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The Angband Ladder: Guldur, High-Elf Necromancer by Ingwe Ingweron

  [Angband 4.2.0 Character Dump]

 Name   Guldur       Age            108          Self  RB  CB  EB   Best
 Race   High-Elf     Height        7'0"   STR:     17  +1  -3  +0     15
 Class  Necromancer  Weight    14st 9lb   INT:     17  +3  +3  +2  18/70
 Title  Slavemaster  Turns used:          WIS:      9  -1  +0  +9     17
 HP     -1/189       Game        357576   DEX:     10  +3  +0  +0     13
 SP     62/63        Standard     36017   CON:     15  +1  -2  +3     17
                     Resting       1519

 Level                 25    Armor      [24,+22]    Saving Throw     74%
 Cur Exp            21431                           Stealth       Superb
 Max Exp            21431    Melee       2d6,+30    Disarm - phys.   54%
 Adv Exp            25375    To-hit        35,+7    Disarm - magic   70%
                             Blows      1.0/turn    Magic Devices     93
 Gold               10759                           Searching        50%
 Burden          117.5 lb    Shoot to-dam     +6    Infravision    40 ft
 Overweight       15.6 lb    To-hit        27,+5    Speed      0.9x (-1)
 Max Depth    1500' (L30)    Shots      1.0/turn

 You are the only child of a Telerin King.  You have light grey eyes,
 straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:......++..... pFear:.............
 Elec:......+...... pBlnd:.............
 Fire:......+...... pConf:.............
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:+............
Sound:............. S.Inv:............+
Shard:............. FrAct:..........+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+...+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You are covered with frost!
> The killer white beetle bites you (28).
> The killer white beetle spits on you (26).
> You are covered with frost!
> One of your Potions of Neutralize Poison (e) was destroyed!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The killer white beetle bites you (26).
> You are covered with frost!
> *** LOW HITPOINT WARNING! ***
> The killer white beetle bites you (25).
> *** LOW HITPOINT WARNING! ***
> The killer white beetle spits on you (31).
> You are covered with frost!
> You die.

Killed by a killer white beetle.

  [Character Equipment]

a) the Beaked Axe of Théoden (2d6) (+8,+10) <+3> (charging)
     Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20)
     
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 36 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +13 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +7 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 53 vs. dragons, and 38.1 vs. others.
     
b) a Sling (x2) (+6,+6)
     Found lying on the floor of a special room at 850 feet (level 17)
     
c) a Ring of Damage (+0,+9)
     Dropped by a paladin at 1400 feet (level 28)
     
d) a Ring of Damage (+0,+11)
     Found lying on the floor at 1500 feet (level 30)
     
e) an Amulet of Wisdom <+4>
     Found lying on the floor at 1500 feet (level 30)
     
     +4 wisdom.
     Sustains wisdom.
     
g) Hard Leather Armour of Resistance (-1) [16,+9]
     Bought from a store
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
h) the Cloak 'Holcolleth' [1,+4] <+2, +3>
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 49 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
i) a Wicker Shield [2,+3]
     Found lying on the floor at 150 feet (level 3)
     
j) a Hard Leather Cap [2,+1]
     Found lying on the floor at 200 feet (level 4)
     
k) a Set of Leather Gloves of Free Action [1,+2]
     Dropped by Lagduf, the Snaga at 400 feet (level 8)
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Stealth [2,+3] <+2>
     Taken from a chest found at 850 feet (level 17)
     
     +2 stealth.
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows] {@m1@b1@G1!k}
     
     You can read this book.
     
b) 2 Necromantic Tomes [Dark Rituals] {@m2@b2@G2!k}
     
     You can read this book.
     
c) 6 Potions of Cure Serious Wounds
d) 18 Potions of Cure Critical Wounds
e) 7 Potions of Neutralize Poison
f) a Potion of Heroism
g) 8 Potions of Berserk Strength
h) 5 Scrolls of Phase Door
i) 2 Scrolls of Word of Recall {@r0!*}
j) a Scroll of Teleportation
k) 2 Rods of Treasure Location (1 charging) {@z3}
l) a Rod of Acid Bolts (charging)
m) 3 Rods of Light
n) a Wand of Slow Monster (4 charges) {@a7}
o) 3 Wands of Stun Monster (8 charges)
p) 2 Wands of Darkness (27 charges)
q) a Staff of Mapping (2 charges) {@u3}
r) a Staff of Teleportation (5 charges) {!*}
s) a Ring of Digging <+5> (charging)
     Found lying on the floor at 750 feet (level 15)
     
     +5 tunneling.
     
t) an Amulet of Slow Digestion {!k}
     Slows your metabolism.  
     
u) a Flail of *Slay Evil* (2d6) (+2,+11) <+2>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +2 wisdom.
     Slays evil creatures.
     Provides resistance to fire.
     Blessed by the gods.  
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +6 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 46.3 vs. evil creatures, and 39 vs. others.
     




  [Character Quiver]

0) 5 Rounded Pebbles (1d2) (+5,+2) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 19.1.
     25% chance of breaking upon contact.
     
1) 2 Rounded Pebbles (1d2) (+2,+7) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 29.2.
     25% chance of breaking upon contact.
     
2) 3 Iron Shots (1d4) (+1,+5) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 27.2.
     25% chance of breaking upon contact.
     
3) an Iron Shot of Slay Animal (1d4) (+3,+5) {=g}
     Slays animals.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 54.5 vs. animals, and 27.2 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor {!E}
b) a Sip of Miruvor
c) 2 Potions of Healing {!*}
d) 2 Potions of Restore Life Levels
e) 2 Potions of Enlightenment {!*}
f) a Potion of Speed {@q5}
g) 13 Potions of Heroism
h) 6 Scrolls of Identify Rune
i) 7 Scrolls of Recharging
j) 2 Scrolls of Deep Descent {!*}
k) a Scroll of Holy Chant {@r7}
l) 2 Wands of Slow Monster (14 charges) {@a7}
m) 2 Wands of Stone to Mud (26 charges) {@a8}
n) a Ring of the Mouse (+0,-6) <+1, +3>
     Found lying on the floor at 650 feet (level 13)
     
     +1 dexterity.
     +3 stealth.
     
o) a Mace of Slay Evil (2d4) (+5,+5)
     Found lying on the floor of a special room at 50 feet (level 1)
     
     Slays evil creatures.
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +5 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 35.6 vs. evil creatures, and 30.4 vs.
     others.
     
p) a Maul of Slay Orc (4d4) (+4,+5)
     Found lying on the floor at 350 feet (level 7)
     
     Slays orcs.
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +15 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +8 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 57.5 vs. orcs, and 36.1 vs. others.
     
q) 39 Arrows of Lightning (1d4) (+7,+5) {=g}
     Branded with lightning.
     
r) 29 Iron Shots (1d4) (+0,+0) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 17.1.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       768     50'  Reached level 2
       899     50'  Killed Fang, Farmer Maggot's Dog
       899     50'  Reached level 3
      2560     50'  Killed Grip, Farmer Maggot's Dog
      2560     50'  Reached level 4
      4620    100'  Reached level 5
      5449    150'  Reached level 6
      6877    100'  Reached level 7
      9834     50'  Reached level 8
     11699    300'  Reached level 9
     15330    200'  Reached level 10
     16791    300'  Killed Bullroarer the Hobbit
     16791    300'  Reached level 11
     16797    300'  Found the Cloak 'Holcolleth'
     18752    400'  Reached level 12
     18808    400'  Killed Lagduf, the Snaga
     20235    200'  Killed Sméagol
     21035    200'  Reached level 13
     23558    550'  Killed Brodda, the Easterling
     23665    600'  Reached level 14
     23982    600'  Killed Wormtongue, Agent of Saruman
     24031    600'  Reached level 15
     25311    800'  Reached level 16
     26839    800'  Reached level 17
     27275    800'  Killed Bolg, Son of Azog
     27275    800'  Reached level 18
     27428    800'  Reached level 19
     28499    850'  Reached level 20
     29547    850'  Reached level 21
     30234    900'  Reached level 22
     31098   1000'  Killed Shagrat, the Orc Captain
     31671   1000'  Killed Grishnákh, the Hill Orc
     31710   1000'  Killed Golfimbul, the Hill Orc Chief
     31710   1000'  Reached level 23
     31722   1000'  Found the Beaked Axe of Théoden
     33438   1400'  Reached level 24
     34634   1450'  Reached level 25
     35405   1500'  -- Note: stat gain depth
     35571   1500'  Killed Gorbag, the Orc Captain


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 1.11.2019 15:23
Last updated on 3.11.2019 15:44

Download this dump

20. on the Competition No.226 Ladder (of 25)

Comments

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On 1.11.2019 15:23 Ingwe Ingweron wrote:
CL07/DL03 T-008986 : I have no idea how to play a necromancer.

On 2.11.2019 20:05 Ingwe Ingweron wrote:
CL16/DL16 T-026747 : Not even trying to win the comp. Just playing on angband.live and trying to learn how to play a necro. Finally matched CL to DL.

On 3.11.2019 15:44 Ingwe Ingweron wrote:
CL25/DL30 T-036017 : Dead at the hands of a killer white beetle, -1 hp. Still on the learning curve for this, but necros seem tough to play.

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