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The Angband Ladder: Xidan the Pal, Dunadan Necromancer by <eaterofsuns@yahoo.com>

  [Angband 4.2.0 Character Dump]

 Name   Xidan the PalAge             60          Self  RB  CB  EB   Best
 Race   Dunadan      Height        5'9"   STR:     12  +1  -3  +0     10
 Class  Necromancer  Weight   13st 13lb   INT:     18  +2  +3  +0  18/50
 Title  Initiate     Turns used:          WIS:     10  +2  +0  +0     12
 HP     132/132      Game        594004   DEX:     10  +2  +0  +0     12
 SP     31/35        Standard     53511   CON:     16  +3  -2  +0     17
                     Resting       4144

 Level                 17    Armor      [37,+64]    Saving Throw     51%
 Cur Exp             3157                           Stealth         Fair
 Max Exp             3157    Melee       1d4,+12    Disarm - phys.   52%
 Adv Exp             3480    To-hit       30,-13    Disarm - magic   64%
                             Blows      1.0/turn    Magic Devices     64
 Gold                5589                           Searching        33%
 Burden           73.6 lb    Shoot to-dam     +1    Infravision     0 ft
 Overweight        1.7 lb    To-hit       18,-19    Speed       1 (1.1x)
 Max Depth     500' (L10)    Shots      1.0/turn

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have blue eyes, straight auburn hair, and an average
 complexion.

Resistances         Abilities
 Acid:....+..+..... pFear:.......+.....
 Elec:........+.... pBlnd:.............
 Fire:+.....+...... pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.......+.....
Shard:............. FrAct:.......+..+..
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:..+.......... Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+..........
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Dagger 'Narthanc' (1d4) (+9,+12) [+10]
     Found lying on the floor at 250 feet (level 5)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 17 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +2 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 19.5 vs. creatures not resistant to fire,
     and 14.5 vs. others.
     
b) a Sling (x2) (+3,+1)
     Found lying on the floor at 150 feet (level 3)
     
c) a Ring of Escaping <+2>
     Bought from a store
     
     +2 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
d) a Ring of Protection [+12]
     Bought from a store
     
e) an Amulet of Resist Acid
     Bought from a store
     
     Provides resistance to acid.
     
g) Red Dragon Scale Mail (-2) [24,+11]
     Found lying on the floor at 50 feet (level 1)
     
     Provides resistance to fire.
     
h) the Cloak of Thorongil [1,+10]
     Dropped by Lagduf, the Snaga at 450 feet (level 9)
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) a Wicker Shield of Resist Lightning [2,+2]
     Bought from a store
     
     Provides resistance to lightning.
     
j) an Iron Helm [7,+5]
     Bought from a store
     
k) a Set of Leather Gloves of Free Action [1,+3]
     Dropped by a kobold shaman at 100 feet (level 2)
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Slow Descent [2,+3]
     Bought from a store
     
     Feather Falling.  
     




  [Character Inventory]

a) a Necromantic Tome [Into the Shadows]
     
     You can read this book.
     
b) a Necromantic Tome [Dark Rituals]
     
     You can read this book.
     
c) a Necromantic Tome [Fear and Torment]
     
     You can read this book.
     
d) 3 Mushrooms of Second Sight
e) a Mushroom of Fast Recovery
f) 2 Rations of Food
g) a Sip of Miruvor
h) 12 Potions of Cure Light Wounds
i) 4 Scrolls of Phase Door
j) 2 Scrolls of Identify Rune
k) 3 Scrolls of Word of Recall
l) a Scroll of Door Destruction
m) a Rod of Treasure Location
n) a Rod of Curing
o) a Wand of Magic Missile (12 charges)
p) a Wand of Stinking Cloud (7 charges)
q) 2 Wands of Darkness (16 charges)
r) a Staff of Mapping (9 charges)
s) a Ring of Resist Fire and Cold
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to fire, cold.
     
t) a Ring of Protection [+12]
     Bought from a store
     
u) an Amulet of Resist Lightning
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to lightning.
     
v) a Shovel of Digging (1d2) (+8,+8) <+4>
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8)
     
     +4 tunneling.
     Branded with acid.
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +8 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 12.5 vs. creatures not resistant to acid,
     and 9.5 vs. others.
     




  [Character Quiver]

0) 7 Iron Shots (1d4) (+6,+4)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 15.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 15 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) a Mushroom of Emergency
c) 40 Potions of Cure Light Wounds
d) 12 Potions of Cure Serious Wounds
e) 19 Potions of Neutralize Poison
f) 17 Potions of Speed
g) 9 Potions of Heroism
h) 2 Potions of Berserk Strength
i) 4 Potions of True Seeing
j) 4 Potions of Infravision
k) 3 Scrolls of Phase Door
l) 40 Scrolls of Phase Door
m) 23 Scrolls of Detect Invisible
n) 21 Scrolls of Blessing
o) 8 Scrolls of Darkness
p) Soft Leather Armour of Resist Lightning [8,+3]
     Found lying on the floor at 450 feet (level 9)
     
     Provides resistance to lightning.
     
q) a Wicker Shield of Resist Fire [2,+4]
     Found lying on the floor at 50 feet (level 1)
     
     Provides resistance to fire.
     
r) a Leather Shield [8,+5]
     Dropped by Bullroarer the Hobbit at 350 feet (level 7)
     
s) a Pair of Leather Sandals of Slow Descent [1,+4]
     Found lying on the floor at 50 feet (level 1)
     
     Feather Falling.  
     
t) a Pair of Leather Sandals [1,+4] {??}
     Found lying on the floor at 100 feet (level 2)
     
     You do not know the full extent of this item's powers.
     Feather Falling.  
     
u) a Scimitar of Slay Evil (4d2) (+7,+5)
     Dropped by Bullroarer the Hobbit at 350 feet (level 7)
     
     Slays evil creatures.
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +11 STR and +0 DEX you would attack a bit faster
     With +16 STR and +0 DEX you would get 1.1 blows
     With +1 STR and +5 DEX you would attack a bit faster
     With +11 STR and +5 DEX you would get 1.1 blows
     With +1 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 17.3 vs. evil creatures, and 11.2 vs.
     others.
     
v) 26 Arrows of Slay Dragon (1d4) (+5,+5)
     Slays dragons.
     
w) 11 Rounded Pebbles (1d2) (+4,+5)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 15.
     25% chance of breaking upon contact.
     
x) 16 Iron Shots (1d4) (+6,+4)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 15.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       522     50'  Reached level 2
      2213      0'  Killed Farmer Maggot
      2430     50'  Reached level 3
      2895     50'  Reached level 4
      3025     50'  Reached level 5
      7075     50'  Reached level 6
     11825    100'  Reached level 7
     13382    100'  Killed Grip, Farmer Maggot's Dog
     13408    100'  Reached level 8
     18779    150'  Reached level 9
     20350    100'  Killed Fang, Farmer Maggot's Dog
     24302    150'  Reached level 10
     25091    150'  Reached level 11
     34245    150'  Reached level 12
     38507    250'  Killed Sméagol
     39251    250'  Reached level 13
     39895    250'  Found the Dagger 'Narthanc'
     43477    350'  Killed Bullroarer the Hobbit
     44265    400'  Reached level 14
     45174    400'  Killed Wormtongue, Agent of Saruman
     46023    400'  Reached level 15
     48732    450'  Reached level 16
     49913    450'  Killed Lagduf, the Snaga
     49934    450'  Found the Cloak of Thorongil
     50702    500'  Reached level 17


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 21.4.2020 06:48

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16001. on the Ladder (of 18062)
5475. on the Angband Ladder (of 6019)

Comments

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On 21.4.2020 06:48 eaterofsuns@yahoo.com wrote:
I never post these, but first dive, first level Red dragon scale mail is so dang cool. And yes, I do have a hoarding problem :P

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