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The Angband Ladder: 9Manog2, Dwarf Priest by JohnCW9

  [Angband 4.2.1 Character Dump]

 Name   9Manog2
2      Age             40          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'10"   STR:     11  +2  -1  +0     12
 Class  Priest       Weight    10st 0lb   INT:     13  -3  -3  +2      9
 Title  Devotee      Turns used:          WIS:     13  +2  +3  +1  18/10
 HP     -2/117       Game        475694   DEX:     12  -2  -1  +0      9
 SP     23/23        Standard     33673   CON:     13  +2  +1  +0     16
                     Resting       1036

 Level                 14    Armor       [21,+7]    Saving Throw     60%
 Cur Exp             1550                           Stealth          Bad
 Max Exp             1550    Melee       2d4,+10    Disarm - phys.   43%
 Adv Exp             1680    To-hit        29,+6    Disarm - magic   43%
                             Blows      1.0/turn    Magic Devices     54
 Gold                6400                           Searching        31%
 Burden          155.8 lb    Shoot to-dam     +4    Infravision    50 ft
 Overweight       71.9 lb    To-hit        21,+4    Speed      -16 (0.3x
 Max Depth      300' (L6)    Shots      1.0/turn

 yYou are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:............. pFear:+............
 Elec:............. pBlnd:............+
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:+............
Shard:............. FrAct:.............
Nexus:............. Feath:..+..........
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The scout hits you (2).
> *** LOW HITPOINT WARNING! ***
> The scout fires a small arrow.
> *** LOW HITPOINT WARNING! ***
> The scout fires a small arrow.
> *** LOW HITPOINT WARNING! ***
> The scout hits you (5).
> *** LOW HITPOINT WARNING! ***
> The scout hits you (3).
> *** LOW HITPOINT WARNING! ***
> The scout hits you (2).
> *** LOW HITPOINT WARNING! ***
> The scout hits you (5).
> You die.

Killed by a scout.

  [Character Equipment]

a) a Mace (Holy Avenger) (2d4) (+5,+8) [+4] <+1>
     Dropped by a snaga at 300 feet (level 6)
     
     +1 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains dexterity.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     1.0 blow/round.
     With +12 STR and +0 DEX you would attack a bit faster
     With +16 STR and +0 DEX you would get 1.1 blows
     With +8 STR and +1 DEX you would attack a bit faster
     With +12 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would attack a bit faster
     With +8 STR and +8 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would get 1.1 blows
     Average damage/round: 26.7 vs undead and demons, 21.4 vs evil
     creatures, and 16 vs. others.
     
b) a Short Bow (x2) (+3,+4)
     Found lying on the floor in a vault at 50 feet (level 1)
     
c) an Emerald Ring of Feather Falling
     Bought from a store
     
     Feather Falling.  
     
f) a Lantern (8761 turns)
     Found lying on the floor at 300 feet (level 6)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
g) Studded Leather Armour (-1) [12,-1]
     Found lying on the floor at 250 feet (level 5)
     
h) a Cloak [1,-1]
     Found lying on the floor of a special room at 50 feet (level 1)
     
i) a Wicker Shield [2,+2]
     Found lying on the floor at 50 feet (level 1)
     
j) a Metal Cap of Intelligence [3,+4] <+2>
     Bought from a store
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 300 feet (level 6)
     
l) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 250 feet (level 5)
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Novice's Handbook] {}
     
     You can read this book.
     
b) 2 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 18 Light Green Potions of Cure Light Wounds
d) 6 Azure Potions of Cure Serious Wounds
e) 4 Metallic Blue Potions of Neutralize Poison
f) 6 Misty Potions of Speed
g) 3 Orange Potions of Boldness
h) 2 Mustard Yellow Potions of True Seeing
i) 21 Scrolls titled "wizzy putotis" of Phase Door
j) 5 Scrolls titled "hens praditus" of Treasure Detection
k) 8 Scrolls titled "aurot puto" of Detect Invisible
l) 14 Scrolls titled "ex alacies ex" of Blessing
m) 2 White Gold Rods of Light
n) a Polished Steel Rod of Illumination
o) a Mithril Wand of Magic Missile (8 charges)
p) 2 Pewter Wands of Stinking Cloud (14 charges)
q) a Copper Wand of Slow Monster (0 charges)
r) a Silver Birch Staff of Detect Invisible (8 charges)
s) 2 Hawthorn Staves of Cure Light Wounds (15 charges)
t) a Short Sword of Slay Undead (1d7) (+6,+4)
     Conjured forth by magic at 250 feet (level 5)
     
     Slays undead.
     
     Combat info:
     1.0 blow/round.
     With +10 STR and +0 DEX you would attack a bit faster
     With +12 STR and +0 DEX you would get 1.1 blows
     With +7 STR and +1 DEX you would attack a bit faster
     With +10 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would attack a bit faster
     With +7 STR and +8 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would get 1.1 blows
     Average damage/round: 17 vs undead and 8.6 vs. others.
     
u) a Bastard Sword (3d4) (+9,+6)
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
     Combat info:
     1.0 blow/round.
     With +14 STR and +0 DEX you would attack a bit faster
     With +18 STR and +0 DEX you would get 1.1 blows
     With +9 STR and +1 DEX you would attack a bit faster
     With +14 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would attack a bit faster
     With +9 STR and +8 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would get 1.1 blows
     Average damage/round: 14.7.
     




  [Character Quiver]

0) an Arrow (1d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 13.
     35% chance of breaking upon contact.
     
1) 22 Bolts (1d5) (+5,+6)
2) 21 Rounded Pebbles of Slay Demon (1d2) (+6,+2)
     Slays demons.
     
     Combat info:
     Average thrown damage: 21.2 vs demons and 7 vs. others.
     


  [Home Inventory]

a) a Main Gauche (1d5) (+0,+0)
     Found lying on the floor at 300 feet (level 6)
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +7 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 3.2.
     
b) a Beaked Axe (2d6) (+1,+1)
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
     Combat info:
     1.0 blow/round.
     With +16 STR and +0 DEX you would attack a bit faster
     With +22 STR and +0 DEX you would get 1.1 blows
     With +10 STR and +1 DEX you would attack a bit faster
     With +16 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would attack a bit faster
     With +10 STR and +8 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would get 1.1 blows
     Average damage/round: 8.9.
     
c) a Whip (1d3) (+5,+4)
     Dropped by Farmer Maggot in town
     
     Combat info:
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +7 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 6.3.
     
d) a Flail (2d6) (+1,+2)
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
     Combat info:
     1.0 blow/round.
     With +14 STR and +0 DEX you would attack a bit faster
     With +19 STR and +0 DEX you would get 1.1 blows
     With +9 STR and +1 DEX you would attack a bit faster
     With +14 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would attack a bit faster
     With +9 STR and +8 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would get 1.1 blows
     Average damage/round: 9.8.
     
e) a Mace (2d4) (+1,+0)
     An inheritance from your family
     
     Combat info:
     1.0 blow/round.
     With +12 STR and +0 DEX you would attack a bit faster
     With +16 STR and +0 DEX you would get 1.1 blows
     With +8 STR and +1 DEX you would attack a bit faster
     With +12 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would attack a bit faster
     With +8 STR and +8 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would get 1.1 blows
     Average damage/round: 5.4.
     
f) a Mace (2d4) (+0,+0)
     Found lying on the floor at 250 feet (level 5)
     
     Combat info:
     1.0 blow/round.
     With +12 STR and +0 DEX you would attack a bit faster
     With +16 STR and +0 DEX you would get 1.1 blows
     With +8 STR and +1 DEX you would attack a bit faster
     With +12 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would attack a bit faster
     With +8 STR and +8 DEX you would get 1.1 blows
     With +0 STR and +11 DEX you would get 1.1 blows
     Average damage/round: 5.4.
     
g) 3 Slings (x2) (+0,+0)
h) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 250 feet (level 5)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       320     50'  Reached level 2
       914     50'  Reached level 3
      1715     50'  Killed Grip, Farmer Maggot's Dog
      1715     50'  Reached level 4
      2507    300'  Reached level 5
      2567    300'  Killed Bullroarer the Hobbit
      2567    300'  Reached level 6
      2567    300'  Reached level 7
      2984    300'  Reached level 8
      4696    250'  Reached level 9
      6658      0'  Killed Farmer Maggot
     10436    300'  Reached level 10
     11364    300'  Reached level 11
     15927    250'  Killed Fang, Farmer Maggot's Dog
     15986    250'  Reached level 12
     16438    250'  Killed Sméagol
     24844    300'  Reached level 13
     31757    250'  Reached level 14


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 10.11.2020 19:42

Download this dump

16941. on the Ladder (of 18448)
5775. on the Angband Ladder (of 6174)
99. for this player (out of 101)

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