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The Angband Ladder: Tara, Dunadan Necromancer by Taraiph

  [Angband 4.2.0 Character Dump]

 Name   Tara         Age             54          Self  RB  CB  EB   Best
 Race   Dunadan      Height       6'10"   STR:     17  +1  -3  +0     15
 Class  Necromancer  Weight   12st 11lb   INT:     16  +2  +3  +0  18/30
 Title  Dark Student Turns used:          WIS:     10  +2  +0  +0     12
 HP     141/141      Game        138398   DEX:     10  +2  +0  +0     12
 SP     28/28        Standard     13757   CON:     16  +3  -2  +0     17
                     Resting       5269

 Level                 15    Armor      [12,+24]    Saving Throw     49%
 Cur Exp             2102                           Stealth         Fair
 Max Exp             2102    Melee        4d4,+9    Disarm - phys.   48%
 Adv Exp             2160    To-hit        29,+5    Disarm - magic   59%
                             Blows      1.0/turn    Magic Devices     63
 Gold               28418                           Searching        31%
 Burden          137.3 lb    Shoot to-dam     +5    Infravision     0 ft
 Overweight       35.4 lb    To-hit        17,+2    Speed      -3 (0.7x)
 Max Depth     650' (L13)    Shots      1.0/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have green eyes, wavy red hair, and an average
 complexion.

Resistances         Abilities
 Acid:....+........ pFear:.............
 Elec:..........+.. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:..........+.. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:..+..........
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:..........+..
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Maul of Venom (4d4) (+5,+9)
     Dropped by an orc shaman at 650 feet (level 13)
     
     Branded with poison.
     
     Combat info:
     1.0 blow/round.
     With +8 STR and +0 DEX you would attack a bit faster
     With +15 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +8 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 41.4 vs. creatures not resistant to poison,
     and 20.2 vs. others.
     
b) a Heavy Crossbow (x4) (+2,+5)
     Dropped by Grishn�kh, the Hill Orc at 650 feet (level 13)
     
c) a Ring of Slow Digestion
     Found lying on the floor at 650 feet (level 13)
     
     Slows your metabolism.  
     
e) an Amulet of Resist Acid
     Found lying on the floor at 650 feet (level 13)
     
     Provides resistance to acid.
     
g) Soft Leather Armour [8,+5]
     Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13)
     
h) a Cloak [1,+5]
     Found lying on the floor at 200 feet (level 4)
     
k) the Set of Gauntlets 'Pauraegen' [3,+14] <+1>
     Dropped by Bullroarer the Hobbit at 650 feet (level 13)
     
     +1 light.
     Provides resistance to lightning, light.
     Cannot be harmed by acid, fire.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 4 to 8 turns to recharge at your current speed.
     Your chance of success is 94.9%
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) a Necromantic Tome [Dark Rituals]
     
     You can read this book.
     
c) 5 Rations of Food
d) 4 Flasks of oil
e) 24 Potions of Cure Light Wounds
f) 3 Potions of Cure Serious Wounds
g) 2 Potions of Cure Critical Wounds
h) 19 Scrolls of Phase Door
i) 2 Scrolls of Identify Rune
j) 7 Scrolls of Word of Recall
k) a Rod of Treasure Location
l) a Rod of Curing
m) a Staff of Dispel Evil (6 charges)
n) a Robe [2,+0]
     Found lying on the floor at 300 feet (level 6)
     
o) a Trident of Acid (1d10) (+6,+6)
     Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13)
     
     Branded with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +4 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 23 vs. creatures not resistant to acid, and
     11.7 vs. others.
     
p) a Sling (x2) (+1,+4)
     Found lying on the floor at 100 feet (level 2)
     




  [Character Quiver]

0) 40 Rounded Pebbles (1d2) (+0,+0)
1) 13 Rounded Pebbles (1d2) (+0,+0)


  [Home Inventory]

a) a Rubbery Mushroom
b) a Potion of Neutralize Poison
c) 2 Potions of Speed
d) 2 Potions of Heroism
e) a Potion of True Seeing
f) a Scroll of Remove Hunger
g) a Scroll of Deep Descent
h) a Rod of Treasure Location
i) a Wand of Light (7 charges)
j) a Wand of Darkness (13 charges)
k) a Staff of Confuse Monsters (5 charges)
l) a Lance (2d8) (+5,+4)
     Found lying on the floor at 600 feet (level 12)
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +11 STR and +0 DEX you would attack a bit faster
     With +21 STR and +0 DEX you would get 1.1 blows
     With +3 STR and +5 DEX you would attack a bit faster
     With +11 STR and +5 DEX you would get 1.1 blows
     With +3 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 14.2.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1353     50'  Reached level 2
      1727    100'  Reached level 3
      1985    100'  Reached level 4
      2260    100'  Reached level 5
      4082    200'  Reached level 6
      4909    200'  Reached level 7
      7023    250'  Reached level 8
      7345    300'  Killed Grip, Farmer Maggot's Dog
      8141    600'  Reached level 9
      8204    600'  Reached level 10
      8980    600'  Reached level 11
     10027    650'  Killed Fang, Farmer Maggot's Dog
     10558    650'  Reached level 12
     10703    650'  Reached level 13
     11571    650'  Reached level 14
     12479    650'  Reached level 14
     13337    650'  Reached level 15
     13400    650'  Killed Bullroarer the Hobbit
     13494    650'  Killed Golfimbul, the Hill Orc Chief
     13517    650'  Killed Grishnákh, the Hill Orc
     13656    650'  Found the Set of Gauntlets 'Pauraegen'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 21.5.2020 17:59

Download this dump

15389. on the Ladder (of 16965)
5055. on the Angband Ladder (of 5480)

Comments

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On 21.5.2020 17:59 Taraiph wrote:
In the middle of a run that is more than likely to fail horribly before it gets anywhere. Trying to figure out how necromancers should equip because they don't have a lot of damage at this junction.

On 21.5.2020 19:47 Taraiph wrote:
After much inventory dumping, I've gotten rid of my weapons and armor in favor of not being overencumbered.

On 21.5.2020 22:19 Taraiph wrote:
This character has died.

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