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The Angband Ladder: Arthas, Dunadan Blackguard by Darin

  [Angband 4.2.0 Character Dump]

 Name   Arthas       Age             64          Self  RB  CB  EB   Best
 Race   Dunadan      Height        7'7"   STR:     17  +1  +2  +0  18/20
 Class  Blackguard   Weight    12st 6lb   INT:     10  +2  +0  +0     12
 Title  Thug         Turns used:          WIS:     10  +2  -3  +0      9
 HP     85/189       Game         67306   DEX:     17  +2  +0  +0  18/10
 SP     8/8          Standard      6727   CON:     14  +3  +2  +0  18/10
                     Resting         46

 Level                 15    Armor      [34,+11]    Saving Throw     47%
 Cur Exp             1771                           Stealth          Bad
 Max Exp             1771    Melee       1d10,+8    Disarm - phys.   47%
 Adv Exp             2160    To-hit        45,+4    Disarm - magic   38%
                             Blows      1.3/turn    Magic Devices     45
 Gold                   0                           Searching        46%
 Burden          117.4 lb    Shoot to-dam     +2    Infravision     0 ft
 Overweight      -26.5 lb    To-hit        35,+7    Speed         Normal
 Max Depth     650' (L13)    Shots      1.0/turn

 You are a roadie from a heavy-metal band that mysteriously popped in
 from another game. Where was that amplifier? Maybe the guy at the
 bottom of this dungeon has it...

Resistances         Abilities
 Acid:....+........ pFear:.............
 Elec:?..?......... pBlnd:.............
 Fire:?..?......... pConf:.............
 Cold:?..?......... pStun:?..?.........
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:?..?.........   ESP:?..?.........
Sound:?..?......... S.Inv:?..?.........
Shard:?..?......... FrAct:.............
Nexus:?..?......... Feath:?..?.........
Nethr:?..?......... S.Dig:.............
Chaos:?..?......... TrpIm:?..?.........
Disen:?..?......... Bless:?..?.........

Hindrances          Modifiers
ImpHP:............+ Stea.:.............
ImpSP:............. Sear.:..+..........
 Fear:?..?......... Infra:.............
Aggrv:............. Tunn.:.............
NoTel:?..?......... Speed:.............
DrExp:............. Blows:.............
Stick:?..?......... Shots:.............
Fragl:?..?......... Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Trident (1d10) (+1,+5) {??}
     Found lying on the floor at 350 feet (level 7)
     
     You do not know the full extent of this item's powers.
     Branded with cold.
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 33.1 vs. creatures not resistant to cold,
     and 18.2 vs. others.
     
b) a Sling (x2) (+4,+2)
     Bought from a store
     
c) a Ring of Searching <+3>
     Found lying on the floor at 300 feet (level 6)
     
     +3 searching skill.
     
d) a Jade Ring {tried, ??}
     Found lying on the floor at 650 feet (level 13)
     
     You do not know the full extent of this item's powers.
     
e) an Amulet of Resist Acid
     Provides resistance to acid.
     
f) a Wooden Torch (3739 turns)
     Intensity 2 light.
     
g) Hard Leather Armour (-1) [16,+0]
h) a Cloak [1,+0]
     Bought from a store
     
i) a Small Metal Shield [5,+4]
     Bought from a store
     
j) an Iron Helm [7,+0]
     Bought from a store
     
k) a Set of Gauntlets [3,+5]
     Found lying on the floor of a labyrinth at 650 feet (level 13)
     
l) a Pair of Leather Boots [2,+0]




  [Character Inventory]

a) a Necromantic Tome [Dark Rituals]
     
     You can read this book.
     
b) a Marbled Mushroom
c) 3 Apples
d) 2 Handfuls of Dried Fruits
e) 14 Rations of Food
f) 6 Potions of Cure Light Wounds
g) a Potion of Cure Serious Wounds
h) 4 Potions of Heroism
i) 2 Potions of Boldness
j) 3 Potions of True Seeing
k) a Potion of Infravision
l) 12 Scrolls of Phase Door
m) a Scroll of Treasure Detection
n) 15 Scrolls of Remove Hunger
o) 10 Scrolls of Light
p) 2 Scrolls of Word of Recall
q) 8 Scrolls of Blessing
r) 2 Scrolls titled "propio pligo"
s) 4 Scrolls titled "ex certas exes"
t) 2 Rods of Treasure Location
u) a Rod of Light
v) 3 Wooden Torches (5000 turns)
     Intensity 2 light.
     




  [Character Quiver]

0) 5 Iron Shots (1d4) (+2,+6)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 21.2.
     25% chance of breaking upon contact.
     
1) 30 Iron Shots (1d4) (+5,+2)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 13.1.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 5 Scrolls of Word of Recall
b) a Short Sword of Venom (1d7) (+4,+6)
     Dropped by Farmer Maggot in town
     
     Branded with poison.
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 28.7 vs. creatures not resistant to poison,
     and 17.6 vs. others.
     
c) a Long Bow (x3) (+3,+2)
     Found lying on the floor at 650 feet (level 13)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       421     50'  Reached level 2
       753     50'  Reached level 3
      1119      0'  Killed Farmer Maggot
      1675    150'  Reached level 4
      1776    150'  Reached level 5
      1997    150'  Killed Fang, Farmer Maggot's Dog
      2097    200'  Reached level 6
      2787    250'  Killed Grip, Farmer Maggot's Dog
      2819    250'  Reached level 7
      3372    250'  Reached level 8
      3826    350'  Reached level 9
      4508    350'  Reached level 10
      4990    400'  Reached level 11
      5655    650'  Reached level 12
      6026    650'  Reached level 13
      6140    650'  Reached level 14
      6452    650'  Reached level 15
      6669    650'  Reached level 15


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 11.1.2020 04:23
Last updated on 11.1.2020 04:50

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27. on the Competition No.229 Ladder (of 29)

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On 11.1.2020 16:25 Darin wrote:
First time as blackguard. If at first you don't succeed...

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