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The Angband Ladder: Nidnog, Half-Orc Blackguard by Thraalbee

  [Angband 4.2.1 Character Dump]

 Name   Nidnog       Age             13          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR:     18  +2  +2  +2  18/60
 Class  Blackguard   Weight    11st 2lb   INT:      9  -1  +0  +2     10
 Title  Tormentor    Turns used:          WIS:     10  +0  -3  +2      9
 HP     415/415      Game        168142   DEX:     13  +0  +0  +2     15
 SP     0/22         Standard     16747   CON:  18/29  +1  +2  +2  18/79
                     Resting         77

 Level                 31    Armor      [46,+56]    Saving Throw     47%
 Cur Exp           147317                           Stealth          Bad
 Max Exp           147317    Melee       2d6,+18    Disarm - phys.   58%
 Adv Exp           180000    To-hit       67,+18    Disarm - magic   42%
                             Blows      2.6/turn    Magic Devices     53
 Gold               27131                           Searching        66%
 Burden          129.7 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight      -50.2 lb    To-hit       25,+11    Speed         Normal
 Max Depth    1750' (L35)    Shots      1.0/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Serf.  You are the black sheep of the family.  You have
 brown eyes, wavy black hair, and a fair complexion.

Resistances         Abilities
 Acid:........+.+.. pFear:.............
 Elec:....+...+.... pBlnd:.........+...
 Fire:...+..+.+.... pConf:.........+...
 Cold:...+....+.... pStun:.............
 Pois:............. HLife:.............
Light:..+.......... Regen:.............
 Dark:............+   ESP:.............
Sound:............. S.Inv:.........+...
Shard:............. FrAct:...........+.
Nexus:............. Feath:..........+..
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:.............
ImpSP:............. Sear.:..+......+...
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:..+..+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
     Dropped by a blue yeek at 750 feet (level 15)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 extra blows.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by Acid.
     
     Combat info:
     2.6 blows/round.
     With +2 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 115.7 vs dragons, giants, trolls, and orcs,
     94.6 vs animals, and 73.6 vs. others.
     
b) a Sling of Power (x2) (+9,+15)
     Found lying on the floor at 1500 feet (level 30)
     
c) a Ring of Light <+4, +1>
     Found lying on the floor at 1250 feet (level 25)
     
     +4 searching skill.
     +1 light.
     Provides resistance to Light.
     
d) a Ring of Resist Fire and Cold
     Dropped by a rogue at 1200 feet (level 24)
     
     Provides resistance to Fire, Cold.
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 750 feet (level 15)
     
     Provides resistance to Lightning.
     
f) the Phial of Galadriel <+3>
     Dropped by Angamait� of Umbar at 1250 feet (level 25)
     
     +3 light.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 93.4%
     
g) Red Dragon Scale Mail (-2) [24,+15]
     Dropped by N�r, the Dwarf at 1450 feet (level 29)
     
     Provides resistance to Fire.
     
i) a Leather Shield of Resistance [8,+15]
     Found lying on the floor at 1750 feet (level 35)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 91.4%
     
k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by Lagduf, the Snaga at 400 feet (level 8)
     
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     
     When activated, it creates an acid bolt with damage 5d8.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 93.9%
     
l) a Pair of Iron Shod Boots of Free Action [4,+1]
     Bought from a store
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) a Necromantic Tome [Into the Shadows] {@m1}
     
     You can read this book.
     
b) 2 Mushrooms of Fast Recovery
c) 40 Potions of Cure Light Wounds
d) 6 Potions of Cure Light Wounds
e) 7 Potions of Cure Serious Wounds
f) 7 Potions of Cure Critical Wounds
g) a Potion of Healing
h) 25 Scrolls of Phase Door
i) 2 Scrolls of Remove Curse
j) 17 Scrolls of Remove Hunger
k) 8 Scrolls of Word of Recall
l) 2 Scrolls of Recharging
m) a Rod of Lightning Bolts
n) a Rod of Hold Monster
o) a Rod of Light
p) a Wand of Confuse Monster (7 charges)
q) a Staff of Detect Evil (15 charges)
r) the Dagger 'Nimthanc' (1d4) (+9,+12) [+10]
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8)
     
     Branded with cold.
     Provides resistance to Cold.
     Cannot be harmed by Acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 93.9%
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +4 DEX you would get 1.6 blows
     Average damage/round: 37.2 vs creatures not resistant to cold and
     29.7 vs. others.
     Average thrown damage: 133.1 vs creatures not resistant to cold
     and 44.3 vs. others.
     
s) the Dagger 'Narthanc' (1d4) (+9,+12) [+10]
     Dropped by Azog, Enemy of the Dwarves at 1200 feet (level 24)
     
     Branded with fire.
     Provides resistance to Fire.
     Cannot be harmed by Acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 93.9%
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +4 DEX you would get 1.6 blows
     Average damage/round: 37.2 vs creatures not resistant to fire and
     29.7 vs. others.
     Average thrown damage: 133.1 vs creatures not resistant to fire
     and 44.3 vs. others.
     




  [Character Quiver]

0) 40 Iron Shots (1d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 35.3.
     Average thrown damage: 5.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) an Amulet of Regeneration
     Found lying on the floor at 1500 feet (level 30)
     
     Speeds regeneration.  
     
b) the Rapier 'Forasgil' (1d12) (+12,+19) <+1>
     Dropped by Orfax, Son of Boldor at 750 feet (level 15)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to Cold, Light.
     Cannot be harmed by Acid.
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +4 DEX you would get 1.6 blows
     Average damage/round: 66.1 vs creatures not resistant to cold,
     56.3 vs animals, and 46.5 vs. others.
     
c) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by a ranger at 1150 feet (level 23)
     
     +2 extra blows.
     Slays animals.
     Branded with poison.
     Cannot be harmed by Acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.6 blows
     With +0 STR and +4 DEX you would get 3.6 blows
     Average damage/round: 108.2 vs creatures not resistant to poison,
     92.9 vs animals, and 77.5 vs. others.
     
d) 25 Arrows (1d4) (+1,+6)
e) 14 Arrows (1d4) (+5,+5)
f) 24 Arrows of Slay Animal (1d4) (+8,+2)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       632    200'  Reached level 2
       675    200'  Reached level 3
       745    250'  Reached level 4
       758    250'  Reached level 5
       938    250'  Reached level 6
      1389    350'  Reached level 7
      1415    350'  Reached level 8
      1509    350'  Reached level 9
      1767    350'  Killed Bullroarer the Hobbit
      1993    350'  Reached level 10
      2088    350'  Killed Mughash the Kobold Lord
      2236    350'  Reached level 11
      2295    400'  Killed Lagduf, the Snaga
      2295    400'  Reached level 12
      2326    400'  Found the Set of Gauntlets 'Paurnen'
      2559    400'  Killed Wormtongue, Agent of Saruman
      2560    400'  Found the Dagger 'Nimthanc'
      3043    400'  Reached level 13
      4056    500'  Reached level 14
      4261    750'  Reached level 15
      4337    750'  Killed Orfax, Son of Boldor
      4340    750'  Found the Rapier 'Forasgil'
      4352    750'  Reached level 16
      4366    750'  Found the Rapier 'Careth Asdriag'
      5345    750'  Reached level 17
      5523    750'  Reached level 18
      6250    750'  Reached level 19
      7042   1000'  Reached level 20
      7049   1000'  Killed Grip, Farmer Maggot's Dog
      7519   1000'  Reached level 21
      7917   1000'  Reached level 22
      8172   1050'  Reached level 23
      8633   1050'  Killed Shagrat, the Orc Captain
      8769   1050'  Reached level 24
      8905   1050'  Killed Ufthak of Cirith Ungol
      9039   1050'  Killed Old Man Willow
      9039   1050'  Reached level 25
      9532   1050'  Killed Lugdush, the Uruk
      9922   1100'  Reached level 26
      9922   1100'  Reached level 27
      9922   1100'  Reached level 28
      9922   1100'  Reached level 29
      9922   1100'  Reached level 30
      9994   1150'  Found the Short Sword 'Dagmor'
     10398   1200'  Killed Azog, Enemy of the Dwarves
     10406   1200'  Killed Bolg, Son of Azog
     10412   1200'  Found the Dagger 'Narthanc'
     10472   1200'  Reached level 31
     10977   1250'  Killed Angamaitë of Umbar
     10977   1250'  Found the Phial of Galadriel
     11012   1250'  Killed Sangahyando of Umbar
     11565   1250'  Found the Iron Helm 'Holhenneth'
     13835   1400'  Killed Gorbag, the Orc Captain
     14004   1400'  Killed Uglúk, the Uruk
     14481   1450'  Killed Nár, the Dwarf


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 14.11.2020 16:14

Download this dump

7. on the Competition No.234 Ladder (of 18)

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On 14.11.2020 17:23 Thraalbee wrote:
Another useless attempt. Being in a hurry without guaranteed shop stock is not fun. I had what I need except no !restoration or ?Tele or _tele. Anything speed would have helped too. But the worst is the xp drain. Losing more xp in the last 30 minutes of play than had when I died with no way to restore sucks so bad

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