The Angband Ladder: Tricot, Spectre Ninja by Bostock

  [FrogComposband 7.1.liquorice (Instant Coffee) Character Dump]
              ***WINNER***

 Name       : Tricot                       ========== Stats ==========
 Sex        : Female                             STR  :    18/209
 Personality: Lucky                              INT  :    18/116
 Race       : Spectre                            WIS  :    18/106
 Subrace    : None                               DEX  :    18/***
 Class      : Ninja                              CON  :    18/161
                                                 CHR  :     18/90
                                        
 Level      :       50                           HP   :   558/719
 Cur Exp    : 14935934                           SP   :       0/0
 Max Exp    : 14935934                           AC   :       172
 Adv Exp    :    *****                           Speed:    +34+10
                                        
                                           ========== Skills =========
 Gold       :  1576164                     Melee      : Amber[32]
 Kills      :     1103                     Archery    : Amber[22]
 Uniques    :       46                     SavingThrow: Heroic
 Artifacts  :    69+34                     Stealth    : Amber[17]
                                           Perception : Superb
 Game Day   :        2                     Searching  : Superb
 Game Time  :    14:51                     Disarming  : Amber[10]
 Play Time  :    16:13                     Device     : Heroic
                                        
============================= Character Equipment =============================

 a) The Tanto of Jing Ke (2d6) (+12,+13) (+3) {AtSpDx|CoPS}
    Dropped by the level guardian on level 76 of Angband.
    Picked up: Day 2, 2:57, at CL 49.
 b) The Rapier 'Silver Chariot' (2d7) (+17,+12) (+3) {AtSpDx;DkDi;FaSi/*oUL}
    Dropped by the level guardian on level 76 of Angband.
    Identified: Day 2, 2:51, at CL 49.
 c) The Heavy Crossbow 'Reminder' (x5.03) (+21,+37) (+1) {-SlLf;-Nt;FiCaDi}
    Dropped by an Ancient gold dragon on level 99 of Angband.
    Picked up: Day 2, 3:45, at CL 50.
 d) a Quiver of Holding [164 of 190]
    Dropped by an Archpriest on level 64 of Angband.
    Identified: Day 1, 22:43, at CL 44.
 e) The Ring of Tulkas (+4) (charging) {SpStDxCn A:Heroic Speed, !!}
    Dropped by the level guardian on level 99 of Angband.
    Identified: Day 2, 5:27, at CL 50.
 f) a Ring of Speed (+12) {Sp}
    Dropped by a Great Bile Wyrm on level 99 of Angband.
    Picked up: Day 2, 4:48, at CL 50.
 g) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel 
      Curse and Probing}
    Dropped by the level guardian on level 64 of Angband.
    Identified: Day 1, 22:58, at CL 44.
 h) The Feanorian Lamp 'Mimosa' (+2) {StDxCnSr;-Sl;Ds A:Clairvoyance, @ww !sdk}
    Dropped by a Flying skull in the quest 'Doom Quest II'.
    Identified: Day 1, 20:37, at CL 41.
 i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+2) {SpDx;AcPoSh, 
      !sdk!sdk}
    Dropped by the level guardian on level 70 of Angband.
    Identified: Day 2, 0:50, at CL 48.
 j) The Pair of Dragon Wings of the Cloud Giant [4,+17] (+3) 
      {StIf;ElFiCfFe;RgLv}
    Reforged at the Fighters' Hall.
    Received: Day 2, 9:09, at CL 50.
 k) The Jewel Encrusted Crown of Cloudyhead [0,+20] (+4) 
      {StDxCnSl;DiFe;Wr~Evil~pT}
    Dropped by Oberon, King of Amber on level 99 of Angband.
    Identified: Day 2, 5:27, at CL 50.
 l) a Set of Caestus of Slaying (+7,+11) [2,+12] {/*DLZ}
    Dropped by a Nightwing on level 70 of Angband.
    Picked up: Day 1, 23:57, at CL 46.
 m) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2) 
      {SpStWiDxSl;ElFiCo;Fa}
    Dropped by a Mature multi-hued dragon on level 99 of Angband.
    Identified: Day 2, 5:16, at CL 50.

 Resistances  abcdefghijklm@             Abilities    abcdefghijklm@
 Acid       : ........+.....  50%        Speed      : ++..++..+...+#
 Electricity: .........+..+.  65%        Free Act   : .+....+.....++   4x
 Fire       : ..+......+..+.  72%        See Invis  : .+....+......+   4x
 Cold       : ............++  65%        Warning    : ..........+...
 Poison     : ........+....#  77%        Slow Digest: .............+
 Light      : ..............   0%        Regenerate : ......+..+...# 400%
 Dark       : .+............  30%        Levitation : .........+...+
 Confusion  : ......+..+....  40%        Perm Lite  : .......-......
 Nether     : ..-..........+   0%        Reflection : ..............
 Nexus      : ..............   0%        Hold Life  : ......+......+   2x
 Sound      : ..............   0%        Life Rating: ..-...........  -3%
 Shards     : ........+.....  30%        Dec Mana   : ..............
 Chaos      : ..+...+.......  40%        Easy Spell : ..............
 Disenchantm: .++.......+...  45%        Anti Magic : ..............
 Time       : ..............   0%        Magic Skill: ..............
 Blindness  : ..............   0%        Spell Power: ..............
 Fear       : .........++..#   4x        Spell Cap  : ..............
                                         Magic Res  : ..............
 Auras        abcdefghijklm@             Infravision: .........+...+  80'
 Aura Elec  : ..............             Stealth    : ..-....-..+.+.
 Aura Fire  : ..............             Searching  : .......+......
 Aura Cold  : ..............            
 Aura Shards: ..............             Sustains     abcdefghijklm@
 Revenge    : ..............             Sust Str   : ..............
                                         Sust Int   : ..............
 Slays        abcdefghijklm@             Sust Wis   : ..............
 Slay Evil  : .+.........+..             Sust Dex   : .............+
 Slay Undead: .+.........+..             Sust Con   : ..............
 Slay Demon : .+............             Sust Chr   : ..............
 Slay Dragon: ...........+..            
 Slay Human : ..............             Detection    abcdefghijklm@
 Slay Animal: ...........+..             Telepathy  : ..............
 Slay Orc   : .+............             ESP Evil   : ..........+...
 Slay Troll : ..............             ESP Nonliv : ..............
 Slay Giant : ..............             ESP Living : ..............
 Slay Good  : ..............             ESP Good   : ..............
 Slay Living: ..............             ESP Undead : ..............
 Acid Brand : ..............             ESP Demon  : ..............
 Elec Brand : ..............             ESP Dragon : ..............
 Fire Brand : ..............             ESP Human  : ..........+...
 Cold Brand : +.............             ESP Animal : ..............
 Pois Brand : +.............             ESP Orc    : ..............
 Mana Brand : ..............             ESP Troll  : ..........+...
 Sharpness  : +.............             ESP Giant  : ..............
 Stunning   : ..............            
 Quake      : ..............             Curses       abcdefghijklm@
 Vampiric   : ..............             Cursed     : ..............
 Chaotic    : ..............             Rnd Tele   : ..............
 Add Blows  : ++............             No Tele    : ..............
 Blessed    : ......+.......             Drain Exp  : ..............
 Riding     : ..............             Aggravate  : ..............
 Tunnel     : ..............             TY Curse   : ..............
 Throwing   : ..............            
                                        
              abcdefghijklm@   Base  R  C  P  E  Total
       STR  : ....4.22.34.2. 18/109 -5  0 -2 17 18/209
       INT  : .............. 18/106  4 -1 -2  0 18/116
       WIS  : ......2.....2.  18/76  2 -1 -2  4 18/106
       DEX  : 33..4..22.4.2s 18/101  2  3 -2 20 18/***
       CON  : ....4..2..4...  18/81 -2  2 -2 10 18/161
       CHR  : ..............  18/69 -3  2 -2  0  18/39

==================================== Melee ====================================

 Hand #1: The Tanto of Jing Ke (2d6) (+12,+13)               Accuracy
 Weight : 2.0 lbs                                             AC Hit
 Profic : !Master (+20 To Hit)                                25 90%
 To Hit : 12 + 66 = 78                                        50 85%
 To Dam : 13 + 20 = 33                                        75 80%
 Blows  : 5.75                                               100 75%
 Skill  : 78.7%                                              125 70%
 Damage                                                      150 65%
 Crits  : 1.11x (9.8%)                                       175 59%
 Normal : 241 [1.35x]                                        200 54%
 Animals: 316 [3.24x]                                        
 Evil   : 290 [2.56x]                                        
 Undead : 339 [3.78x]                                        
 Dragons: 339 [3.78x]                                        
 Cold   : 316 [3.24x]                                        
 Poison : 316 [3.24x]                                        
                                                             
 Hand #2: The Rapier 'Silver Chariot' (2d7) (+17,+12)        Accuracy
 Weight : 7.5 lbs                                             AC Hit
 Profic : !Skilled (+10 To Hit)                               25 89%
 To Hit : 17 + 57 = 74                                        50 84%
 To Dam : 12 + 20 = 32                                        75 78%
 Blows  : 5.75                                               100 72%
 Skill  : 71.8%                                              125 67%
 Damage                                                      150 61%
 Crits  : 1.13x (10.7%)                                      175 55%
 Normal : 232 [1.13x]                                        200 49%
 Animals: 304 [2.71x]                                        
 Evil   : 278 [2.14x]                                        
 Undead : 327 [3.16x]                                        
 Demons : 327 [3.16x]                                        
 Orcs   : 327 [3.16x]                                        
 Dragons: 327 [3.16x]                                        
                                                             
=================================== Shooting ==================================

 Shooting: The Heavy Crossbow 'Reminder' (x5.03) (+21,+37) (+1)
 Range   : 190'
 Shots   : 0.77
 Mult    : 5.83x
 Profic  : !Unskilled (+0 To Hit)
 To Hit  : 21 + 49 = 70
 Xtra Dam: 40 (Multiplier Does Not Apply)

 Ammo #1 : 22 Mithril Bolts of Returning (5d5) (+10,+11)      AC Hit
 Breakage: 7%                                                 25 90%
 Weight  : 0.4 lbs                                            50 85%
 To Hit  : 10 + 70 = 80                                      100 74%
 To Dam  : 11 (Multiplier Applies)                           150 64%
 To Dam  : 40 (Multiplier Does Not Apply)                    175 59%
 Damage                                                      200 53%
 Crits   : 1.11x (7.4%)                                      
 Normal  : 203/156                                           
                                                             
 Ammo #2 : 27 Mithril Bolts of Holy Might (5d5) (+12,+12)     AC Hit
 Breakage: 7%                                                 25 90%
 Weight  : 0.4 lbs                                            50 85%
 To Hit  : 12 + 70 = 82                                      100 75%
 To Dam  : 12 (Multiplier Applies)                           150 65%
 To Dam  : 40 (Multiplier Does Not Apply)                    175 59%
 Damage                                                      200 54%
 Crits   : 1.11x (7.7%)                                      
 Normal  : 209/160                                           
 Evil    : 284/218                                           
 Undead  : 366/281                                           
 Demons  : 366/281                                           
 Fire    : 314/241                                           
                                                             
 Ammo #3 : 11 Mithril Bolts of Slaying (5d5) (+12,+12)        AC Hit
 Breakage: 7%                                                 25 90%
 Weight  : 0.4 lbs                                            50 85%
 To Hit  : 12 + 70 = 82                                      100 75%
 To Dam  : 12 (Multiplier Applies)                           150 65%
 To Dam  : 40 (Multiplier Does Not Apply)                    175 59%
 Damage                                                      200 54%
 Crits   : 1.12x (8.0%)                                      
 Normal  : 214/164                                           
 Evil    : 284/218                                           
 Good    : 284/218                                           
                                                             
 Ammo #4 : 37 Seeker Bolts (6d5) (+12,+12)                    AC Hit
 Breakage: 7%                                                 25 90%
 Weight  : 0.3 lbs                                            50 85%
 To Hit  : 12 + 70 = 82                                      100 75%
 To Dam  : 12 (Multiplier Applies)                           150 65%
 To Dam  : 40 (Multiplier Does Not Apply)                    175 59%
 Damage                                                      200 54%
 Crits   : 1.09x (7.7%)                                      
 Normal  : 226/174                                           
                                                             
 Ammo #5 : 19 Seeker Bolts of Slaying (6d5) (+10,+6)          AC Hit
 Breakage: 7%                                                 25 90%
 Weight  : 0.3 lbs                                            50 85%
 To Hit  : 10 + 70 = 80                                      100 74%
 To Dam  : 6 (Multiplier Applies)                            150 64%
 To Dam  : 40 (Multiplier Does Not Apply)                    175 59%
 Damage                                                      200 53%
 Crits   : 1.10x (8.0%)                                      
 Normal  : 191/147                                           
 Undead  : 325/250                                           
 Dragons : 325/250                                           
                                                             
 Ammo #6 : 28 Seeker Bolts of Slaying (6d5) (+12,+12)         AC Hit
 Breakage: 7%                                                 25 90%
 Weight  : 0.3 lbs                                            50 85%
 To Hit  : 12 + 70 = 82                                      100 75%
 To Dam  : 12 (Multiplier Applies)                           150 65%
 To Dam  : 40 (Multiplier Does Not Apply)                    175 59%
 Damage                                                      200 54%
 Crits   : 1.10x (8.0%)                                      
 Normal  : 232/178                                           
 Undead  : 401/308                                           
 Dragons : 401/308                                           
                                                             
==================================== Powers ===================================

                     Lvl Cost Fail Desc            Cast Fail
Scare Monster          4    6   2%                    0    0   0%
Quick Walk            20    0   0%                  291    0   0%
Resist Elements       25   30   1%                    4    0   0%

=================================== Spells ====================================

                              Lvl Cost Fail Desc             Cast Fail
 a) Create Darkness             1    1   0%                   150    2   1%
 b) Detect Near                 2    2   0%                   286    0   0%
 c) Hide in Leaves              3    3   0%                   320    1   0%
 d) Kawarimi                    5    3   0%                   712    5   1%
 e) Absconding                  7    8   0%                   371    1   0%
 f) Hit and Away                8   10   0%                    71    1   1%
 g) Bind Monster               10   10   0%                     7    0   0%
 h) Ancient Knowledge          12   12   0%                   200    3   1%
 i) Floating                   15   10   0% dur 20+1d20         0    0   0%
 j) Hide in Flame              17   12   0% dam 50              1    1  50%
 k) Nyusin                     18   20   0%                   417    4   1%
 l) Syuriken Spreading         20    5   0%                     1    0   0%
 m) Chain Hook                 22    5   0%                    65    0   0%
 n) Smoke Ball                 25   32   0%                    25    1   4%
 o) Swap Position              28   32   0%                     0    0   0%
 p) Glyph of Explosion         30   30   0%                     0    0   0%
 q) Hide in Mud                32   40   0%                     1    0   0%
 r) Hide in Mist               34   35   0%                     0    0   0%
 s) Rengoku-Kaen               38   40   0%                     2    0   0%
 t) Bunshin                    41   50   0%                    28    0   0%

=================================== Dungeons ==================================

 Angband         : level 100

Now, you are exploring level 100 of Angband.

==================================== Quests ===================================

  Completed Quests
  Pest Control                                       DL5   CL15  Day 1, 0:26
  The Thieves' Hideout                               DL5   CL16  Day 1, 1:12
  Kill Mauhur, the Orc Captain                       DL10  CL18  Day 1, 2:28
  Kill Ugluk, the Uruk                               DL17  CL22  Day 1, 3:02
  Doom Quest I                                       DL24  CL32  Day 1, 8:45
  The Mimic's Treasure                               DL25  CL25  Day 1, 4:11
  Vapor Quest                                        DL25  CL26  Day 1, 4:45
  Kill The Minotaur of the Labyrinth                 DL26  CL27  Day 1, 5:11
  The Angwilian Stables                              DL30  CL32  Day 1, 9:12
  The Old Watchtower                                 DL32  CL37  Day 1, 13:47
  Kill Morgenstern, Julian's Steed                   DL36  CL30  Day 1, 7:33
  Dragon Quest                                       DL42  CL37  Day 1, 15:11
  Kill Baphomet the Minotaur Lord                    DL44  CL36  Day 1, 12:41
  Kill The Grand Inquisitor                          DL48  CL40  Day 1, 18:32
  The Old Castle                                     DL50  CL41  Day 1, 20:05
  Kill The Diamond Dragon                            DL58  CL43  Day 1, 22:11
  Kill Fiona the Sorceress                           DL64  CL44  Day 1, 22:56
  Kill Ungoliant, the Unlight                        DL70  CL47  Day 2, 0:49
  Kill Benedict, the Ideal Warrior                   DL76  CL49  Day 2, 2:28
  Oberon                                             DL99  CL50  Day 2, 5:08
  Serpent of Chaos                                   DL100 CL50  Day 2, 14:51



  Arena: Defeated by Mummy king in the 34th fight
================================ Monster Kills ================================

You have defeated 1103 enemies including 46 unique monsters in total and 131 
monsters on this level. There are 198 uniques remaining.

  Uniques                                      Lvl
  The Serpent of Chaos                         100
  Oberon, King of Amber                         99
  Benedict, the Ideal Warrior                   79
  Ungoliant, the Unlight                        75
  Caine, the Conspirator                        71
  Fiona the Sorceress                           68
  The Yamata-no-Orochi                          63
  Brand, Mad Visionary of Amber                 60
  The Diamond Dragon                            60
  Shooting Star the Red Dragon                  60
  Ahtu, Avatar of Nyarlathotep                  56
  Nidhogg the Hel-Drake                         55
  Baphomet the Minotaur Lord                    51
  The Grand Inquisitor                          50
  Charon, Boatman of the Styx                   47
  Scatha the Worm                               44
  Judge Death                                   44
  Judge Fear                                    43
  Eskimo                                        43
  Strygalldwir                                  41

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Hell hound of Julian       83     4     Manes                       7    37
  Cyberdemon                 77     6     Flying skull               15    31
  Warp demon                 76     1     Vrock                      40    29
  Black reaver               71     1     Imp                        17    29
  Gelugon                    69     1     Clubber demon              40    25
  Great Wyrm of Many Colour  68     1     Olog                       35    25
  Great Wyrm of Chaos        67     1     Revenant                   36    20
  Grand Fearlord             65     1     Arch-vile                  21    20
  Skull druj                 65     2     Sea troll                  35    17
  Archlich                   64     3     Barbazu                    55    15
  Shadowlord                 62     1     Shadow Creature of Fiona   10    15
  Nightwalker                59     2     Mature multi-hued dragon   38    14
  Great Storm Wyrm           58     1     Baby multi-hued dragon     11    14
  Mummy king                 56     1     Leng spider                35    12
  Great Hell Wyrm            55     2     Lesser wall monster        28    12
  Great Venom Wyrm           55     1     Door mimic                 18    12
  Eye druj                   55     1     Orc shaman                  9    12
  Barbazu                    55    15     Cave orc                    7    12
  Death vortex               55     1     Black knight               28    10
  Great Bile Wyrm            54     2     Cave ogre                  26    10
                                        
                                        
================================== Mutations ==================================

You can harden yourself to the ravages of the elements.
Your appearance is masked with illusion.
There is a white aura surrounding you.

============================= Character Inventory =============================

10 Mushrooms of Fast Recovery
11 Potions of Curing
17 Scrolls of Teleportation
a Scroll of Destruction {!*}
2 Scrolls of Forest Creation
a Rod: Enlightenment (3/3 charges) {@z7 !sdk}
a Rod of Holding: Detection (7/7 charges) {@z8 !sdk}
a Rod: Heroic Speed (2/2 charges) {@zs!sdk}
a Rod: Restoring (2/2 charges) {@z2 !sdk}
a Rod of Regeneration: Beam of Disintegration (1/3 charges) (+2) {@zd !skd}
a Wand: Teleport Other (0/6 charges) {1%, @a1 !sdk}
a Wand of Simplicity: Annihilation (1/9 charges) (+3) {9%, @aa !sdk}
a Wand: Disintegrate (0/4 charges) {@ad!sdk}
a Wand: Vampirism (0/11 charges) {1%, @a3 !sdk}
a Staff: Teleport (2/18 charges) {1%, @u1 !sdk}
a Staff: Destruction (1/7 charges) {1%, @ud!sdk}
a Staff: Destruction (1/7 charges) {@ud!sdk}
a Staff of Capacity: Destruction (1/13 charges) (+4) {@ud!sdk}
a Staff: Banish Evil (5/7 charges) {@ub !sdk}
a Staff of Resistance: Healing (0/5 charges) {1%, @u4 !sdk}
a Staff of Simplicity: Healing (0/5 charges) (+3) {1%, @u5 !sdk}
a Staff: Confusing Lights (2/9 charges) {@uc !sdk}
an Amulet (Defender) [+6] {AcElFi;FaSiLv}
The Necklace of the Dwarves (+2) {StCnIfLf;-Sl;Bl;FaSiRgLu}
The Stone of Lore (+2) {InWi;Id A:Probing, @ww !sdk}

============================== Character Quiver ===============================

22 Mithril Bolts of Returning (5d5) (+10,+11)
27 Mithril Bolts of Holy Might (5d5) (+12,+12) {Bs|F/*UL, @ft =g=w}
11 Mithril Bolts of Slaying (5d5) (+12,+12) {/*A, @ft =g=w}
37 Seeker Bolts (6d5) (+12,+12) {@fr =g=w}
19 Seeker Bolts of Slaying (6d5) (+10,+6) {/DL}
28 Seeker Bolts of Slaying (6d5) (+12,+12) {/DL, @fe =g=w}
20 Seeker Arrows of Endurance (6d4) (+6,+10)

================================ Home Inventory ===============================

    30 9 Mushrooms of Cure Confusion
  1000 a Mushroom of Restoring {!E}
   120 15 Potions of Speed {!kq}
     9 25 Potions of Heroism
   150 6 Potions of Cure Critical Wounds
   400 3 Potions of Restore Life Levels
   250 a Potion of Resistance {!kq}
  3000 2 Scrolls of Mundanity
   680 a Wand: Beam of Light (4/4 charges)
   367 a Wand: Confuse Monster (4/4 charges) {@ac !sdk}
  3812 a Staff: Teleport (5/9 charges)
  5875 a Staff: Speed (1/7 charges) {@us!sdk}
 34090 a Ring of Archery (+7,+20) (+3) {Xs}
 13921 a Ring of Protection [+8] (charging) {PoCa A:Protection from Evil, !!}
  8533 a Ring of Combat (+3,+3) (+2) (charging) {StDx(Dx A:Heroism}
  6137 a Ring (Defender) [+5] (+2) {-St;-Ac;ElFiCo;FaSi}
  5330 a Ring of Protection {FaSi(DxCn A:Resist Lightning}
  4297 a Ring (Elemental) (charging) {El A:Line of Fire}
  3400 a Ring (Elemental) {Co}
 15620 The Ring 'Frakir' (+1) (charging) {SpStInWiDxCnChSlSr;Po;SiWr 
         A:Vampirism, !!}
 18560 an Amulet (Elemental) {ElFiCoSh}
 13828 a Torc of the Hero (+5,+5) [+9] {Fe;FaSiRg[F(StDx}
  9015 an Amulet of Devotion (+2) {Wi;Bl;Rf A:Detect Evil}
  8035 an Amulet of Trickery (+2) {DxSlSr;Nx}
  7160 an Amulet (Elemental) {AcEl}
  5235 a Barbarian Talisman [+2] (+2) {Dx;Fe}
 10720 The Amulet of Prudishness [+6] (+3) {ChSl;Co;Fa}
  7238 The Amulet of the Hangman (+7,+6) {Ac;Sd}
 28203 The Amulet 'Dragonchip' {?}
 23471 The Amulet of The Pitch Dark Night [+5] (+4) (charging) {SlSr;Dk;SiDs 
         A:Darkness Storm, !!}
 17675 The Amulet of Surveillance (+2) {ChSl;FaSi~TeleNolv A:Probing}
   800 an Amulet {average}
   250 4 Feanorian Lamps
 28248 The Palantir of Westernesse (+3) {WiCh~Tele?}
 68607 The Augmented Chain Mail 'Power Matrix' (-2) [21,+25] {?}
  1001 a T-shirt {special}
  8285 a Filthy Rag of the Imp (+0,-1) [1,+4] (+2) {SpDxSl;-Wi;Fi;Si?}
 59395 The Robe of Incanus [2,+20] (+3) [+15%] {InWiSr;AcElFiCo;FaSiLv(InWi 
         A:Mana Bolt}
  9993 Paper Armour of the Imp (-1,-4) [4,+15] (+2) {Sl;-Wi;FiDi;Si}
 37424 The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkCa}
 26803 The Hard Leather Armour of Himring [6,+15] (charging) {PoNtCa[C 
         A:Protection from Evil}
 10641 Leather Scale Mail of the Imp (-3,-1) [11,+14] (+1) {Dx;-Wi;FiNx;Si}
 10089 a Cloak of Shadows [1,+7] (+6) {Sl;Dk;Ds}
  3901 a Cloak of Shadows [1,+14] (+3) {Sl;-Li;Dk;Ds}
 21001 The Cloak 'Panther Coat' [1,+15] (+2) {StSl;CoDi(St}
 15806 The Cloak 'Colannon' [1,+15] (+3) {Sl?}
 10310 The Cloak of Merry (+1,+1) [1,+8] (+1) {SpDxSlSr;-St;Cf}
  4680 an Elven Cloak [4,+4] (+4) {SlSr}
  7422 a Shadow Cloak [6,+12] {LiDk}
 16587 an Iron Crown of the Magi [0,+9] (+2) {In;AcElCoSo;Fa(In}
 20444 The Jewel Encrusted Crown of Mystery [0,+16] (+4) 
         {Sr;Co~GoodNolv~DPL(In}
 17109 The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
 25767 an Iron Helm of the Vampire [5,+11] (+2) {StChSl;-Wi;PoDkNt;HlDs|V}
  3350 a Steel Helm of Seeing [6,+9] (+5) {Sr;Bl;Si}
 32078 The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
 20521 The Set of Leather Gloves of R'lyeh [1,+14] (+4) {Sr;ElFiDi}
  9833 The Set of Leather Gloves 'Cammithrim' [1,+10] {Lu? A:Magic Missile}
  2664 a Set of Studded Leather Gloves of Free Action (+1) [1,+10] {Fa}
 21039 The Set of Spiked Gauntlets 'Venom's End' (+1,+3) [4,+20] {PoDk;Te}
  9198 a Set of Dragon Gloves [4,+16] {Dk}
 37018 The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh 
         A:Cure Fear and Poison}
 33995 The Pair of Soft Leather Boots of Multi-Skills (+3,+2) [2,+3] (+4) 
         {SpStDxCn;Di;FaRgAg A:Change Sex}
  6714 a Dagger (Death) (1d5) (+5,+11) {Hl|V?}
 42089 The Dagger of Fiona (3d5) (+11,+11) (+3) {AtSpDx;Co;ThSiSdRg|CoP A:Frost 
         Ball}
 26621 The Main Gauche of Maedhros (2d6) (+12,+15) (+3) {SpInDx;FaSiHl/TP~oTP}
 30895 The Tanto of Conquest (1d7) (+23,+22) (+4) {StCnIf;Lv|Co/UL(Cn}
 43218 The Rapier of the Duelist (1d8) (+11,+17) [+17] (+4) {SpInDx;Fa|V 
         A:Strafing}
 14284 The Short Sword 'Curiosity' (2d8) (+16,+8) (+3) {In|S/XZ(In}
 42880 The Sling of Buckland (x2.75) (+19,+22) (+3) {Sp;PoCfBl}
 53278 The Light Crossbow 'Hurricane' (x4.35) (+21,+35) (+2) {DxCn;PoNxDi(Cn}
    48 17 Bolts (3d5) (+7,+4) {@ft =g=w}
    81 27 Bolts of Slaying (3d5) (+2,+7) {/A?}
    69 26 Steel Bolts (4d5) (+7,+5)
   273 23 Steel Bolts of Endurance (4d5) (+5,+6) {?}
   359 25 Steel Bolts of Holy Might (4d5) (+8,+7) {Bs|F/*UL}
   486 25 Steel Bolts of Slaying (5d5) (+12,+6) {/*U}
   186 24 Steel Bolts (Elemental) (4d5) (+9,+10) {|FCo, @fr =g=w}
   243 21 Steel Bolts (Elemental) (4d5) (+13,+13) {|F}
    96 16 Mithril Bolts (5d5) (+6,+6)
   340 26 Mithril Bolts of Slaying (5d5) (+6,+9) {?}
   283 23 Mithril Bolts of Returning (5d5) (+9,+8)
   256 29 Mithril Bolts of Slaying (5d5) (+11,+9) {/DL}
   245 25 Arrows of Endurance (3d4) (+5,+5) {?}
   122 26 Arrows of Exploding (3d4) (+2,+9)
    90 an Arrow (Elemental) (3d4) (+5,+9) {|P}
     1 The Arrow 'Cupid's Arrow' (1d4) (+0,+0)
     2 16 Arrows {good, @fr =g=w}
    19 26 Arrows {excellent}
   263 20 Sheaf Arrows of Endurance (4d4) (+5,+6) {?}
    70 16 Mithril Arrows (5d4) (+3,+6)
    76 14 Mithril Arrows (5d4) (+5,+6)
    82 25 Mithril Arrows (5d4) (+7,+6)
   215 22 Mithril Arrows of Returning (5d4) (+8,+4)
    11 15 Mithril Arrows {good}
    90 21 Seeker Arrows (6d4) (+8,+5)
   214 30 Seeker Arrows of Slaying (6d4) (+9,+9) {/DA}
    29 43 Rounded Pebbles (2d3) (+4,+4) {@ft =g=w}
   262 26 Iron Shots of Endurance (5d3) (+7,+3) {?}
   109 25 Iron Shots of Slaying (3d3) (+7,+9) {/DU}
   151 17 Iron Shots (Elemental) (3d3) (+9,+13) {|E}
  1594 The Iron Shot of David (7d3) (+20,+12) {?}
    57 22 Mithril Shots (5d3) (+6,+5) {@fr =g=w}
    54 25 Mithril Shots (5d3) (+8,+4)
    75 34 Mithril Shots (5d3) (+6,+7)
    78 3 Mithril Shots (5d3) (+7,+7)
   123 10 Mithril Shots (5d3) (+10,+10) {@fe =g=w}
   254 22 Mithril Shots of Endurance (5d3) (+5,+5)
   161 25 Mithril Shots (Elemental) (5d3) (+8,+10) {|AP}
   323 21 Mithril Shots of Endurance (5d3) (+10,+10) {@ft =g=w}
  1000 a Capture Ball (empty) {A:Capture Pet}
     1 27 Iron Spikes (101/202) {@vz}

================================== Statistics =================================

                 Gold
  Found    :  2847844
  Alchemy  :        0
  Winnings :        0  2847844
  Purchases:   501214
  Services :   770466
  Stolen   :        0  1271680
                       1576164

  Objects Found    :   4974
  Objects Bought   :    513
  Objects Destroyed:   2705

  Equipment            Found Bought  Used  Dest
  Weapons                447      1    23   353
  Shields                 55      0     0    52
  Bows                    90      1    18    75
  Quivers                  7      1     4     3
  Rings                   51      0    31     3
  Amulets                 53      0    38     1
  Lights                  18      0    81     2
  Body Armor             400      0    31   294
  Cloaks                  52      0     8    36
  Helmets                 57      0    22    40
  Gloves                  61      1    12    37
  Boots                   58      0     6    38
  Totals                1342      3   270   931

  Devices              Found Bought  Used  Dest
  Wands                   58      0   321     3
  Staves                  50      1   666     4
  Rods                    50      0   732     2
  Potions                279    173   267    46
  Scrolls                261     63   158    91
  Totals                 698    237  2144   146

  Other                Found Bought  Used  Dest
  Shots                  641      2   147   316
  Arrows                 739      0   182   255
  Bolts                  905      0   103   367
  Syuriken                17    143   220    66
  Spellbooks             101      0     0   101
  Food                    91    127   104    53
  Corpses                107      0     0   109
  Skeletons               35      0     0    35
  Chests                   5      0     0     5
  Totals                2624    129   536  1241

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds     7     10     9     2
  Curing                  11     56    39     7
  Speed                   30     11    14     6
  Clarity                 10      0     0     5
  Healing                 71      0    65     6
  *Healing*                9      0     9     0
  Restore Mana             0      1     1     0
  Restore Life Levels      3      0     0     0
  Strength                 9      1    10     0
  Intelligence             6      1     7     0
  Wisdom                  10      1    11     0
  Dexterity                5      1     6     0
  Constitution             0      1     1     0
  Charisma                 5      1     6     0
  New Life                 1      0     1     0
  Experience               2      0     2     0
  Totals                 279    173   267    46

  Scrolls              Found Bought  Used  Dest
  Word of Recall           8     13     9     0
  Identify                23      0    18     2
  *Identify*               6      0    19     4
  Remove Curse             0     12     5     0
  *Remove Curse*           0      1     1     0
  Teleportation           31     25     3     3
  Teleport Level          19      0     0    19
  Destruction              6      0     5     0
  Genocide                 6      0     6     0
  Mass Genocide            2      0     2     0
  Forest Creation          2      0     0     0
  Acquirement              3      0     3     0
  Totals                 261     63   158    91

  Wands                Found Bought  Used  Dest
  Stone to Mud             4      0    43     0
  Teleport Other           1      0    54     0
  Vampirism                6      0    92     0
  Dragon's Frost           6      0    16     0
  Dragon's Flame           5      0     5     1
  Dragon's Breath          4      0     3     0
  Meteor                   2      0    33     0
  Annihilation             2      0    33     0
  Disintegrate             1      0     8     0
  Totals                  58      0   321     3

  Staves               Found Bought  Used  Dest
  Identify                 9      1   304     1
  Enlightenment            2      0     0     0
  Curing                   3      0     5     1
  Cure Wounds              3      0    28     1
  Speed                    2      0    73     0
  Destruction              3      0    80     0
  Healing                  2      0    47     0
  Confusing Lights         4      0    34     0
  Totals                  50      1   666     4

  Rods                 Found Bought  Used  Dest
  Detect Traps             1      0     5     0
  Detect Monsters          2      0    63     0
  Illumination             1      0     0     1
  Recall                   5      0     0     0
  Detection                6      0   170     0
  Enlightenment            4      0    87     0
  Sound Ball               1      0     0     0
  Heroic Speed             2      0    36     0
  Restoring                1      0    24     0
  Clairvoyance             1      0     0     0
  Star Burst               1      0    23     0
  Totals                  50      0   732     2

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks        43      0     0    43
  Fourth Spellbooks       17      0     0    17
  Totals                 101      0     0   101

  Egos Found    :   1310
  Egos Bought   :      1
  Egos Destroyed:    387

  Egos                 Found Bought  Dest
  Ring of Speed            6      0     0
  Jewelry (Defender)       4      0     0
  Boots of Elvenkind       2      0     0
  Boots of Speed           1      0     0

  Monsters             Kills   Pct        Spells               Count   Pct
  Animals                119  10.7%       Observed              1953   7.5%
  Breeders                16   1.4%       Expected              4118  15.8%
  Demons                 212  19.2%       Failures               170   8.7%
  Dragons                156  14.1%       Summon                 273  13.9%
  Giants                  23   2.0%       Heal                    72   3.6%
  Hounds                  12   1.0%       Escape                  52   2.6%
  Humans                  79   7.1%       Offense                979  50.1%
  Orcs                    76   6.8%       Other                  407  20.8%
  Trolls                  76   6.8%     
  Undead                 190  17.2%       Unique Spells        Count   Pct
  Uniques                 46   4.1%       Observed              1046  14.0%
                                          Expected              1984  26.7%
  Evil Monsters          860  77.9%       Failures                61   5.8%
  Good Monsters            9   0.8%       Summon                 223  21.3%
  Neutral Monsters       234  21.2%       Heal                    44   4.2%
                                          Escape                  41   3.9%
  Totals                1103              Offense                485  46.3%
                                          Other                  192  18.3%

  Life Rating:  104%

================================ Last Messages ================================

You are now prepared to evade any attacks.
You have a Staff of Simplicity: Healing (0/5 charges) (+3) {1%, @u5 
!sdk} (u).
The Serpent of Chaos picks its teeth with former adventurers' bones.
The Serpent of Chaos summons Dungeon Guardians. Jewel Encrusted Crown 
of Cloudyhead glows purple.

Targetting The Serpent of Chaos.
You attack Polyphemus, the Blind Cyclops: You make a surprise attack, 
and hit him with a powerful blow! You are exposed to common sight once 
more. You hit. You hit. You miss. You miss. You miss. You hit. You hit. 
You miss. You miss. You hit.
You are mantled in shadow from ordinary eyes! You have escaped just 
before the attack hit you.

You are now prepared to evade any attacks.
Rest (0-9999, '*' for HP/SP, '&' as needed): 1 You are exposed to 
common sight once more.

Rest (0-9999, '*' for HP/SP, '&' as needed): 1
Rest (0-9999, '*' for HP/SP, '&' as needed): 1
Rest (0-9999, '*' for HP/SP, '&' as needed): 1
Rest (0-9999, '*' for HP/SP, '&' as needed): 1
Rest (0-9999, '*' for HP/SP, '&' as needed): 1
Rest (0-9999, '*' for HP/SP, '&' as needed): 1
Rest (0-9999, '*' for HP/SP, '&' as needed): 1
Rest (0-9999, '*' for HP/SP, '&' as needed): 1
You are mantled in shadow from ordinary eyes!
The Wooden Statue of a Ninja evaporates! You are exposed to common 
sight once more. The Serpent of Chaos barely notices. The Cyberdemon 
ignores the attack. The Cyberdemon ignores the attack.
You have a Rod of Regeneration: Beam of Disintegration (1/3 charges) 
(+2) {@zd !skd} (j).

You begin to move extremely fast.
You are mantled in weak shadow from ordinary eyes.

You attack The Serpent of Chaos: You miss. You hit. Your weapon cuts 
deep into it! You gouge it! You are exposed to common sight once more. 
You are shredded! You hit. You are shredded! You miss. You hit. Your 
weapon cuts deep into it! You maim it! You are shredded! You miss. You 
hit. You are shredded! You hit. You are shredded! You are unmade! You 
hit. You are shredded! You hit. You are shredded! You are unmade! You 
are disenchanted! You hit. You are shredded! You hit. You fatally 
injured it! You are shredded!
You are mantled in shadow from ordinary eyes! You have escaped just 
before the attack hit you.

Targetting Position 59, 82.
Target Aborted.
You are now prepared to evade any attacks.

Targetting The Serpent of Chaos.
Your mantle of shadow becomes thin. You attack The Serpent of Chaos: 
You make a surprise attack, and hit it with a powerful blow! Your 
weapon cuts deep into it! You gouge it! You critically injured it! You 
are exposed to common sight once more. The Serpent of Chaos shouts, 
'AAAARRRGGGHHH!!!' You have destroyed The Serpent of Chaos. You just 
completed your quest!
..#..%%.%.........%  %%%  % %.%......%.%%........%
.......#.#......%%  %   .#  .%......%.............
.......%%........ % .%#.%. #%........%.%..........
........%%......%.%#..#%.#.%....P...%%.%%.........
........%........%...%%...%........%.#%  .......%#
..%%.%%%%%%%......%..%%..U.......%.#.%.% #..%%%..#
.......%.%.#.%......%%%................#  ...%%%%.
.......%......#.....%%.%U...........%%%%%%%....%%%
.......%%#.....#.....%#.........%%%%%... %%#.%.%%%
%%%%.%%#%%.%..%%...................%#%%.#%##%%....
.  %.. %%......%%%................%%...#.%.%%...%.
%.#.%%%%%%.%%.%%%.%.....U............%.%%.%...#%%%
# .%%  #%... %...#......J@.........%.%%#%%%%%.%...
###.%% % %%.. .%..%#........%..%%...#.% # #%.%#.#%
  ##%%%%%  %%.%%% ..%..........%%#%%%#%%  #  .%%# 
     # % .%% %.  ...%.............#%        %% % %
     #####% .%%%.%.#%`..%..%.%%%..% %  #%%%%%  #%#
         ## %...#  #..#....%%...%%.    #    % #%  
          ##############################    ###   
 A magical staircase appears... You feel something roll beneath your 
feet.
Are you sure? [y/n] => y. Wow! You feel very self-confident! *** 
CONGRATULATIONS *** You have won the game! You may retire (commit 
suicide) when you are ready. You feel something roll beneath your feet.

=================================== Options ===================================

 Game Speed:         Instant Coffee
 Depth Revisits:     None
 Preserve Mode:      On
 Level Size:         Instant Coffee (allow big)
 Wilderness:         Off
 Arena Levels:       Sometimes
 Reduce Uniques:     60%
 No Selling:         On


Posted on 8.4.2020 00:58
Last updated on 9.4.2020 13:44

Download this dump

1. on the Competition No.232 Ladder (of 18)

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On 8.4.2020 00:58 Bostock wrote:
A J-ready, albeit slow, run ruined by an amateurish mistake, in part due to getting cocky.

On 8.4.2020 07:22 wobbly wrote:
Rip Bostock. It looked like you were starting to run low on patioence when I left. Good effort, that was a lot of stubborn chipping away at everything.

On 9.4.2020 13:44 Bostock wrote:
A bit slower than I would have liked, but still fast enough to put the pressure on a new Sideways run. :-)

The J fight was extremely long and cost me all of my healing, including 50 initial healing potions - having no rSound didn't help. Destructed J once with an unlucky and ill-judged move, fortunately he was only down one pip but it hurt. So did indestructible Caine, who kept "casting a spell to light up", until I finally got wise and eliminated him the old-fashioned way. I was lucky to find two extra destruct staves on the J level, they really helped. The scariest moment was being at 20 HP, lightly stunned, without healing potions, right next to J and a bunch of baddies, with kawarimi inactive... surviving that took all the lucky and all the ninja I could muster.

The usual rhythm once I got into it was activate kawarimi, approach J without triggering kawarimi (easier said than done!!), stab, maybe stab again if not kawarimi'd out, maybe be wiser and manually retreat (or do a Hit and Away), and then heal or re-approach from my new location, or rest (with a J-facing wall by me, ideally) so that J could track me and come to me as I regenned.

So! Looking at the character sheet...

Stats: I kept forgetting to check my caps so I didn't really push much on stats once they got high, but CON was a priority obviously.

HP: ...but I still didn't do everything I could have done to maximize HP in the J fight. I ended up eschewing the big +Con Xbow for that -Lf crossbow due to its resists, and Dwarves (which is amazingly strong for its low score) for Sacred Knights (brought as a source of remove curse and a just-in-case for rChaos2... it turned out that the just-in-case was the case). Reaching rChaos2 turned out to be essential, because 1x won't stop hallu from meleeing J, and apparently kawarimi won't kick in if you're under a stat affliction, not sure, but seems that way.

Moving down the c-sheet.... speed. Speed was never a problem, and I would have gladly sacrificed the speed on Thalkettoth for a better armor... there just wasn't a better armor to wear while still fielding both rShards and 1x (as I had thought back in town) rChaos plus a just-in-case. For the plurality of the game I was wearing that sweet rChaos hithlomir.

Melee - a bit weak :-D though eventually strong enough. Archery - more than most ninjas would do, 'cuz I'm me, but less than I expected, because of the need for maximizing burst damage in instacoffee... you tend to end up spending most of your time facing the bosses, and you want to minimize your turns in view of most bosses, so burst damage tends to take priority... but arrows still do come in handy. Spikes are better, but they're heavy and take up a slot, and those minuses took priority for me.

Down a couple rows - Stealth. Stealth was never a problem obviously... even though for quite a while I was fielding -7 stealth from gear!

Device - device-blasted a bit, nice ranged burst damage, especially Star Burst, which helped against a couple of late bosses, but for J I mainly wanted enough to heal, banish, and annihilate reliably, and I got it.

Moving left and up - gold was never a problem, since reforging meant time. I reforged once, right before J, since it would also recharge my devices, and I wanted the ElFiSomething on those dragon wings, but were a bit weak. (Sad Giant was a 50kish shield.) I think it took 4 hours? Not sure. Still the right move I think.

Time - Critical. :-) I was penny-wise and pound-foolish a lot. I never rested at the inn, I teleported in town to save moves, I was running mushrooms of Fast Recovery nonstop, I tried to combine trips in town and heal while traveling in town, but I never, for example, skipped a boss, which perhaps could have saved me a chunk of turns. In that spirit, I may have been lucky to have failed the arena before the end. (Though only after losing its *Enlightenment* to an ill-thought Mogaminator line...) The last big time-waster was the J fight, where it took me a long time to get my rhythm, by which point I had very few resources.

Equipment - mostly covered above. A fully enchanted Jing Ke punches far above its weight. I didn't need all that ammo, but I had wanted the option of using it, as archery had saved a couple fights in the past. Sacred Knights ended up as my J amulet, but I fielded Dwarves quite a bit before that. I don't love Tulkas, but it was the right choice here. (Instacoffee tends to change equipment priorities overall.) Mimosa was an incredibly lucky find that I was very happy with from the moment I found it. Cloudyhead punches under its weight and in light of the option of a vampire hat (great for long low-resource fights), it was a grudging choice, but fighting J without telepathy is terrifying unless my guy is really strong - this guy warn't - and no _Tele had showed up all game, and Surveillance would have broken my kit in other places. Those slaygloves were... yeah. Aragon was a nice last-minute bit of luck, replacing Bubo, which had replaced Flora. (Yeah. Big itemscore but one superfluous stat boost (DEX) and another one of shaky value (CHR)), not-really-needed Nt... it was mostly about the Ca.)

Resistances - wait what, I was at 0xNt for J? Wow. 1xAc was a calculated risk (and I took a swap). Lt and Nx are the usual "shrug" holes. Were I to do the fight again, I might have traded away a level of that Di, though not sure how. No So was painful, but I felt I had no good option. The Bl hole after removing Dwarves really hurt in the J fight (all that destructing), especially before I made my realization regarding kawarimi and statuses.

Skipping down -

Scare Monster - I think I underused this as a stab-strengthening source and failed to explore it enough, although maybe not, as some earlier tests were unconvincing.

Quick Walk - bread and butter for stabbing.

Ninja spells: just a couple noteworthy points:

Kawarimi kawarimi kawarimi kawarimi. Also, kawarimi.

Nyusin starts out with a very short range I think? I actually thought it was useless for a long time. It's not. It gets good range by cl50, and was very useful for reaching J without prematurely triggering kawarimi.

Smoke ball is great in certain situations.

Bind monster seems to always fail against sleep-resistants, but it's useful otherwise, and I underused it.

I never really "got" Glyph of Explosion and feel I missed out there.

I used the on-demand Ac and Fi from "Hide ins" a bit.

Never figured out the use of Swap Position, in this game or my mast ninja game or with my parked ninja-lawyer or with trump casters... missing out, I guess.

Never used Syuriken Spreading (cast it once with no spikes by accident) and don't care. Same mostly goes for Hide in Mist and Rengoku-Kaen.

Chain Hook is *cheap* and ignores teleport immunity, although it sucks to use it and then have kawarimi fire immediately... Still, great against dangerous but not-too-fast enemies that are in a swarm of other enemies - stand way back, chain hook, kill, repeat.

OK, this is WAY too long, so I'll skip non-J fight notes unless there's a demand for it. Hope someone finds some of this useful! :-)

On 9.4.2020 16:06 Gwarl wrote:
wow, very nicely done!

On 9.4.2020 19:21 Sideways wrote:
Bostock has somehow mastered the art of winning unwinnable fights on ninjas... this looks like a beatable turncount if someone else can win those fights in a saner way, but that might require a fair bit of luck.

On 10.4.2020 12:05 Thraalbee wrote:
Very fast. Nicely done!

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