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The Angband Ladder: Greedy, High-Elf Necromancer by dummy

  [Angband 4.2.0 Character Dump]

 Name   Greedy       Age            110          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'1"   STR:  18/90  +1  -3  +0  18/70
 Class  Necromancer  Weight    14st 0lb   INT:  18/89  +3  +3  +2 18/169
 Title  Controller   Turns used:          WIS:     11  -1  +0  +3     13
 HP     -37/402      Game        625688   Dex:      9  +3  +0  +0     12      6
 SP     214/232      Standard     54612   CON! 18/100  +1  -2  +3 18/120
                     Resting       3201

 Level                 33    Armor      [48,+65]    Saving Throw     80%
 Cur Exp           379220                           Stealth       Superb
 Max Exp           379220    Melee        2d6,+5    Disarm - phys.   57%
 Adv Exp           398750    To-hit       42,-12    Disarm - magic   83%
                             Blows      1.0/turn    Magic Devices     95
 Gold               46343                           Searching        59%
 Burden          145.9 lb    Shoot to-dam    +21    Infravision    40 ft
 Overweight      -34.0 lb    To-hit       31,-10    Speed      0.6x (-6)
 Max Depth    2700' (L54)    Shots      1.0/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+.+.... pFear:.............
 Elec:......+.+.... pBlnd:........+....
 Fire:......+.+.+.. pConf:.............
 Cold:......+.+.... pStun:.............
 Pois:............. HLife:.............
Light:........+...+ Regen:....+.....+..
 Dark:......+.+....   ESP:+............
Sound:............. S.Inv:............+
Shard:............. FrAct:...+.........
Nexus:............. Feath:.............
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:......++...+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> 4 plasma hounds resist.
> The plasma hound claws you (9).
> *** LOW HITPOINT WARNING! ***
> The plasma hound claws you (17).
> *** LOW HITPOINT WARNING! ***
> The plasma hound bites you (22).
> *** LOW HITPOINT WARNING! ***
> The plasma hound bites you (13).
> *** LOW HITPOINT WARNING! ***
> The plasma hound misses you.
> The plasma hound bites you (14).
> *** LOW HITPOINT WARNING! ***
> The plasma hound breathes plasma.
> You die.
> 4 plasma hounds resist.

Killed by a plasma hound.

  [Character Equipment]

a) the Beaked Axe of Théoden (2d6) (+8,+10) <+3>
     Conjured forth by magic at 1550 feet (level 31)
     
     +3 wisdom.
     +3 constitution.
     Slays dragons.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 24 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +3 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would get 1.1 blows
     Average damage/round: 27.6 vs. dragons, and 12.9 vs. others.
     
b) a Light Crossbow of Power (x3) (+10,+21)
     Bought from a store
     
c) a Ring of Damage (+0,+11)
     Found lying on the floor at 1550 feet (level 31)
     
d) a Ring of Free Action
     Found lying on the floor of a special room at 1950 feet (level 39)
     
     Prevents paralysis.  
     
e) an Amulet of Regeneration
     Dropped by an Easterling champion at 2050 feet (level 41)
     
     Speeds regeneration.  
     
g) Mithril Chain Mail of Elvenkind (-1) [28,+12] <+1>
     Found lying on the floor in a vault at 1400 feet (level 28)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid.
     
h) an Ethereal Cloak of Stealth [0,+18] <+3>
     Found lying on the floor at 2050 feet (level 41)
     
     +3 stealth.
     Cannot be harmed by acid, fire.
     
i) the Leather Shield of Celegorm [8,+20]
     Dropped by a crystal drake at 1600 feet (level 32)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) an Iron Helm of Intelligence [7,+2] <+2>
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     +2 intelligence.
     Sustains intelligence.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor of a special room at 850 feet (level 17)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 5 to 9 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
l) a Pair of Leather Boots of Stealth [2,+0] <+2>
     Dropped by a blacklock mage at 1550 feet (level 31)
     
     +2 stealth.
     




  [Character Inventory]

a) 3 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) 2 Necromantic Tomes [Dark Rituals]
     
     You can read this book.
     
c) 2 Necromantic Tomes [Fear and Torment]
     
     You can read this book.
     
d) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by fire.
     
     You can read this book.
     
e) 15 Potions of Cure Light Wounds
f) 10 Potions of Cure Serious Wounds
g) 4 Potions of Neutralize Poison
h) a Potion of Enlightenment
i) 20 Scrolls of Phase Door
j) 2 Scrolls of Word of Recall
k) 2 Scrolls of Recharging
l) 2 Rods of Treasure Location
m) 2 Rods of Magic Mapping
n) a Rod of Fire Bolts
o) 2 Rods of Curing
p) 3 Rods of Teleport Other
q) 3 Wands of Stone to Mud (8 charges)
r) a Ring of Digging <+3>
     Dropped by an Easterling champion at 2050 feet (level 41)
     
     +3 tunneling.
     




  [Character Quiver]

0) 40 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 72.
     25% chance of breaking upon contact.
     
1) 25 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 72.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 40 Potions of Cure Critical Wounds
b) 16 Potions of Cure Critical Wounds
c) 3 Potions of Healing
d) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 5 Potions of Restore Mana
f) 4 Potions of Restore Life Levels
g) a Scroll of Identify Rune
h) 3 Scrolls of Remove Curse
i) a Scroll of Mass Banishment
j) a Rod of Light
k) a Wand of Teleport Other (1 charge)
l) a Ring of Constitution <+4>
     Dropped by a young white dragon at 1900 feet (level 38)
     
     +4 constitution.
     Sustains constitution.
     
m) a Ring of Damage (+0,+8)
     Found lying on the floor in a vault at 1400 feet (level 28)
     
n) a Hard Leather Cap of Seeing [2,+6] <+3>
     Bought from a store
     
     +3 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
o) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Angamait� of Umbar at 1250 feet (level 25)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 1 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
p) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 27.5 vs. trolls, 27.5 vs. orcs, and 14.4 vs.
     others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       748     50'  Reached level 2
      1338     50'  Reached level 3
      3232      0'  Reached level 4
      3781    100'  Killed Fang, Farmer Maggot's Dog
      3945    100'  Reached level 5
      4690    450'  Reached level 6
      4694    450'  Reached level 7
      5077    500'  Killed Mughash the Kobold Lord
      5077    500'  Reached level 8
      5117    500'  Reached level 9
      5224    500'  Killed Grishnákh, the Hill Orc
      5224    500'  Reached level 10
      5226    500'  Reached level 11
      5607    550'  Reached level 12
      5710    550'  Killed Sméagol
      6011      0'  Reached level 13
      6388    550'  Killed Grip, Farmer Maggot's Dog
      6528    600'  Killed Bullroarer the Hobbit
      6531    600'  Reached level 14
      6584    600'  Killed Golfimbul, the Hill Orc Chief
      6590    600'  Found the Long Sword 'Elvagil'
      6683    600'  Reached level 15
      8086    650'  Reached level 16
      8868    700'  Reached level 17
      9901    750'  Reached level 18
     10260      0'  Killed Farmer Maggot
     11884    800'  Reached level 19
     13215    850'  Killed Wormtongue, Agent of Saruman
     13370    850'  Reached level 20
     13800    850'  Found the Set of Gauntlets 'Paurhach'
     14362    850'  Reached level 21
     15924   1000'  Reached level 22
     17245   1100'  Reached level 23
     17924   1100'  Reached level 24
     18862   1150'  Reached level 24
     18974   1150'  Killed Old Man Willow
     19550   1150'  Killed Bolg, Son of Azog
     19670   1150'  Reached level 25
     21045   1250'  Killed Angamaitë of Umbar
     21102   1250'  Killed Sangahyando of Umbar
     21168   1250'  Found the Set of Leather Gloves 'Cammithrim'
     21610   1250'  Killed Shagrat, the Orc Captain
     21840   1250'  Killed Gorbag, the Orc Captain
     22082   1250'  Reached level 26
     22798   1250'  Killed Khîm, Son of Mîm
     23234      0'  Reached level 26
     23458   1250'  Killed Ibun, Son of Mîm
     24873   1350'  Killed Orfax, Son of Boldor
     24903   1350'  Killed Boldor, King of the Yeeks
     25241   1400'  Killed Ulfast, Son of Ulfang
     26573   1400'  Reached level 27
     26601   1400'  Killed Nár, the Dwarf
     26610   1400'  Found the Phial of Galadriel (LOST)
     27610      0'  Reached level 26
     27610      0'  Reached level 27
     30062   1550'  Found the Beaked Axe of Théoden
     30299   1550'  Reached level 28
     34991   1600'  Reached level 29
     34991   1600'  Reached level 30
     34991   1600'  Reached level 31
     34992   1600'  -- Note: !Experience
     35713   1600'  Found the Leather Shield of Celegorm
     36280   1600'  Killed Bert the Stone Troll
     37058   1600'  Found the Lucerne Hammer 'Turmil' (LOST)
     40586   1750'  Killed Ulwarth, Son of Ulfang
     41615   1750'  Killed Brodda, the Easterling
     41805   1750'  Reached level 32
     43493      0'  Reached level 32
     43775   1900'  Killed Tom the Stone Troll
     45943   2050'  Killed Lugdush, the Uruk
     46872   2050'  Found the Dagger 'Dethanc' (LOST)
     49349   2050'  Reached level 33
     50759   2100'  Killed Draebor, the Imp
     51442   2100'  Killed Lagduf, the Snaga
     54371   2700'  Killed Bill the Stone Troll


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 2.11.2019 04:50
Last updated on 6.11.2019 16:26

Download this dump

11. on the Competition No.226 Ladder (of 25)

Comments

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On 2.11.2019 18:08 dummy wrote:
First time playing a necromancer, and it is really tough in casting until I finally figured out the difference between light and dark place. Gave up on turn counts and just tried to keep Greedy alive.

On 4.11.2019 16:23 dummy wrote:
I am starting to get a hang of this necromancer, esp. using vampiric strike. However, constant fed over 95% really slows me down....

On 6.11.2019 16:26 dummy wrote:
A failed attempt to transport due to low DEX :( But I am glad that Greedy is gone, it is not enjoyable to be in low dungeon without poison and confusion resistant, lots of recalls ..

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