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The Angband Ladder: blacky, Half-Orc Blackguard by klassik

  [Angband 4.2.1-122-g014a27fa Character Dump]

 Name   blacky       Age             13          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR:     18  +2  +2  +0  18/40
 Class  Blackguard   Weight     8st 8lb   INT:     10  -1  +0  +0      9
 Title  Raider       Turns used:          WIS:      8  +0  -3  +0      5
 HP     -10/257      Game        229803   DEX:  18/34  +0  +0  +0  18/34
 SP     16/16        Standard     22984   CON:     10  +1  +2  +0     13
                     Resting       2965

 Level                 26    Armor      [22,+23]    Saving Throw     41%
 Cur Exp            21105                           Stealth          Bad
 Max Exp            21105    Melee       2d5,+14    Disarm - phys.   54%
 Adv Exp            30000    To-hit       60,+14    Disarm - magic   38%
                             Blows      1.3/turn    Magic Devices     48
 Gold                2256                           Searching        31%
 Burden          111.0 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight      -56.9 lb    To-hit        23,+9    Speed         Normal
 Max Depth    1550' (L31)    Shots      1.0/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Guildsman.  You are a credit to the family.  You have dark
 brown eyes, straight auburn hair, and a very dark complexion.

Resistances         Abilities
 Acid:....+........ pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:..+.......... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:............+   ESP:.............
Sound:............. S.Inv:...+.........
Shard:............. FrAct:..........+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The giant army ant bites you (17).
> *** LOW HITPOINT WARNING! ***
> You have 24 Bolts (1d5) (+0,+0) (0).
> The giant army ant bites you (17).
> *** LOW HITPOINT WARNING! ***
> The giant army ant bites you (15).
> *** LOW HITPOINT WARNING! ***
> You feel that there are only scraps of junk here.
> You have 15 Scrolls titled "ando unus vo" of Phase Door (e).
> You have 23 Bolts (1d5) (+0,+0) (0).
> The giant army ant bites you (13).
> *** LOW HITPOINT WARNING! ***
> The giant army ant bites you (19).
> You die.
> You have a Pike of Slay Giant (2d5) (+10,+8) (a).

Killed by a giant army ant.

  [Character Equipment]

a) a Pike of Slay Giant (2d5) (+10,+8)
     Dropped by a ghoul at 1500 feet (level 30)
     
     Slays giants.
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 48.4 vs giants and 29.9 vs. others.
     
b) a Heavy Crossbow of Power (x4) (+5,+15)
     Taken from a chest found at 800 feet (level 16)
     
c) a Topaz Ring of Ice [+11]
     Found lying on the floor at 1300 feet (level 26)
     
     Provides resistance to Cold.
     
d) a Silver Ring of See Invisible
     Bought from a store
     
     Grants the ability to see invisible things.  
     
e) a Copper Amulet of Resist Acid
     Dropped by an ogre at 650 feet (level 13)
     
     Provides resistance to Acid.
     
f) a Lantern (7539 turns)
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) a Robe [2,+7]
     Dropped by a mage at 1450 feet (level 29)
     
i) a Small Metal Shield [5,+5]
     Bought from a store
     
j) a Metal Cap [3,+1]
     Dropped by a witch at 650 feet (level 13)
     
k) a Set of Caestus of Free Action (+0,+3) [5,-3]
     Taken from a chest found at 400 feet (level 8)
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots [7,+0]
     Found lying on the floor at 1300 feet (level 26)
     
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) 4 Moist Mushrooms of Fast Recovery
c) 2 Light Blue Potions of Cure Critical Wounds
d) a Hazy Potion of Speed
e) 15 Scrolls titled "ando unus vo" of Phase Door
f) 2 Scrolls titled "ho oc cappat" of Remove Hunger
g) 2 Scrolls titled "hatius sanita" of Word of Recall
h) a Polished Steel Rod of Curing
i) a Copper Rod of Light
j) a Zirconium Rod of Illumination (charging)
k) a Copper Wand of Frost Bolts (8 charges)
l) a Molybdenum Wand of Stinking Cloud (9 charges)
m) 2 Platinum Wands of Slow Monster (9 charges)
n) an Aluminium Wand of Stone to Mud (10 charges)
o) 2 Spruce Staves of Confuse Monsters (6 charges)
p) a Moonstone Ring of Teleportation <+2> {cursed}
     Found lying on the floor at 1200 feet (level 24)
     
     It randomly makes you teleport; this curse cannot be removed.
     +2 speed.
     




  [Character Quiver]

0) 23 Bolts (1d5) (+0,+0)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 72.7.
     25% chance of breaking upon contact.
     
1) 17 Bolts (1d5) (+5,+1)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 76.7.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Necromantic Tome [Dark Rituals]
b) a Fragile Mushroom of Vigor
c) a Cyan Potion of Healing
d) a Metallic Green Potion of Restore Life Levels
e) 5 Hazy Potions of Speed
f) a Scroll titled "obdueo in furo" of Remove Curse
g) a Scroll titled "ando abilium" of Mass Banishment
h) 4 Scrolls titled "emoncoer im" of Recharging
i) an Oak Staff of Sleep Monsters (7 charges)
j) a Jade Ring of Intelligence <+1>
     Found lying on the floor at 900 feet (level 18)
     
     +1 intelligence.
     Sustains intelligence.
     
k) a Lantern (7500 turns)
     Dropped by a warrior at 1200 feet (level 24)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
l) a Shovel (1d2) (+4,+2)
     Dropped by an imp at 850 feet (level 17)
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 20.2.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       253    100'  Reached level 2
       589    100'  Reached level 3
       696    100'  Reached level 4
      1013    100'  Reached level 5
      2007    150'  Reached level 6
      2874    200'  Killed Fang, Farmer Maggot's Dog
      3784    250'  Reached level 7
      4689    250'  Reached level 8
      5359    250'  Reached level 9
      5935    350'  Killed Grip, Farmer Maggot's Dog
      5954    350'  Reached level 10
      7353    450'  Reached level 11
      7653    500'  Reached level 12
      7906    550'  Reached level 13
      8289    650'  Reached level 14
      8613    650'  Reached level 15
      8879    650'  Reached level 16
      9569    650'  Killed Lagduf, the Snaga
     10606    700'  Reached level 17
     11578    800'  Reached level 18
     11992      0'  Killed Farmer Maggot
     13817    900'  Reached level 19
     14272    950'  Reached level 20
     15276   1100'  Reached level 21
     16301   1150'  Reached level 22
     18206   1200'  Reached level 23
     18778   1300'  Reached level 24
     21423   1450'  Reached level 25
     22979   1550'  Reached level 26


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 17.10.2020 00:37
Last updated on 17.10.2020 11:22

Download this dump

5. on the Competition No.234 Ladder (of 6)

Comments

Jump to latest

On 17.10.2020 00:37 klassik wrote:
i thought i was going slow


On 17.10.2020 05:16 klassik wrote:
still need so many things. at least i have see invisible and free action now.


On 17.10.2020 10:39 Sphara wrote:
Leather Shield [8,-8]
An inheritance from your family

That's an instant klassic! :)

On 17.10.2020 11:22 klassik wrote:
of course i am the first to die


On 17.10.2020 11:24 klassik wrote:
On 17.10.2020 10:39 Sphara wrote:
Leather Shield [8,-8]
An inheritance from your family

That's an instant klassic! :)



i appreciate that. :)


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