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The Angband Ladder: Umen, Half-Troll Druid by LordRotharoth

  [Angband 4.2.0 Character Dump]

 Name   Umen         Age             28          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        6'8"   STR:  18/84  +4  -2  +0 18/104
 Class  Druid        Weight   17st 10lb   INT:      9  -4  +0  +3      8
 Title  Earth Warder Turns used:          WIS:  18/20  -2  +3  +0  18/30
 HP     -27/303      Game       1247246   Dex:     11  -4  -2  +6     11      6
 SP     38/43        Standard    123939   CON:     15  +3  +0  +0     18
                     Resting       5627

 Level                 32    Armor      [72,+71]    Saving Throw     57%
 Cur Exp           239063                           Stealth         Poor
 Max Exp           295159    Melee       2d5,+43    Disarm - phys.   49%
 Adv Exp           240000    To-hit       43,+14    Disarm - magic   50%
                             Blows      2.9/turn    Magic Devices     49
 Gold              107702                           Searching        61%
 Burden          152.3 lb    Shoot to-dam    +13    Infravision    30 ft
 Overweight      -27.6 lb    To-hit       42,+12    Speed         Normal
 Max Depth    2000' (L40)    Shots      1.5/turn

 Your mother was a Stone-Troll Shaman.  You have slime-green eyes,
 dirty dark purple hair, and black ulcerous skin.


Resistances         Abilities
 Acid:......+.+.... pFear:.............
 Elec:......+.+.... pBlnd:.........+...
 Fire:......+.+.+.. pConf:.............
 Cold:......+.+.... pStun:.............
 Pois:............! HLife:.............
Light:............. Regen:..........+.+
 Dark:.............   ESP:....+........
Sound:............. S.Inv:+........+...
Shard:.......+..... FrAct:+............
Nexus:......+....+. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:......+......
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> You resist the effects!
> The spider of Gorgoroth misses you.
> You cannot do this while in fox form.
> You resume your usual shape.
> You have 12 Scrolls of Phase Door (k).
> You hit the master thief (82). It was a great hit!
> You hit the master thief (46).
> You have slain the master thief.
> You feel something roll beneath your feet.
> You have found 190 gold pieces worth of copper.
> You see a Pair of Ethereal Slippers [0,+6].
> The spider of Gorgoroth points at you, screaming words of peril!
> You die.
> You have been given a light cut.

Killed by a spider of Gorgoroth.

  [Character Equipment]

a) the Main Gauche of Maedhros (2d5) (+12,+15) <+3>
     Found lying on the floor of a cavern at 1850 feet (level 37)
     
     +3 intelligence.
     +3 dexterity.
     Slays giants, trolls.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     2.9 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +4 DEX you would get 3.3 blows
     Average damage/round: 182.2 vs. giants, 182.2 vs. trolls, and
     146.1 vs. others.
     
b) a Sling of Buckland (x4) (+10,+13) <+3, +5, +2>
     Dropped by an ancient gold dragon at 1550 feet (level 31)
     
     +3 dexterity.
     +5 shooting speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Damage (+0,+11)
     Dropped by a mage at 1300 feet (level 26)
     
d) a Ring of Damage (+0,+11)
     Found lying on the floor of a special room at 1550 feet (level 31)
     
e) an Amulet of ESP
     Found lying on the floor of a special room at 800 feet (level 16)
     
     Grants telepathy.  
     
f) the Phial of Galadriel <+3>
     Dropped by Boldor, King of the Yeeks at 1150 feet (level 23)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 92.9%
     
g) Bar Chain Mail of Elvenkind (-2) [45,+10] <+1>
     Found lying on the floor at 1650 feet (level 33)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid.
     
h) a Cloak of Protection [1,+17]
     Found lying on the floor at 1000 feet (level 20)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Large Metal Shield of Resistance [12,+15]
     Dropped by Bolg, Son of Azog at 1200 feet (level 24)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) a Metal Cap of Seeing [3,+9] <+4>
     Dropped by M�m, Betrayer of Turin at 1450 feet (level 29)
     
     +4 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Kavlax the Many-Headed at 1750 feet (level 35)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 93.4%
     
l) a Pair of Mithril Shod Boots of Stability [8,+7]
     Dropped by Lorgan, Chief of the Easterlings at 2000 feet (level
     40)
     
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) a Book of Nature Magics [Creature Dominion]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) a Book of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
e) 13 Rations of Food
f) a Potion of Cure Serious Wounds
g) 5 Potions of Cure Critical Wounds
h) 4 Potions of Healing
i) 3 Potions of Enlightenment
j) 4 Potions of Speed
k) 12 Scrolls of Phase Door
l) 3 Scrolls of Identify Rune
m) 14 Scrolls of Remove Hunger
n) a Scroll of Word of Recall
o) a Rod of Recall
     Cannot be harmed by lightning.
     
p) a Rod of Polymorph
q) a Wand of Wonder (16 charges)
     Cannot be harmed by lightning.
     




  [Character Quiver]

0) 21 Rounded Pebbles (1d2) (+5,+4)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 112.
     25% chance of breaking upon contact.
     
1) 15 Rounded Pebbles of Slay Giant (1d2) (+8,+9)
     Slays giants.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 251.7 vs. giants, and 143.7 vs. others.
     25% chance of breaking upon contact.
     
2) 31 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 93.9.
     25% chance of breaking upon contact.
     
3) 20 Iron Shots of Slay Undead (1d4) (+5,+11)
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 280.9 vs. undead, and 160.5 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Ring of Lightning [+18]
     Dropped by a brigand at 1450 feet (level 29)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
b) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Found lying on the floor at 1000 feet (level 20)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 93.4%
     
     Combat info:
     2.9 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +7 DEX you would get 3.3 blows
     Average damage/round: 141.4 vs. creatures not resistant to cold,
     and 126.1 vs. others.
     
c) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by Draebor, the Imp at 1900 feet (level 38)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     2.8 blows/round.
     With +2 STR and +0 DEX you would get 2.9 blows
     With +0 STR and +7 DEX you would get 3.1 blows
     Average damage/round: 167.2 vs. creatures not resistant to cold,
     157 vs. animals, and 146.4 vs. others.
     
d) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by Draebor, the Imp at 1900 feet (level 38)
     
     +2 dexterity.
     +2 attack speed.
     Slays undead, animals, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +5 DEX you would get 3.1 blows
     Average damage/round: 179.3 vs. undead, 160.1 vs. animals, 160.1
     vs. evil creatures, and 140.6 vs. others.
     
e) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
     Dropped by Shagrat, the Orc Captain at 950 feet (level 19)
     
     +4 strength.
     +4 dexterity.
     Slays undead, trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods.  
     
     When activated, it creates a fire ball with damage 72.
     Takes 40 turns to recharge.
     Your chance of success is 90.7%
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 89.6 vs. creatures not resistant to fire,
     89.6 vs. undead, 89.6 vs. trolls, 89.6 vs. orcs, 78.5 vs. evil
     creatures, and 67.2 vs. others.
     
f) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1>
     Dropped by Angamait� of Umbar at 1200 feet (level 24)
     
     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Blessed by the gods.  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 40 turns to recharge.
     Your chance of success is 90.7%
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +7 DEX you would get 1.3 blows
     Average damage/round: 68.7 vs. creatures not resistant to cold,
     68.7 vs. orcs, and 53.9 vs. others.
     
g) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by a banshee at 1200 feet (level 24)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 15 turns to recharge.
     Your chance of success is 90.7%
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 78.3 vs. creatures not resistant to fire,
     66.5 vs. evil creatures, and 54.8 vs. others.
     
h) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by Old Man Willow at 1200 feet (level 24)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 90.7%
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would attack a bit faster
     With +2 STR and +7 DEX you would get 1.1 blows
     With +0 STR and +14 DEX you would get 1.1 blows
     Average damage/round: 65.7 vs. creatures not resistant to
     lightning, 82.1 vs. dragons, and 49.4 vs. others.
     
i) a Long Bow of Power (x3) (+9,+16)
     Bought from a store
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       239      0'  Killed Farmer Maggot
       474     50'  Reached level 2
      1063     50'  Reached level 3
      1163     50'  Reached level 4
      2099     50'  Killed Grip, Farmer Maggot's Dog
      2296     50'  Reached level 5
      2332     50'  Reached level 6
      3161    100'  Reached level 7
      4782    150'  Reached level 8
      9921    400'  Reached level 9
     10470    400'  Killed Mughash the Kobold Lord
     10470    400'  Reached level 10
     10632    400'  Reached level 11
     11568    400'  Reached level 12
     11651    400'  Reached level 13
     13477    450'  Killed Lagduf, the Snaga
     13572    450'  Reached level 14
     14555    450'  Killed Fang, Farmer Maggot's Dog
     14758    450'  Reached level 15
     15692    500'  Killed Orfax, Son of Boldor
     16180    500'  Killed Brodda, the Easterling
     16555    500'  Killed Wormtongue, Agent of Saruman
     17081    500'  Reached level 16
     18001    550'  Reached level 17
     18521    550'  Killed Grishnákh, the Hill Orc
     21499    600'  Reached level 18
     24590    700'  Reached level 19
     27201    650'  Reached level 20
     30922    650'  Reached level 21
     34464    750'  Killed Ufthak of Cirith Ungol
     34683    750'  Reached level 22
     39420    850'  Reached level 23
     40053    850'  Killed Ulfast, Son of Ulfang
     41466    850'  Killed Nár, the Dwarf
     42833    800'  Killed Bullroarer the Hobbit
     42863    800'  Killed Golfimbul, the Hill Orc Chief
     43772    800'  Reached level 24
     50115    900'  Reached level 25
     56886    950'  Killed Shagrat, the Orc Captain
     56887    950'  Found the Long Sword 'Andúril'
     57103    950'  Reached level 26
     58404   1000'  Found the Dagger 'Nimthanc'
     60331   1050'  Reached level 26
     61350   1050'  Killed Lugdush, the Uruk
     65923   1050'  Killed Gorbag, the Orc Captain
     65923   1050'  Reached level 27
     69987   1150'  Killed Boldor, King of the Yeeks
     70017   1150'  Found the Phial of Galadriel
     72324   1200'  Killed Ibun, Son of Mîm
     73758   1200'  Killed Old Man Willow
     73772   1200'  Found the Mace 'Taratol'
     75672   1200'  Reached level 28
     77442   1200'  Found the Flail 'Totila'
     79084   1200'  Killed Khîm, Son of Mîm
     80009   1200'  Killed Bolg, Son of Azog
     80239   1200'  Killed Uglúk, the Uruk
     81061   1250'  Killed Sméagol
     81484   1250'  Killed Tom the Stone Troll
     81628   1250'  Killed Bill the Stone Troll
     82844   1200'  Killed Angamaitë of Umbar
     82850   1200'  Found the Lucerne Hammer 'Turmil'
     86159   1200'  Reached level 28
     89440   1350'  Killed Azog, Enemy of the Dwarves
     89604   1350'  Killed Beorn, the Shape-Changer (offscreen)
     89990   1350'  Killed Ulwarth, Son of Ulfang
     91837   1450'  Reached level 29
     91911   1450'  Killed Mîm, Betrayer of Turin
     93712   1400'  Killed Sangahyando of Umbar
     94078   1400'  Killed Uldor the Accursed
     97469   1400'  Reached level 30
    103521   1550'  Killed Bert the Stone Troll
    104208   1550'  Reached level 31
    114774   1750'  Reached level 32
    115834   1750'  Killed Kavlax the Many-Headed
    115836   1750'  Found the Set of Gauntlets 'Paurhach'
    117689   1850'  Killed Lokkak, the Ogre Chieftain
    117917   1850'  Reached level 33
    118095   1850'  Killed Castamir the Usurper
    118575   1850'  Found the Main Gauche of Maedhros
    120253   1900'  Killed Draebor, the Imp
    120254   1900'  Found the Scimitar 'Haradekket'
    120256   1900'  Found the Rapier 'Forasgil'
    121086   1900'  Killed Ulfang the Black
    123898   2000'  Killed Lorgan, Chief of the Easterlings


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 23.12.2019 18:06
Last updated on 24.12.2019 05:14

Download this dump

13. on the Competition No.228 Ladder (of 17)

Comments

Jump to latest

On 23.12.2019 18:06 LordRotharoth wrote:
I've taken waaay too many turns, lol.

On 24.12.2019 05:14 LordRotharoth wrote:
Couldn't keep him alive, so so many Omen level feelings, more than I feel like i've ever seen in my time playing this game... Almost every other level it was 8 or 9 difficulty, absolutely terrible.

On 24.12.2019 07:13 wobbly wrote:
You die.
You have been given a light cut.

On 24.12.2019 13:38 LordRotharoth wrote:
Yeah, getting cut after dying is totally normal... Because the dead guy would definitly notice being cut lol

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