The Angband Ladder: Hildbrand VI, Hobbit Rogue by rdermyer

  [Angband 4.2.1 Character Dump]

 Name   Hildbrand VI Age             32          Self  RB  CB  EB   Best
 Race   Hobbit       Height        2'6"   STR:     17  -2  +0  +0     15
 Class  Rogue        Weight    3st 10lb   INT:     14  +2  +1  +0     17
 Title  Robber       Turns used:          WIS:     10  +1  -3  +0      8
 HP     111/127      Game         79529   DEX:     17  +3  +3  +0  18/50
 SP     11/17        Standard      7992   Con:     10  +2  -1  +0     11     10
                     Resting       2040

 Level                 16    Armor       [15,+7]    Saving Throw     63%
 Cur Exp             2684                           Stealth    Excellent
 Max Exp             2684    Melee      1d12,+19    Disarm - phys.   93%
 Adv Exp             2760    To-hit       32,+15    Disarm - magic   90%
                             Blows      1.6/turn    Magic Devices     68
 Gold                 779                           Searching        61%
 Burden           75.9 lb    Shoot to-dam     +5    Infravision    40 ft
 Overweight      -26.0 lb    To-hit        44,+5    Speed         Normal
 Max Depth    1050' (L21)    Shots      1.0/turn

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have dark brown eyes, wavy blond hair, and a very
 fair complexion.

Resistances         Abilities
 Acid:?.....?...... pFear:.............
 Elec:....+........ pBlnd:.............
 Fire:............. pConf:.............
 Cold:?.....?...... pStun:.............
 Pois:............. HLife:............+
Light:?.....?...... Regen:.............
 Dark:.............   ESP:?.....?......
Sound:?.....?...... S.Inv:?.....?......
Shard:?.....?...... FrAct:.............
Nexus:............. Feath:?.....?......
Nethr:?.....?...... S.Dig:...+.........
Chaos:............. TrpIm:?.....?......
Disen:?.....?...... Bless:?.....?......

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:..+..........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:?.....?...... Speed:.............
DrExp:............. Blows:.............
Stick:?.....?...... Shots:.............
Fragl:?.....?...... Might:.............
                    Light:+............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Rapier 'Forasgil' (1d12) (+12,+19) <+1> {??}
     Found lying on the floor at 750 feet (level 15)
     
     You do not know the full extent of this item's powers.
     +1 light.
     Slays animals.
     Branded with cold.
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 67.8 vs creatures not resistant to cold,
     56.4 vs animals, and 44.9 vs. others.
     
b) a Light Crossbow (x3) (+2,+5)
     Found lying on the floor at 1050 feet (level 21)
     
c) a Ring of Searching <+2>
     Dropped by an ogre at 750 feet (level 15)
     
     +2 searching skill.
     
d) a Ring of Slow Digestion
     Found lying on the floor at 950 feet (level 19)
     
     Slows your metabolism.  
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 900 feet (level 18)
     
     Provides resistance to Lightning.
     
f) a Wooden Torch (2147 turns)
     An inheritance from your family
     
     Intensity 2 light.
     
g) Studded Leather Armour (-1) [12,+3] {??}
     Found lying on the floor at 450 feet (level 9)
     
     You do not know the full extent of this item's powers.
     Provides resistance to Lightning.
     
j) a Hard Leather Cap [2,+2]
     Dropped by a cave orc at 850 feet (level 17)
     
k) a Set of Leather Gloves [1,-1]
     Found lying on the floor of a special room at 50 feet (level 1)
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells] {@m1!d!k!v}
     
     You can read this book.
     
b) a Mushroom of Vigor
c) 3 Flasks of oil
d) 13 Potions of Cure Light Wounds
e) 2 Potions of Neutralize Poison
f) a Purple Potion
g) 5 Copper Speckled Potions
h) a Vermilion Potion
i) a Scroll of Phase Door
j) a Scroll of Detect Invisible
k) 3 Scrolls of Word of Recall {!*}
l) a Scroll of Deep Descent {!r}
m) 3 Scrolls of Blessing
n) 2 Scrolls titled "na tatinguo ho"
o) a Scroll titled "amma aestrudo"
p) a Scroll titled "taro vigor"
q) a Rod of Light {!!}
r) a Wand of Confuse Monster (6 charges)
s) a Wand of Hold Monster (2 charges)
t) a Wand of Wonder (19 charges)
     Cannot be harmed by Lightning.
     




  [Character Quiver]

0) 17 Bolts (1d5) (+0,+0)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 24.
     25% chance of breaking upon contact.
     
1) 25 Arrows (1d4) (+5,+4)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1742    200'  Killed Fang, Farmer Maggot's Dog
      1742    200'  Reached level 2
      1742    200'  Reached level 3
      1742    200'  Reached level 4
      2894    300'  Killed Grip, Farmer Maggot's Dog
      2894    300'  Reached level 5
      3555    300'  Reached level 6
      4019    450'  Reached level 7
      4391    750'  Found the Rapier 'Forasgil'
      4427    750'  Reached level 8
      4429    750'  Reached level 9
      4559    750'  Reached level 10
      4562    750'  Reached level 11
      4709    750'  Reached level 12
      4754    750'  Reached level 13
      4828    750'  Reached level 14
      5310    850'  Reached level 15
      6296    950'  Killed Orfax, Son of Boldor
      6437    950'  Reached level 16


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 14.7.2020 20:44

Download this dump

17000. on the Ladder (of 18929)
5961. on the Angband Ladder (of 6476)
49. for this player (

Comments

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On 14.7.2020 20:45 rdermyer wrote:
Finding Forasgil was nice, but I'd rather have a *thanc (not to be too much of a beggar)

On 15.7.2020 14:48 rdermyer wrote:
YASD - paralyzed by ghouls

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