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The Angband Ladder: Miroth, Elf Ranger by bron

  [Angband 2.9.3 Character Dump]

 Name   Miroth                                   Self  RB  CB  EB   Best
 Sex    Male              Age        80   STR:  18/99  -1  +2  +2 18/129
 Race   Elf               Height     61   INT:  18/55  +2  +2  +0  18/95
 Class  Ranger            Weight     91   WIS:     13  +1  +0  +0     14
 Title  Pathfinder        Status     49   DEX:  18/93  +1  +1  +2 18/133
 HP     -116/433          Maximize    Y   CON:  18/90  -2  +1  +6 18/140
 SP     106/113           Preserve    Y   CHR:  18/15  +1  +1  +3  18/65

 Level           34       Armor     [14,+60]     Saving Throw     Superb
 Cur Exp     486657       Fight    (+16,+24)     Stealth            Good
 Max Exp     486657       Melee    (+29,+37)     Fighting      Legendary
 Adv Exp     525000       Shoot    (+26,+22)     Shooting      Legendary
                          Blows       5/turn     Disarming        Superb
 Gold        135966       Shots       2/turn     Magic Device     Superb
                                                 Perception         Fair
 Burden   138.4 lbs       Infra        30 ft     Searching          Good

     You are the only child of a Teleri Archer.  You have light
     grey eyes, straight black hair, and a fair complexion.




  [Last Messages]

> Kavlax the Many-Headed breathes acid.
> The Arrow melts!
> Your Cloak is damaged!
> *** LOW HITPOINT WARNING! ***
> One of your Scrolls of Phase Door (h) was destroyed!
> One of your Arrows of Frost (1d4) (+7,+11) (r) was destroyed!
> One of your Arrows (1d4) (+6,+6) (s) was destroyed!
> Some of your Arrows (1d4) (+0,+0) (t) were destroyed!
> You have 17 Scrolls of Phase Door (h).
> *** LOW HITPOINT WARNING! ***
> It breathes acid.
> Your Large Metal Shield of Anarion is unaffected!
> *** LOW HITPOINT WARNING! ***
> It breathes nexus.
> You die.


  [Character Equipment]

a) a Long Sword of Westernesse (2d5) (+13,+13) (+2) {CnDxSt+2,SI,FA}
b) a Long Bow of Velocity (x3) (+10,+22) {25% off}
c) a Ring of Damage (+16)
d) a Ring of Constitution (+4)
e) an Amulet of Charisma (+3)
f) The Phial of Galadriel
     It can be activated for...
     illumination
     ...if it is being worn.
     It provides light (radius 3) forever.
g) a Robe of Permanence [2,+13] {SustAll,HL,aefc,disen}
     It provides resistance to disenchantment.
h) a Cloak [1,+6]
i) The Large Metal Shield of Anarion [5,+20] {SustAll,aefc}
     It sustains your strength.
     It sustains your intelligence.
     It sustains your wisdom.
     It sustains your dexterity.
     It sustains your constitution.
     It sustains your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
j) a Metal Cap [3,+2]
k) The Set of Leather Gloves 'Cammithrim' [1,+10] {FA}
     It can be activated for...
     magic missile (2d6)
     ...if it is being worn.
     It sustains your constitution.
     It provides resistance to light.
     It provides permanent light.
     It provides immunity to paralysis.
l) a Pair of Soft Leather Boots [2,+0]


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistance of Scarabtarices]
f) 23 Potions of Cure Critical Wounds
g) 3 Potions of Healing
h) 17 Scrolls of Phase Door
i) 3 Scrolls of Teleportation
j) 4 Scrolls of Word of Recall {75% off}
k) a Scroll of Protection from Evil
l) a Rod of Detection
m) a Rod of Detection (charging)
n) a Rod of Teleport Other
o) a Wand of Teleport Other (6 charges)
p) a Staff of Teleportation (6 charges)
q) a Staff of Speed (3 charges)
r) 22 Arrows of Frost (1d4) (+7,+11)
s) 31 Arrows (1d4) (+6,+6)
t) 61 Arrows (1d4) (+0,+0)


  [Home Inventory]

a) a Mushroom of Restoring
b) 7 Potions of Speed
c) 5 Potions of Heroism
d) 4 Potions of Berserk Strength
e) 15 Potions of Cure Critical Wounds
f) 4 Potions of Healing
g) 6 Potions of Restore Mana
h) 5 Potions of Restore Life Levels
i) 10 Scrolls of Teleportation
j) 5 Scrolls of *Identify*
k) 13 Scrolls of Enchant Weapon To-Dam
l) 8 Scrolls of Recharging
m) a Scroll of *Destruction*
n) a Scroll of Genocide
o) 4 Wands of Teleport Other (10 charges)
p) a Staff of Teleportation (3 charges)
q) a Staff of Speed (7 charges)
r) a Ring of Damage (+13)
s) a Dagger (Defender) (1d4) (+8,+8) [+2] (+1 to stealth)
     It sustains your wisdom.
t) 8 Arrows of Wounding (1d4) (+13,+14)
u) 49 Arrows (1d4) (+4,+6)
v) 16 Arrows (1d4) (+3,+3)


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.3.2020 09:38
Last updated on 30.3.2020 03:46

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3. on the Competition No.231 Ladder (of 14)

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On 22.3.2020 09:38 bron wrote:
dlvl 15, clvl 20. Miroth seems to be going much more smoothly that the prior attempt. Probably mostly from practice, but also because Miroth had both the opportunity and the cash to be able to buy Enchant Weapon scrolls and get his bow up to (+7,+7) fairly quickly. Made it past the first hurdle of clvl 20 to get the second shot. A long long way to go.

On 23.3.2020 07:16 bron wrote:
dlvl25, clvl25 Only a few near death experiences so far. Trying to get down to dlvl30 but I keep getting distracted.

On 24.3.2020 07:09 bron wrote:
dlvl30, clvl27. Very slowly improving the character. Only found one +stat potion so far, and it was +Wis, so that part hasn't been going so well. Phial is the only artifact so far, which is not particularly surprising, but one could have hoped for better (luckier). Looking less and less like I'll be able to finish in the time remaining, even assuming I don't die again like last time. Miroth is reasonably ok at the current depth, but isn't ready to go much deeper yet.

On 25.3.2020 06:03 bron wrote:
dlvl33, clvl28. Came close to dying to a pack of Air Hounds; I had to quaff my one Healing potion, but managed to kill them all. I don't believe I've ever played this exact version before, but in the old versions I remember, dlvl 33 or 34 seemed to be the spot to get stat potions, since several Trolls and Ogres are level 26 or 27. So I think I'm going to be at this level for awhile. Found my first (useful) stat potion: +Str. It's a start. And there is starting to be reasonable loot to sell. Still a pain to identify it and haul it back to town, but again, it's a start. I had hoped that pseudo-id would kick in more strongly by now, but it's still few and far between.

On 25.3.2020 13:57 Estie wrote:
Yeah pseudo-id is not a factor. No point in picking up anything you are not willing to identify. That means, on shallow levels all items like cloaks or daggers stay on the floor.

On 26.3.2020 06:33 bron wrote:
dlvl34, clvl29. 100,000 exp seems like a nice number to call it a night. Killing lots of stuff, but not making much progress. I'm remembering why people hated the Zephyr hounds so much.

On 27.3.2020 08:35 bron wrote:
dlvl34, clvl31. Managed to squeak ahead of Nick so thought I should post, although he's actually already ahead of this mark on angband.live. Slowly grinding out progress. A long long way to go. Found several +Str potions. I can get 3 blows with a dagger, if I could just find a good one. Anarion is Miroth's 2nd artifact (after the Phial)' it's nice, but not too exciting.

On 28.3.2020 00:20 bron wrote:
Ploddin' along ...

On 28.3.2020 05:25 bron wrote:
Found a great bow in the stores that Miroth was just barely able to afford. And found a great dagger in the depths. Finally feeling reasonably comfortable at dlvl 34. Still need a lot of +stat potions.

On 28.3.2020 10:40 bron wrote:
dlvl34, clvl32 Still at dlvl34 looking for +stat potions and better gear. It's been pretty successful. Miroth is now a powerhouse against normal-speed foes. Unfortunately, this just means that it's time to go deeper.

I see no chance of finishing in the allotted time, but intend to play to the bitter end.

On 29.3.2020 04:13 bron wrote:
dlvl38, clvl33 Miroth is dominant in the dlvl 30's: 300HP, 5 blows at +50 to dmg, powerful longbow. Lack of rPoison is the sticking point. And speed of course, but Miroth can now cast Haste Self, which should help.

On 29.3.2020 10:52 bron wrote:
dlvl39, clvl34. I decided to stay above dlvl40 until I reached clvl34. The +Con ring puts Miroth at over 400HP. Way past time to trust to luck and dive deeper.

On 30.3.2020 03:57 bron wrote:
dlvl41, clvl34 Well, that didn't take long. I was actually killing a number of foes, but when Kavlax showed up, I didn't recognize him (not purple you see) and he clobbered Miroth. I was overly confident I could phase door out of line of sight and recover, but I was wrong, and Kavlax breathed twice more. Miroth actually survived the first one, but the second one finished him off.

I'm only surprised I got as far as I did; these old versions are pretty unforgiving.

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