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The Angband Ladder: Muidib, Human Paladin by ajelmer

  [Angband 4.2.0 Character Dump]

 Name   Muidib       Age             17          Self  RB  CB  EB   Best
 Race   Human        Height        5'4"   STR:     18  +0  +1  +6  18/70
 Class  Paladin      Weight    12st 3lb   INT:     10  +0  -3  +0      7
 Title  Knight       Turns used:          WIS:      9  +0  +1  +2     12
 HP     233/233      Game        870350   DEX:     18  +0  -1  +3  18/20
 SP     22/22        Standard     84812   CON:     10  +0  +2  +0     12
                     Resting       5708

 Level                 29    Armor      [66,+23]    Saving Throw     57%
 Cur Exp            54038                           Stealth          Bad
 Max Exp            54038    Melee       2d6,+26    Disarm - phys.   66%
 Adv Exp            75000    To-hit       60,+11    Disarm - magic   49%
                             Blows      2.0/turn    Magic Devices     53
 Gold               32554                           Searching        44%
 Burden          145.1 lb    Shoot to-dam     +6    Infravision     0 ft
 Overweight      -34.8 lb    To-hit       45,+15    Speed       5 (1.5x)
 Max Depth    1100' (L22)    Shots      1.0/turn

 You are one of several children of a Landed Knight.  You are a credit
 to the family.  You have brown eyes, wavy brown hair, and an average
 complexion.

Resistances         Abilities
 Acid:....+.+.+.... pFear:.............
 Elec:......+.+.... pBlnd:.............
 Fire:......+.+.... pConf:.............
 Cold:......+.+.... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:+............
Shard:......+...... FrAct:.............
Nexus:+.....+....+. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+.........
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Morning Star 'Bloodspike' (2d6) (+8,+22) <+4>
     Dropped by an illusionist at 1000 feet (level 20)
     
     +4 strength.
     Slays trolls, orcs, animals.
     Branded with poison.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 99.4 vs. creatures not resistant to poison,
     99.4 vs. trolls, 99.4 vs. orcs, 84.4 vs. animals, and 69.6 vs.
     others.
     
b) a Long Bow of Extra Might (x4) (+12,+6) <+1>
     Bought from a store
     
     +1 shooting power.
     
c) a Ring of Dexterity <+3>
     Bought from a store
     
     +3 dexterity.
     Sustains dexterity.
     
d) a Ring of Speed <+5>
     Dropped by a dark dwarven lord at 1000 feet (level 20)
     
     +5 speed.
     
e) an Amulet of Resist Acid
     Provides resistance to acid.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor of a labyrinth at 900 feet (level 18)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 16 to 30 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by a half-orc at 900 feet (level 18)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) a Cloak [1,-1]
     Dropped by an unknown monster at 850 feet (level 17)
     
i) a Leather Shield of Resistance [8,+11]
     Bought from a store
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) an Iron Helm of Wisdom [7,-7] <+2>
     Bought from a store
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Gauntlets [3,-2]
     Bought from a store
     
l) a Pair of Steel Shod Boots of Stability [7,+5]
     Bought from a store
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 5 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 26 Rations of Food
c) 13 Potions of Cure Serious Wounds
d) 4 Potions of Cure Critical Wounds
e) 6 Potions of Neutralize Poison
f) a Potion of Resist Poison
g) 40 Scrolls of Phase Door
h) 2 Scrolls of Phase Door
i) 8 Scrolls of Identify Rune
j) 5 Scrolls of Word of Recall
k) a Shovel of Digging (1d2) (+7,+5) <+2>
     Found lying on the floor at 1000 feet (level 20)
     
     +2 tunneling.
     Branded with acid.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 30.4 vs. creatures not resistant to acid,
     and 23 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) 11 Rations of Food
b) a Potion of Restore Life Levels
c) a Lantern (Everburning)
     Found lying on the floor of a special room at 400 feet (level 8)
     
     Cannot be harmed by fire.
     Intensity 3 light.  No fuel required.
     
d) Augmented Chain Mail of Resistance (-2) [42,+15]
     Found lying on the floor in a pit at 1050 feet (level 21)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
e) Studded Leather Armour of Resistance (-1) [12,+11]
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
f) Hard Leather Armour of Elvenkind (-1) [16,+10] <+2>
     Found lying on the floor in a pit at 1050 feet (level 21)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, fire.
     
g) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Dropped by Orfax, Son of Boldor at 500 feet (level 10)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 82.4 vs. creatures not resistant to cold,
     and 63.9 vs. others.
     
h) the Dagger 'Dethanc' (1d4) (+9,+12) [+10]
     Dropped by N�r, the Dwarf at 1000 feet (level 20)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 10 to 18 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 82.4 vs. creatures not resistant to
     lightning, and 63.9 vs. others.
     
i) the Dagger 'Narthanc' (1d4) (+9,+12) [+10]
     Dropped by Lugdush, the Uruk at 1000 feet (level 20)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 82.4 vs. creatures not resistant to fire,
     and 63.9 vs. others.
     
j) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor of a special room at 450 feet (level 9)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 101.2 vs. creatures not resistant to cold,
     90.2 vs. animals, and 79.3 vs. others.
     
k) a Short Sword of *Slay Troll* (1d7) (+6,+7) <+2>
     Found lying on the floor at 300 feet (level 6)
     
     +2 strength.
     Slays trolls.
     Provides resistance to lightning.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 54.2 vs. trolls, and 34.5 vs. others.
     
l) a Katana of *Slay Dragon* (3d5) (+8,+6) <+2>
     Found lying on the floor at 1000 feet (level 20)
     
     +2 constitution.
     Slays dragons (powerfully).
     Provides resistance to acid.
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 93.9 vs. dragons, and 31.2 vs. others.
     
m) the Flail 'Totila' (3d6) (+16,+12) <+2> {??}
     Dropped by Boldor, King of the Yeeks at 700 feet (level 14)
     
     You do not know the full extent of this item's powers.
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 22 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 65.9 vs. creatures not resistant to fire, 51
     vs. evil creatures, and 36.1 vs. others.
     
n) a Sling of the Nazgûl (x2) (+12,+11)
     Found lying on the floor at 50 feet (level 1)
     
     Grants the ability to see invisible things.  Drains experience.  
     
o) a Short Bow of Power (x2) (+14,+15)
     Dropped by Boldor, King of the Yeeks at 700 feet (level 14)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        81     50'  Reached level 2
       144     50'  Reached level 3
      1268     50'  Reached level 4
      3800     50'  Reached level 5
      8399    100'  Reached level 6
      9430    150'  Reached level 7
      9950    150'  Reached level 8
     11305    150'  Reached level 9
     12852    200'  Reached level 10
     15679    200'  Killed Fang, Farmer Maggot's Dog
     15733    200'  Reached level 11
     16442    300'  Killed Bullroarer the Hobbit
     16693    300'  Reached level 12
     18113      0'  Reached level 13
     19445    300'  Reached level 14
     21011    400'  Reached level 15
     26633    450'  Reached level 16
     27399    450'  Killed Grip, Farmer Maggot's Dog
     27579    450'  Killed Wormtongue, Agent of Saruman
     27682    450'  Found the Rapier 'Forasgil'
     29734    500'  Reached level 17
     29747    500'  Killed Orfax, Son of Boldor
     29747    500'  Found the Dagger 'Nimthanc'
     32386    550'  Reached level 18
     33542    600'  Killed Golfimbul, the Hill Orc Chief
     33549    600'  Reached level 19
     33559    600'  Killed Grishnákh, the Hill Orc
     33757      0'  Killed Farmer Maggot
     35234    600'  Killed Lagduf, the Snaga
     35392    600'  Reached level 20
     37429    700'  Reached level 21
     37595    700'  Killed Boldor, King of the Yeeks
     37598    700'  Found the Flail 'Totila'
     40498    700'  Reached level 22
     44234    750'  Killed Ufthak of Cirith Ungol
     44947    750'  Reached level 23
     49892    900'  Reached level 24
     52266    900'  Reached level 25
     52499    900'  Found the Phial of Galadriel
     52707    900'  Found the Chain Mail of Arvedui
     57326   1000'  Killed Ulfast, Son of Ulfang
     57403   1000'  Reached level 26
     57423   1000'  Killed Lugdush, the Uruk
     57967   1000'  Found the Dagger 'Narthanc'
     58831   1000'  Killed Nár, the Dwarf
     58925   1000'  Found the Dagger 'Dethanc'
     61203   1000'  Killed Gorbag, the Orc Captain
     63108   1000'  Reached level 27
     63464   1000'  Killed Shagrat, the Orc Captain
     69896   1000'  Found the Morning Star 'Bloodspike'
     71267   1000'  Killed Ulwarth, Son of Ulfang
     73862   1000'  Reached level 28
     73918   1000'  Killed Bolg, Son of Azog
     75867   1000'  Killed Old Man Willow
     76484   1000'  Killed Brodda, the Easterling
     77367   1000'  Killed Mughash the Kobold Lord
     82025   1050'  Reached level 29
     83490   1100'  Killed Uglúk, the Uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 2.12.2019 06:15
Last updated on 6.12.2019 06:28

Download this dump

9. on the Competition No.227 Ladder (of 13)

Comments

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On 2.12.2019 06:15 ajelmer wrote:
Not too bad of a start.

On 3.12.2019 05:58 ajelmer wrote:
Started getting some good items. That helps a lot.

On 3.12.2019 08:33 Sphara wrote:
Hey buddy.
If you can use a prayer book, it's description will mention it. [Novice Handbook] says "You can read this book".
[Cleansing Power] doesn't have it, so it is not a book for a paladin. So no reason to carry 6 copies of useless and heavy books :)

On 4.12.2019 05:16 ajelmer wrote:
Good stuff but scared to move down.

On 5.12.2019 04:52 ajelmer wrote:
Thanks Sphara for the book info. Almost died by a red scorpion; what a pain. Barely made it with a scroll of recall.

On 6.12.2019 06:28 ajelmer wrote:
Finding the ring of speed +5 is allowing me to start to dive

On 6.12.2019 07:26 malcontent wrote:
Speed ring drop from a non-unique below dl25? Sweet! Actually, you have a lot of nice stuff. Bloodspike makes my Nimthanc look like a toy. Go kick some butt!

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