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The Angband Ladder: Rador VIII, Gnome Mage by dionysian

  [Angband 4.2.0 Character Dump]

 Name   Rador VIII   Age             80          Self  RB  CB  EB   Best
 Race   Gnome        Height        2'7"   STR:     16  -1  -3  +1     13
 Class  Mage         Weight     6st 4lb   INT:     16  +2  +3  +0  18/30
 Title  Evoker       Turns used:          WIS:     11  +0  +0  +2     13
 HP     -3/177       Game        507039   DEX:     12  +2  +0  +1     15
 SP     38/39        Standard     45049   CON:     18  +1  -2  +1     18
                     Resting      11873

 Level                 28    Armor      [54,+68]    Saving Throw     68%
 Cur Exp            59716                           Stealth         Good
 Max Exp            59716    Melee        1d7,+8    Disarm - phys.   64%
 Adv Exp            60000    To-hit        23,+5    Disarm - magic   76%
                             Blows      3.0/turn    Magic Devices     97
 Gold               24188                           Searching        47%
 Burden          123.6 lb    Shoot to-dam    +14    Infravision    40 ft
 Overweight       33.7 lb    To-hit        24,+9    Speed         Normal
 Max Depth    1550' (L31)    Shots      1.0/turn

 You are one of several children of a Gnome Braggart.  You are the
 black sheep of the family.  You have dark brown eyes, curly black
 hair, and an average complexion.

Resistances         Abilities
 Acid:....+........ pFear:+............
 Elec:............. pBlnd:.............
 Fire:...+..+...+.. pConf:.............
 Cold:..+.....+.... pStun:.............
 Pois:............. HLife:.............
Light:+............ Regen:..........+..
 Dark:.............   ESP:.............
Sound:............. S.Inv:+............
Shard:............. FrAct:+...........+
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:+............
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:+....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Target Selected.
> Illegal command for target mode!
> You failed to activate it properly.
> The giant roc misses you.
> The giant roc crushes you (46).
> The giant roc hits you (76).
> You are struck by electricity!
> Your Ring of Dexterity (u) was destroyed!
> You breathe fire.
> The giant roc jeers in pain.
> The giant roc crushes you (48).
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The giant roc crushes you (55).
> You die.

Killed by a giant roc.

  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2>
     Found lying on the floor at 1300 feet (level 26)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 attack speed.
     +1 light.
     Slays undead, orcs, animals, evil creatures.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     3.0 blows/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +7 STR and +2 DEX you would get 3.1 blows
     With +0 STR and +5 DEX you would get 3.1 blows
     Average damage/round: 61.8 vs. undead, 61.8 vs. orcs, 49.5 vs.
     animals, 49.5 vs. evil creatures, and 37.2 vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+11,+14) <+1>
     Dropped by an unknown monster at 1450 feet (level 29)
     
     +1 shooting power.
     
c) a Ring of Ice [+12] (charging)
     Dropped by an unknown monster at 1300 feet (level 26)
     
     Provides resistance to cold.
     
d) a Ring of Flames [+12] (charging)
     Found lying on the floor at 1300 feet (level 26)
     
     Provides resistance to fire.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 800 feet (level 16)
     
     Provides resistance to acid.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a pit at 350 feet (level 7)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 97.4%
     
g) Red Dragon Scale Mail (-2) [24,+13] (charging)
     Dropped by Ugl�k, the Uruk at 1150 feet (level 23)
     
     Provides resistance to fire.
     
h) a Fur Cloak [3,+3]
     Found lying on the floor in a pit at 350 feet (level 7)
     
i) a Leather Shield of Resist Cold [8,+2]
     Dropped by a druid at 900 feet (level 18)
     
     Provides resistance to cold.
     
j) a Steel Helm of Wisdom [9,+9] <+2>
     Dropped by Lugdush, the Uruk at 1150 feet (level 23)
     
     +2 wisdom.
     Sustains wisdom.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by an ogre at 900 feet (level 18)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 97.7%
     
l) a Pair of Steel Shod Boots [7,+2]
     Dropped by Orfax, Son of Boldor at 650 feet (level 13)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells] {@m1}
     
     You can read this book.
     
b) 3 Books of Magic Spells [Attacks and Knowledge] {@m2}
     
     You can read this book.
     
c) a Book of Magic Spells [Magical Defences] {@m3}
     
     You can read this book.
     
d) a Mushroom of Vigor
e) 4 Potions of Cure Serious Wounds {!v!k!d}
f) 4 Potions of Cure Critical Wounds {!v!k!d}
g) a Potion of Neutralize Poison
h) a Potion of Restore Mana
i) 2 Potions of Berserk Strength
j) 2 Scrolls of Teleportation
k) 2 Scrolls of Magic Mapping
l) a Scroll of Enchant Weapon To-Dam
m) 10 Scrolls of Remove Hunger
n) 8 Scrolls of Word of Recall {!v!k!d!r}
o) a Rod of Treasure Location
p) 2 Rods of Curing
q) 2 Wands of Lightning Bolts (18 charges)
r) a Wand of Stinking Cloud (20 charges)
s) 2 Wands of Wonder (46 charges)
     Cannot be harmed by lightning.
     
t) a Staff of Teleportation (20 charges)
u) a Ring of Digging <+5>
     Dropped by a brigand at 1150 feet (level 23)
     
     +5 tunneling.
     
v) an Amulet of Wisdom <+3>
     Found lying on the floor at 1450 feet (level 29)
     
     +3 wisdom.
     Sustains wisdom.
     




  [Character Quiver]



  [Home Inventory]

a) a Book of Magic Spells [First Spells] {@m1}
     
     You can read this book.
     
b) 3 Books of Magic Spells [Attacks and Knowledge] {@m2}
     
     You can read this book.
     
c) 2 Scrolls of Remove Curse
d) a Scroll of *Remove Curse*
e) 3 Scrolls of Deep Descent
f) a Rod of Probing
g) a Rod of Curing
h) a Staff of Confuse Monsters (4 charges)
i) 2 Staves of Curing (13 charges)
j) a Staff of Light (30 charges)
k) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Dropped by Gorbag, the Orc Captain at 1200 feet (level 24)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 97.7%
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +6 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 19.9 vs. creatures not resistant to cold,
     and 14.8 vs. others.
     
l) the Dagger 'Dethanc' (1d4) (+9,+12) [+10]
     Found lying on the floor at 300 feet (level 6)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 97.7%
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +6 STR and +3 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 19.9 vs. creatures not resistant to
     lightning, and 14.8 vs. others.
     
m) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Shagrat, the Orc Captain at 1150 feet (level 23)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     3.0 blows/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +12 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +3 DEX you would attack a bit faster
     With +8 STR and +3 DEX you would get 3.1 blows
     With +0 STR and +6 DEX you would get 3.1 blows
     Average damage/round: 72 vs. creatures not resistant to poison,
     59.4 vs. animals, and 46.8 vs. others.
     
n) a Long Bow (x3) (+2,+2)
     Found lying on the floor of a special room at 550 feet (level 11)
     
o) 16 Arrows (1d4) (+1,+5)
p) 24 Arrows (1d4) (+5,+4)
q) 21 Iron Shots (1d4) (+0,+0) {ignore}


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       902     50'  Reached level 2
      1810    100'  Reached level 3
      2886    100'  Reached level 4
      3330    150'  Reached level 5
      3509    150'  Reached level 6
      4125    150'  Killed Fang, Farmer Maggot's Dog
      4341    200'  Reached level 7
      5463    300'  Reached level 8
      6789    300'  Reached level 9
      7157    300'  Found the Dagger 'Dethanc'
      7673    550'  Reached level 10
      7988    550'  Reached level 11
      8018    550'  Reached level 12
      8454    500'  Reached level 13
      8700    500'  Killed Brodda, the Easterling
      8799    500'  Reached level 14
     10568    450'  Killed Wormtongue, Agent of Saruman
     11299    800'  Reached level 15
     12187      0'  Reached level 16
     14436    350'  Reached level 17
     15409    350'  Reached level 18
     15628    350'  Found the Phial of Galadriel
     16166    450'  Reached level 19
     17187    600'  Killed Grishnákh, the Hill Orc
     17565    600'  Reached level 20
     17800    650'  Killed Orfax, Son of Boldor
     17804    650'  Killed Boldor, King of the Yeeks
     18095    650'  Reached level 21
     19216    800'  Reached level 22
     21186    900'  Reached level 23
     23044    900'  Reached level 24
     23543    900'  Reached level 25
     23908    900'  Found the Set of Gauntlets 'Paurhach'
     24455    950'  Killed Ulfast, Son of Ulfang
     24864   1000'  Killed Bolg, Son of Azog
     25509   1000'  Reached level 26
     31454   1050'  Killed Khîm, Son of Mîm
     31850   1150'  Killed Shagrat, the Orc Captain
     31851   1150'  Found the Short Sword 'Dagmor'
     32337   1150'  Reached level 27
     32747   1150'  Killed Uglúk, the Uruk
     32776   1150'  Killed Lugdush, the Uruk
     34427   1200'  Killed Angamaitë of Umbar
     34484   1200'  Killed Sangahyando of Umbar
     34659   1200'  Killed Gorbag, the Orc Captain
     34661   1200'  Found the Dagger 'Nimthanc'
     36393   1300'  Killed Mughash the Kobold Lord
     36829   1300'  Found the Short Sword 'Sting'
     37596   1300'  Reached level 28


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : yes (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 13.10.2019 18:34
Last updated on 14.10.2019 08:05

Download this dump

13. on the Competition No.224 Ladder (of 24)

Comments

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On 13.10.2019 18:39 dionysian wrote:
I have no idea what this rod does. I've tried using it in the dungeon, in the town, on a variety of monsters, at walls, at doors... Starting to suspect it is a Rod of Wasted Turns or something.

On 13.10.2019 22:33 bron wrote:
It's probably a Rod of Disable Traps.

On 14.10.2019 02:12 dionysian wrote:
Yes, it was. What a shame.

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