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The Angband Ladder: Castamir, Dunadan Blackguard by ShadowTechnology

  [Angband 4.2.0 Character Dump]

 Name   Castamir     Age             65          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'8"   STR:     16  +1  +2  +0  18/10
 Class  Blackguard   Weight   14st 12lb   INT:     10  +2  +0  +3     15
 Title  Raider       Turns used:          WIS:     11  +2  -3  +2     12
 HP     -73/253      Game        350835   DEX:     18  +2  +0  +0  18/20
 SP     26/26        Standard     32980   CON:     11  +3  +2  +0     16
                     Resting        515

 Level                 28    Armor      [33,+76]    Saving Throw     61%
 Cur Exp            49805                           Stealth         Fair
 Max Exp            49805    Melee       2d5,+17    Disarm - phys.   63%
 Adv Exp            60000    To-hit       62,+14    Disarm - magic   48%
                             Blows      1.3/turn    Magic Devices     57
 Gold               21818                           Searching        51%
 Burden          127.2 lb    Shoot to-dam    +14    Infravision    50 ft
 Overweight       -4.7 lb    To-hit       48,+14    Speed         Normal
 Max Depth    1550' (L31)    Shots      1.0/turn

 You are Castamir, rightful heir to the Throne of Gondor (or so you
 claim).  Some call you "the Usurper", but how can Eldacar be King when
 he is not of pure Dunadan blood? You are tall and bold, with black
 hair and steely gray eyes.
Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:....+.+.+.... pBlnd:.....+.......
 Fire:........+.... pConf:.............
 Cold:+.......+..+. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:+............   ESP:.............
Sound:............. S.Inv:.....+.......
Shard:............. FrAct:..........++.
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:..+.........+ Stea.:...........+.
ImpSP:............. Sear.:+............
 Fear:............. Infra:...........+.
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You are more poisoned!
> The phase spider misses you.
> You freeze the phase spider (41).
> You have slain the phase spider.
> Your Blue Dragon Scale Mail of Craftsmanship has recharged.
> You have found a trap.
> You feel very good.
> You have 16 Potions of Cure Serious Wounds (b).
> You failed to disarm the ancient mechanism.
> You set off the ancient mechanism!
> The ground shakes.
> The cave quakes!
> You are pummeled with debris!
> You are severely crushed!
> You die.

Killed by an earthquake.

  [Character Equipment]

a) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+1>
     Found lying on the floor at 1500 feet (level 30)
     
     +1 searching skill.
     +1 light.
     Slays dragons, orcs, evil creatures.
     Branded with cold.
     Provides resistance to cold, dark.
     Cannot be harmed by acid.
     Slows your metabolism.  Blessed by the gods.  
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 49.7 vs. creatures not resistant to cold,
     49.7 vs. dragons, 49.7 vs. orcs, 41.2 vs. evil creatures, and 32.7
     vs. others.
     
b) a Light Crossbow of Power (x3) (+10,+14)
     Bought from a store
     
c) a Ring of Open Wounds
     Found lying on the floor at 950 feet (level 19)
     
     Impairs hitpoint recovery.  
     
d) a Ring of Intelligence <+3>
     Found lying on the floor at 1550 feet (level 31)
     
     +3 intelligence.
     Sustains intelligence.
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 1450 feet (level 29)
     
     Provides resistance to lightning.
     
f) a Lantern of True Sight (8372 turns)
     Bought from a store
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
g) Blue Dragon Scale Mail of Craftsmanship [12,+27]
     Dropped by Shagrat, the Orc Captain at 1000 feet (level 20)
     
     Provides resistance to lightning.
     
h) a Fur Cloak [3,+3]
     Found lying on the floor at 1450 feet (level 29)
     
i) a Leather Shield of Resistance [8,+14]
     Dropped by Angamait� of Umbar at 1400 feet (level 28)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
j) an Iron Helm of Wisdom [7,+10] <+1>
     Bought from a store
     
     +1 wisdom.
     Sustains wisdom.
     
k) a Set of Leather Gloves of Free Action [1,+8]
     Found lying on the floor at 1400 feet (level 28)
     
     Prevents paralysis.  
     
l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Dropped by Uldor the Accursed at 1400 feet (level 28)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     




  [Character Inventory]

a) a Necromantic Tome [Dark Rituals]
     
     You can read this book.
     
b) 16 Potions of Cure Serious Wounds
c) 3 Potions of Cure Critical Wounds
d) 4 Potions of Heroism
e) a Potion of True Seeing
f) 5 Scrolls of Remove Hunger
g) 7 Scrolls of Word of Recall
h) a Scroll of Recharging
i) a Scroll of Protection from Evil
j) 2 Rods of Treasure Location
k) a Rod of Frost Bolts
l) a Rod of Light
m) 2 Rods of Illumination
n) a Wand of Confuse Monster (1 charge)
o) 2 Wands of Light (12 charges)
p) 2 Wands of Stone to Mud (26 charges)
q) 2 Staves of Curing (4 charges)
r) a Staff of Teleportation (4 charges)
s) a Ring of Acid [+12]
     Found lying on the floor at 750 feet (level 15)
     
     Provides resistance to acid.
     
t) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 950 feet (level 19)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 43.4 vs. creatures not resistant to cold,
     38.7 vs. animals, and 33.7 vs. others.
     




  [Character Quiver]

0) 9 Bolts (1d5) (+0,+2)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 57.5.
     25% chance of breaking upon contact.
     
1) 9 Bolts (1d5) (+7,+8)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 76.5.
     25% chance of breaking upon contact.
     
2) a Bolt of Flame (2d5) (+7,+10)
     Branded with fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 183.6 vs. creatures not resistant to fire,
     and 91.8 vs. others.
     25% chance of breaking upon contact.
     
3) 15 Iron Shots (1d4) (+0,+0)


  [Home Inventory]

a) 18 Potions of Cure Serious Wounds
b) 9 Potions of Cure Critical Wounds
c) 3 Potions of Berserk Strength
d) a Scroll of Teleportation
e) 2 Scrolls of Remove Curse
f) 3 Scrolls of Recharging
g) 5 Scrolls of Protection from Evil
h) 2 Wands of Light (14 charges)
i) 2 Wands of Stone to Mud (20 charges)
j) a Ring of Damage (+0,+9)
     Found lying on the floor at 1000 feet (level 20)
     
k) an Amulet of Resist Lightning
     Provides resistance to lightning.
     
l) an Amulet of Resist Acid
     Found lying on the floor at 200 feet (level 4)
     
     Provides resistance to acid.
     
m) a Sling (x2) (+6,+5)
     Found lying on the floor at 200 feet (level 4)
     
n) a Long Bow (x3) (+6,+4)
     Found lying on the floor of a special room at 950 feet (level 19)
     
o) 22 Iron Shots (1d4) (+5,+2)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       336     50'  Reached level 2
       911    100'  Killed Grip, Farmer Maggot's Dog
       911    100'  Reached level 3
       911    100'  Reached level 4
      1504    150'  Reached level 5
      1707    150'  Reached level 6
      2387    200'  Reached level 7
      2723      0'  Killed Farmer Maggot
      3311    250'  Reached level 8
      3634    550'  Reached level 9
      3718    550'  Killed Brodda, the Easterling
      3729    550'  Reached level 10
      3851    550'  Reached level 11
      4303    650'  Reached level 12
      4961    650'  Reached level 13
      5779    700'  Reached level 14
      6635    700'  Reached level 15
      7995    750'  Reached level 16
      8927    800'  Killed Bullroarer the Hobbit
      8965    800'  Killed Grishnákh, the Hill Orc
      9088    800'  Reached level 17
      9709    850'  Reached level 18
     10602    950'  Reached level 19
     11236    950'  Reached level 20
     12361    950'  Killed Gorbag, the Orc Captain
     12368    950'  Reached level 21
     12960    950'  Found the Dagger 'Narthanc' (LOST)
     13064    950'  Reached level 21
     14050    950'  Found the Rapier 'Forasgil'
     14072    950'  Reached level 22
     15568   1000'  Killed Fang, Farmer Maggot's Dog
     15684   1000'  Reached level 23
     16866   1350'  Reached level 24
     17618   1350'  Reached level 23
     22096    700'  Killed Orfax, Son of Boldor
     22243    700'  Reached level 24
     22938    850'  Killed Nár, the Dwarf
     23772    900'  Killed Ufthak of Cirith Ungol
     24471    950'  Reached level 25
     24991   1000'  Killed Shagrat, the Orc Captain
     27113   1400'  Reached level 26
     27412   1400'  Killed Khîm, Son of Mîm
     27966   1400'  Killed Uldor the Accursed
     27976   1400'  Found the Pair of Leather Boots of Radagast
     28050   1400'  Killed Angamaitë of Umbar
     28124   1400'  Killed Sangahyando of Umbar
     29906   1500'  Reached level 27
     31196   1500'  Reached level 28
     31910   1500'  Found the Broad Sword 'Orcrist'
     32156   1500'  Killed Ibun, Son of Mîm
     32534   1550'  Killed Azog, Enemy of the Dwarves
     32548   1550'  Killed Bolg, Son of Azog


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 13.1.2020 03:43
Last updated on 16.1.2020 07:40

Download this dump

20. on the Competition No.229 Ladder (of 29)

Comments

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On 13.1.2020 03:43 ShadowTechnology wrote:
Hey! Two days into the contest and there's a party going on!
CL17, DL17, turn count 9604. Off to a slow start. Fortunately !CLW and ?PD are available in unlimited quantities in Town, because Castamir is burning through them fast! Not many ego items so far.

On 16.1.2020 07:40 ShadowTechnology wrote:
Killed by an earth quark trap . No big loss. Castamir was having really bad luck in the early game and had a terrible turn count. He was getting abused so bad at DL 25-27 due to lack of FA and SI that he actually repeated levels 1-20 descending down the stairs from town until he found FA and SI. Very time consuming. Just when things were starting to look up, he got killed disarming a trap that hit for over 200 HP! I didn't expect that!
In general, I would have to agree with the consensus that Blackguard is neither easy nor fun (compared to some other classes).

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