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The Angband Ladder: Gondisil, Hobbit Blackguard by Eric

  [Angband 4.2.0 Character Dump]

 Name   Gondisil     Age             31          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'7"   STR! 18/100  -2  +2 +19 18/***
 Class  Blackguard   Weight    3st 13lb   INT:  18/64  +2  +0  +0  18/84
 Title  Tyrant       Turns used:          WIS:  18/24  +1  -3  +0  18/04
 HP     -23/733      Game        625208   DEX:  18/88  +3  +0  +8 18/198
 SP     118/118      Standard     98322   CON:     16  +2  +2 +14 18/160
                     Resting      27481

 Level                 46    Armor     [71,+129]    Saving Throw     96%
 Cur Exp          3258512                           Stealth    Excellent
 Max Exp          3258512    Melee       4d4,+44    Disarm - phys.  100%
 Adv Exp          3600000    To-hit       78,+49    Disarm - magic   71%
                             Blows      5.0/turn    Magic Devices     93
 Gold              246799                           Searching        71%
 Burden          194.6 lb    Shoot to-dam    +17    Infravision    40 ft
 Overweight       14.7 lb    To-hit       69,+46    Speed      3.0x (20)
 Max Depth    4700' (L94)    Shots      1.0/turn

 You are one of several children of a Hobbit Mayor.  You are the black
 sheep of the family.  You have hazel eyes, straight black hair, and a
 dark complexion.

Resistances         Abilities
 Acid:......+.*+... pFear:+.+...+.++...
 Elec:......+..+... pBlnd:.............
 Fire:......+..+... pConf:......+......
 Cold:+.....+..+... pStun:.............
 Pois:.......+..... HLife:............+
Light:............. Regen:....+........
 Dark:+............   ESP:.........+...
Sound:......+.+.... S.Inv:.....+...+...
Shard:............. FrAct:........+.+..
Nexus:............. Feath:.............
Nethr:+............ S.Dig:.............
Chaos:........+.... TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:+......+++...
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+...+...+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You miss the ancient red dragon.
> You poison the ancient red dragon (118). It was a great hit!
> You miss the ancient red dragon.
> You poison the ancient red dragon (106). It was a great hit!
> The ancient red dragon sets off a blinding flash.
> You repel a sudden bleariness.
> The wolf chieftain surrounds you in darkness.
> Darkness surrounds you.
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> You feel very good.
> You have 4 Potions of Cure Critical Wounds (c).
> The aether hound breathes force.
> You die.
> The ancient red dragon writhes in agony.

Killed by an aether hound.

  [Character Equipment]

a) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Dropped by Shagrat, the Orc Captain at 2000 feet (level 40)
     
     +4 strength.
     +2 stealth.
     Slays undead (powerfully), giants, animals, evil creatures.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 396 vs. creatures not resistant to poison,
     507 vs. undead, 396 vs. giants, 340.5 vs. animals, 340.5 vs. evil
     creatures, and 285 vs. others.
     
b) a Long Bow of Power (x3) (+9,+17)
     Dropped by a master vampire at 1900 feet (level 38)
     
c) the Band of Tulkas <+4> (charging)
     Dropped by Shelob, Spider of Darkness at 3850 feet (level 77)
     
     +4 strength.
     +4 dexterity.
     +4 constitution.
     Provides protection from fear.
     Cannot be harmed by lightning.
     
     When activated, it hastens you for d75+75 turns.
     Takes 573 to 1140 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
d) a Ring of Speed <+10>
     Dropped by Adunaphel the Quiet at 4200 feet (level 84)
     
     +10 speed.
     
e) an Amulet of Regeneration
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     Speeds regeneration.  
     
f) the Star of Elendil <+3>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 193 to 380 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
g) the Metal Brigandine Armour of the Rohirrim [50,+14] <+2>
     Dropped by Tselakus, the Dreadlord at 4150 feet (level 83)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
h) an Elven Cloak of Aman [6,+29] <+4, +1>
     Dropped by a young green dragon at 2000 feet (level 40)
     
     +4 stealth.
     +1 speed.
     Provides resistance to poison.
     Cannot be harmed by acid, fire.
     
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Dropped by The Balrog of Moria at 4600 feet (level 92)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Iron Helm of Dor-Lómin [7,+19] <+4, +2, -1>
     Dropped by Saruman of Many Colours at 3100 feet (level 62)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
     Conjured forth by magic at 2500 feet (level 50)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+13] <+10>
     Found lying on the floor in a vault at 2300 feet (level 46)
     
     +10 speed.
     




  [Character Inventory]

a) 10 Necromantic Tomes [Dark Rituals]
     
     You can read this book.
     
b) 2 Necromantic Tomes [Deadly Powers]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 4 Potions of Cure Critical Wounds
d) 3 Potions of Enlightenment
e) a Potion of Speed
f) 7 Potions of Resist Cold
g) 21 Scrolls of Phase Door
h) 9 Scrolls of Word of Recall
i) 5 Rods of Detection
     Cannot be harmed by lightning.
     
j) 5 Rods of Magic Mapping
k) a Rod of Healing
     Cannot be harmed by lightning.
     
l) a Rod of Restoration (charging)
     Cannot be harmed by lightning.
     
m) 5 Rods of Teleport Other
n) a Rod of Speed
     Cannot be harmed by lightning.
     
o) a Wand of Teleport Other (0 charges)
p) 2 Wands of Annihilation (0 charges)
     Cannot be harmed by lightning.
     
q) 2 Staves of Speed (0 charges)
r) a Leather Shield of Preservation [8,+29]
     Dropped by a dreadmaster at 4200 feet (level 84)
     
     Provides resistance to sound, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
s) the Set of Gauntlets of Eöl [3,+14] <+3> (charging)
     Dropped by Saruman of Many Colours at 3100 feet (level 62)
     
     +3 intelligence.
     Provides immunity to fire.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  Aggravates creatures
     nearby.  
     
     When activated, it fires a mana bolt with damage 12d8.
     Takes 117 to 228 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
t) the Pair of Leather Boots 'Dal-i-thalion' [2,+15] <+5>
     Dropped by Feagwath, the Undead Sorcerer at 4600 feet (level 92)
     
     +5 dexterity.
     +5 speed.
     Provides resistance to nether.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 19 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
u) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by Ren the Unclean at 4550 feet (level 91)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 383 to 760 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 338 vs. creatures not resistant to poison,
     338 vs. creatures not resistant to lightning, 423.5 vs. dragons,
     and 252.5 vs. others.
     




  [Character Quiver]

0) 3 Arrows of Venom (1d4) (+11,+8)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 173.2 vs. creatures not resistant to poison,
     and 86.6 vs. others.
     35% chance of breaking upon contact.
     
1) 21 Seeker Arrows of Wounding (4d4) (+23,+19)
     Combat info:
     Hits targets up to 120 feet away.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 292.5 vs. creatures not resistant to poison,
     and 146.3 vs. others.
     35% chance of breaking upon contact.
     
2) 28 Mithril Arrows of Slay Undead (3d4) (+12,+15)
     Slays undead.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 248.8 vs. creatures not resistant to poison,
     248.8 vs. undead, and 124.4 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Necromantic Tomes [Deadly Powers]
     Cannot be harmed by fire.
     
     You can read this book.
     
b) 20 Potions of Cure Critical Wounds
c) 7 Potions of Healing
d) 7 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 2 Potions of Enlightenment
f) a Scroll of Teleport Level
g) 2 Scrolls of Banishment
h) 10 Scrolls of Recharging
i) a Wand of Teleport Other (4 charges)
j) a Wand of Drain Life (4 charges)
k) a Wand of Annihilation (3 charges)
     Cannot be harmed by lightning.
     
l) a Staff of *Destruction* (2 charges)
m) a Staff of Speed (5 charges)
n) a Ring of Damage (+0,+12)
     Found lying on the floor at 3800 feet (level 76)
     
o) an Amulet of ESP
     Dropped by a mature red dragon at 2850 feet (level 57)
     
     Grants telepathy.  
     
p) the Phial of Galadriel <+3> (charging)
     Dropped by Orfax, Son of Boldor at 750 feet (level 15)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 41 to 76 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
q) Chaos Dragon Scale Mail of Craftsmanship [40,+29]
     Dropped by Itangast the Fire Drake at 4600 feet (level 92)
     
     Provides resistance to chaos, disenchantment.
     
r) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by Scatha the Worm at 4000 feet (level 80)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
s) the Cloak 'Colannon' [1,+15] <+2>
     Dropped by a ghoul at 2300 feet (level 46)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 171 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
t) the Leather Shield of Celegorm [8,+20]
     Dropped by a young green dragon at 1600 feet (level 32)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
u) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
     Dropped by Ulfang the Black at 4200 feet (level 84)
     
     +3 dexterity.
     +3 speed.
     +1 light.
     Branded with cold, fire.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 760 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
     Combat info:
     5.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 380.5 vs. creatures not resistant to poison,
     380.5 vs. creatures not resistant to cold, 380.5 vs. creatures not
     resistant to fire, and 266.5 vs. others.
     
v) the Heavy Crossbow of Umbar (x6) (+18,+18) <+1, +2>
     Dropped by an archlich at 3850 feet (level 77)
     
     +1 strength.
     +1 constitution.
     +2 shooting power.
     Provides resistance to lightning, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     When activated, it fires a magical arrow with damage 150.
     Takes 79 to 152 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
w) 17 Bolts of Slay Dragon (2d5) (+1,+7)
     Slays dragons.
     
x) 13 Iron Shots of Slay Animal (2d4) (+5,+5)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       208     50'  Reached level 2
       391    100'  Reached level 3
       735    100'  Reached level 4
      1680    150'  Reached level 5
      2314    200'  Reached level 6
      3751    250'  Reached level 7
      4545    500'  Reached level 8
      4924    500'  Reached level 9
      5153    500'  Reached level 10
      6202    550'  Reached level 11
      6787    600'  Reached level 12
      7555    550'  Reached level 13
      8360    600'  Reached level 14
      8583    600'  Reached level 15
     10624    700'  Killed Mughash the Kobold Lord
     10624    700'  Reached level 16
     10808    700'  Killed Wormtongue, Agent of Saruman
     11099    750'  Killed Brodda, the Easterling
     11101    750'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
     11208    750'  Reached level 17
     11882    750'  Reached level 18
     12189    750'  Killed Orfax, Son of Boldor
     12193    750'  Found the Phial of Galadriel
     12568    800'  Reached level 19
     13110    800'  Killed Grishnákh, the Hill Orc
     14065    800'  Reached level 20
     15130    850'  Killed Fang, Farmer Maggot's Dog
     15532    850'  Reached level 21
     16631    950'  Killed Gorbag, the Orc Captain
     16631    950'  Reached level 22
     17452   1050'  Reached level 23
     17677      0'  Killed Farmer Maggot
     18603   1050'  Reached level 24
     20239   1200'  Killed Angamaitë of Umbar
     20286   1200'  Killed Sangahyando of Umbar
     20286   1200'  Reached level 25
     23442   1300'  Reached level 26
     24886   1450'  Killed Sméagol
     26424   1550'  Killed Lagduf, the Snaga
     26426   1550'  Found the Set of Gauntlets 'Paurhach' (LOST)
     26726   1550'  Reached level 27
     27269   1550'  Killed Uglúk, the Uruk
     27270   1550'  Found the Rapier 'Forasgil' (LOST)
     27375   1550'  Killed Lugdush, the Uruk
     28255   1550'  Killed Boldor, King of the Yeeks
     29408   1600'  Killed Khîm, Son of Mîm
     29832   1600'  Found the Leather Shield of Celegorm
     30068   1600'  Reached level 28
     32867   1850'  Reached level 29
     36220   1900'  Reached level 30
     40045   2000'  Reached level 31
     40571   2000'  Killed Shagrat, the Orc Captain
     40572   2000'  Found the Bastard Sword of Éowyn
     42791   1950'  Found the Rapier 'Careth Asdriag' (LOST)
     44521   1900'  Reached level 32
     48869   2050'  Reached level 33
     51204   2100'  Killed Ibun, Son of Mîm
     52500   2150'  Reached level 34
     53424   2250'  Killed Bolg, Son of Azog
     53670   2300'  Killed Rogrog the Black Troll
     55526   2300'  Found the Cloak 'Colannon'
     56744   2300'  Killed Lokkak, the Ogre Chieftain
     57564   2300'  Reached level 35
     58235   2300'  Killed Castamir the Usurper
     59093   2350'  Killed Old Man Willow
     63484   2500'  Found the Set of Leather Gloves 'Cambeleg'
     64194   2500'  Killed Ufthak of Cirith Ungol
     64407   2550'  Killed Nár, the Dwarf
     65252   2600'  Reached level 36
     65486   2600'  Found the Morning Star 'Firestar' (LOST)
     67411   2700'  Found the Pike 'Til-i-arc' (LOST)
     68294   2750'  Killed Harowen the Black Hand
     68714   2800'  Found the Star of Elendil
     68738   2800'  Killed The Queen Ant
     69235   2850'  Reached level 37
     72153   3000'  Killed Eöl, the Dark Elf
     72619   3000'  Killed Vargo, Tyrant of Fire
     74838   3100'  Killed Saruman of Many Colours
     74838   3100'  Reached level 38
     74838   3100'  Found the Set of Gauntlets of Eöl
     74839   3100'  Found the Iron Helm of Dor-Lómin
     74839   3100'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
     74842   3100'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     75233   3100'  Killed Mîm, Betrayer of Turin
     76990   3200'  Reached level 39
     77639   3200'  Killed Smaug the Golden
     77640   3200'  Found the Pair of Steel Shod Boots of Thrór (LOST)
     78984   3750'  Found the Hard Leather Cap of Thranduil (LOST)
     79903   3800'  Reached level 40
     80882   3850'  Found the Heavy Crossbow of Umbar
     81570   3850'  Killed Shelob, Spider of Darkness
     81571   3850'  Found the Band of Tulkas
     81848   3850'  Killed Quaker, Master of Earth
     82622   3950'  Killed Kavlax the Many-Headed
     82915   3950'  Reached level 41
     83422   4000'  Killed Tom the Stone Troll
     83427   4000'  Killed Bill the Stone Troll
     83433   4000'  Killed Bert the Stone Troll
     83589   4000'  Killed Scatha the Worm
     83590   4000'  Found the Leather Scale Mail 'Thalkettoth'
     83591   4000'  Found the Zweihander 'Mormegil' (LOST)
     84239   4000'  Killed Thuringwethil, the Vampire Messenger
     85857   4150'  Killed Tselakus, the Dreadlord
     85860   4150'  Found the Metal Brigandine Armour of the Rohirrim
     86624   4200'  Reached level 42
     87225   4200'  Killed Ulfang the Black
     87226   4200'  Found the Scythe 'Avavir'
     87230   4200'  Killed Ulwarth, Son of Ulfang
     87232   4200'  Killed Ulfast, Son of Ulfang
     87489   4200'  Killed Adunaphel the Quiet
     87496   4200'  Found the Steel Helm of Hammerhand (LOST)
     88521   4250'  Killed Draebor, the Imp
     90462   4550'  -- Note: -- Open Season on 'W's!
     90539   4550'  Killed Hoarmurath of Dir
     90555   4550'  Killed Ren the Unclean
     90563   4550'  Killed Uvatha the Horseman
     90563   4550'  Reached level 43
     90566   4550'  Found the Mace 'Taratol'
     91055   4550'  -- Note: -- first Draught of the Ents! A little taller
     91773   4600'  Reached level 43
     91860   4600'  Killed Dwar, Dog Lord of Waw
     91861   4600'  Found the Dagger 'Angrist' (LOST)
     92059   4600'  Killed Itangast the Fire Drake
     92576   4600'  Killed Akhorahil the Blind
     93204   4600'  Killed The Balrog of Moria
     93204   4600'  Found the Small Metal Shield of Thorin
     93337   4600'  Killed Khamûl, the Black Easterling
     93337   4600'  Reached level 44
     93348   4600'  Killed Ji Indur Dawndeath
     93350   4600'  Found the Mattock of Náin (LOST)
     95114   4600'  Killed Feagwath, the Undead Sorcerer
     95114   4600'  Found the Pair of Leather Boots 'Dal-i-thalion'
     95131   4600'  Reached level 45
     95135   4600'  Found the Whip of Gothmog (LOST)
     95978   4600'  Killed Nan, the Giant
     98286   4700'  Killed Lungorthin, the Balrog of White Fire
     98286   4700'  Reached level 46


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 29.1.2020 21:05
Last updated on 31.1.2020 18:13

Download this dump

6017. on the Ladder (of 17362)
2479. on the Angband Ladder (of 5688)
Third best for this player (out of 6)

Comments

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On 29.1.2020 21:05 Eric wrote:
Well, I had so much fun with the Dunadan Blackguard in comp229 that I wanted to keep playing with the class, but the stealth was so painful that I had to give Hobbit a shot. (I haven't tried Warriors in 4.2.0, so can't really comment on feeling like a handicapped warrior...)

I fully expect to kill Gondisil off at some point soon, but my kit feels pretty strong so far - finally found a +10 RoS rather than +4. A little confused about Piercing Shot - seems like sometimes it pierces, and sometimes not? Haven't experimented much though. The use cases for Throw Monster and Forceful blow still elude me, though getting 'Stun' out of TM occasionally is nice, as is the plain 200 damage.

Thirst for Blood is of course a hoot, but the random side effects are terrifying. Something like the "Can't run away from enemies while berserk" in Infra Arcana might be an interesting alternative, while still dangerous (and not sure if it should apply to escapes or not... maybe if you use an escape, get confused or stunned on arrival.). Also seems like sometimes Bloodlust triggers a bad key sequence, I get the 'hit '?' to view available commands' message when '@' doesn't move in the right direction. Using bloodlust at this Dlvl feels like a no-go, so haven't seen that in a while.

Anyway, I'll hopefully stay alive a little longer, and feel up to fighting the big guys at some point. Planning to hold off on the rest of the 'W's till the 90s for some sweet loot, but we'll see. Some more !CCW would be nice - haven't quite managed the trick of only fighting things that won't require quaffing.

On 31.1.2020 18:13 Eric wrote:
Got too cocky - feeling better about the mid-game, but struggling with the depths. Tend to run out of healing options, have a hard time approaching late uniques.

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