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The Angband Ladder: Ninghath, Half-Orc Blackguard by malcontent

  [Angband 4.2.1 Character Dump]

 Name   Ninghath     Age             13          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR:     16  +2  +2  +0  18/20
 Class  Blackguard   Weight    10st 4lb   INT:     17  -1  +0  +2     18
 Title  Raider       Turns used:          Wis:     10  +0  -3  +0      7      6
 HP     -3/281       Game        229436   DEX:     18  +0  +0  +7  18/70
 SP     44/44        Standard     24163   CON:     13  +1  +2  +0     16
                     Resting       1973

 Level                 29    Armor      [37,+47]    Saving Throw     44%
 Cur Exp            72323                           Stealth          Bad
 Max Exp            72323    Melee       2d5,+15    Disarm - phys.   59%
 Adv Exp            90000    To-hit       64,+17    Disarm - magic   41%
                             Blows      2.0/turn    Magic Devices     53
 Gold                2561                           Searching        34%
 Burden          121.3 lb    Shoot to-dam    +11    Infravision    60 ft
 Overweight      -22.6 lb    To-hit       24,+10    Speed       1.1x (1)
 Max Depth    2000' (L40)    Shots      1.7/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Guildsman.  You are a credit to the family.  You have
 blue-gray eyes, curly brown hair, and a dark complexion.

Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:......+.+.... pBlnd:.............
 Fire:........+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:..+.......... HLife:.............
Light:............. Regen:.............
 Dark:............+   ESP:.............
Sound:............. S.Inv:+............
Shard:............. FrAct:..........+..
Nexus:............. Feath:+..........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:+......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.......+.....
DrExp:............. Blows:.............
Stick:............. Shots:.+...........
Fragl:............. Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The minotaur butts you (17).
> *** LOW HITPOINT WARNING! ***
> The minotaur butts you (13).
> *** LOW HITPOINT WARNING! ***
> The minotaur misses you.
> The minotaur butts you (13).
> *** LOW HITPOINT WARNING! ***
> The minotaur butts you (13).
> *** LOW HITPOINT WARNING! ***
> The minotaur butts you (10).
> *** LOW HITPOINT WARNING! ***
> The minotaur butts you (7).
> *** LOW HITPOINT WARNING! ***
> The young multi-hued dragon claws you (5).
> You die.

Killed by a young multi-hued dragon.

  [Character Equipment]

a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Kh�m, Son of M�m at 1350 feet (level 27)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by Acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 76.2 vs trolls and orcs, and 48.4 vs.
     others.
     
b) a Sling of Buckland (x4) (+5,+11) <+2, +7>
     Dropped by Farmer Maggot in town
     
     +2 dexterity.
     +7 shooting speed.
     +2 shooting power.
     Cannot be harmed by Acid, Fire.
     
c) a Ring of Resist Poison
     Found lying on the floor of a cavern at 1800 feet (level 36)
     
     Provides resistance to Poison.
     
d) a Ring of Dexterity <+3>
     Dropped by a southron assassin at 1700 feet (level 34)
     
     +3 dexterity.
     Sustains dexterity.
     
e) an Amulet of Infravision <+3>
     Found lying on the floor at 1000 feet (level 20)
     
     +3 infravision.
     
f) the Phial of Galadriel <+3> (charging)
     Dropped by Ulwarth, Son of Ulfang at 1700 feet (level 34)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
g) Blue Dragon Scale Mail of Craftsmanship [12,+17]
     Found lying on the floor at 1450 feet (level 29)
     
     Provides resistance to Lightning.
     
h) an Elven Cloak [6,+4] <+1>
     Bought from a store
     
     +1 stealth.
     +1 speed.
     
i) a Leather Shield of Resistance [8,+14]
     Bought from a store
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) an Iron Helm of Intelligence [7,+11] <+2>
     Bought from a store
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Gauntlets of Free Action [3,-1]
     Bought from a store
     
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Slow Descent [1,-1]
     Dropped by an unknown monster at 850 feet (level 17)
     
     Feather Falling.  
     




  [Character Inventory]

a) 3 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) 3 Necromantic Tomes [Fear and Torment]
     
     You can read this book.
     
c) 16 Potions of Cure Light Wounds
d) 2 Potions of Cure Critical Wounds
e) a Potion of Neutralize Poison
f) 3 Potions of Restore Mana
g) 13 Scrolls of Phase Door
h) 2 Scrolls of Remove Hunger
i) a Rod of Treasure Location (charging)
j) 2 Rods of Frost Bolts
k) 2 Rods of Slow Monster (1 charging)
l) 2 Rods of Light
m) a Rod of Recall
     Cannot be harmed by Lightning.
     
n) a Wand of Lightning Balls (0 charges)
     Cannot be harmed by Lightning.
     
o) 2 Wands of Stun Monster (6 charges)
p) a Staff of Curing (6 charges)
q) a Staff of Teleportation (6 charges)




  [Character Quiver]

0) 17 Rounded Pebbles of Slay Animal (1d2) (+13,+6)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 192.4 vs animals and 128.1 vs. others.
     Average thrown damage: 30.6 vs animals and 15.3 vs. others.
     25% chance of breaking upon contact.
     
1) 17 Iron Shots (1d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 92.6.
     Average thrown damage: 5.
     25% chance of breaking upon contact.
     
2) 5 Iron Shots (1d4) (+2,+3)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 113.2.
     Average thrown damage: 11.1.
     25% chance of breaking upon contact.
     
3) an Iron Shot of Wounding (1d4) (+10,+16)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 204.5.
     Average thrown damage: 37.7.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) 3 Potions of Restore Life Levels
c) a Scroll of Magic Mapping
d) 3 Scrolls of Identify Rune
e) 3 Scrolls of Remove Hunger
f) a Rod of Lightning Bolts
g) a Rod of Curing
h) a Wand of Acid Bolts (0 charges)
i) 2 Wands of Slow Monster (8 charges)
j) a Ring of Strength <+1>
     Found lying on the floor at 1550 feet (level 31)
     
     +1 strength.
     Sustains strength.
     
k) a Ring of Constitution <+3>
     Dropped by a spectre at 1850 feet (level 37)
     
     +3 constitution.
     Sustains constitution.
     
l) a Ring of Ice [+12]
     Found lying on the floor of a special room at 1100 feet (level 22)
     
     Provides resistance to Cold.
     
m) a Ring of Accuracy (+11,+0)
     Dropped by an unknown monster at 750 feet (level 15)
     
n) 2 Rings of Open Wounds
     Impairs hitpoint recovery.  
     
o) a Ring of the Mouse (+0,-7) <+4, +2>
     Found lying on the floor at 500 feet (level 10)
     
     +4 dexterity.
     +2 stealth.
     
p) a Ring of Free Action
     Found lying on the floor at 1300 feet (level 26)
     
     Prevents paralysis.  
     
q) a Ring of See Invisible
     Found lying on the floor at 1600 feet (level 32)
     
     Grants the ability to see invisible things.  
     
r) a Light Crossbow of Power (x3) (+11,+15)
     Conjured forth by magic at 1350 feet (level 27)
     
s) 21 Bolts of Slay Animal (1d5) (+4,+7)
     Slays animals.
     
t) 25 Arrows (1d4) (+6,+5)
u) 22 Arrows of Slay Animal (1d4) (+4,+2)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       319     50'  Reached level 2
       799    300'  Reached level 3
       817    300'  Reached level 4
       827    300'  Reached level 5
       993    300'  Reached level 6
      1451    350'  Reached level 7
      1505    350'  Reached level 8
      1948    400'  Reached level 9
      2594    400'  Reached level 10
      2878    500'  Reached level 11
      3075      0'  Killed Farmer Maggot
      3227    750'  Reached level 12
      3233    750'  Killed Orfax, Son of Boldor
      3235    750'  Reached level 13
      3563    750'  Killed Grishnákh, the Hill Orc
      3563    750'  Reached level 14
      3762    750'  Killed Ufthak of Cirith Ungol
      3762    750'  Reached level 15
      3905    750'  Killed Golfimbul, the Hill Orc Chief
      3969    750'  Reached level 16
      4228    750'  Killed Bullroarer the Hobbit
      4583    800'  Reached level 17
      4950    800'  Reached level 18
      5642    850'  Reached level 19
      5692    850'  Killed Gorbag, the Orc Captain
      5807    850'  Killed Fang, Farmer Maggot's Dog
      5812    850'  Reached level 20
      6154    850'  Killed Nár, the Dwarf
      6842    950'  Killed Wormtongue, Agent of Saruman
      6931      0'  Reached level 21
      7964   1000'  Reached level 22
      9019   1150'  Reached level 23
     10217   1200'  Killed Shagrat, the Orc Captain
     10392   1200'  Reached level 24
     10755   1250'  Killed Sangahyando of Umbar
     10803   1250'  Killed Angamaitë of Umbar
     11464   1300'  Reached level 25
     11693   1350'  Killed Khîm, Son of Mîm
     11703   1350'  Found the Long Sword 'Elvagil'
     12049   1400'  Killed Uldor the Accursed
     13016   1500'  Killed Brodda, the Easterling
     13048   1500'  Reached level 26
     14204   1600'  Reached level 27
     17452   1700'  Reached level 28
     18294   1700'  Killed Ulfast, Son of Ulfang
     18344   1700'  Killed Ulwarth, Son of Ulfang
     18344   1700'  Found the Phial of Galadriel
     22294   1800'  Reached level 29


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 16.10.2020 07:31
Last updated on 24.10.2020 04:08

Download this dump

3. on the Competition No.234 Ladder (of 6)

Comments

Jump to latest

On 16.10.2020 07:37 malcontent wrote:
A good start (lucky) staying alive while pushing myself lower and then Farmer Maggot dropped a sling of Buckland. Decided to go for it with another Deep Descent. I've already been slowed once, free action is a concern, but the sling basically makes up for it. Paralysis on the other hand would be a problem :)

On 16.10.2020 07:39 malcontent wrote:
Hah, I need to get used to playing this class - and remember to use Grim Purpose... often

On 17.10.2020 08:23 malcontent wrote:
Things continue to go fairly well. Picked up a nice pick branded with acid and gauntlets of Free Action. Spent too much money to get the next spell book :/ (mostly on the guantlets). Will need to pop back up to town once I clear about $1850 in gold.

Grim purpose has its limits - I wanted to use it once, before I had the guantlets of Free Action, but didn't have enough SP to cast it :/ Luckily the sling destroyed the Illusionists before they could slow/paralyze me :)

On 17.10.2020 10:36 Sphara wrote:
Very nice! I have never had even remotely that good drop from Maggot. Just awesome. Keep the train rollin!

I had a brief wtf-moment checking out your chardump, when my eyes mixed up your turn count with your depth (4950).

:D

On 18.10.2020 08:42 malcontent wrote:
Got the next spell book, Maim Foe is nice, but at the moment I get two blows with Leap Into Battle so using that more at the moment.

I am extremely envious of Ingwe's 3.3 blows per round!

On 19.10.2020 05:07 malcontent wrote:
Still alive, so I got that going for me...

Elvagil was a nice find. Have not found a lantern yet :/ Did find a phial, but couldn't get to it and eventually had to leave the level.

On 20.10.2020 06:49 malcontent wrote:
Pace considerably slowed. Not much stat gaining so far. Did pick up +1 speed from the black market.

On 23.10.2020 07:09 malcontent wrote:
CL29 DL37 T22896

Still in a bit of rut. Not finding much. Getting frustrated which leads to doing bad things, which leads to more frustration.

Just a little more speed would be nice. Not used to playing with such horrible stealth, blech!

Resistance shield means I can ditch a few odds and ends which is nice. Now getting two blows/turn with Elvagil.

Hoping I've turned a corner and don't have to keep baling on most levels (clearly I'm a little too deep for my own good).

Still alive, so I got that going for me...

On 24.10.2020 04:13 malcontent wrote:
Turned a corner all right ;) Right into a minotaur and a few of his friends...

Should of used ?phase door instead of _teleportation (which failed).

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