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The Angband Ladder: Ared, Dwarf Priest by Thraalbee

  [Angband 4.2.1 Character Dump]

 Name   Ared         Age             47          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR:  18/77  +2  -1 +10 18/187
 Class  Priest       Weight     9st 8lb   INT:     11  -3  -3  +2      7
 Title  Elder        Turns used:          WIS:     17  +2  +3  +4  18/80
 HP     -95/304      Game        615565   DEX:     10  -2  -1  +4     11
 SP     4/91         Standard     73124   CON:     18  +2  +1  +2  18/50
                     Resting      26231

 Level                 31    Armor      [53,+58]    Saving Throw     83%
 Cur Exp           128003                           Stealth         Good
 Max Exp           128003    Melee       6d6,+26    Disarm - phys.   58%
 Adv Exp           180000    To-hit       40,+23    Disarm - magic   57%
                             Blows      3.4/turn    Magic Devices     68
 Gold               15909                           Searching        55%
 Burden          228.6 lb    Shoot to-dam    +16    Infravision    50 ft
 Overweight       48.7 lb    To-hit       32,+32    Speed       8 (1.8x)
 Max Depth    1750' (L35)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:......+...... pFear:...+.+.+.....
 Elec:.....++...... pBlnd:+...........+
 Fire:+.....++..... pConf:.............
 Cold:+..+..+...... pStun:.............
 Pois:............. HLife:........+....
Light:.......++.... Regen:.....+.......
 Dark:+............   ESP:...+.........
Sound:............. S.Inv:+............
Shard:............. FrAct:.......+...+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:.............
Disen:+.......+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:..+..........
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You fight off a sense of dread.
> You resist the effect!
> The 6-headed hydra breathes poison.
> You are poisoned!
> The 5-headed hydra resists a lot.
> You failed to concentrate hard enough!
> The 5-headed hydra conjures up scary horrors.
> You fight off a sense of dread.
> You resist the effect!
> The 6-headed hydra pushes past the 4-headed hydra.
> The 5-headed hydra pushes past the 4-headed hydra.
> The 6-headed hydra breathes poison.
> You die.
> The 5-headed hydra dies.
> You have a Wicker Shield of Preservation [2,+16] (i).

Killed by a 6-headed hydra.

  [Character Equipment]

a) the Spear 'Sorin' (6d6) (+9,+7)
     Dropped by Lugdush, the Uruk at 1250 feet (level 25)
     
     Slays demons (powerfully), animals.
     Branded with weak poison.
     Provides resistance to Fire, Cold, Dark, Disenchantment.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +6 DEX you would get 3.8 blows
     Average damage/round: 485.7 vs demons, 249.4 vs animals and
     creatures not resistant to poison, and 170.6 vs. others.
     Average thrown damage: 436.8 vs demons, 174.7 vs animals and
     creatures not resistant to poison, and 87.3 vs. others.
     
b) a Light Crossbow of Accuracy (x3) (+18,+16)
     Dropped by an ogre shaman at 1350 feet (level 27)
     
c) a Ring of Speed <+10>
     Dropped by a mage at 1300 feet (level 26)
     
     +10 speed.
     
d) the Band of Haragor <+5, +2>
     Dropped by Draebor, the Imp at 1700 feet (level 34)
     
     +5 strength.
     +2 dexterity.
     Provides resistance to Cold.
     Provides protection from fear.
     Cannot be harmed by Lightning.
     Grants telepathy.  
     
e) an Amulet of Wisdom <+4>
     Dropped by a black knight at 1650 feet (level 33)
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Phial of Eingon <+2, +3>
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     +2 intelligence.
     +2 constitution.
     +3 light.
     Provides resistance to Lightning.
     Provides protection from fear.
     Cannot be harmed by Fire.
     Speeds regeneration.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 19 to 36 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
g) Partial Plate Armour of Resistance (-3) [40,+9]
     Dropped by Draebor, the Imp at 1700 feet (level 34)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
h) the Cloak of Arador [1,+16] <+2, +4>
     Conjured forth by magic at 1700 feet (level 34)
     
     +2 dexterity.
     +4 stealth.
     Provides resistance to Fire, Light.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     When activated, it makes you very hungry but restores constitution
     and strength.
     Takes 73 to 81 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
i) a Wicker Shield of Preservation [2,+16]
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Provides resistance to Light, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) a Hard Leather Cap [2,+5]
     Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13)
     
k) a Set of Leather Gloves of Power (+4,+5) [1,+6] <+5>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +5 strength.
     
l) a Pair of Steel Shod Boots of Free Action [7,+6]
     Dropped by a d�nadan of Angmar at 1700 feet (level 34)
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 7 Holy Books of Prayers [Novice's Handbook] {@m1}
     
     You can read this book.
     
b) 5 Holy Books of Prayers [Cleansing Power] {@m2}
     
     You can read this book.
     
c) 2 Holy Books of Prayers [Healing and Sanctuary] {@m3}
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 9 Potions of Cure Serious Wounds
e) 16 Potions of Cure Critical Wounds
f) 4 Potions of Healing
g) 6 Potions of Restore Mana
h) a Potion of Enlightenment
i) 4 Potions of Speed
j) a Potion of Resist Poison
k) 34 Scrolls of Phase Door
l) 19 Scrolls of Remove Hunger
m) 4 Rods of Treasure Location
n) 3 Rods of Curing
o) a Wand of Acid Bolts (8 charges)
p) 4 Wands of Stone to Mud (35 charges)
q) 3 Wands of Teleport Other (26 charges)
r) 2 Staves of Mapping (1 charge)
s) 4 Staves of Teleportation (34 charges)
t) a Ring of Flames [+12]
     Dropped by a Maia at 1550 feet (level 31)
     
     Provides resistance to Fire.
     
u) the Flail of Hellin (2d6) (+12,+6) [+5] <+2> {EL}
     Dropped by a nruling at 1700 feet (level 34)
     
     +2 attack speed.
     Provides immunity to Lightning.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     3.6 blows/round.
     With +0 STR and +6 DEX you would get 4.0 blows
     Average damage/round: 124.
     




  [Character Quiver]

0) 5 Bolts (1d5) (+6,+4)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 70.3.
     25% chance of breaking upon contact.
     
1) 11 Bolts (1d5) (+4,+6)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 76.5.
     25% chance of breaking upon contact.
     
2) 22 Bolts of Flame (1d5) (+9,+8)
     Branded with fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 166.8 vs creatures not resistant to fire and
     83.4 vs. others.
     25% chance of breaking upon contact.
     
3) 8 Bolts of Wounding (1d5) (+13,+9)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 86.5.
     25% chance of breaking upon contact.
     
4) 21 Bolts of Slay Evil (1d5) (+7,+10)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 147.9 vs evil creatures and 88.7 vs. others.
     25% chance of breaking upon contact.
     
5) 11 Bolts of Wounding (1d5) (+15,+13)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 98.8.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       512     50'  Reached level 2
      1227     50'  Reached level 3
      2685    100'  Reached level 4
      3084    100'  Reached level 5
      3566    150'  Reached level 6
      4221    150'  Reached level 7
      5583    200'  Reached level 8
      5624    200'  Killed Grip, Farmer Maggot's Dog
      6153    250'  Reached level 9
      6586    250'  Killed Bullroarer the Hobbit
      7128    300'  Reached level 10
      8848    400'  Reached level 11
     10441    450'  Killed Sméagol
     10613    450'  Reached level 12
     11553    450'  Reached level 13
     12780    550'  Reached level 14
     15210    550'  Reached level 15
     17326    600'  Killed Nár, the Dwarf
     17326    600'  Reached level 16
     19302    650'  Killed Grishnákh, the Hill Orc
     19302    650'  Reached level 17
     19314    650'  Killed Golfimbul, the Hill Orc Chief
     21012    650'  Reached level 18
     23294    750'  Reached level 19
     23513    750'  Killed Wormtongue, Agent of Saruman
     25083    800'  Reached level 20
     25142    800'  Killed Orfax, Son of Boldor
     26382    800'  Reached level 21
     28096    850'  Killed Fang, Farmer Maggot's Dog
     29602    900'  Reached level 22
     29871    900'  Killed Ufthak of Cirith Ungol
     32307    950'  Killed Ulfast, Son of Ulfang
     32307    950'  Reached level 23
     32997    950'  Killed Gorbag, the Orc Captain
     34547    950'  Killed Shagrat, the Orc Captain
     35968   1000'  Reached level 24
     39172   1250'  Killed Angamaitë of Umbar
     39172   1250'  Reached level 25
     39575   1250'  Killed Sangahyando of Umbar
     41962   1250'  Killed Lugdush, the Uruk
     42114   1250'  Found the Spear 'Sorin'
     42129   1250'  -- Note: Nice spear!  Sd is good
     42129   1250'  -- Note: with Iron man
     42129   1250'  -- Note: Really bad-ass thrown vs animal
     42311   1250'  -- Note: Also, 3-5x more melee dam than 
     42311   1250'  -- Note: before (which was pathetic)
     43308   1300'  Reached level 26
     49822   1350'  Reached level 27
     51608   1350'  Found the Phial of Eingon
     55926   1400'  Reached level 28
     60552   1450'  Reached level 29
     66287   1550'  Reached level 30
     67751   1600'  Killed Ibun, Son of Mîm
     71053   1700'  Found the Cloak of Arador
     71065   1700'  -- Note: id-by-use ?aquirement
     71065   1700'  -- Note: netted a stealthy cloak
     71065   1700'  -- Note: with fire light fa fear
     71065   1700'  -- Note: Nice!
     71286   1700'  Killed Draebor, the Imp
     71287   1700'  Found the Band of Haragor
     71326   1700'  Found the Lochaber Axe of Eornien (LOST)
     71329   1700'  Found the Flail of Hellin
     71818   1700'  Killed Mughash the Kobold Lord
     72103   1700'  Reached level 31


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 26.6.2020 12:19
Last updated on 29.6.2020 08:32

Download this dump

10289. on the Ladder (of 17083)
3846. on the Angband Ladder (of 5552)
49. for this player (out of 65)

Comments

Jump to latest

On 26.6.2020 12:19 Thraalbee wrote:
Trying out new version with an old favourite, dwarf priest ironman. Had some trouble at points but did fine and now two unexpected drops. The spear is nice, makes melee viable again which is welcome. The =RoS +10 is ... WTF? Did someone sneak (hidden) personalities into Vanilla? This one is definitely a Lucky

On 27.6.2020 19:13 Thraalbee wrote:
Used my single ?banishment to eliminate a storm wyrm in a semi-open vault before clearing it. Could use the inventory space and I got plenty of xp from the remaining foes as well as new gloves and a shield so not a bad outcome.

On 28.6.2020 10:57 Thraalbee wrote:
Luck keeps raining on this guy. Two ?Acquirement on this level. First one netted a nice artifact cloak. Draebor dropped an upgrade to my =STR which also includes Dex, Cold, Fear and TELEPATHY. Also, I like the artifact flail (being a priest) with perfect insulation against electricity but Sorin is better in so many ways so it'll probably be sitting in my inventory until i really need the slot.

On 29.6.2020 08:34 Thraalbee wrote:
Figures. Too stupid to stay away from poison breathers. Had no ?tele and spells do fail in a row at times...

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