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The Angband Ladder: Antar, Elf Ranger by Nick

  [Angband 4.2.0 Character Dump]

 Name   Antar        Age            141          Self  RB  CB  EB   Best
 Race   Elf          Height        6'0"   STR:     16  -1  +0  +2     17
 Class  Ranger       Weight     7st 3lb   INT:     10  +2  +0  +0     12
 Title  Guide        Turns used:          WIS:     11  -1  +2  +0     12
 HP     -13/223      Game        118729   DEX:     16  +1  +1  +2  18/20
 SP     22/22        Standard     11587   CON:     17  -1  -1  +0     15
                     Resting       1879

 Level                 26    Armor      [38,+29]    Saving Throw     65%
 Cur Exp            22640                           Stealth         Good
 Max Exp            22640    Melee      3d10,+20    Disarm - phys.   82%
 Adv Exp            30000    To-hit       53,+18    Disarm - magic   57%
                             Blows      1.1/turn    Magic Devices     61
 Gold                8018                           Searching        75%
 Burden          110.2 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight       -3.7 lb    To-hit       68,+13    Speed         Normal
 Max Depth    1450' (L29)    Shots      1.0/turn

 You are one of several children of a Sindarin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:..+.......... pFear:.............
 Elec:....+........ pBlnd:.........+...
 Fire:............. pConf:.............
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:+...........+ Regen:.............
 Dark:+............   ESP:.............
Sound:............. S.Inv:+........+...
Shard:............. FrAct:...+.........
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You are wearing a Ring of Dexterity <+3> (c).
> You were wearing a Ring of Dexterity <+3> (c).
> You are wearing a Ring of Acid [+12] (c).
> There is a wall in the way!
> The illusionist blinks.
> The carrion crawler wakes up.
> The killer slicer beetle bites you (34).
> The killer slicer beetle bites you (26).
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You poison the killer slicer beetle (77).
> The killer slicer beetle bites you (29).
> *** LOW HITPOINT WARNING! ***
> The killer slicer beetle bites you (39).
> You die.

Killed by a killer slicer beetle.

  [Character Equipment]

a) the Trident of Wrath (3d10) (+16,+18) <+2>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +2 strength.
     +2 dexterity.
     Slays undead (powerfully), evil creatures.
     Branded with poison.
     Provides resistance to light, dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 84.4 vs. creatures not resistant to poison,
     124.7 vs. undead, 64.4 vs. evil creatures, and 44.3 vs. others.
     
b) a Sling of Power (x2) (+11,+15)
     Found lying on the floor at 200 feet (level 4)
     
c) a Ring of Acid [+12]
     Found lying on the floor of a special room at 1050 feet (level 21)
     
     Provides resistance to acid.
     
d) a Ring of Free Action
     Bought from a store
     
     Prevents paralysis.  
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 1200 feet (level 24)
     
     Provides resistance to lightning.
     
f) the Phial of Galadriel <+3>
     Dropped by Bolg, Son of Azog at 1150 feet (level 23)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.3%
     
g) Studded Leather Armour of Resist Cold (-1) [12,+5]
     Bought from a store
     
     Provides resistance to cold.
     
h) a Fur Cloak [3,+4]
     Dropped by Lugdush, the Uruk at 1200 feet (level 24)
     
i) a Knight's Shield [15,-1] {!d, ignore}
     Dropped by an orc captain at 1200 feet (level 24)
     
j) a Metal Cap of Seeing [3,+4] <+3>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +3 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves [1,+2]
     Dropped by Ugl�k, the Uruk at 1200 feet (level 24)
     
l) a Pair of Iron Shod Boots of Slow Descent [4,+1]
     Bought from a store
     
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms] {@m0@b0}
     
     You can read this book.
     
b) 2 Slime Molds
c) 4 Rations of Food
d) 4 Potions of Cure Serious Wounds
e) 2 Potions of Restore Mana
f) 19 Scrolls of Phase Door
g) 4 Scrolls of Detect Invisible
h) 3 Scrolls of Word of Recall
i) a Scroll of Door Destruction
j) a Rod of Lightning Bolts
k) a Wand of Lightning Bolts (6 charges)
l) 2 Wands of Scare Monster (9 charges)
m) a Wand of Teleport Other (8 charges)
n) a Wand of Disable Traps (4 charges)
o) a Staff of Detect Evil (12 charges)
p) a Staff of Mapping (0 charges)
q) a Staff of Teleportation (6 charges)
r) a Ring of Dexterity <+3>
     Dropped by a young red dragon at 1450 feet (level 29)
     
     +3 dexterity.
     Sustains dexterity.
     
s) a Ring of the Mouse (+0,-10) <+4, +3>
     Dropped by an eastern dwarf at 1150 feet (level 23)
     
     +4 dexterity.
     +3 stealth.
     
t) an Amulet of Resist Acid
     Found lying on the floor at 1200 feet (level 24)
     
     Provides resistance to acid.
     
u) an Amulet of Infravision <+3>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +3 infravision.
     
v) a Shovel (1d2) (+0,+0)
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 1.8.
     




  [Character Quiver]

0) 23 Iron Shots (1d4) (+1,+1)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 37.3.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Ring of Acid [+10]
     Dropped by a witch at 1000 feet (level 20)
     
     Provides resistance to acid.
     
b) a Ring of the Mouse (+0,-11) <+2, +4>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +2 dexterity.
     +4 stealth.
     
c) an Amulet of Wisdom <+2>
     Dropped by a dark dwarven lord at 1050 feet (level 21)
     
     +2 wisdom.
     Sustains wisdom.
     
d) an Amulet of Resist Acid
     Bought from a store
     
     Provides resistance to acid.
     
e) a Steel Helm of Intelligence [9,+10] <+1>
     Dropped by Gorbag, the Orc Captain at 1100 feet (level 22)
     
     +1 intelligence.
     Sustains intelligence.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       503     50'  Reached level 2
      1069    200'  Killed Fang, Farmer Maggot's Dog
      1069    200'  Reached level 3
      1069    200'  Reached level 4
      1338    200'  Reached level 5
      1762    200'  Killed Grip, Farmer Maggot's Dog
      2240    200'  Reached level 6
      2628    550'  Reached level 7
      2749    550'  Reached level 8
      2868    550'  Reached level 9
      2880    550'  Reached level 10
      2899    550'  Reached level 11
      3069    550'  Killed Grishnákh, the Hill Orc
      3069    550'  Reached level 12
      3739    900'  Reached level 13
      3878    950'  Reached level 14
      4188    950'  Reached level 15
      4669    950'  Killed Shagrat, the Orc Captain
      4669    950'  Reached level 16
      4848    950'  Reached level 17
      5439   1050'  Reached level 18
      6182   1050'  Reached level 19
      6325   1050'  Reached level 20
      6612   1050'  Reached level 21
      7560   1100'  Reached level 22
      7810   1100'  Killed Ulfast, Son of Ulfang
      8737   1100'  Found the Trident of Wrath
      8755   1100'  Killed Gorbag, the Orc Captain
      8776   1100'  Reached level 23
      8845   1100'  Killed Ufthak of Cirith Ungol
      9594   1150'  Killed Bolg, Son of Azog
      9594   1150'  Reached level 24
      9595   1150'  Found the Phial of Galadriel
     10288   1200'  Killed Uglúk, the Uruk
     10288   1200'  Reached level 25
     10326   1200'  Killed Lugdush, the Uruk
     11417   1450'  Reached level 26


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 6.2.2020 12:10
Last updated on 8.2.2020 22:33

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15. on the Competition No.230 Ladder (of 21)

Comments

Jump to latest

On 6.2.2020 12:10 Nick wrote:
First dive was fairly decent, although the RNG has decided to mess with my ranger by providing a sling of power. Look out competition leaders, here I come. Eventually, maybe.

On 7.2.2020 12:52 Nick wrote:
Read ?DD for my second dive, which put me a bit out of depth - managed to kill a few orcs and wolves for three more levels before I had to bail.

On 7.2.2020 23:56 Nick wrote:
Would like free action about now. This character is lots of fun to play, plenty of tense situations where I have to make the best of what's available.

On 8.2.2020 02:17 Nick wrote:
Slight upgrade - Trident of Wrath on DL22! Offed all the vault inhabitants with it and recalled to find =FA in the black market. Feeling ominously good now - still failing to find a bow that would be better than my sling of power, though.

On 8.2.2020 19:47 wobbly wrote:
Interesting fact, you are ahead of both me & Sphara in both character level & depth if you compare this pt in the history.

On 8.2.2020 19:52 wobbly wrote:
ok that was slightly out:
9000 turns
Sphara - clvl 21 on depth 22-24
Wobbly - clvl 20 on depth 24
Nick - clvl 23 on depth 22

On 8.2.2020 22:33 Nick wrote:
Unbelievable stupidity with a really promising character. Failed to check my HP properly and only thought as I was attacking the beetle for the 2nd time "Wait, maybe this is dangerous". What a waste.

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