The Angband Ladder: BloodFungus, Elf Ranger by dummy

  [Angband 4.2.0 Character Dump]

 Name   BloodFungus  Age             87          Self  RB  CB  EB   Best
 Race   Elf          Height        6'4"   STR! 18/100  -1  +0 +10 18/190
 Class  Ranger       Weight     6st 4lb   INT:     17  +2  +0  +4  18/50
 Title  Ranger       Turns used:          WIS:     13  -1  +2  +2     16
 HP     507/507      Game        395334   DEX:     15  +1  +1  +6  18/50
 SP     35/51        Standard     53023   CON:  18/59  -1  -1  +7 18/109
                     Resting       5766

 Level                 41    Armor      [66,+93]    Saving Throw     81%
 Cur Exp          1548877                           Stealth    Excellent
 Max Exp          1548877    Melee      3d10,+38    Disarm - phys.  100%
 Adv Exp          1800000    To-hit       73,+37    Disarm - magic   81%
                             Blows      4.5/turn    Magic Devices     79
 Gold              239203                           Searching        92%
 Burden          165.7 lb    Shoot to-dam    +17    Infravision    30 ft
 Overweight      -14.2 lb    To-hit       90,+37    Speed      3.0x (20)
 Max Depth    3000' (L60)    Shots      2.3/turn

 You are the only child of an Avarin Archer.  You have light grey eyes,
 straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+.*.... pFear:........+..+.
 Elec:......+...... pBlnd:.........+...
 Fire:......+...... pConf:.........+...
 Cold:......+...... pStun:.............
 Pois:............. HLife:....+........
Light:+.........+.+ Regen:.+...........
 Dark:+............   ESP:.............
Sound:........+.... S.Inv:+........+...
Shard:......+...... FrAct:.+.....++.+..
Nexus:......+...... Feath:.............
Nethr:............. S.Dig:....+........
Chaos:........+.... TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++..+.
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..++...+...+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Trident of Wrath (3d10) (+16,+18) <+2>
     Found lying on the floor of a cavern at 2600 feet (level 52)
     
     +2 strength.
     +2 dexterity.
     Slays undead (powerfully), evil creatures.
     Branded with poison.
     Provides resistance to light, dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 419 vs. creatures not resistant to poison,
     579.3 vs. undead, 339.1 vs. evil creatures, and 258.7 vs. others.
     
b) a Short Bow of Lothlórien (x4) (+16,+17) <+4, +2>
     Found lying on the floor at 1650 feet (level 33)
     
     +4 dexterity.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Prevents paralysis.  
     
c) a Ring of Speed <+9>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +9 speed.
     
d) a Ring of Speed <+7>
     Dropped by Harowen the Black Hand at 3000 feet (level 60)
     
     +7 speed.
     
e) an Amulet of Sustenance
     Dropped by a vampire lord at 2500 feet (level 50)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 33 to 60 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) an Elven Cloak of the Magi [6,+10] <+2, +4, +1>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +2 intelligence.
     +4 stealth.
     +1 speed.
     Cannot be harmed by acid.
     Sustains intelligence.
     Prevents paralysis.  
     
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Dropped by Itangast the Fire Drake at 2950 feet (level 59)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Conjured forth by magic at 3000 feet (level 60)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 168 to 330 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Lokkak, the Ogre Chieftain at 1750 feet (level 35)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Dropped by Lokkak, the Ogre Chieftain at 1750 feet (level 35)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +3 speed.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Book of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 10 Scrolls of Phase Door
d) a Scroll of Deep Descent
e) 6 Rods of Treasure Location
f) 5 Rods of Curing
g) 3 Rods of Teleport Other
h) 7 Rods of Light
i) 2 Rods of Recall (1 charging)
     Cannot be harmed by lightning.
     
j) 2 Wands of Teleport Other (8 charges)
k) 6 Staves of Teleportation (37 charges)
l) a Ring of Damage (+0,+12)
     Bought from a store
     
m) an Amulet of Weaponmastery (+2,+3) <+2>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
n) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Found lying on the floor at 1100 feet (level 22)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     




  [Character Quiver]

0) 6 Arrows (1d4) (+6,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 241.5.
     35% chance of breaking upon contact.
     
1) 31 Arrows (1d4) (+7,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 241.5.
     35% chance of breaking upon contact.
     
2) an Arrow of Frost (1d4) (+8,+8)
     Branded with cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 460.4 vs. creatures not resistant to cold,
     and 263.1 vs. others.
     35% chance of breaking upon contact.
     
3) 2 Seeker Arrows (4d4) (+6,+3)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 284.2.
     35% chance of breaking upon contact.
     
4) 13 Mithril Arrows (3d4) (+2,+6)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 288.8.
     35% chance of breaking upon contact.
     
5) 34 Mithril Arrows (3d4) (+7,+6)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 288.8.
     35% chance of breaking upon contact.
     
6) 33 Mithril Arrows of Slay Undead (3d4) (+11,+10)
     Slays undead.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 577.5 vs. undead, and 330 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Mushrooms of Vigor
b) 29 Potions of Cure Critical Wounds
c) 40 Potions of Cure Critical Wounds
d) 12 Potions of Healing
e) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
g) 20 Potions of Restore Mana
h) 3 Potions of Restore Life Levels
i) 7 Scrolls of Identify Rune
j) a Scroll of Banishment
k) 28 Scrolls of Recharging
l) a Rod of Healing
     Cannot be harmed by lightning.
     
m) a Wand of Annihilation (2 charges)
     Cannot be harmed by lightning.
     
n) 2 Staves of *Destruction* (6 charges)
o) 5 Staves of Teleportation (35 charges)
p) 4 Staves of Speed (19 charges)
q) a Ring of Constitution <+4>
     Dropped by a grand master mystic at 3000 feet (level 60)
     
     +4 constitution.
     Sustains constitution.
     
r) the Necklace of the Dwarves <+3, +5, +1>
     Dropped by a gorgon at 2500 feet (level 50)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     +1 light.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
s) the Star of Elendil <+3>
     Dropped by Draebor, the Imp at 2550 feet (level 51)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 153 to 300 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
t) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
u) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Dropped by Draebor, the Imp at 2550 feet (level 51)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
v) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2>
     Dropped by a young black dragon at 2500 feet (level 50)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 attack speed.
     +1 light.
     Slays undead, orcs, animals, evil creatures.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     6.3 blows/round.
     With +1 STR and +0 DEX you would get 6.5 blows
     With +0 STR and +2 DEX you would get 6.5 blows
     Average damage/round: 255.5 vs. undead, 255.5 vs. orcs, 228.2 vs.
     animals, 228.2 vs. evil creatures, and 201.6 vs. others.
     
w) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by Ufthak of Cirith Ungol at 1000 feet (level 20)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 129.1.
     
x) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+2, +4>
     Dropped by a death knight at 1750 feet (level 35)
     
     +2 wisdom.
     +4 dexterity.
     Slays undead (powerfully), trolls, orcs, evil creatures.
     Branded with cold.
     Provides resistance to cold.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Prevents paralysis.  Blessed by the gods. 
     
     
     When activated, it creates a frost ball with damage 100.
     Takes 105 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 371.2 vs. creatures not resistant to cold,
     476.9 vs. undead, 371.2 vs. trolls, 371.2 vs. orcs, 317.9 vs. evil
     creatures, and 265.1 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       135      0'  Killed Farmer Maggot
       419     50'  Reached level 2
       866    100'  Reached level 3
      1033    100'  Reached level 4
      1053    100'  Killed Grip, Farmer Maggot's Dog
      1232    100'  Reached level 5
      2080    100'  Reached level 6
      2183    100'  Killed Fang, Farmer Maggot's Dog
      2683    100'  Reached level 7
      3213    200'  Reached level 8
      4209    250'  Reached level 9
      4631    300'  Killed Bullroarer the Hobbit
      4938    300'  Reached level 10
      6337    350'  Killed Lagduf, the Snaga
      6337    350'  Reached level 11
      6814    600'  Reached level 12
      6886    600'  Killed Orfax, Son of Boldor
      6886    600'  Reached level 13
      7284    600'  Reached level 14
      7732    600'  Reached level 15
      9226    900'  Reached level 16
      9480    950'  Reached level 17
      9853    950'  Killed Brodda, the Easterling
      9910    950'  Reached level 18
     10273   1000'  Reached level 19
     10619   1000'  Killed Ufthak of Cirith Ungol
     10620   1000'  Found the Cutlass 'Gondricam'
     10677   1000'  Reached level 20
     11076   1000'  Reached level 21
     11234   1000'  Reached level 22
     11625   1000'  Killed Grishnákh, the Hill Orc
     11683   1000'  Killed Golfimbul, the Hill Orc Chief
     11683   1000'  Reached level 23
     12994   1000'  Killed Gorbag, the Orc Captain
     13177   1000'  Reached level 24
     14226   1000'  Killed Bolg, Son of Azog
     14226   1000'  Reached level 25
     14226   1000'  Found the Iron Helm of Gorlim (LOST)
     15821   1050'  Reached level 26
     16108   1050'  Killed Nár, the Dwarf
     16200   1050'  Killed Shagrat, the Orc Captain
     17384   1100'  Killed Lugdush, the Uruk
     17394   1100'  Killed Uglúk, the Uruk
     17394   1100'  Reached level 27
     17791   1100'  Found the Soft Leather Armour 'Hithlomir'
     17908   1100'  Killed Wormtongue, Agent of Saruman
     19004   1200'  Killed Angamaitë of Umbar
     19020   1200'  Killed Sangahyando of Umbar
     19064   1200'  Killed Khîm, Son of Mîm
     19298   1200'  Reached level 28
     22293   1250'  Reached level 29
     22480   1250'  Found the Scimitar 'Haradekket' (LOST)
     22486   1250'  Found the Dagger 'Nimthanc' (LOST)
     22602   1250'  Found the Spear 'Nimloth' (LOST)
     22912   1250'  Found the Phial of Galadriel
     23663   1350'  Found the Chain Mail of Arvedui
     23971   1400'  Killed Old Man Willow
     26169   1550'  Reached level 30
     26757   1550'  Killed Sméagol
     26860   1550'  Killed Ulfast, Son of Ulfang
     27148   1600'  Killed Bill the Stone Troll
     27237   1600'  Killed Tom the Stone Troll
     27285   1600'  Killed Bert the Stone Troll
     27741   1600'  Killed Uldor the Accursed
     27743   1600'  Found the Leather Scale Mail 'Thalkettoth'
     28445   1650'  Killed Azog, Enemy of the Dwarves
     29132   1750'  Reached level 31
     29934   1750'  Killed Ulwarth, Son of Ulfang
     29963   1750'  Found the Spear 'Aiglos'
     30041   1750'  Killed Ulfang the Black
     30106   1750'  Found the Long Sword 'Elvagil'
     31255   1750'  Found the Dagger 'Dethanc' (LOST)
     31697   1750'  Killed Lokkak, the Ogre Chieftain
     31700   1750'  Found the Pair of Steel Shod Boots of Thrór
     31702   1750'  Found the Set of Leather Gloves 'Cammithrim'
     32073   1800'  Reached level 32
     32299   1850'  Killed Beorn, the Shape-Changer
     33115   1900'  Killed Boldor, King of the Yeeks
     33657   2000'  Reached level 33
     34041   2250'  Killed Lorgan, Chief of the Easterlings
     34055   2250'  Found the Lochaber Axe 'Mundwine' (LOST)
     35087   2250'  Killed Rogrog the Black Troll
     35143   2250'  Killed The Queen Ant
     35145   2250'  Reached level 34
     35248      0'  Reached level 34
     38166   2500'  Found the Short Sword 'Sting'
     38275   2500'  Reached level 35
     38727   2500'  Found the Necklace of the Dwarves
     40922   2550'  Killed Draebor, the Imp
     40923   2550'  Found the Steel Helm of Hammerhand
     40925   2550'  Found the Star of Elendil
     41843   2600'  Found the Trident of Wrath
     42597   2650'  Reached level 36
     42642   2650'  Reached level 36
     43484   2650'  Found the Metal Brigandine Armour of the Rohirrim
     45056   2900'  Reached level 37
     45152   2950'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     45166   2950'  Reached level 37
     45377   2950'  Reached level 37
     45568   2950'  Reached level 37
     45597   2950'  Killed Itangast the Fire Drake
     45657   2950'  Found the Small Metal Shield of Thorin
     47180   3000'  Reached level 38
     47383   3000'  Killed Eöl, the Dark Elf
     48105   3000'  Found the Iron Helm 'Holhenneth'
     48486   3000'  Killed Quaker, Master of Earth
     48599   3000'  Found the Set of Gauntlets 'Paurhach' (LOST)
     48643   3000'  Killed Shelob, Spider of Darkness
     49040   3000'  Reached level 39
     49787   3000'  Killed Kavlax the Many-Headed
     50244   3000'  Killed Fundin Bluecloak
     50244   3000'  Reached level 40
     50912   3000'  Killed The Phoenix
     52359   3000'  Killed Harowen the Black Hand
     52557   3000'  Reached level 41


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 8.2.2020 16:55
Last updated on 9.2.2020 18:27

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10. on the Competition No.230 Ladder (of 24)

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