The Angband Ladder: Castamir2, Dunadan Blackguard by ShadowTechnology

  [Angband 4.2.0 Character Dump]

 Name   Castamir2    Age             62          Self  RB  CB  EB   Best
 Race   Dunadan      Height        7'3"   STR! 18/100  +1  +2 +10 18/***
 Class  Blackguard   Weight    14st 2lb   INT! 18/100  +2  +0  +5 18/170
 Title  Tyrant       Turns used:          WIS! 18/100  +2  -3  +4 18/130
 HP     -170/1032    Game        630602   DEX! 18/100  +2  +0 +15 18/***
 SP     273/293      Standard     93592   CON! 18/100  +3  +2  +8 18/***
                     Resting       3939

 Level                 47    Armor     [74,+117]    Saving Throw     91%
 Cur Exp          3892273                           Stealth         Poor
 Max Exp          3892273    Melee       2d8,+36    Disarm - phys.   93%
 Adv Exp          4200000    To-hit       87,+83    Disarm - magic   67%
                             Blows      6.0/turn    Magic Devices     84
 Gold              134872                           Searching        99%
 Burden          219.3 lb    Shoot to-dam    +17    Infravision    40 ft
 Overweight       39.4 lb    To-hit       67,+92    Speed      14 (2.4x)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are Castamir, rightful heir to the Throne of Gondor (or so you
 claim).  Some call you "the Usurper", but how can Eldacar be King when
 he is not of pure Dunadan blood? You are tall and bold, with black
 hair and steely gray eyes.
Resistances         Abilities
 Acid:....+.+.*+... pFear:..+.....+....
 Elec:....+.+...... pBlnd:.....+.......
 Fire:..*...+...... pConf:....+........
 Cold:....+.+..+... pStun:.............
 Pois:......+...... HLife:.......+.....
Light:............. Regen:..+..........
 Dark:.........+...   ESP:..+..........
Sound:........+.... S.Inv:..+.++.......
Shard:............. FrAct:.++.+...+++..
Nexus:.........+... Feath:.+........+..
Nethr:............. S.Dig:..+..........
Chaos:........+.... TrpIm:.............
Disen:+............ Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:......++++...
ImpSP:............. Sear.:..........+..
 Fear:............. Infra:....+........
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..++.......+!
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.+...........

  [Last Messages]

> You feel very good.
> You have 7 Potions of Cure Critical Wounds (c).
> The great wyrm of annihilation breathes darkness.
> Low hitpoint warning!
> You resist the effect!
> The great wyrm of balance grunts with pain.
> The barbazu screams in agony.
> Morgoth, Lord of Darkness sneers.
> The osyluth grunts with pain.
> The great wyrm of balance breathes shards.
> You die.
> Morgoth, Lord of Darkness sneers.
> The osyluth cries out in pain.
> The barbazu dies.

Killed by a great wyrm of balance.

  [Character Equipment]

a) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Dropped by an ogre shaman at 2150 feet (level 43)
     +3 strength.
     +3 dexterity.
     +1 attack speed.
     Slays trolls, orcs.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 13 to 20 turns to recharge at your current speed.
     Your chance of success is 94.1%
     Combat info:
     6.0 blows/round.
     Average damage/round: 420.6 vs. trolls, 420.6 vs. orcs, and 294
     vs. others.
b) a Long Bow of Lothlórien (x4) (+23,+17) <+4, +1>
     Found lying on the floor in a vault at 4900 feet (level 98)
     +4 dexterity.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
c) the Ring of Fire 'Narya' (+2,+2) <+1, +5> (charging)
     Dropped by Gilim, the Giant of Eruman at 4300 feet (level 86)
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 693 to 1360 turns to recharge at your current speed.
     Your chance of success is 87.9%
d) a Ring of Speed <+11>
     Found lying on the floor at 4950 feet (level 99)
     +11 speed.
e) the Pendant of Ingwë <+3, +4>
     Found lying on the floor in a vault at 4900 feet (level 98)
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Grants the ability to see invisible things.  Prevents paralysis.  
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 173 to 340 turns to recharge at your current speed.
     Your chance of success is 88.9%
f) a Lantern of True Sight (13402 turns)
     Found lying on the floor at 2100 feet (level 42)
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
g) Metal Lamellar Armour of Elvenkind (-3) [58,+22] <+1>
     Found lying on the floor in a vault at 4550 feet (level 91)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
h) a Cloak of the Magi [1,+15] <+1, +3>
     Conjured forth by magic at 4400 feet (level 88)
     +1 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Sustains your life force.  
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Dropped by Ibun, Son of M�m at 2600 feet (level 52)
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
j) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Dropped by Tevildo, Prince of Cats at 4900 feet (level 98)
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
k) a Set of Leather Gloves of Thievery (+6,+1) [1,+13] <+4, +6>
     Found lying on the floor in a vault at 4550 feet (level 91)
     +4 dexterity.
     +6 searching skill.
     Feather Falling.  Prevents paralysis.  
l) a Pair of Ethereal Slippers of Speed [0,+12] <+9>
     Found lying on the floor in a vault at 4550 feet (level 91)
     +9 speed.
     Cannot be harmed by acid, fire.

  [Character Inventory]

a) 5 Necromantic Tomes [Dark Rituals]
     You can read this book.
b) 3 Necromantic Tomes [Deadly Powers]
     Cannot be harmed by fire.
     You can read this book.
c) 7 Potions of Cure Critical Wounds
d) a Potion of Healing
e) a Potion of Life
     It can be thrown at creatures with damaging effect.
f) a Potion of Enlightenment
g) 8 Potions of Speed
h) 2 Scrolls of Phase Door
i) 11 Scrolls of Teleportation
j) a Scroll of Banishment
k) 6 Rods of Magic Mapping (2 charging)
l) 5 Rods of Slow Monster (1 charging)
m) 3 Rods of Teleport Other (2 charging)
n) a Rod of Speed (charging)
     Cannot be harmed by lightning.
o) 7 Wands of Teleport Other (7 charges)
p) a Staff of Healing (0 charges)
q) 7 Staves of Teleportation (28 charges)
r) the Lance of the Eorlingas (3d8) (+13,+21) <+2>
     Found lying on the floor in a vault at 4550 feet (level 91)
     +2 strength.
     +2 dexterity.
     +2 speed.
     Slays trolls, orcs, evil creatures.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     Combat info:
     5.0 blows/round.
     Average damage/round: 505.5 vs. trolls, 505.5 vs. orcs, 420 vs.
     evil creatures, and 335 vs. others.

  [Character Quiver]

0) 2 Mithril Arrows (3d4) (+8,+11)
     Cannot be harmed by acid, fire.
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 153.4.
     35% chance of breaking upon contact.

  [Home Inventory]

a) 2 Potions of Restore Mana
b) a Potion of Restore Life Levels
c) 3 Scrolls of Identify Rune
d) a Scroll of Mass Banishment
e) 3 Rods of Detection
     Cannot be harmed by lightning.
f) a Rod of Drain Life
g) 4 Rods of Light
h) 2 Rods of Illumination
i) 5 Wands of Drain Life (21 charges)
j) 2 Staves of Holiness (3 charges)
k) a Mace of Disruption of Gondolin (5d8) (+18,+20) <+1>
     Dropped by Dwar, Dog Lord of Waw at 4950 feet (level 99)
     +1 light.
     Slays undead, dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Gives immunity to traps.  
     Combat info:
     5.0 blows/round.
     Average damage/round: 667 vs. undead, 667 vs. dragons, 667 vs.
     demons, 667 vs. trolls, 667 vs. orcs, and 374.5 vs. others.
l) 14 Bolts of Wounding (1d5) (+18,+18)
m) 7 Mithril Arrows (3d4) (+3,+3)
     Cannot be harmed by acid, fire.
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 117.7.
     35% chance of breaking upon contact.
n) a Mithril Arrow of Slay Dragon (3d4) (+12,+10)
     Slays dragons.
     Cannot be harmed by acid, fire.
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 260.8 vs. dragons, and 149 vs. others.
     35% chance of breaking upon contact.

[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       518     50'  Reached level 2
      1107    100'  Reached level 3
      1364    100'  Reached level 4
      1503    100'  Reached level 5
      2064    150'  Reached level 6
      2440    150'  Reached level 7
      3262    150'  Reached level 8
      3732    200'  Killed Fang, Farmer Maggot's Dog
      4683    350'  Reached level 9
      5066    350'  Reached level 10
      6921    350'  Reached level 11
      6957    350'  Killed Sméagol
      7257    400'  Reached level 12
      7274    400'  Killed Grip, Farmer Maggot's Dog
      7873    400'  Killed Bullroarer the Hobbit
      8462    450'  Reached level 13
      8903    500'  Reached level 14
     10226    550'  Killed Grishnákh, the Hill Orc
     10328    550'  Killed Orfax, Son of Boldor
     10328    550'  Reached level 15
     10328    550'  Found the Dagger of Rilia (LOST)
     11522    550'  Reached level 16
     13835    700'  Reached level 17
     13841    700'  Killed Wormtongue, Agent of Saruman
     14519    800'  Reached level 18
     14928    800'  Reached level 19
     15484    850'  Reached level 20
     16163    850'  Killed Golfimbul, the Hill Orc Chief
     16163    850'  Reached level 21
     16165    850'  Found the Dagger 'Narthanc' (LOST)
     16373    850'  Reached level 22
     16444    850'  Reached level 23
     16918    850'  Killed Ulfast, Son of Ulfang
     17453    850'  Reached level 24
     19333   1100'  Reached level 25
     19805      0'  Killed Farmer Maggot
     20240   1150'  Killed Uglúk, the Uruk
     21242   1200'  Killed Ufthak of Cirith Ungol
     22882   1250'  Reached level 26
     24523   1300'  Killed Lagduf, the Snaga
     25719   1350'  Killed Khîm, Son of Mîm
     26709   1350'  Killed Shagrat, the Orc Captain
     26709   1350'  Reached level 27
     27448   1350'  Killed Sangahyando of Umbar
     27493   1350'  Found the Dagger 'Nimthanc' (LOST)
     29607   1650'  Found the Short Bow of Amras (LOST)
     29691   1650'  Killed Boldor, King of the Yeeks
     29718   1650'  Reached level 28
     29876   1650'  Killed Angamaitë of Umbar
     30896   1650'  Killed Bert the Stone Troll
     30896   1650'  Reached level 29
     31024   1650'  Killed Old Man Willow
     31069   1650'  Killed Bill the Stone Troll
     31083   1650'  Found the Pair of Leather Boots of Radagast (LOST)
     31218   1650'  Killed Tom the Stone Troll
     34928   1700'  Reached level 30
     34961   1700'  Reached level 30
     36656   1750'  Killed Gorbag, the Orc Captain
     38097   1800'  Reached level 31
     38267   1800'  Killed Nár, the Dwarf
     38278   1800'  Found the Chain Mail of Arvedui (LOST)
     39683   1850'  Reached level 32
     39711   1850'  Reached level 33
     44405   2050'  Found the Broad Sword 'Orcrist' (LOST)
     45340   2100'  Killed The Queen Ant
     45415   2100'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     45471   2100'  Killed Mughash the Kobold Lord
     45703   2100'  Reached level 34
     46600   2100'  Killed Lugdush, the Uruk
     48729   2150'  Killed Lokkak, the Ogre Chieftain
     48991   2150'  Killed Ulwarth, Son of Ulfang
     48991   2150'  Found the Short Sword 'Sting' (LOST)
     49189   2150'  Found the Battle Axe 'Lotharang'
     49655   2150'  Reached level 35
     50563   2200'  Reached level 35
     50606   2200'  Killed Beorn, the Shape-Changer
     50608   2200'  Found the Rapier 'Forasgil' (LOST)
     51157   2200'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
     51727   2200'  Killed Rogrog the Black Troll
     53045   2250'  Found the Set of Gauntlets 'Paurhach' (LOST)
     53478   2250'  Reached level 36
     54210   2300'  Killed Lorgan, Chief of the Easterlings
     54255   2300'  Found the Lucerne Hammer 'Turmil' (LOST)
     54523   2300'  Found the Iron Helm 'Holhenneth' (LOST)
     55443   2300'  Reached level 37
     55740   2300'  Reached level 37
     60598   2450'  Killed Castamir the Usurper
     64674   2550'  Killed Ulfang the Black
     64674   2550'  Found the Bastard Sword 'Calris' (LOST)
     65281   2550'  Killed Quaker, Master of Earth
     66579   2600'  Reached level 38
     67199   2600'  Killed Uldor the Accursed
     67214   2600'  Found the Phial of Galadriel (LOST)
     67434   2600'  Killed Ariel, Queen of Air
     67893   2600'  Killed Mîm, Betrayer of Turin
     67986   2600'  Killed Ibun, Son of Mîm
     67989   2600'  Found the Small Metal Shield of Thorin
     68214   2600'  Found the Amulet of Carlammas (LOST)
     68693   2650'  Reached level 39
     68844   2800'  Killed Eöl, the Dark Elf
     69232   2800'  Reached level 39
     70466   3300'  Reached level 40
     73389   3700'  Killed Draebor, the Imp
     73398   3700'  Found the Necklace of the Dwarves (LOST)
     75298   4300'  Killed Gilim, the Giant of Eruman
     75302   4300'  Found the Lochaber Axe 'Mundwine' (LOST)
     75303   4300'  Found the Ring of Fire 'Narya'
     76563   4450'  Reached level 41
     79859   4550'  Reached level 42
     79862   4550'  Found the Mithril Plate Mail of Celeborn (LOST)
     81013   4550'  Killed Itangast the Fire Drake
     81021   4550'  Found the Hard Leather Cap of Thranduil (LOST)
     81137   4550'  Killed Kavlax the Many-Headed
     81142   4550'  Found the Spear of Oromë (LOST)
     81446   4550'  Killed The Balrog of Moria
     82375   4550'  Found the Mattock of Náin (LOST)
     82377   4550'  Found the Lance of the Eorlingas
     82464   4550'  Killed Thuringwethil, the Vampire Messenger
     82464   4550'  Reached level 43
     83082   4550'  Killed Waldern, King of Water
     83869   4550'  Found the Large Metal Shield of Anárion (LOST)
     83948   4550'  Reached level 44
     84382   4700'  Killed Scatha the Worm
     85096   4850'  Reached level 45
     85714   4900'  Killed Tevildo, Prince of Cats
     85714   4900'  Found the Steel Helm of Hammerhand
     86222   4900'  Killed Baphomet the Minotaur Lord
     87146   4950'  Killed Dwar, Dog Lord of Waw
     87191   4950'  Found the Band of Tulkas (LOST)
     87193   4950'  Found the Short Bow of Amrod (LOST)
     89190   4950'  Killed The Witch-King of Angmar
     89258   4950'  Killed Khamûl, the Black Easterling
     89258   4950'  Reached level 46
     89521   4950'  Killed Huan, Wolfhound of the Valar
     89613   4950'  Killed Uvatha the Horseman
     89932   4950'  Killed Sauron, the Sorcerer
     90363   5000'  Reached level 47
     91040   4950'  Killed Ar-Pharazôn the Golden
     91051   4950'  Found the Morning Star 'Firestar' (LOST)
     91472   4900'  Found the Pendant of Ingwë


  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)


Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

Posted on 19.1.2020 08:58
Last updated on 1.2.2020 18:48

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3. on the Competition No.229 Ladder (of 30)


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On 19.1.2020 08:58 ShadowTechnology wrote:
CL29, DL35, turn count 33959. Castamir2 is doing better than the original, and being very careful about traps. He's got a nice weapon of Gondolin with telepathy, Amras for arrows, dragon scale mail, and boots of speed +5. He managed to find FA and SI before they became essential this time. Recently he found Deadly Powers, and a nice +5 INT ring to make it usable. He needs to find many more stat potions before diving.

On 19.1.2020 23:34 bron wrote:
That's a great looking start; it took me about 80,000 turns before I got any speed boots! Best of luck!

On 23.1.2020 06:27 ShadowTechnology wrote:
CL34, DL43, turn count 48,093. Incremental upgrades to armor, shield, and light. Starting to use Lust for Blood and Throw Monster more. Found lots of STR potions, but not many other stat potions. Not diving fast yet.

On 29.1.2020 03:30 ShadowTechnology wrote:
CL38, DL53, turn count 68612. Got Rohirrim from a scroll of acquirement and took Thorin from Ibun just now. STR and DEX are good, but CON needs a lot of work. Also looking for rNether, HL, more speed, and some high resists. Time is short and many levels to go. Time to dive.

On 30.1.2020 06:34 ShadowTechnology wrote:
CL41, DL84, Turn count 74584. Diving like crazy, avoiding most things. On my forth pair of speed boots, but they have only gone from +5 to +7. No speed rings yet! No HL and no rNether (except on Hithomir, but I would lose rConf and lots of AC), and !Restore Life Levels are rare in the store and the dungeon. Undead scare me.
Early in the game I was using =Open Wounds constantly to heal damage. Lotharang has been a good replacement, and recharges much faster.

On 1.2.2020 03:20 ShadowTechnology wrote:
CL43, DL91, turn count 83,712. Castamir spent a while (hopefully not TOO long) raiding a large waffle-looking vault on DL91. Found several much needed sources of speed and a potential endgame weapon- Lance of the Eorlingas. Before that, he found Narya!
Gotta go...the clocks ticking.

On 1.2.2020 08:33 ShadowTechnology wrote:
CL47, DL100, turn count 90,632. Sauron is down, and I briefly shook hands with Morgy. Now I'm trying to decide whether to make another quick run to DL 99-100 for consumables and a possible kit upgrade. But I need some sleep too. Hmmm.

On 1.2.2020 18:35 wobbly wrote:
bad luck about the time. Good luck with the final fight, a tough class to win.

On 1.2.2020 18:48 ShadowTechnology wrote:

Add another blood smear to the list. Castamir had a bad feeling from the beginning. He had holes in his kit and not enough consumables. He was OK at melee, and OK at archery, but totally lacking the shock and awe factor. He never found any Holy Might arrows. Oh well, interesting new class. Not an easy one to master.

On 1.2.2020 21:06 bron wrote:
I note in the Last Messages that Morgoth had gotten down to the "sneering" stage. Congrats on getting so close, and condolences on the final outcome. A great run!

On 2.2.2020 06:43 ShadowTechnology wrote:
Postmotem comments.
Yup, I had Morgoth down half way (5 stars) before the two Wyrm breathes killed me and made Morgy sneer. At that time I only had 2 arrows left, almost no healing or banish or phase doors, and was completely out of *Destruction*. I was also slowed due to bloating, and had only 14 minutes left in the contest!
I was wielding Lotharang at the time of death, but only because I had been using it for healing (40 HP every 13-20 turns), but only averaging 294 HP of damage vs Morgoth. Most of the time I was wielding Lance of the Eorlingas (420 HP vs Morgoth). I left my best overall weapon at home: Mace of Disruption of Gondolin. It does 667 vs Undead, Demons, and Dragons but only 375 vs Morgoth.
I only took a handful of melee swings at M. Mostly I was slowing him then shooting arrows at him as he charged me, and using Throw Monster when he got next to me, and repeating the process. I would teleport or TO him when things got crowded and start again. It was working well for a while, but taking a very long time because I never found arrows with Slay Evil. Each hit was only doing 100-200 HP, less than 1% of his total HP. I wanted to bring 120 arrows with me, but had to settle for the best 80 to free up an inventory slot. Do the math. I ran out of arrows, and didn't have enough healing left to switch to melee.
I got off to a slow start and felt under-powered until about DL 53. After a few good finds, and realizing there were only a few days left in the contest, I started diving fast, only stopping once to crack a large vault. Mostly I gathered goodies off the ground and took out groups of low power monsters for loot (lots of trolls, giants, dragons). I avoided most uniques at native depth, as well as Wyrms, major demons, and major undead. Made it to DL 99 safe, but with resistance holes in my kit, including rShards (what killed me) and rNether. Also, very low on consumables. From memory I started with:
about 25 !CCW
about 10 !Healing (and 1 staff with 3 charges)
about 10 !*Healing*
3 !Life
8 ?*Destruction* (no staves)
about 6 ?Banish (and one staff)
0 ? Mass Banish

My biggest strategic mistake was eating 2 rations of food before recalling down (to avoid using an inventory slot). I started at 73% full. Stupid mistake, since I was at 100% full and -10 speed for the last part of the battle (speed was 25 hasted, instead of 35). However, I have a feeling I would have just run out of arrows sooner and died anyway if I had been on a diet.

Is there something I could have done differently in the final fight, with what I had?

On 2.2.2020 07:55 wobbly wrote:
The resist holes aren't an issue, 2 great wyrms+Morgoth is never going to be a good idea. The consumable numbers seem fine, what you lacked was an actual melee weapon. I'm not sure what you'd do outside tedious LOS abuse. The drain life wands are probably on par with those remaining arrows, but really you want at least seekers or annihilation or an actual melee weapon.

On 2.2.2020 07:58 wobbly wrote:
Also why book 1? Bless? I didn't bring it to the final fight

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