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The Angband Ladder: Imlost, Gnome Mage by malcontent

  [Angband 4.2.0 Character Dump]

 Name   Imlost       Age             57          Self  RB  CB  EB   Best
 Race   Gnome        Height        2'9"   STR:     17  -1  -3  +0     13
 Class  Mage         Weight     6st 5lb   INT:     17  +2  +3  +0  18/40
 Title  Trickster    Turns used:          WIS:     10  +0  +0  +1     11
 HP     -6/80        Game         68240   DEX:      9  +2  +0  +0     11
 SP     10/25        Standard      6814   CON:     16  +1  -2  +0     15
                     Resting       1685

 Level                 13    Armor        [2,+5]    Saving Throw     54%
 Cur Exp             1159                           Stealth         Good
 Max Exp             1159    Melee        4d4,+3    Disarm - phys.   52%
 Adv Exp             1320    To-hit        15,+3    Disarm - magic   62%
                             Blows      1.0/turn    Magic Devices     74
 Gold                 210                           Searching        44%
 Burden           79.4 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight      -10.5 lb    To-hit        17,+0    Speed         Normal
 Max Depth     550' (L11)    Shots      1.0/turn

 You are one of several children of a Gnome Beggar.  You are a credit
 to the family.  You have hazel eyes, wavy brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:+............ pFear:.............
 Elec:....+........ pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:............+
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:..+..........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:...+.........
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The blacklock mage screams in pain.
> The blacklock mage flees in terror!
> The blacklock mage surrounds you in darkness.
> Darkness surrounds you.
> You are blind.
> Something mumbles.
> You are hit by poison!
> You are more poisoned!
> It writhes in agony.
> You blink and your eyes clear.
> You have 3 charges remaining.
> Wormtongue, Agent of Saruman looks slowed.
> Wormtongue, Agent of Saruman grunts with pain.
> Wormtongue, Agent of Saruman casts a bolt of frost.
> You die.

Killed by Wormtongue, Agent of Saruman.

  [Character Equipment]

a) a Maul of *Slay Evil* (4d4) (+3,+3) <+1>
     Found lying on the floor at 300 feet (level 6)
     
     +1 wisdom.
     Slays evil creatures.
     Provides resistance to acid.
     Blessed by the gods.  
     
     Combat info:
     1.0 blow/round.
     With +13 STR and +0 DEX you would attack a bit faster
     With +23 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +13 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 24.5 vs. evil creatures, and 13.9 vs.
     others.
     
b) a Long Bow (x3) (+0,+0)
     Found lying on the floor at 550 feet (level 11)
     
c) a Ring of Searching <+3>
     Found lying on the floor at 300 feet (level 6)
     
     +3 searching skill.
     
d) a Ring of Digging <+4>
     Found lying on the floor at 500 feet (level 10)
     
     +4 tunneling.
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 550 feet (level 11)
     
     Provides resistance to lightning.
     
f) a Lantern (Everburning)
     Found lying on the floor at 300 feet (level 6)
     
     Cannot be harmed by fire.
     Intensity 3 light.  No fuel required.
     
i) a Wicker Shield [2,+5]
     Found lying on the floor at 50 feet (level 1)
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) 2 Rations of Food
d) 2 Potions of Cure Light Wounds
e) 4 Potions of Cure Serious Wounds
f) a Potion of Infravision
g) 4 Potions of Slime Mold Juice
h) 9 Scrolls of Phase Door
i) a Scroll of Magic Mapping
j) a Scroll of Light
k) 3 Scrolls of Word of Recall
l) 3 Rods of Light
m) a Wand of Slow Monster (3 charges)
n) a Staff of Cure Light Wounds (9 charges)
o) a Spear of Slay Evil (1d6) (+5,+3)
     Dropped by a kobold shaman at 400 feet (level 8)
     
     Slays evil creatures.
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +6 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 10.2 vs. evil creatures, and 6.6 vs. others.
     




  [Character Quiver]

0) 10 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 7.5.
     35% chance of breaking upon contact.
     
1) 21 Arrows of Slay Undead (1d4) (+2,+7)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 57 vs. undead, and 28.5 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Sling (x2) (+0,+0)
     Bought from a store
     
b) 10 Rounded Pebbles (1d2) (+5,+4)
c) 16 Iron Shots (1d4) (+0,+0)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       365     50'  Reached level 2
       951     50'  Reached level 3
      1064    300'  Reached level 4
      1081    300'  Reached level 5
      1516    300'  Reached level 6
      1818    300'  Reached level 7
      2281    300'  Reached level 8
      3205    300'  Reached level 9
      3874    300'  Reached level 10
      4703    400'  Reached level 11
      5149    450'  Reached level 12
      5162    450'  Killed Lagduf, the Snaga
      6198     50'  Reached level 13
      6544      0'  Killed Farmer Maggot


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 2.10.2019 07:10

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23. on the Competition No.224 Ladder (of 24)

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On 2.10.2019 07:15 malcontent wrote:
I was surprised and happy to find that I had inherent Free Action and great stealth from the get go. I also laughed out loud when when "Imlost" came up as a random name - had to go with that. Which will ofcourse be followed up by Imlost 2. All deaths are a avoidable in some respect. I'm not sure if I knew Wormtogue's frost bolt was a 50 HP attack before he hit me with it (clearly wasn't paying enough attention).

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