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The Angband Ladder: Ibunuvar, Dwarf Necromancer by wobbly

  [Angband 4.2.1-6-gdbdf12e7 Character Dump]

 Name   Ibunuvar     Age             44          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR:     18  +2  -3  +1     18
 Class  Necromancer  Weight    8st 10lb   INT:     16  -3  +3  +2     18
 Title  Controller   Turns used:          WIS:     12  +2  +0  +2     16
 HP     -66/334      Game        415571   DEX:     17  -2  +0  +7  18/40
 SP     36/50        Standard     38164   CON:  18/39  +2  -2  +3  18/69
                     Resting        588

 Level                 33    Armor     [26,+101]    Saving Throw     70%
 Cur Exp           315886                           Stealth    Legendary
 Max Exp           315886    Melee        3d4,-9    Disarm - phys.   57%
 Adv Exp           330000    To-hit       44,+15    Disarm - magic   67%
                             Blows      1.3/turn    Magic Devices     90
 Gold                 288                           Searching        61%
 Burden          121.2 lb    Shoot to-dam    +15    Infravision   100 ft
 Overweight        1.3 lb    To-hit       23,+11    Speed       2 (1.2x)
 Max Depth    3100' (L62)    Shots      1.0/turn

 You are one of two children of a Dwarven Miner.  You are a well liked
 child.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:+.....+.+.... pFear:.............
 Elec:+.....+.+.+.. pBlnd:.........+..+
 Fire:+...+.+.+.... pConf:.........+...
 Cold:+.....+.+.... pStun:.............
 Pois:............. HLife:.............
Light:.....+.+..+.. Regen:+............
 Dark:......+.....+   ESP:.............
Sound:............. S.Inv:+........+..+
Shard:............. FrAct:+............
Nexus:...........+. Feath:+..........++
Nethr:......+.....+ S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:+.++.+++....+
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:............+
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:..........+..
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You sense the presence of monsters!
> You hear a door burst open!
> You activate it.
> the Iron Helm 'Holhenneth' forms an image in your mind...
> You sense no buried treasure.
> You sense the presence of objects!
> You sense no invisible creatures.
> You sense the presence of monsters!
> You assume the shape of a bat!
> Your gear merges into your body.
> You have found a trap.
> You hear a door burst open!
> You have disarmed the strange rune.
> The Phoenix breathes fire.
> You die.

Killed by The Phoenix.

  [Character Equipment]

a) a Bastard Sword (Defender) (3d4) (+11,+13) [+3] <+4>
     Found lying on the floor at 2750 feet (level 55)
     
     +4 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 1.5.
     
b) a Short Bow of Power (x2) (+7,+15)
     Found lying on the floor at 1450 feet (level 29)
     
c) a Ring of the Mouse (+0,-9) <+4> {@w4}
     Found lying on the floor at 1650 feet (level 33)
     
     +4 dexterity.
     +4 stealth.
     
d) a Ring of the Mouse (+0,-5) <+3, +4> {@w5}
     Dropped by a mage at 1500 feet (level 30)
     
     +3 dexterity.
     +4 stealth.
     
e) the Amulet of Carlammas <+1, +3> {@A4}
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +1 strength.
     +3 constitution.
     Provides resistance to Fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 271 to 540 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
f) a Lantern of Shadows (0 turns) <+1>
     Dropped by an illusionist at 1700 feet (level 34)
     
     +1 stealth.
     Provides resistance to Light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by a grave wight at 2650 feet (level 53)
     
     +3 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark, Nether.
     Cannot be harmed by Acid, Fire.
     
h) a Cloak of Aman [1,+21] <+3>
     Found lying on the floor at 2750 feet (level 55)
     
     +3 stealth.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     
i) a Small Metal Shield of Resistance [5,+14]
     Found lying on the floor in a vault at 1450 feet (level 29)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2> (charging) {@A0}
     Dropped by Kh�m, Son of M�m at 1300 feet (level 26)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 67 to 132 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
k) the Set of Gauntlets 'Pauraegen' [3,+14] <+1> {@A2}
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +1 light.
     Provides resistance to Lightning, Light.
     Cannot be harmed by Acid, Fire.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
l) a Pair of Ethereal Slippers of Stability [0,+7]
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows] {@m1}
     
     You can read this book.
     
b) 2 Necromantic Tomes [Dark Rituals] {@m2}
     
     You can read this book.
     
c) a Necromantic Tome [Fear and Torment] {@m3}
     
     You can read this book.
     
d) a Necromantic Tome [Corruption of Spirit] {@m5}
     Cannot be harmed by Fire.
     
     You can read this book.
     
e) 2 Mushrooms of Second Sight
f) a Mushroom of Emergency
g) 7 Potions of Cure Critical Wounds {@q3}
h) a Potion of Healing
i) 3 Potions of Dragon Breath
j) 40 Scrolls of Phase Door {@r4}
k) 10 Scrolls of Teleportation {@r5}
l) a Scroll of Identify Rune
m) 4 Scrolls of Word of Recall
n) a Rod of Detection (charging) {@z0}
     Cannot be harmed by Lightning.
     
o) a Rod of Magic Mapping (charging) {@z9}
p) 2 Wands of Stone to Mud (23 charges)
q) 2 Wands of Teleport Other (9 charges) {@a7}
r) a Staff of Speed (5 charges)
s) a Ring of Intelligence <+5>
     Found lying on the floor at 2800 feet (level 56)
     
     +5 intelligence.
     Sustains intelligence.
     
t) a Ring of Resist Poison
     Found lying on the floor at 2850 feet (level 57)
     
     Provides resistance to Poison.
     




  [Character Quiver]

0) 2 Arrows of Slay Undead (1d4) (+7,+5) {=g}
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 114.7 vs undead and 45.9 vs. others.
     35% chance of breaking upon contact.
     
1) 25 Arrows of Slay Undead (1d4) (+8,+10) {=g}
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 140.2 vs undead and 56.1 vs. others.
     35% chance of breaking upon contact.
     
2) 22 Mithril Arrows (3d4) (+2,+4) {=g}
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 53.5.
     35% chance of breaking upon contact.
     
3) 18 Mithril Arrows (3d4) (+7,+5) {=g}
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 56.1.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Necromantic Tome [Into the Shadows] {@m1}
     
     You can read this book.
     
b) 6 Necromantic Tomes [Dark Rituals] {@m2}
     
     You can read this book.
     
c) a Mushroom of Vigor
d) 2 Mushrooms of Purging
e) 30 Potions of Cure Critical Wounds {@q3}
f) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 7 Potions of Restore Mana
h) 11 Potions of Speed
i) 3 Scrolls of Identify Rune
j) 2 Rods of Slow Monster
k) a Wand of Stun Monster (8 charges)
l) a Staff of *Destruction* (1 charge)
m) 4 Staves of Teleportation (20 charges) {@u5}
n) a Ring of Constitution <+5> {@w2}
     Found lying on the floor at 2100 feet (level 42)
     
     +5 constitution.
     Sustains constitution.
     
o) Hard Leather Armour of Elvenkind (-1) [16,+16] <+2>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Chaos.
     Cannot be harmed by Acid, Fire.
     
p) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor at 2650 feet (level 53)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to Acid, Shards.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
q) the Steel Helm of Hammerhand [9,+20] <+3, -2>
     Found lying on the floor of a special room at 2750 feet (level 55)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     -2 stealth.
     Provides resistance to Acid, Cold, Dark, Nexus.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
r) a Set of Gauntlets of Free Action [3,+4]
     Bought from a store
     
     Prevents paralysis.  
     
s) a Pair of Ethereal Slippers of Free Action [0,+6]
     Dropped by Sangahyando of Umbar at 1700 feet (level 34)
     
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
t) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Bullroarer the Hobbit at 1650 feet (level 33)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.6 blows
     With +0 STR and +2 DEX you would get 3.6 blows
     Average damage/round: 11.6 vs creatures not resistant to poison
     and 0 vs. others.
     
u) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +2 dexterity.
     +2 attack speed.
     Slays undead, animals, evil creatures.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.6 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 39.1 vs undead, 14.2 vs animals and evil
     creatures, and 0 vs. others.
     
v) a Light Crossbow of Extra Shots (x3) (+17,+11) <+5>
     Found lying on the floor in a vault at 2550 feet (level 51)
     
     +5 shooting speed.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       480    100'  Killed Fang, Farmer Maggot's Dog
       480    100'  Reached level 2
       480    100'  Reached level 3
       480    100'  Reached level 4
      1029     50'  Reached level 5
      1395    100'  Reached level 6
      1891    200'  Reached level 7
      3747    500'  Reached level 8
      3846    500'  Reached level 9
      4376    500'  Reached level 10
      4634    500'  Reached level 11
      5396    550'  Reached level 12
      5954    550'  Killed Lagduf, the Snaga
      6024    550'  Reached level 13
      6442    600'  Reached level 14
      7326    850'  Reached level 15
      7708    900'  Reached level 16
      8239    950'  Reached level 17
      8542   1000'  Reached level 18
      9495     50'  -- Note: I found a book
     10609    200'  Killed Sméagol
     11664    400'  Found the Dagger 'Nimthanc' (LOST)
     11749    400'  Reached level 19
     13363    500'  Killed Orfax, Son of Boldor
     14028   1050'  Reached level 20
     14154   1300'  Killed Wormtongue, Agent of Saruman
     14250   1300'  Reached level 21
     14811   1300'  Killed Shagrat, the Orc Captain
     14854   1300'  Reached level 22
     15147   1300'  Reached level 22
     16033   1300'  Reached level 23
     16075      0'  Killed Farmer Maggot
     16825   1300'  Reached level 24
     17388   1300'  Killed Khîm, Son of Mîm
     17389   1300'  Found the Iron Helm 'Holhenneth'
     17986   1350'  Reached level 25
     19289   1350'  Reached level 26
     19882   1350'  Killed Old Man Willow
     20680   1450'  Killed Ulfast, Son of Ulfang
     20856   1450'  Reached level 27
     21626   1450'  Killed Ibun, Son of Mîm
     23227   1500'  Reached level 28
     24459   1650'  Killed Bullroarer the Hobbit
     24460   1650'  Found the Short Sword 'Dagmor'
     25174   1700'  Killed Grip, Farmer Maggot's Dog
     25232   1700'  Reached level 29
     25554   1700'  Found the Set of Gauntlets 'Pauraegen'
     25941   1700'  Found the Broad Sword 'Aeglin' (LOST)
     26057   1700'  Killed Sangahyando of Umbar
     26060   1700'  Found the Phial of Galadriel (LOST)
     26099   1700'  Killed Angamaitë of Umbar
     26673   1750'  Killed Ufthak of Cirith Ungol
     28357   1750'  Killed Lugdush, the Uruk
     28358   1750'  Found the Star of Elendil (LOST)
     28368   1750'  Killed Uglúk, the Uruk
     28948   1900'  -- Note: Fed 38%
     29205   1950'  Reached level 30
     29234   1950'  Killed Nár, the Dwarf
     29980   1950'  Killed Bert the Stone Troll
     30032   2000'  -- Note: Fed 34%
     30115   2000'  -- Note: I would hit a slow patch when I start tracking
     30430   2050'  -- Note: Fed 36%
     31368   2100'  Reached level 31
     31469   2100'  -- Note: Fed 38
     31572   2100'  Killed Ulwarth, Son of Ulfang
     32144   2100'  -- Note: Fed 42
     32173   2100'  -- Note: Fed 44
     32189   2100'  -- Note: Fed 47
     32351   2100'  -- Note: Fed 59
     32441   2100'  -- Note: Fed 60
     32721   2150'  -- Note: Fed 66%
     33000      0'  -- Note: mushroom of vigor - fed 74%
     34699   2500'  Found the Scimitar 'Haradekket'
     34954   2500'  Found the Amulet of Carlammas
     34967   2500'  Reached level 32
     34967   2500'  Reached level 33
     35703   2650'  Found the Leather Scale Mail 'Thalkettoth'
     35723      0'  -- Note: 68%
     35852   2650'  Found the Soft Leather Armour 'Hithlomir'
     36054   2700'  Killed Grishnákh, the Hill Orc
     36377   2750'  Killed Boldor, King of the Yeeks
     36740   2750'  Found the Steel Helm of Hammerhand


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 24.6.2020 15:54
Last updated on 27.6.2020 05:51

Download this dump

9176. on the Ladder (of 17081)
3499. on the Angband Ladder (of 5552)
67. for this player (out of 307)

Comments

Jump to latest

On 25.6.2020 15:19 wobbly wrote:
Spent a bunch of time on dlvl 29 looking for a digger before realizing that: 1. dwarves can dig with daggers, 2. the entrance was a secret door anyway

On 26.6.2020 18:26 wobbly wrote:
Hmm, decisions time. Not sure whether I want to change back to the mouse rings

On 26.6.2020 22:27 wobbly wrote:
Found a few stealth pluses

On 27.6.2020 05:52 wobbly wrote:
Damn. It must of been just outside detection range

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