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The Angband Ladder: Etheat, Hobbit Alchemist by Yottle

  [ToME 2.3.5 Character Sheet]

 Name  : Etheat                 Age                 72       STR!     40       
 Sex   : Male                   Height              36       INT!     40       
 Race  : Spectre Hobbit         Weight              50       WIS!     40       
 Class : Alchemist              Social Class        12       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Eru Iluvatar                                        CHR!     36       
                                                                               
 + To Melee Hit           1 Level             50    Hit Points     1293/  1293 
 + To Melee Damage       21 Experience  34693769    Spell Points    461/   574 
 + To Ranged Hit          6 Max Exp     34693769    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety               292453 
   AC                 56+89 Gold         4788436    Speed           Fast (+58) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Fair         Perception  : Fair         Blows/Round:  6         
 Bows/Throw  : Good         Searching   : Good         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Bad          Mel.dmg/Rnd:  6d4+126   
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 70 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Hobbit Bum.  You are a          
          well-liked child.  You have green eyes, straight red hair,           
          and an average complexion.                                           
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Mordor: Level 65 (3250')
        Angband: Level 108 (5400')
        Barrow-Downs: Level 10 (500')
        Mount Doom: Level 99 (4950')
        Submerged Ruins: Level 50 (2500')
        Cirith Ungol: Level 50 (2500')
        Heart of the Earth: Level 36 (1800')
        Paths of the Dead: Level 70 (3500')
        Illusory Castle: Level 52 (2600')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 40 (2000')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 24 (1200')

 You have done something experimental.
 Your body is a Player.
 You are currently on level 105 of Angband.
 You have defeated 4135 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You have completed 66 princess quests.
 You have completed 66 lost sword quests.
 You saved Arda and became a famed King.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 39th Quelle of the 2890th year of the third age.
 You have been adventuring for 53 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..3.9...4.9.....            
        Add Int   : ....9..6........            
        Add Wis   : ....9..........+            
        Add Dex   : ....9........3..            
        Add Con   : ..3.9...4.......            
        Add Chr   : ..3.9...........            
        Mul Mana  : ...............+            
        Mul SPower: +...............            
        Add Stea. : .......6...6....            
        Add Sear. : ..3....6........            
        Add Tun.. : ..............1.            
        Add Speed : .*.*.3.6...6.3..            
        Chaotic   : .............+..            
        Slay Giant: .............+..            
        Slay Drag.: .............+..            
        Poison Brd: .............+..            
        Cold Brand: .............+..            
        Sust Str  : .........+......            
        Sust Int  : .......+.+......            
        Sust Wis  : .........+......            
        Sust Dex  : ...............+            
        Sust Con  : .........+......            
        Sust Chr  : ......+..+......            
        Invisible : .........+..+...            
        Mul life  : ......+........+            
        Sens Fire : ................            
        Reflect   : .........+......            
        Free Act  : ......++++......            
        Hold Life : .....+.....+...+            
        Imm Acid  : ........**......            
        Imm Elec  : .........*......            
        Imm Fire  : .+*.............            
        Imm Cold  : .........*.....+            
        Res Pois  : ..........+....+            
        Res Fear  : .........+......            
        Res Light : .....+...+......            
        Res Dark  : .....+...+......            
        Res Blind : .........+......            
        Res Conf  : .....++.++......            
        Res Sound : ........++......            
        Res Shard : .........+......            
        Res Neth  : ...............+            
        Res Nexus : .........+......            
        Res Chaos : .....+..++......            
        Res Disen : .+.......+......            
        Auto Curse: ....+...........            
        Levitate  : ...........+....            
        Lite      : .........+......            
        See Invis : ..+..+...+.....+            
        Digestion : .........+.....+            
        Activate  : .++..+...+......            
        Blessed   : .............+..            
        Cursed    : ....+...........            
        Fly       : ..+......+......            
        Orc.ESP   : .....+..+.......            
        Dragon.ESP: .........+......            
        Undead.ESP: .........+......            
        Evil.ESP  : .........+......            
        Animal.ESP: .........+......            
        TLord.ESP : ..+......+......            
        Good.ESP  : .........+......            
        Nlive.ESP : .........+......            
        Full ESP  : .........+......            

Skills (points left: 0)
 - Combat                                        32.500 [0.700]
          . Weaponmastery                        02.700 [0.700]
          - Archery                              01.800 [0.000]
                   . Sling-mastery               00.000 [0.300]
 - Sneakiness                                    02.400 [0.900]
          . Stealth                              07.000 [0.400]
          . Disarming                            01.700 [0.000]
 - Magic                                         12.000 [0.900]
          . Magic-Device                         18.600 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.100]
          . Alchemy                              50.000 [0.800]
 - Spirituality                                  23.500 [0.800]
          . Prayer                               35.000 [0.500]
          . Mindcraft                            01.300 [0.400]
 - Monster-lore                                  50.000 [0.500]
          . Summoning                            01.300 [0.400]
          . Corpse-preservation                  00.800 [0.800]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Artifact Creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Perfect casting

 39 of your companions have been killed.

  [Fates]

You are fated to find a Trident on level 8.
You are fated to find a Dagger on level 4.
You may find a Fortune cookie on level 7.


  [Character Equipment]

a) a Mage Staff of Power (1d4) (+10,+10) (+18) {!k}
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 18.  
    You made it yourself.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolich on level 89 of Angband.
e) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
f) a Ring of Speed (+16) {!k}
    It increases your speed by 16.  
    You stole it from the Speed Ring Market.
k) an Amulet of Doom [+6] (+9) {cursed, !k}
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
n) The Adamantite Plate Mail of Bellurgol (-43,-19) [40,+13](40%)
    It increases your hit points by 40%.  It sustains your charisma.  It
    provides immunity to paralysis.  It provides resistance to confusion.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Wyrm of Law on level 81 of Angband.
o) an Elven Cloak of the Magi (-4,-5) [4,+14] (+6) {!k}
    It can be used to store a spell.  It increases your intelligence, 
    stealth, searching, speed and luck by 6.  It sustains your 
    intelligence.  It provides immunity to paralysis.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You made it yourself.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to sound and chaos.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 92 of
    Mount Doom.
s) The Iron Helm of an Alchemist (+0,+0) [6,+20] (+0)
    It can be activated for whispers from beyond(sanity drain) 100+d200
    turns if it is being worn. It provides light (radius 4) forever.  It 
    decreases your luck by 0.  It makes you invisible.  It sustains your 
    strength, intelligence, wisdom, constitution and charisma.  It
    provides immunity to acid, electricity and cold.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to light, dark, blindness, sound, shards, nexus, chaos and 
    disenchantment.  It allows you to fly.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It slows your metabolism.  It
    reflects bolts and arrows.  It identifies all items for you.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
u) a Set of Leather Gloves of Power (+3,+4) [1,+10] (+9) {!k}
    It increases your strength by 9.  It provides resistance to poison.  
    You made it yourself.
x) a Pair of Soft Leather Boots of Elvenkind [2,+10] (+6) {!k}
    It increases your stealth and speed by 6.  It provides resistance to 
    life draining.  It allows you to levitate.  It cannot be harmed by
    acid.  It cannot be harmed by fire.  
    You made it yourself.
z) a Greater draconic quylthulg (1489 hp)
{) The Seeker Bolt of Brevor (4d5) (+27,+17) (+3 to speed)
    It increases your dexterity and speed by 3.  It does extra damage from 
    frost.  It poisons your foes.  It produces chaotic effects.  It is
    especially deadly against dragons.  It is especially deadly against
    giants.  It is a great bane of demons.  It has been blessed by the
    gods.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 81 of Angband.
|) a Pick (+1) {!k}


  [Character Inventory]

a) a Fireproof Tome of Magical Energy
    It cannot be harmed by fire.  
    You made it yourself.
b) a Fireproof Tome of Knowledge {!k}
    It cannot be harmed by fire.  
    You made it yourself.
c) a Fireproof Holy Tome of Eru Iluvatar
    It cannot be harmed by fire.  
    You found it in the remains of an Archlich on level 66 of Mordor.
d) Lloth's Ceremonial Dagger (charging) {genocide}
    It can be activated for genocide every 500 turns.  
    You found it in the remains of a Hell knight on level 86 of Angband.
e) The Crystal Ball of The Witch-King of Angmar (charging) {genocide}
    It can be activated for genocide every 500 turns.  
    You found it in the remains of a Hell knight on level 63 of Mordor.
f) 2 Potions of *Healing*
g) 4 Scrolls of *Identify*
h) 13 Scrolls of Mass Genocide
i) 11 Scrolls of Nothing
j) an Adamantite Rod of Simplicity of Restoration (200/200)
    
    You made it yourself.
k) an Adamantite Rod of Simplicity of Recall (200/200)
    
    You made it yourself.
l) an Adamantite Rod of Simplicity of Disarming (200/200)
    
    You made it yourself.
m) an Adamantite Rod of Simplicity of Speed (103/200)
    
    You made it yourself.
n) an Adamantite Rod of Simplicity of Healing (80/200)
    
    You made it yourself.
o) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
p) an Elven Cloak [4,-5] (+4 to stealth)
q) a Climbing Set {100% off}
r) 40 Essences of Life {!k}
s) 21 Essences of Magic {!k}
t) 57 Essences of Extra Life {!k}
u) 2 Essences of Knowledge {!k}
v) 6 Empty Bottles
w) (nothing)


  [Home Inventory - Bree ]

a) a Wand of Noxious Cloud[1|25] (290 charges)
b) a Wand of Dig[1|1] (284 charges)
c) a Wand of Slow Monster[1|20] (128 charges)
d) a Wand of Confuse[1|20] (381 charges)
e) a Wand of Heal Monster[1|20] (1119 charges)
f) a Staff of Globe of Light[1|10] (125 charges)
g) a Staff of Sense Monsters[1|15] (567 charges)
h) 38 Essences of Explosion {!k}
i) 48 Essences of Teleport {!k}
j) 42 Essences of Cold {!k}
k) 28 Essences of Fire {!k}
l) 28 Essences of Acid {!k}
m) 39 Essences of Chaos {!k}
n) 77 Essences of Time {!k}
o) 14 Essences of Darkness {!k}
p) 72 Essences of Lightning {!k}


  [Home Inventory - Gondolin ]

a) a Greater rotting quylthulg (1500 hp)
b) an Adamantite Rod of Simplicity of Nothing (200/200)
    
    You made it yourself.
c) The Jewel 'Evenstar' (+3)
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 55 of Mordor.
d) a Dragon Helm of Water Breathing [8,+22]
e) a Blessed Whip of Westernesse (1d6) (+19,+20) (+7) {!k}
    It increases your strength, wisdom, dexterity and constitution by 7.  
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It is especially deadly against giants.  It provides immunity
    to paralysis.  It makes you completely fearless.  It allows you to
    levitate.  It allows you to see invisible monsters.  It allows you to
    sense the presence of orcs, trolls, giants and good beings.  It has
    been blessed by the gods.  It can resist being shattered by morgul
    beings.  
    You made it yourself.


  [Home Inventory - Lothlorien ]

a) Bumganir's Bag of Magic Toys {satisfy hunger}
    It can be activated for satisfy hunger every 100 turns.  
    You found it lying on the ground on level 22 of Mirkwood.
b) a Greater demonic quylthulg (1500 hp)
c) a Greater demonic quylthulg (1500 hp)
d) a Greater draconic quylthulg (1500 hp)
e) 7 Sprigs of Athelas
f) 21 Scrolls of Summon Never-Moving Pet {100% off}
g) 17 Scrolls of Mass Genocide
h) an Adamantite Rod of Simplicity of Nothing (200/200)
i) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Gothmog, the High Captain of Balrogs on
    level 92 of Mount Doom.
j) The Necklace 'Nauglamir' (+3)
    It provides light (radius 3) forever.  It increases your strength, 
    dexterity, constitution, infravision and speed by 3.  It provides
    immunity to paralysis.  It makes you completely fearless.  It allows
    you to see invisible monsters.  It speeds your regenerative powers.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Greater Balrog on level 92 of Mount Doom.
k) The Blue Stone 'Toris Mejistos'(40%) (+2)
    It grants you the power of restore life if it is being worn.  It
    provides light (radius 1) forever.  It can be used to store a spell.  
    It increases your intelligence, wisdom and luck by 2.  It increases
     your mana capacity by 40%.  It sustains your intelligence and wisdom.
    It provides resistance to life draining.  It allows you to breathe
    underwater.  It allows you to sense the presence of evil beings and 
    good beings.  It slows your metabolism.  It speeds your regenerative
    powers.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Ar-Pharazon the Golden on level 50 of
    Submerged Ruins.
l) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Wyrm of Thunder on level 69 of
    Paths of the Dead.
m) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
    It can be activated for genocide every 500 turns if it is being worn. 
    It increases your strength and charisma by 4.  It provides resistance 
    to acid, electricity, fire, cold, dark and disenchantment.  It allows
    you to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great Wyrm of Many Colours on level 74 of
    Angband.
n) a Wolf Pelt of Air [1,+6]
o) a Blade of Chaos (6d5) (+8,+6) {!k}
p) an Ancient red dragon corpse
q) 99 Essences of Magic {!k}
r) 99 Essences of Magic {!k}
s) 56 Essences of Magic {!k}
t) 22 Essences of Darkness {!k}



Posted on 30.12.2019 03:07

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715. on the Ladder (of 18292)
316. on the ToME Ladder (of 3123)
19. for this player (out of 65)

Comments

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On 30.12.2019 03:07 Yottle wrote:
I wanted to try an Alchemist that relied on Symbiosis and magic. All I needed was three FF quests that offered it to me. I got one. I also only got two that offered Mindcraft.
Sheesh.

On 30.12.2019 12:37 wobbly wrote:
but did you ever find that fortune cookie on dlvl 7?

On 30.12.2019 14:09 Yottle wrote:
I didn't look for the fortune cookie. Maybe that was my problem.

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