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The Angband Ladder: Uinur, Gnome Necromancer by wobbly

  [Angband 4.1.3-424-gfb1a969 Character Dump]

 Name   Uinur        Age             60          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'0"   STR:  18/82  -1  -3  +7 18/112
 Class  Necromancer  Weight    5st 13lb   Int:  18/43  +2  +3  +4 18/133 18/123
 Title  Controller   Turns used:          Wis:     16  +0  +0  +0     16     15
 HP     -25/204      Game        314451   DEX:  18/67  +2  +0  +2 18/107
 SP     122/166      Standard     32574   CON:     13  +1  -2  +2     14
                     Resting       1845

 Level                 33    Armor      [44,+68]    Saving Throw     73%
 Cur Exp           276352                           Stealth       Heroic
 Max Exp           286828    Melee      1d10,+13    Disarm - phys.   67%
 Adv Exp           330000    To-hit       36,+24    Disarm - magic   79%
                             Blows      4.1/turn    Magic Devices    107
 Gold                6139                           Searching        53%
 Burden          160.5 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight      -19.4 lb    To-hit       27,+25    Speed       8 (1.8x)
 Max Depth    4150' (L83)    Shots      1.0/turn

 You are one of several children of a Gnome Prankster.  You are a well
 liked child.  You have blue-gray eyes, straight brown hair, and an
 average complexion.


rAcid:+............ Nexus:...........+.
rElec:++........... Nethr:......+......
rFire:++..........! Chaos:......+......
rCold:++..........! Disen:.............
rPois:......+...... pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.......+.....
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:++........... Stea.:+..+...+.....
  ESP:....+........ Sear.:.............
Invis:+............ Infra:............+
FrAct:+...........+ Tunn.:.............
Feath:+..........+. Speed:..+..........
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.............


  [Last Messages]

> The time hound breathes time.
> You feel your life force draining away!
> 2 time hounds resist.
> The death mold flinches.
> The time hound breathes time.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You're not as wise as you used to be...
> You're not as bright as you used to be...
> 3 time hounds resist.
> The death mold flinches.
> The time hound breathes time.
> You die.
> 2 time hounds resist.
> The death mold flinches.

Killed by a time hound.

  [Character Equipment]

a) a Trident (Defender) (1d10) (+11,+8) [+2] <+4>
     Dropped by Boldor, King of the Yeeks at 1400 feet (level 28)
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     4.1 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 79.8.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by a barrow wight at 2100 feet (level 42)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
c) a Ring of Speed <+8>
     Found lying on the floor of a labyrinth at 3750 feet (level 75)
     
     +8 speed.
     
d) a Ring of the Mouse (+0,-6) <+2, +4>
     Dropped by a green ooze at 900 feet (level 18)
     
     +2 dexterity.
     +4 stealth.
     
e) an Amulet of ESP
     Found lying on the floor at 3600 feet (level 72)
     
     Grants telepathy.  
     
g) the Hard Leather Armour of Himring [20,+15] (charging) {@A3 !!}
     Dropped by Bolg, Son of Azog at 2100 feet (level 42)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 181 to 360 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
h) a Cloak of the Magi [1,+7] <+2, +3>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +2 intelligence.
     +3 stealth.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) a Mithril Shield [16,+16] {!d, ignore}
     Found lying on the floor at 3950 feet (level 79)
     
     Cannot be harmed by acid.
     
j) a Hard Leather Cap of Intelligence [2,+7] <+2>
     Dropped by a brigand at 1350 feet (level 27)
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Gauntlets of Power (+1,+4) [3,+9] <+5>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +5 strength.
     
l) a Pair of Leather Boots of Stability [2,+6]
     Bought from a store
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) a Necromantic Tome [Into the Shadows] {@m1}
     
     You can read this book.
     
b) 2 Necromantic Tomes [Dark Rituals] {@m2}
     
     You can read this book.
     
c) a Necromantic Tome [Fear and Torment] {@m3}
     
     You can read this book.
     
d) a Necromantic Tome [Deadly Powers] {@m4}
     Cannot be harmed by fire.
     
     You can read this book.
     
e) 36 Potions of Cure Light Wounds {@q1}
f) 19 Potions of Cure Critical Wounds {@q3}
g) 3 Potions of Healing
h) 7 Potions of Resist Heat
i) 40 Scrolls of Phase Door {@r4}
j) 5 Scrolls of Word of Recall
k) 3 Rods of Detection (2 charging) {@z9 !!}
     Cannot be harmed by lightning.
     
l) 2 Rods of Magic Mapping {@z7 !!}
m) 2 Rods of Healing (1 charging)
     Cannot be harmed by lightning.
     
n) 3 Rods of Teleport Other {@z6 !!}
o) 3 Wands of Stone to Mud (28 charges) {@a7}
p) 4 Wands of Teleport Other (23 charges) {@a9}
q) a Wand of Dragon's Breath (2 charges)
     Cannot be harmed by lightning.
     
r) a Staff of Holiness (4 charges) {@u9}
s) a Staff of Teleportation (4 charges) {@u5}
t) 2 Staves of Speed (3 charges) {@u7}




  [Character Quiver]

0) 3 Arrows (1d4) (+4,+7) {=g}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 99.9.
     35% chance of breaking upon contact.
     
1) 28 Arrows (1d4) (+7,+4) {=g}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 87.7.
     35% chance of breaking upon contact.
     
2) 5 Arrows (1d4) (+6,+6) {=g}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 95.8.
     35% chance of breaking upon contact.
     
3) an Arrow of Slay Undead (1d4) (+5,+9)
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 189.2 vs. undead, and 108.1 vs. others.
     35% chance of breaking upon contact.
     
4) 10 Seeker Arrows of Slay Undead (4d4) (+12,+14)
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 281.2 vs. undead, and 160.6 vs. others.
     35% chance of breaking upon contact.
     
5) 32 Mithril Arrows (3d4) (+7,+8) {=g}
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 124.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Necromantic Tomes [Dark Rituals] {@m2}
     
     You can read this book.
     
b) 2 Necromantic Tomes [Fear and Torment] {@m3}
     
     You can read this book.
     
c) a Necromantic Tome [Deadly Powers] {@m4}
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 3 Potions of Restore Life Levels
f) 14 Potions of Resist Cold
g) 3 Scrolls of Magic Mapping
h) 28 Scrolls of Word of Recall
i) a Rod of Cold Balls {@z5}
j) a Wand of Cold Balls (0 charges) {@a2}
k) a Wand of Acid Balls (0 charges) {@a3}
l) a Wand of Annihilation (2 charges)
     Cannot be harmed by lightning.
     
m) a Ring of Constitution <+6>
     Dropped by an unknown monster at 2400 feet (level 48)
     
     +6 constitution.
     Sustains constitution.
     
n) a Ring of Resist Poison
     Found lying on the floor at 4100 feet (level 82)
     
     Provides resistance to poison.
     
o) an Amulet of Sustenance
     Found lying on the floor at 4050 feet (level 81)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
p) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor of a special room at 3650 feet (level 73)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
q) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor at 2350 feet (level 47)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
r) an Elven Cloak of the Magi [6,+20] <+1, +2>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +1 intelligence.
     +2 stealth.
     +1 speed.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains intelligence.
     
s) a Katana (Blessed) (3d5) (+10,+12) <+3>
     Dropped by a mature red dragon at 3750 feet (level 75)
     
     +3 wisdom.
     Grants telepathy.  Blessed by the gods.  
     
     Combat info:
     3.5 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 98.5.
     
t) a Beaked Axe of Gondolin (2d6) (+13,+15) <+1>
     Found lying on the floor in a vault at 4100 feet (level 82)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     3.3 blows/round.
     With +5 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 147.8 vs. dragons, 147.8 vs. demons, 147.8
     vs. trolls, 147.8 vs. orcs, and 96.9 vs. others.
     
u) 15 Seeker Bolts of Slay Demon (4d5) (+8,+12)
     Slays demons.
     
v) 22 Arrows (1d4) (+6,+6) {=g}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 95.8.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       236     50'  Reached level 2
       727    100'  Reached level 3
      1083    100'  Reached level 4
      1382    100'  Reached level 5
      1540    150'  Reached level 6
      2035    150'  Reached level 7
      3262    250'  Reached level 8
      4361    250'  Reached level 9
      4761    300'  Reached level 10
      5206    300'  Reached level 11
      6258    350'  Reached level 12
      7003    400'  Reached level 13
      7644    500'  Killed Orfax, Son of Boldor
      7859    500'  Reached level 14
      8797    600'  Reached level 15
      8883    600'  Killed Lagduf, the Snaga
      9020    650'  Reached level 16
      9138      0'  Killed Farmer Maggot
      9545    750'  Reached level 17
      9922    750'  Reached level 18
     10611    800'  Killed Brodda, the Easterling
     11089    850'  Reached level 19
     11766    950'  Killed Fang, Farmer Maggot's Dog
     11890    950'  Reached level 20
     12415   1000'  Reached level 21
     12603   1000'  Reached level 22
     13289   1000'  Reached level 23
     14190   1100'  Reached level 24
     15466   1250'  Reached level 25
     16512   1300'  Killed Lugdush, the Uruk
     17979   1350'  Reached level 26
     18464   1350'  Killed Sangahyando of Umbar
     18488   1350'  Killed Angamaitë of Umbar
     19925   1400'  Killed Boldor, King of the Yeeks
     20097   1450'  Reached level 27
     20419   1450'  Killed Shagrat, the Orc Captain
     20471   1450'  Killed Uldor the Accursed
     21465   1550'  Killed Nár, the Dwarf
     22030   2100'  Reached level 28
     22075   2100'  Found the Short Bow of Amrod
     22138   2100'  Killed Bolg, Son of Azog
     22146   2100'  Found the Hard Leather Armour of Himring
     23757   2350'  Reached level 29
     26136   2350'  Found the Metal Brigandine Armour of the Rohirrim
     26389   2350'  Reached level 30
     27301   3550'  Killed Lokkak, the Ogre Chieftain
     27723   3600'  Found the Phial of Galadriel (LOST)
     28051   3600'  Killed Wormtongue, Agent of Saruman
     28302   3650'  Found the Chain Mail of Arvedui
     28794   3750'  Reached level 31
     29423   3750'  Found the Broad Axe 'Barukkheled' (LOST)
     31438   4050'  Reached level 32
     31438   4050'  Reached level 33


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 23.5.2019 09:57
Last updated on 25.5.2019 07:43

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9055. on the Ladder (of 16820)
3417. on the Angband Ladder (of 5396)
65. for this player (out of 300)

Comments

Jump to latest

On 23.5.2019 19:30 wobbly wrote:
Found 2 detection rods in a mini-vault which makes me a fair bit happier

On 24.5.2019 07:39 wobbly wrote:
My TO-wands & stone to mud wands no longer have the same inscription after what could of been an interesting moment

On 24.5.2019 19:00 wobbly wrote:
I was planning on 1 more level then returning to a saner depth, but that level had a telepathy amulet so I may as well keep heading down

On 25.5.2019 07:45 wobbly wrote:
Not a smart move

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