The Angband Ladder: Pelider, Half-Elf Warper by <khearn@excite.com>

  [ToME 2.2.3 Character Dump]

 Name  : Pelider                Age                 34       STR:     15       
 Sex   : Female                 Height              52       INT:     34       
 Race  : Half-Elf               Weight             106       WIS:     17       
 Class : Warper                 Social Class        68       Dex:     22     23
 Body  : Player                                              CON:     26       
 God   : Tulkas                                              CHR:     26       
                                                                               
 + To Melee Hit          13 Level             50    Max Hit Points       457   
 + To Melee Damage       15 Experience   6452511    Cur Hit Points      -414   
 + To Ranged Hit          1 Max Exp      6584295    Max SP (Mana)        540   
 + To Ranged Damage       0 Exp to Adv.    *****    Cur SP (Mana)        495   
   AC                 31+94 Gold          691973    Piety              12943   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Good    Perception  : Excellent    Blows/Round:  1         
 Bows/Throw  : Poor         Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Very Good    Mel.dmg/Rnd:  2d5+15    
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          Your mother was of the Nandor.  You are one of several               
          children of a Guildsman.  You are a credit to the family.            
          You have brown eyes, curly blond hair, and an average                
          complexion.                                                          


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 36 (1800')
        Orc Cave: Level 18 (900')
        The Old Forest: Level 25 (1250')

 Your body was a Player.
 You have defeated 10651 enemies.
 You abandoned Gondolin when it most needed you, thus causing its destruction.
 You saved 33 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 2nd Quelle of the 2890th year of the third age.
 Your adventure lasted 16 days.

     Your Attributes:
You are dead, killed by a Gold Thunderlord in a plain of grass east of Bree.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You can breathe underwater.
You levitate just over the ground.
You have free action.
You regenerate quickly.
You have ESP.
You are lucky.
You reflect arrows and bolts.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to chaos.
You are resistant to blasts of shards.
Your eyes are resistant to blindness.
Your constitution is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.

Skills (points left: 10)
 - Combat                                        01.200 [0.300]
          . Weaponmastery                        01.100 [0.500]
 - Sneakiness                                    04.600 [0.900]
          . Stealth                              01.000 [0.300]
          . Disarming                            01.000 [0.300]
 - Magic                                         50.000 [0.900]
          . Magic-Device                         06.250 [1.050]
          . Spell-power                          50.000 [0.700]
          . Mana                                 01.000 [0.700]
                   . Fire                        01.600 [0.800]
                   . Water                       50.000 [0.800]
                   . Air                         00.000 [0.800]
                   . Earth                       00.000 [0.800]
          . Meta                                 00.000 [0.800]
          . Conveyance                           10.800 [1.200]
          . Divination                           50.000 [1.200]
          . Temporal                             00.000 [1.200]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.800]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          04.200 [0.700]
 - Spirituality                                  13.100 [0.550]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    sound.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) a Drum of Power (+2)
    It can be activated
    for singing a song of freedom if it is being worn. It increases your 
    strength and charisma by 2.  It sustains your charisma.  It provides
    resistance to acid, electricity, fire, cold and chaos.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
e) a Ring of Invisibility
    It makes you invisible.  
    You found it in the remains of Smeagol on level 4 of Barrow-Downs.
f) a Ring of Flying
k) The Amulet of Baraur (+2 to searching)
    It 
    increases your strength, constitution and searching by 2.  It provides
    resistance to light and blindness.  It allows you to levitate.  It
    allows you to see invisible monsters.  It speeds your regenerative
    powers.  It reflects bolts and arrows.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Jewelry Shop.
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Sangahyando of Umbar on level 25 of The Old
    Forest.
n) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
    It can be activated for destroy doors and traps every 10 turns
     if it is being worn. It increases your intelligence, wisdom and 
    constitution by 3.  It provides resistance to acid, poison, light and 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) an Elven Cloak of Protection [4,+24] (+1 to stealth)
    It increases your stealth, searching
     and luck by 1.  It provides resistance to shards.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
p) a Large Leather Shield of Resist Lightning [4,+10]
    It provides resistance to 
    electricity.  It cannot be harmed by electricity.  
    It was given to you as a reward.
s) a Hard Leather Cap [2,+10]
    
u) The Set of Gauntlets 'Paurnimmen' [Disarm] [2,+15] (+4)
    It can be activated for frost bolt
    (6d8) every 7+d7 turns if it is being worn. It has a spell stored
    inside.  It increases your constitution by 4.  It sustains your 
    constitution.  It provides resistance to cold.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Quasit on level 20 of Mirkwood.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It 
    increases your constitution, stealth and speed by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Shovel (1d2) (+4,+6) (+1) {solo novice rogue}
    It increases your ability to tunnel by 
    1.  


  [Character Inventory]

a) a Fireproof Tome of the Everrunning Wave {!d!v!k!k}
    It cannot be harmed by fire.  
    You bought it from the Forbidden Library.
b) a Fireproof Tome of Knowledge {!d!v!k!k}
    It cannot be harmed by fire.  
    
    You bought it from the Forbidden Library.
c) a Fireproof Book of Beginner Cantrips {!d!v!k!k}
    It cannot be harmed by fire.  
d) Pytar's Portable Pandemonium {cure hallucination}
    
    It can be activated for cure hallucination.  
    You found it in the remains of a Dark elven warlock on level 32 of
    Mirkwood.
e) a Sprig of Athelas
f) 12 Potions of Cure Critical Wounds {50% off}
    
g) a Potion of Healing
h) a Potion of Restore Mana
    
i) 4 Scrolls of Teleportation {25% off}
    
j) 5 Scrolls of Word of Recall {!*}
    
k) a Scroll of Reset Recall
l) a Rod Tip of Recall (80 Mana to cast)
m) a Wand of Dig[1|1] of Plenty (24 charges)
    
    You found it in the remains of a Dread on level 33 of Mirkwood.
n) a Ring of Damage (+10)
o) a Ring of Nether Resistance
p) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    It 
    increases your strength and charisma by 2.  It provides resistance to 
    acid, electricity, fire, cold, shards, nether and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Half-troll on level 33 of Mirkwood.
q) The Cloak of Thorongil [1,+10]
    It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to acid.  It allows you to see invisible monsters.
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
r) a Mage Staff (1d4) (+4,+5)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Tidal Wave {!d !v !k!k}
    
b) a Spellbook of Vision
    
c) a Spellbook of Identify
    
d) a Spellbook of Disarm {!d!v!k}
    
e) a Mushroom of Restoring
f) 15 Potions of Cure Serious Insanity
g) a Potion of Cure Insanity
h) 8 Potions of Cure Critical Wounds {50% off}
    
i) 2 Potions of Curing
j) 2 Scrolls of Word of Recall {!*}
    
k) 12 Scrolls of *Identify* {25% off}
    
l) a Copper Rod of Cheapness of Nothing (20/20)
m) a Silver Rod of Nothing (100/100)
n) a Staff of Remove Curses[2|15] (8 charges)
o) The Rhino Hide Armour of Uinyata (-1) [8,+1]
    It sustains your dexterity and 
    constitution.  It provides immunity to electricity.  It provides
    resistance to acid and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Golgarach, the Living Rock on level 36 of
    Heart of the Earth.
p) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It
    makes you completely fearless.  It provides resistance to acid and 
    shards.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
q) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated
    for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be
    used to store a spell.  It provides resistance to acid.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ogre Archer on level 19 of Orc Cave.
r) The Pair of Hard Leather Boots of Umendist [3,+9]
    
    It sustains your strength.  It provides resistance to light, sound and 
    nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) The Long Sword of Angmar (4d5) (-22,-25) (-10 to speed) {cursed}
    It decreases your strength, wisdom, 
    charisma and speed by 10.  It does extra damage from fire.  It drains
    life from your foes.  It makes you invisible.  It provides immunity to
    paralysis.  It renders you incorporeal.  It allows you to see
    invisible monsters.  It allows you to sense the presence of undead.  
    It slows your metabolism.  It prevents teleportation.  It aggravates
    nearby creatures.  It is heavily cursed.  It carries an ancient
    morgothian curse.  It can clone monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
t) a Mage Staff of Power (1d4) (-3,+2) (+4)


  [Home Inventory - Lothlorien ]

a) a Spellbook of Vapor {!d!v!k}
    
b) 18 Elf Skeletons


  [The Mathom-house Inventory - Bree ]

a) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination
    every 10+d10 turns if it is being worn. It provides light (radius 5)
    forever.  It decreases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma and luck by 5.  It allows you to breathe
    without air.  It allows you to sense the presence of undead.  It is
    cursed.  It carries an ancient morgothian curse.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Golfimbul, the Hill Orc Chief on level 21
    of Orc Cave.



Posted on 14.12.2003 07:22
Last updated on 16.12.2003 06:42

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5097. on the Ladder (of 18915)
1031. on the ToME Ladder (of 3145)
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Comments

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On 14.12.2003 07:22 khearn@excite.com wrote:
The first character I've gotten so high. Gotta love Greater Wall Monsters, open spaces, and Tidal Waves. :)

On 15.12.2003 07:40 khearn@excite.com wrote:
Not doing too bad, for a fellow who hasn't even gotten to the bottom of Mirkwood yet. :) His equipment shows his lack of travels, though.

On 16.12.2003 06:42 khearn@excite.com wrote:
Got pasted trying to do the "open the jumpgate to Gomndolin" quest. I'm not even sure it would have been doable, since I accidentally turned down the "save Gondolin" quest when I turned level 45. I was using a macro that started with escapes, and hit the key twice in a row, and turned level 45 after the first one, thus hitting ESC when asked if I wanted to go to Gondolin. :(

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