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The Angband Ladder: Prancer, Elf Ranger by malcontent

  [Angband 4.2.0 Character Dump]

 Name   Prancer      Age             86          Self  RB  CB  EB   Best
 Race   Elf          Height       5'10"   STR:     17  -1  +0  +0     16
 Class  Ranger       Weight     6st 5lb   INT:     10  +2  +0  +0     12
 Title  Tracker      Turns used:          WIS:     10  -1  +2  +2     13
 HP     -20/188      Game        200073   DEX:     18  +1  +1  +2  18/40
 SP     16/23        Standard     20042   CON:     10  -1  -1  +0      8
                     Resting       2124

 Level                 24    Armor       [9,+16]    Saving Throw     63%
 Cur Exp            13381                           Stealth    Excellent
 Max Exp            13381    Melee       2d5,+25    Disarm - phys.   80%
 Adv Exp            15000    To-hit       50,+15    Disarm - magic   55%
                             Blows      1.3/turn    Magic Devices     59
 Gold                4182                           Searching        57%
 Burden           84.7 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -23.2 lb    To-hit        65,+5    Speed         Normal
 Max Depth    1400' (L28)    Shots      1.8/turn

 You are one of several children of an Avarin Mage.  You have light
 grey eyes, wavy black hair, and a fair complexion.


Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:..+.......... pConf:.............
 Cold:..+.......... pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:+............
Shard:............. FrAct:..........+..
Nexus:............. Feath:+............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The stone troll misses you.
> You smite the stone troll (49).
> You have slain the stone troll.
> The earth spirit hits you (2).
> The earth spirit hits you (3).
> The earth spirit hits you (5).
> The earth spirit hits you (4).
> You hit the earth spirit (27).
> You have destroyed the earth spirit.
> You smite the stone troll (46).
> You have slain the stone troll.
> You hear a sickening roar.
> You are hit by poison!
> You die.
> The stone troll writhes in agony.

Killed by a basilisk.

  [Character Equipment]

a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor at 650 feet (level 13)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 59.7 vs. trolls, 59.7 vs. orcs, and 42.8 vs.
     others.
     
b) a Long Bow (x3) (+2,+0)
     Found lying on the floor at 550 feet (level 11)
     
c) a Ring of Resist Fire and Cold
     Found lying on the floor at 800 feet (level 16)
     
     Provides resistance to fire, cold.
     
d) a Ring of Damage (+0,+9)
     Found under some rubble at 1200 feet (level 24)
     
e) an Amulet of Wisdom <+2>
     Found lying on the floor at 1050 feet (level 21)
     
     +2 wisdom.
     Sustains wisdom.
     
f) a Lantern (13835 turns)
     Found lying on the floor at 300 feet (level 6)
     
     Cannot be harmed by fire.
     Intensity 3 light.
     
h) a Cloak [1,+3]
     Found lying on the floor at 850 feet (level 17)
     
j) a Hard Leather Cap [2,+2]
     Bought from a store
     
k) a Set of Caestus of Free Action (+0,+3) [5,+5]
     Dropped by Wormtongue, Agent of Saruman at 1050 feet (level 21)
     
     Prevents paralysis.  
     
l) a Pair of Leather Sandals [1,+4]
     Bought from a store
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 9 Potions of Cure Serious Wounds
c) 4 Potions of Cure Critical Wounds
d) 2 Potions of Restore Mana
e) 4 Potions of Heroism
f) 9 Scrolls of Phase Door
g) a Scroll of Magic Mapping
h) 5 Scrolls of Remove Hunger
i) 3 Scrolls of Word of Recall
j) 2 Scrolls of Recharging
k) 2 Rods of Treasure Location
l) 2 Rods of Curing
m) a Rod of Light
n) a Wand of Slow Monster (4 charges)
o) a Wand of Hold Monster (5 charges)
p) a Wand of Stun Monster (4 charges)
q) 2 Wands of Stone to Mud (1 charge)
r) a Staff of Mapping (2 charges)
s) a Staff of Curing (4 charges)
t) a Staff of Light (6 charges)
u) a Ring of Ice [+9]
     Found lying on the floor of a special room at 1250 feet (level 25)
     
     Provides resistance to cold.
     
v) a Ring of Digging <+5>
     Found lying on the floor at 650 feet (level 13)
     
     +5 tunneling.
     




  [Character Quiver]

0) 2 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 13.5.
     35% chance of breaking upon contact.
     
1) 6 Arrows of Slay Demon (1d4) (+4,+5)
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 81.7 vs. demons, and 40.8 vs. others.
     35% chance of breaking upon contact.
     
2) an Arrow of Flame (1d4) (+5,+3)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 59.9 vs. creatures not resistant to fire,
     and 29.8 vs. others.
     35% chance of breaking upon contact.
     
3) an Arrow of Slay Animal (1d4) (+7,+4)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 59 vs. animals, and 35.4 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Potions of Neutralize Poison
b) a Potion of True Seeing
c) 2 Scrolls of Magic Mapping
d) 2 Scrolls of Detect Invisible
e) a Wand of Lightning Bolts (0 charges)
f) a Staff of Slow Monsters (3 charges)
g) a Ring of Free Action
     Found lying on the floor at 1000 feet (level 20)
     
     Prevents paralysis.  
     
h) an Amulet of Resist Lightning
     Dropped by a warrior at 850 feet (level 17)
     
     Provides resistance to lightning.
     
i) a Trident of Westernesse (1d10) (+14,+9) <+1>
     Found lying on the floor at 1000 feet (level 20)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     Slays giants, trolls, orcs.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 47.5 vs. giants, 47.5 vs. trolls, 47.5 vs.
     orcs, and 34 vs. others.
     
j) a Broad Axe (Defender) (2d6) (+8,+6) [+3] <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 950 feet (level 19)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 31.4.
     
k) 16 Mithril Bolts of Slay Giant (3d5) (+10,+8)
     Slays giants.
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       271     50'  Reached level 2
       688    100'  Reached level 3
      1047    100'  Reached level 4
      1224    100'  Killed Fang, Farmer Maggot's Dog
      1463    100'  Reached level 5
      2157    350'  Reached level 6
      2398    350'  Reached level 7
      3153    400'  Reached level 8
      3631    650'  Reached level 9
      5893    300'  Killed Grip, Farmer Maggot's Dog
      6271    350'  Killed Bullroarer the Hobbit
      6271    350'  Reached level 10
      7286    450'  Reached level 11
      7883    500'  Reached level 12
      8733    550'  Killed Mughash the Kobold Lord
      8733    550'  Reached level 13
      9269    600'  Reached level 14
      9725    600'  Reached level 15
     10638    650'  Reached level 16
     10850    650'  Killed Grishnákh, the Hill Orc
     11218    650'  Found the Long Sword 'Elvagil'
     11390    650'  Reached level 17
     13539    850'  Reached level 18
     14374    950'  Reached level 19
     14518    950'  Killed Golfimbul, the Hill Orc Chief
     15526   1000'  Reached level 20
     15743   1050'  Reached level 21
     15886   1050'  Killed Wormtongue, Agent of Saruman
     16183   1050'  Reached level 22
     18072   1300'  Reached level 23
     19377   1350'  Reached level 24
     19546   1350'  Killed Nár, the Dwarf
     19893   1400'  Killed Shagrat, the Orc Captain


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 4.2.2020 08:26
Last updated on 5.2.2020 06:12

Download this dump

18. on the Competition No.230 Ladder (of 21)

Comments

Jump to latest

On 4.2.2020 08:28 malcontent wrote:
Bleck!!!!! The best bow I've found is a $#%^ing (0,0) long bow!!!!

Turn count is horrible.

In the last 2000 turns I've found an abundance of Free Action items, so I guess I've got that going for me.

On 5.2.2020 06:14 malcontent wrote:
Just look at that sad piece of $%&@ bow. 20K turns and that is the best I could find? Even that +2 To Hit was from scrolls of enchantment. Bleck!


On 5.2.2020 06:47 malcontent wrote:
Point of reference - my next elf ranger found a better long bow on turn 1182 :/

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