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The Angband Ladder: Malevolence, Half-Orc Blackguard by sffp

  [Angband 4.2.1 Character Dump]

 Name   Malevolence  Age             14          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'0"   STR:     18  +2  +2  +8 18/120
 Class  Blackguard   Weight   11st 11lb   INT:     10  -1  +0 +10  18/10
 Title  Raider       Turns used:          WIS:      9  +0  -3  +4     10
 HP     -188/348     Game        487555   DEX:  18/89  +0  +0  +7 18/159
 SP     49/49        Standard     48308   CON:     10  +1  +2  +3     16
                     Resting       4535

 Level                 30    Armor      [35,+56]    Saving Throw     46%
 Cur Exp            92990                           Stealth          Bad
 Max Exp            92990    Melee       1d8,+20    Disarm - phys.   70%
 Adv Exp           120000    To-hit       65,+26    Disarm - magic   44%
                             Blows      5.0/turn    Magic Devices     54
 Gold               22454                           Searching        35%
 Burden          137.2 lb    Shoot to-dam    +18    Infravision    30 ft
 Overweight      -42.7 lb    To-hit       25,+31    Speed         Normal
 Max Depth    1650' (L33)    Shots      1.0/turn

 Your mother was an Orc, but it is unacknowledged. You are the adopted
 child of a Yeoman.  You are a credit to the family.  You have dark
 brown eyes, straight blond hair, and a fair complexion.

Resistances         Abilities
 Acid:....*.+...... pFear:....+......+.
 Elec:.....*+...... pBlnd:...........+.
 Fire:+....++...... pConf:.............
 Cold:....+.+...... pStun:.............
 Pois:....+........ HLife:.............
Light:............. Regen:.............
 Dark:....+.......+   ESP:.............
Sound:....+........ S.Inv:+............
Shard:............. FrAct:.+.........+.
Nexus:...........+. Feath:.+...........
Nethr:+............ S.Dig:....+........
Chaos:............. TrpIm:...........+.
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............+ Stea.:.......+..+..
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+.....+.
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have destroyed the fire spirit.
> The Scroll titled "puntia roc" was really a monster!
> The scroll mimic misses you.
> You hit the scroll mimic.
> You miss the scroll mimic.
> You hit the scroll mimic.
> You have slain the scroll mimic.
> Something mutters.
> You miss the shardstorm.
> You hit the shardstorm.
> The shardstorm breathes shards.
> You die.
> You hear a scream of agony!
> You hear several screams of agony!
> You have a Shovel of Earthquakes (1d2) (+9,+15) <+1> (u).

Killed by a shardstorm.

  [Character Equipment]

a) the Cutlass 'Pelembar' (1d8) (+10,+12) <+2, +4>
     Dropped by a forest troll at 1150 feet (level 23)
     
     +2 strength.
     +2 intelligence.
     +4 wisdom.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, orcs, animals, evil creatures.
     Provides resistance to Fire, Nether.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 241.5 vs undead, dragons, and demons, 189.5
     vs giants and orcs, 163 vs animals and evil creatures, and 137 vs.
     others.
     
b) a Long Bow of Lothlórien (x4) (+15,+18) <+4, +1>
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     +4 dexterity.
     +1 shooting power.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Prevents paralysis.  
     
c) a Ring of Intelligence <+4>
     Found lying on the floor at 750 feet (level 15)
     
     +4 intelligence.
     Sustains intelligence.
     
d) a Ring of Strength <+3>
     Found lying on the floor at 1500 feet (level 30)
     
     +3 strength.
     Sustains strength.
     
e) the Amulet of Rasaeldir
     Found lying on the floor of a labyrinth at 1500 feet (level 30)
     
     Provides immunity to Acid.
     Provides resistance to Cold, Poison, Dark, Sound.
     Provides protection from fear.
     Slows your metabolism.  
     
f) the Phial of Orodrinwe <+3>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +3 light.
     Provides immunity to Lightning.
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     Sustains strength.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 79.0%
     
g) Hard Leather Armour of Resistance (-1) [16,+16]
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
h) a Fur Cloak of Stealth [3,+0] <+2>
     Dropped by Orfax, Son of Boldor at 700 feet (level 14)
     
     +2 stealth.
     
i) a Small Metal Shield [5,+0]
     Dropped by Bullroarer the Hobbit at 150 feet (level 3)
     
j) an Iron Helm [7,+5]
     Dropped by a stone troll at 1350 feet (level 27)
     
k) the Set of Gauntlets 'Barion' [3,+13] <+3, +4>
     Taken from a chest found at 1650 feet (level 33)
     
     +3 constitution.
     +4 stealth.
     Cannot be harmed by Acid, Fire.
     
l) the Pair of Leather Sandals 'Gundi' [1,+12] <+3, +4, +1>
     Dropped by Bolg, Son of Azog at 1150 feet (level 23)
     
     +3 strength.
     +4 intelligence.
     +3 dexterity.
     +1 light.
     Provides resistance to Nexus.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  Gives immunity to traps.  
     
     When activated, it creates random and unpredictable effects.
     Takes 73 to 81 turns to recharge.
     Your chance of success is 90.7%
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) a Necromantic Tome [Fear and Torment]
     
     You can read this book.
     
c) 14 Potions of Cure Serious Wounds
d) 9 Potions of Cure Critical Wounds
e) a Potion of Healing
f) 12 Potions of Speed
g) 16 Scrolls of Phase Door
h) 2 Scrolls of Teleportation
i) 10 Scrolls of Remove Hunger
j) 5 Scrolls of Word of Recall
k) 2 Rods of Treasure Location
l) a Rod of Magic Mapping
m) 2 Rods of Light
n) a Rod of Illumination
o) 5 Wands of Slow Monster (17 charges)
p) 2 Wands of Teleport Other (10 charges)
q) 2 Staves of Teleportation (14 charges)
r) a Ring of Damage (+0,+9)
     Dropped by an orc captain at 1250 feet (level 25)
     
s) a Ring of Digging <+4>
     Found lying on the floor at 500 feet (level 10)
     
     +4 tunneling.
     
t) the Phial of Daran <+1, +5, +3>
     Dropped by Azog, Enemy of the Dwarves at 1150 feet (level 23)
     
     +1 intelligence.
     +5 wisdom.
     +3 light.
     Provides resistance to Dark.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 91.5%
     
u) a Shovel of Earthquakes (1d2) (+9,+15) <+1>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +1 strength.
     +1 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 147.5 vs creatures not resistant to acid and
     130 vs. others.
     




  [Character Quiver]

0) 23 Arrows (1d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 83.6.
     35% chance of breaking upon contact.
     
1) 7 Arrows (1d4) (+3,+1)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 87.7.
     35% chance of breaking upon contact.
     
2) 6 Arrows of Slay Undead (1d4) (+3,+5)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 182 vs undead and 104 vs. others.
     35% chance of breaking upon contact.
     
3) 9 Arrows of Slay Dragon (1d5) (+2,+7)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 199.9 vs dragons and 114.2 vs. others.
     35% chance of breaking upon contact.
     
4) 14 Arrows of Acid (1d4) (+11,+11)
     Branded with acid.
     Cannot be harmed by Acid.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 227.1 vs creatures not resistant to acid and
     129.7 vs. others.
     35% chance of breaking upon contact.
     
5) 21 Iron Shots of Wounding (1d4) (+11,+15)
     Combat info:
     Average thrown damage: 54.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 20 Potions of Cure Serious Wounds
c) 5 Potions of Cure Critical Wounds
d) 3 Potions of Neutralize Poison
e) 2 Potions of Restore Life Levels
f) 3 Potions of Heroism
g) 2 Potions of True Seeing
h) 2 Scrolls of Identify Rune
i) 5 Scrolls of Recharging
j) 3 Scrolls of Deep Descent
k) a Wand of Stun Monster (5 charges)
l) 2 Staves of Mapping (8 charges)
m) a Ring of Damage (+0,+6)
     Found lying on the floor at 1000 feet (level 20)
     
n) an Amulet of Resist Lightning
     Provides resistance to Lightning.
     
o) a Set of Gauntlets of Free Action [3,+2]
     Found lying on the floor at 750 feet (level 15)
     
     Prevents paralysis.  
     
p) 9 Arrows of Slay Undead (1d4) (+3,+5)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 182 vs undead and 104 vs. others.
     35% chance of breaking upon contact.
     
q) 11 Arrows of Slay Dragon (1d5) (+2,+7)
     Slays dragons.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 199.9 vs dragons and 114.2 vs. others.
     35% chance of breaking upon contact.
     
r) 12 Bolts (1d5) (+5,+2)
s) 20 Bolts of Venom (1d5) (+4,+4)
     Branded with poison.
     
t) 27 Bolts of Wounding (1d5) (+11,+11)
u) 15 Iron Shots (1d4) (+5,+5)
     Combat info:
     Average thrown damage: 22.9.
     
v) 26 Iron Shots of Slay Demon (1d4) (+3,+10)
     Slays demons.
     
     Combat info:
     Average thrown damage: 114.7 vs demons and 38.2 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       661     50'  Reached level 2
      1132     50'  Reached level 3
      2862    100'  Reached level 4
      3889    100'  Killed Fang, Farmer Maggot's Dog
      3889    100'  Reached level 5
      4259    100'  Killed Grip, Farmer Maggot's Dog
      4259    100'  Reached level 6
      5609    150'  Reached level 7
      6342    200'  Reached level 8
      8554    250'  Reached level 9
      9212    500'  Reached level 10
     10053    500'  Reached level 11
     10382    500'  Reached level 12
     10789    500'  Reached level 13
     11376    500'  Killed Mughash the Kobold Lord
     12316    500'  Killed Wormtongue, Agent of Saruman
     12316    500'  Reached level 14
     13112    550'  Reached level 15
     13578    600'  Reached level 16
     14591    600'  Reached level 17
     15126    600'  Killed Lagduf, the Snaga
     15201    600'  Reached level 18
     16584    700'  Killed Boldor, King of the Yeeks
     16796    700'  Killed Orfax, Son of Boldor
     16809    700'  Reached level 19
     17876    750'  Reached level 20
     19779    800'  Reached level 21
     21717    900'  Killed Nár, the Dwarf
     21973    900'  Reached level 22
     23810    950'  Killed Shagrat, the Orc Captain
     23810    950'  Reached level 23
     26017   1050'  Reached level 24
     26400   1100'  Killed Grishnákh, the Hill Orc
     26993   1150'  Found the Cutlass 'Pelembar'
     28111   1200'  Reached level 25
     29524   1800'  Reached level 26
     29900      0'  Reached level 26
     30388    150'  Killed Bullroarer the Hobbit
     36267   1000'  Killed Gorbag, the Orc Captain
     38110   1100'  Reached level 27
     38902   1150'  Killed Azog, Enemy of the Dwarves
     38917   1150'  Killed Bolg, Son of Azog
     38922   1150'  Found the Pair of Leather Sandals 'Gundi'
     38929   1150'  Found the Phial of Daran
     40067   1250'  Killed Khîm, Son of Mîm
     40847   1250'  Killed Ibun, Son of Mîm
     41880   1250'  Reached level 28
     41996   1250'  Killed Lugdush, the Uruk
     42048   1250'  Killed Uglúk, the Uruk
     42695   1300'  Killed Ulfast, Son of Ulfang
     44081   1500'  Found the Amulet of Rasaeldir
     44330   1500'  Killed Old Man Willow
     44933   1600'  Reached level 29
     47415   1650'  Found the Halberd of Balam
     47522   1650'  Found the Set of Gauntlets 'Barion'
     47632   1650'  Found the Phial of Orodrinwe
     48180   1650'  Reached level 30


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 17.10.2020 17:24

Download this dump

10942. on the Ladder (of 17302)
4075. on the Angband Ladder (of 5664)
37. for this player (out of 53)

Comments

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On 17.10.2020 17:24 sffp wrote:
So a _shardstorm_ did more than 500 points of damage in one breath?

ouch

I think it was really one of the Ainu disguised as a shardstorm that I had TO previously from a vault.

Always vacate the level after clearing a vault.

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