The Angband Ladder: Eomund, RohanKnight Swordmaster by <>

  [ToME 2.2.4 Character Dump]

 Name  : Eomund                 Age                 23       STR: 18/***       
 Sex   : Female                 Height              59       INT:     17       
 Race  : RohanKnight LostSoul   Weight              79       WIS:  18/80       
 Class : Swordmaster            Social Class         1       DEX: 18/120       
 Body  : Player                                              CON: 18/170       
 God   : Tulkas                                              CHR: 18/120       
 + To Melee Hit         120 Level             41    Max Hit Points       795   
 + To Melee Damage      101 Experience   2977979    Cur Hit Points     -4205   
 + To Ranged Hit         55 Max Exp      2977979    Max SP (Mana)         57   
 + To Ranged Damage      15 Exp to Adv.  3300000    Cur SP (Mana)         57   
   AC                 50+86 Gold          135173    Piety               3399   
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[60]Perception  : Superb       Blows/Round:  8         
 Bows/Throw  : Legendary[5] Searching   : Heroic       Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Superb       Mel.dmg/Rnd:  40d5+808  
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 130 feet  
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Serf.  You have brown           
          eyes, straight brown hair, and a dark complexion.                    

  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')

 Your body was a Player.
 You have defeated 1063 enemies.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 43rd Yavie of the 2890th year of the third age.
 Your adventure lasted 0 days.

     Your Attributes:
You are dead, killed by a potion of Death on level 76 of Halls of Mandos.
You can switch locations with another being.
You can use rohir powers.
You can sense what is beyond walls.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You can climb high mountains.
You have free action.
You regenerate quickly.
Your appetite is small.
You have ESP.
You are lucky.
You have a firm hold on your life force.
You are surrounded with a fiery aura.
You are incorporeal.
You are carrying a permanent light.
You are completely immune to acid.
You are resistant to lightning.
You are completely immune to fire.
You are completely immune to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to disenchantment.
You are resistant to chaos.
You are completely fearless.
Your eyes are resistant to blindness.
Your intelligence is sustained.
Your wisdom is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon is very sharp.
Your weapon strikes at evil with extra force.

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Skills (points left: 0)
 - Combat                                        06.032 [0.900]
          - Weaponmastery                        19.393 [1.150]
                   . Sword-mastery               45.800 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              01.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    05.410 [0.900]
          . Disarming                            45.100 [0.900]
 - Magic                                         03.259 [0.300]
          . Magic-Device                         45.850 [1.150]
 - Spirituality                                  02.920 [0.400]
          . Prayer                               24.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows

  [Character Equipment]

a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) {cursed}
d) The Short Bow of Amras (x3) (+12,+15) (+1 to speed) {cursed}
e) The Ring of Flare (+3) {cursed}
f) The Ring of Power 'Nenya' (+9,+9) (+2) {cursed}
        It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It is cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 94 of Halls of Mandos.
k) The Amulet of Ingwe (+3)
m) The Arkenstone of Thrain (+3)
n) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
o) The Cloak 'Colluin' [1,+20]
p) The Small Metal Shield of Thorin [3,+25] (+4)
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
u) a Set of Cesti of Free Action [5,+13]
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
z) (nothing)
{) The Seeker Arrow of Gondor (10d8) (+10,+20)
|) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)

  [Character Inventory]

a) a War Tome of Tulkas
b) a Brown Speckled Potion of Healing
c) 2 Coagulated Crimson Potions of *Healing*
d) a Scroll titled "he abnih" of Teleport Level
e) a Scroll titled "erk ausbot" of Recharging
f) 28 Scrolls titled "ucos ria bano" of Satisfy Hunger
g) a Moonstone Rod of Slow Monster (75/75)
h) a Moonstone Rod of Trap Location (75/75)
i) an Adamantite Rod of Charging of Recall (200/200)
j) a Zirconium Wand of Demon Blade[11|37] (10 charges)
k) an Ironwood Staff of Teleportation[13|39] (11 charges)
l) a Hemlock Staff of Recovery[4|19] (9 charges)
m) a Runed Staff of Identify[7|24] (5 charges)
n) The Amulet of Carlammas (+2)
    It can be
    activated for protect evil (dur level*3 + d25) every 225+d225 turns if
    it is being worn. It increases your constitution by 2.  It provides
    resistance to fire.  It cannot be harmed by acid, cold, lightning or
    You found it lying in a vault on level 94 of Halls of Mandos.
o) The Phial of Galadriel (+4)
p) The Star of Elendil (+1)
q) The Anchor of Space-Time
r) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
s) The Rapier 'Forasgil' (1d6) (+12,+19)
t) The Long Sword 'Ringil' (4d5) (+22,+25) (+10)
u) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
v) The Short Bow of Amrod (x4) (+12,+15) (+2)
w) The Long Bow of Bard (x5) (+17,+19) (+2)

Posted on 21.11.2003 16:08

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On 21.11.2003 16:08 wrote:
A lesson about drinking unidentified potions. Sometimes, its REALLY bad news.

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