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The Angband Ladder: Otto, Half-Orc Warrior by ShadowTechnology

  [Angband 4.2.0 Character Dump]

 Name   Otto         Age             15          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR:  18/73  +2  +3  +0 18/123
 Class  Warrior      Weight     9st 7lb   INT:     15  -1  -2  +2     14
 Title  Commando     Turns used:          WIS:     11  +0  -2  +4     13
 HP     -127/413     Game        626329   DEX:  18/95  +0  +2  +7 18/185
 SP     0/0          Standard     67333   CON:     14  +1  +2  +0     17
                     Resting       3287

 Level                 34    Armor      [53,+92]    Saving Throw     50%
 Cur Exp           413078                           Stealth         Poor
 Max Exp           413078    Melee       3d6,+33    Disarm - phys.   81%
 Adv Exp           420000    To-hit       78,+34    Disarm - magic   43%
                             Blows      6.0/turn    Magic Devices     39
 Gold              157696                           Searching        57%
 Burden          188.6 lb    Shoot to-dam    +17    Infravision    30 ft
 Overweight        8.7 lb    To-hit       67,+29    Speed       7 (1.7x)
 Max Depth    2450' (L49)    Shots      1.0/turn

 Your mother was an Orc, and it is acknowledged. You are the adopted
 child of a Yeoman.  You are a well liked child.  You have brown eyes,
 curly black hair, and an average complexion.

Resistances         Abilities
 Acid:......+.+.... pFear:+...........+
 Elec:........+.... pBlnd:.........+...
 Fire:........+.... pConf:.........+...
 Cold:+.......+.... pStun:.............
 Pois:..+.......... HLife:.............
Light:............. Regen:.............
 Dark:............+   ESP:....+........
Sound:............. S.Inv:.........+...
Shard:......+...... FrAct:+.....+...+..
Nexus:...........+. Feath:...........+.
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+..+......
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The hill giant has 257 hit points.
> The cave orc has 48 hit points.
> The cave orc has 77 hit points.
> The hill giant has 255 hit points.
> The cave orc has 45 hit points.
> The cave orc has 41 hit points.
> The cave orc has 58 hit points.
> The cave orc has 66 hit points.
> That's all.
> Target Aborted.
> You failed to use the staff properly.
> The bone golem casts a ball of nether.
> You die.
> The hill giant resists somewhat.
> Couldn't rename new scorefile to scores.raw

Killed by a bone golem.

  [Character Equipment]

a) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+2, +4>
     Dropped by Draebor, the Imp at 2450 feet (level 49)
     
     +2 wisdom.
     +4 dexterity.
     Slays undead (powerfully), trolls, orcs, evil creatures.
     Branded with cold.
     Provides resistance to cold.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Prevents paralysis.  Blessed by the gods. 
     
     
     When activated, it creates a frost ball with damage 100.
     Takes 59 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 408 vs. creatures not resistant to cold,
     541.2 vs. undead, 408 vs. trolls, 408 vs. orcs, 340.8 vs. evil
     creatures, and 274.2 vs. others.
     
b) a Light Crossbow of Power (x3) (+10,+17)
     Dropped by Azog, Enemy of the Dwarves at 1950 feet (level 39)
     
c) a Ring of Resist Poison
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     Provides resistance to poison.
     
d) a Ring of Speed <+5>
     Dropped by a mature white dragon at 2450 feet (level 49)
     
     +5 speed.
     
e) an Amulet of ESP
     Dropped by a crystal drake at 1750 feet (level 35)
     
     Grants telepathy.  
     
f) the Phial of Galadriel <+3>
     Dropped by Uglk, the Uruk at 1150 feet (level 23)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 18 to 34 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor at 2450 feet (level 49)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) a Fur Cloak of Stealth [3,+6] <+3>
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     +3 stealth.
     
i) a Large Metal Shield of Resistance [12,+24]
     Dropped by a young gold dragon at 1650 feet (level 33)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by The Queen Ant at 1750 feet (level 35)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 95 to 187 turns to recharge at your current speed.
     Your chance of success is 88.9%
     
k) a Set of Gauntlets of Free Action [3,+4]
     Found lying on the floor of a labyrinth at 1300 feet (level 26)
     
     Prevents paralysis.  
     
l) a Pair of Mithril Shod Boots of Stability [8,+5]
     Found lying on the floor in a vault at 2450 feet (level 49)
     
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) a Potion of Cure Critical Wounds
b) a Potion of Enlightenment
c) 18 Scrolls of Phase Door
d) a Scroll of Remove Curse
e) 4 Scrolls of Word of Recall
f) a Scroll of Blessing
g) 3 Scrolls of Holy Chant
h) 2 Rods of Magic Mapping
i) a Rod of Probing (charging)
j) 3 Rods of Curing
k) a Rod of Teleport Other
l) 3 Rods of Light
m) a Wand of Teleport Other (6 charges)
n) a Staff of Cure Light Wounds (7 charges)
o) 5 Staves of Teleportation (13 charges)
p) a Staff of Dispel Evil (5 charges)
q) Chaos Dragon Scale Mail of Craftsmanship [40,+22]
     Dropped by a Maia at 1850 feet (level 37)
     
     Provides resistance to chaos, disenchantment.
     
r) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
     Dropped by a young gold dragon at 2350 feet (level 47)
     
     +4 strength.
     +4 dexterity.
     Slays undead, trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods.  
     
     When activated, it creates a fire ball with damage 72.
     Takes 68 turns to recharge at your current speed.
     Your chance of success is 88.9%
     
     Combat info:
     5.5 blows/round.
     With +3 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 319.1 vs. creatures not resistant to fire,
     319.1 vs. undead, 319.1 vs. trolls, 319.1 vs. orcs, 265.2 vs. evil
     creatures, and 210.9 vs. others.
     




  [Character Quiver]

0) 8 Bolts (1d5) (+0,+1)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 64.2.
     25% chance of breaking upon contact.
     
1) 21 Bolts (1d5) (+3,+4)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 74.1.
     25% chance of breaking upon contact.
     
2) 14 Bolts (1d5) (+5,+4)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 74.1.
     25% chance of breaking upon contact.
     
3) 17 Bolts (1d5) (+5,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 77.2.
     25% chance of breaking upon contact.
     
4) 23 Bolts of Slay Undead (1d5) (+13,+5)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 154.5 vs. undead, and 77.2 vs. others.
     25% chance of breaking upon contact.
     
5) 21 Bolts of Slay Evil (1d5) (+7,+8)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 144.2 vs. evil creatures, and 86.5 vs.
     others.
     25% chance of breaking upon contact.
     
6) 27 Seeker Arrows of Slay Undead (4d4) (+9,+12)
     Slays undead.
     


  [Home Inventory]

a) 7 Potions of Cure Serious Wounds
b) 2 Potions of Cure Critical Wounds
c) 3 Potions of Heroism
d) 9 Potions of Berserk Strength
e) 31 Scrolls of Phase Door
f) 2 Scrolls of Identify Rune
g) 6 Scrolls of Remove Curse
h) 10 Scrolls of Remove Hunger
i) 23 Scrolls of Word of Recall
j) a Scroll of Recharging
k) a Scroll of Deep Descent
l) 5 Scrolls of Blessing
m) 2 Wands of Light (17 charges)
n) 4 Staves of Mapping (15 charges)
o) 2 Staves of Teleportation (12 charges)
p) a Ring of Strength <+2>
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     +2 strength.
     Sustains strength.
     
q) a Ring of Damage (+0,+13)
     Found lying on the floor in a vault at 1150 feet (level 23)
     
r) the Star of Elendil <+3> (charging)
     Dropped by The Queen Ant at 1750 feet (level 35)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 86 to 170 turns to recharge at your current speed.
     Your chance of success is 86.8%
     
s) an Iron Crown of the Magi [0,+6] <+1>
     Dropped by Bolg, Son of Azog at 1000 feet (level 20)
     
     +1 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Sustains intelligence.
     Slows your metabolism.  
     
t) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor in a vault at 2450 feet (level 49)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
u) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20)
     
     +3 constitution.
     Slays giants, trolls, orcs, evil creatures.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 224.3 vs. giants, 224.3 vs. trolls, 224.3
     vs. orcs, 191.3 vs. evil creatures, and 158.4 vs. others.
     
v) a Long Bow of Extra Might (x4) (+10,+11) <+1>
     Found lying on the floor of a special room at 1150 feet (level 23)
     
     +1 shooting power.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       173     50'  Reached level 2
       964     50'  Reached level 3
      1502    100'  Killed Grip, Farmer Maggot's Dog
      1502    100'  Reached level 4
      1913    100'  Reached level 5
      1962    100'  Reached level 6
      2435    150'  Killed Fang, Farmer Maggot's Dog
      3030    150'  Reached level 7
      3707    200'  Reached level 8
      3770    450'  Killed Bullroarer the Hobbit
      3872    450'  Reached level 9
      3998    450'  Reached level 10
      4388    500'  Reached level 11
      4721    500'  Reached level 12
      5352    500'  Reached level 13
      5477    500'  Killed Wormtongue, Agent of Saruman
      5937    550'  Reached level 14
      6577    600'  Reached level 15
      7728    600'  Reached level 16
      7735    600'  Killed Orfax, Son of Boldor
      8277    600'  Reached level 17
      9134    650'  Found the Long Sword 'Elvagil' (LOST)
      9596    650'  Killed Brodda, the Easterling
      9743    650'  Reached level 18
     11659    700'  Reached level 19
     12534      0'  Killed Farmer Maggot
     13159    750'  Reached level 20
     15290    800'  Reached level 21
     15723    850'  Killed Nár, the Dwarf
     16807    900'  Reached level 22
     18500    950'  Reached level 23
     19008   1000'  Killed Golfimbul, the Hill Orc Chief
     19012   1000'  Killed Grishnákh, the Hill Orc
     19037   1000'  Found the Broad Axe 'Barukkheled'
     19626   1000'  Reached level 24
     20338   1000'  Reached level 25
     21379   1000'  Killed Bolg, Son of Azog
     21381   1000'  Found the Pike 'Til-i-arc' (LOST)
     21945   1050'  Killed Lugdush, the Uruk
     22229   1050'  Killed Angamaitë of Umbar
     22248   1050'  Killed Sangahyando of Umbar
     22650   1050'  Killed Old Man Willow
     22650   1050'  Reached level 26
     24180   1050'  Killed Lagduf, the Snaga
     27439   1150'  Reached level 27
     29812   1150'  Killed Uglúk, the Uruk
     29816   1150'  Found the Phial of Galadriel
     34071   1200'  Killed Ibun, Son of Mîm
     35830   1350'  Reached level 28
     36150   1350'  Killed Beorn, the Shape-Changer
     37255   1450'  Killed Uldor the Accursed
     38490   1500'  Reached level 29
     43358   1650'  Reached level 30
     45363   1700'  Killed Khîm, Son of Mîm
     45388   1700'  Killed Mîm, Betrayer of Turin
     46591   1700'  Killed Ulfast, Son of Ulfang
     46872   1750'  Reached level 31
     47332   1750'  Killed Bert the Stone Troll
     47554   1750'  Killed Bill the Stone Troll
     47651   1750'  Killed The Queen Ant
     47651   1750'  Found the Iron Helm 'Holhenneth'
     47657   1750'  Found the Star of Elendil
     47831   1750'  Killed Tom the Stone Troll
     49584   1750'  Found the Dagger 'Narthanc' (LOST)
     49622   1750'  Reached level 32
     51949   1750'  Found the Rapier 'Forasgil' (LOST)
     53074   1750'  Reached level 32
     53970   1800'  Reached level 32
     57202   1950'  Reached level 33
     57947   1950'  Killed Azog, Enemy of the Dwarves
     58910   2000'  Killed Lorgan, Chief of the Easterlings
     59061   2000'  Reached level 33
     59080   2000'  Reached level 33
     60547   2350'  Killed Castamir the Usurper
     60707   2350'  Found the Long Sword 'Andúril'
     61632   2350'  Killed Lokkak, the Ogre Chieftain
     62340   2350'  Reached level 34
     64128   2450'  Reached level 34
     64307   2450'  Found the Metal Cap of Thengel
     64641   2450'  Reached level 34
     64651   2450'  Found the Leather Scale Mail 'Thalkettoth'
     65730   2450'  Killed Draebor, the Imp
     65754   2450'  Found the Spear 'Aiglos'
     65755   2450'  Found the Zweihander 'Mormegil'
     66074   2450'  Killed Ariel, Queen of Air


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 9.9.2019 04:08
Last updated on 14.9.2019 07:18

Download this dump

9. on the Competition No.222 Ladder (of 11)

Comments

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On 9.9.2019 04:08 ShadowTechnology wrote:
CL29, DL31. Made it to stat gain levels without any real problems. It's a good time to post and see how bad my turn count is. Haven't played Vanilla for a while (frogcomposband). Every time I come back I am impressed with the changes. It certainly feels more ...Tolkieny.

On 11.9.2019 06:39 ShadowTechnology wrote:
CL33, DL47. Still alive, but I made the mistake of trying to take on a DemiLich in a vault on about DL 35. I didn't realize how far out of depth he was until I was committed to the fight and to stubborn to walk away. I eventually got him down to one star and he was running away, but three Death Quasits that he summoned were ripping on me and I had to bug out. That's when it hit me that I had been drained two levels of life, DEX was down to 5, all my bolts were left on the floor, and all my staves and wands were drained. Of course my HP were low and I had no healing, recharging, or restore life potions. I had to read a Recall scroll followed by a bunch of phase doors until it kicked in. It took a while to fully recover from that mess!
I just found Anduril and some nice dragon armor so starting to dive more.

On 14.9.2019 07:18 ShadowTechnology wrote:
A fool's death. I waited one extra round to Probe the Bone Golem across the room to see how dangerous he really was. He used that round to kill me with a nether ball. I got my answer the hard way.
So, thumbs up on the warrior class. I like the shield bashes. The game balance seem about right, but some common consumable items seemed too rare. At the top of my list is !restore life levels. !ccw and !csw were also hard to find at times. After playing so much Poschengband and its descendants recently, I really miss not having infinite storage in my home when I switch back to Vanilla. Can we at least double the current size of the Home? It painful to have to regularly discard potentially useful gear to make room for consumables.

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