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The Angband Ladder: Lone Jr., Elf Ranger by Bill Peterson

  [Angband 4.2.0 Character Dump]

 Name   Lone Jr.     Age            116          Self  RB  CB  EB   Best
 Race   Elf          Height       6'11"   STR:     17  -1  +0  +0     16
 Class  Ranger       Weight     5st 7lb   INT:     10  +2  +0  +0     12
 Title  Tracker      Turns used:          WIS:     10  -1  +2  +2     13
 HP     142/145      Game        277679   DEX:     18  +1  +1  +2  18/40
 SP     20/20        Standard     27757   CON:     10  -1  -1  +2     10
                     Resting        874

 Level                 21    Armor      [18,+24]    Saving Throw     60%
 Cur Exp             7596                           Stealth         Good
 Max Exp             7596    Melee       1d8,+17    Disarm - phys.   80%
 Adv Exp             8160    To-hit        46,+7    Disarm - magic   57%
                             Blows      1.3/turn    Magic Devices     56
 Gold               12743                           Searching        52%
 Burden          100.3 lb    Shoot to-dam    +13    Infravision    30 ft
 Overweight       -7.6 lb    To-hit       60,+10    Speed         Normal
 Max Depth     800' (L16)    Shots      1.7/turn

 You are one of several children of an Avarin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:+...+........ pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:......+...... pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:...........+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Cutlass of *Slay Orc* (1d8) (+4,+8) <+2>
     Found lying on the floor at 700 feet (level 14)
     
     +2 dexterity.
     Slays orcs.
     Provides resistance to acid.
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 41.7 vs. orcs, and 29.2 vs. others.
     
b) a Short Bow of Extra Might (x3) (+7,+13) <+1>
     Found lying on the floor at 650 feet (level 13)
     
     +1 shooting power.
     
c) a Ring of Constitution <+2>
     Found lying on the floor at 450 feet (level 9)
     
     +2 constitution.
     Sustains constitution.
     
d) a Ring of Damage (+0,+8)
     Found lying on the floor of a special room at 50 feet (level 1)
     
e) an Amulet of Resist Acid
     Bought from a store
     
     Provides resistance to acid.
     
f) the Phial of Galadriel <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 93.7%
     
g) Soft Leather Armour of Resist Cold [8,+2]
     Bought from a store
     
     Provides resistance to cold.
     
h) a Cloak [1,+3]
     Found lying on the floor at 450 feet (level 9)
     
i) a Wicker Shield [2,+0]
     Dropped by a soldier at 200 feet (level 4)
     
j) a Hard Leather Cap of Wisdom [2,+5] <+2>
     Bought from a store
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Leather Gloves [1,+5]
     Found lying on the floor at 450 feet (level 9)
     
l) a Pair of Iron Shod Boots of Free Action [4,+7]
     Found lying on the floor at 250 feet (level 5)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 4 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 3 Mushrooms of Fast Recovery
c) 17 Potions of Cure Light Wounds
d) 6 Potions of Cure Serious Wounds
e) 16 Potions of Cure Critical Wounds
f) a Potion of Speed
g) 10 Potions of Heroism
h) 5 Potions of True Seeing
i) 17 Scrolls of Phase Door
j) 6 Scrolls of Detect Invisible
k) 5 Scrolls of Word of Recall {@r1!*}
l) a Rod of Treasure Location {@z1!d!v!k}
m) a Rod of Light
n) a Silver Rod {tried}
o) a Wand of Teleport Other (9 charges)
p) a Pair of Leather Sandals [1,+7] {??}
     Dropped by Bullroarer the Hobbit at 750 feet (level 15)
     
     You do not know the full extent of this item's powers.
     




  [Character Quiver]

0) 22 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 79.7.
     35% chance of breaking upon contact.
     
1) 32 Arrows (1d4) (+2,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 95.2.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Sips of Miruvor
c) 13 Scrolls of Phase Door
d) 2 Scrolls of Identify Rune
e) 4 Scrolls of Word of Recall {@r1!*}
f) a Staff of Detect Invisible (16 charges)
g) 2 Staves of Mapping (15 charges)
h) a Staff of Curing (4 charges)
i) a Ring of Searching <+3>
     Found lying on the floor at 450 feet (level 9)
     
     +3 searching skill.
     
j) 2 Rings of Resist Fire and Cold
     Provides resistance to fire, cold.
     
k) a Zircon Ring {tried, ??}
     Found lying on the floor of a special room at 600 feet (level 12)
     
     You do not know the full extent of this item's powers.
     
l) a Bone Amulet {tried, ??}
     Dropped by an illusionist at 700 feet (level 14)
     
     You do not know the full extent of this item's powers.
     
m) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] {@w0}
     Dropped by Sm�agol at 450 feet (level 9)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 94.2%
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 38.4 vs. creatures not resistant to fire,
     and 31.6 vs. others.
     
n) a Shovel (1d2) (+0,+0) {@w0}
     Bought from a store
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 13.9.
     
o) a Sling of Power (x2) (+6,+19)
     Dropped by Lagduf, the Snaga at 400 feet (level 8)
     
p) 27 Bolts (1d5) (+5,+3)
q) 26 Arrows of Flame (1d4) (+1,+7)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 231.7 vs. creatures not resistant to fire,
     and 115.7 vs. others.
     35% chance of breaking upon contact.
     
r) 15 Iron Shots of Slay Animal (1d4) (+2,+2)
     Slays animals.
     
s) 30 Iron Shots of Slay Animal (1d4) (+4,+7)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       160     50'  Reached level 2
       406    100'  Killed Fang, Farmer Maggot's Dog
       406    100'  Reached level 3
       571    100'  Killed Grip, Farmer Maggot's Dog
       571    100'  Reached level 4
      1869     50'  Reached level 5
      3077    100'  Reached level 6
      4408    200'  Reached level 7
      5640    200'  Reached level 8
      6720    250'  Reached level 9
      7636      0'  Killed Farmer Maggot
     10812    350'  Reached level 10
     12169    400'  Reached level 11
     12786    450'  Reached level 12
     13167    450'  Killed Sméagol
     13169    450'  Found the Dagger 'Narthanc'
     14026    450'  Reached level 13
     15643    400'  Killed Lagduf, the Snaga
     15643    400'  Reached level 14
     17377    500'  Reached level 15
     19092      0'  Reached level 16
     20622    600'  Reached level 17
     22515    650'  Reached level 18
     24026    700'  Reached level 19
     24129    700'  Reached level 20
     26321    750'  Reached level 21
     26872    750'  Killed Bullroarer the Hobbit
     26913    750'  Killed Golfimbul, the Hill Orc Chief
     26916    750'  Found the Phial of Galadriel
     26931    750'  Killed Grishnákh, the Hill Orc
     27378    800'  Killed Wormtongue, Agent of Saruman


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 8.2.2020 06:36
Last updated on 14.2.2020 20:52

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20. on the Competition No.230 Ladder (of 21)

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