The Angband Ladder: The Hydra Mon, Hydra Monk by YAROSSS

  [Tangaria 1.5.0 Character Dump]

 Name   The Hydra MonkAge            301         Self  RB  CB  EB   Best
 Sex    Neuter        Height       13'3"  STR:     17 -10  +1  +0      8
 Race   Hydra         Weight    20st 9lb  INT:     10 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:     10 -10  +0  +0      3
 Title  Soft Master   Game         12400  DEX:     14 -10  +2  +0      6
 HP     -6/218        Player       24638  CON:     17  -2  +1  +2     18
 SP     0/0           Active       13201

 Level                 23    Armor       [3,+76]    Saving Throw     51%
 Cur Exp            11053                           Stealth          Bad
 Max Exp            11053    Melee       3d5,+11    Disarm - phys.   11%
 Adv Exp            12750    To-hit        52,+8    Disarm - magic    2%
                             Blows      3.3/turn    Magic Devices      7
 Gold                 214                           Searching        46%
 Burden           53.1 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight       -6.8 lb    To-hit        34,+8    Speed             -2
 MaxDepth     1150' (L23)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:...+.........- Conf:.............+
Cold:...+.........+ Stun:.............+
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:.............+
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:....+.........
Aggr:.............+ Tunn:..+..........+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
                    PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You have found a trap.
> You feel resistant to confusion!
> You feel very good.
> You have 20 Potions of Cure Serious Wounds (e).
> The basilisk breathes poison.
> You resist the effect!
> The basilisk bites you. (x3)
> The basilisk gazes at you.
> You resist the effects!
> The basilisk bites you.
> The basilisk misses you. (x2)
> The basilisk gazes at you.
> You resist the effects!
> The basilisk bites you.
> You die.

Killed by a basilisk.


  [Character Equipment]

c) a Ring of Digging <+1, +4>
     Found lying on the floor at 700 feet (level 14).

     +1 constitution.
     +4 tunneling.

d) a Ring of Resist Fire and Cold
     Bought from a store on the surface.

     Provides resistance to Fire, Cold.

e) an Amulet of Infravision <+1, +2>
     Found lying on the floor of a labyrinth at 950 feet (level 19).

     +1 constitution.
     +2 infravision.

f) a Lantern (14882 turns)
     Bought from a store on the surface.

     Cannot be harmed by Fire.
     Intensity 3 light.

h) a Fur Cloak [3,+5]
     Found lying on the floor at 750 feet (level 15).


  [Character Quiver]


  [Character Inventory]

a) 5 Rations of Food

b) a Slice of Meat

c) a Strip of Beef Jerky

d) 20 Potions of Cure Light Wounds

e) 20 Potions of Cure Serious Wounds

f) 3 Potions of Cure Critical Wounds

g) 3 Potions of Neutralize Poison

h) 5 Potions of Speed

i) 5 Potions of Heroism

j) a Potion of Berserk Strength

k) 12 Scrolls of Phase Door

l) 3 Scrolls of Treasure Detection

m) 2 Scrolls of Remove Curse

n) 3 Scrolls of Word of Recall

o) a Scroll of Remove Hunger (tattered)

p) a Staff of Detect Invisible (11 charges)

q) an Amulet of Resist Lightning <+1>
     Found lying on the floor of a special room at 550 feet (level 11).

     +1 constitution.
     Provides resistance to Lightning.

r) an Amulet of Resist Acid <+1>
     Dropped by a master yeek at 750 feet (level 15).

     +1 constitution.
     Provides resistance to Acid.


  [House List]


a) a Sling (x2) (+3,+4) {~200}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   100ft     2     Killed Grip, Farmer Maggot's Dog
00:00:09   100ft     3     Killed Farmer Maggot
00:00:11   100ft     4     Killed Freesia
00:00:11   100ft     5     Reached level 5
00:00:17   150ft     5     Killed Fang, Farmer Maggot's Dog
00:00:18   250ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:21   250ft     7     Killed Baba Yaga
00:00:35   350ft     10    Reached level 10
00:00:37   350ft     10    Found the Phial of Galadriel
00:00:45   550ft     13    Killed Grishnukh, the Hill Orc
00:00:48   550ft     14    Killed Vort the Kobold Queen
00:00:51   600ft     14    Killed Mughash the Kobold Lord
00:00:51   600ft     15    Reached level 15
00:01:32   750ft     17    Killed Shtukensia the Rogue
00:01:32   750ft     17    Found the Shovel 'Eglindil'
00:02:05   650ft     19    Killed Orfax, Son of Boldor
00:02:05   650ft     19    Killed The wounded bear
00:02:12   650ft     20    Reached level 20
00:02:27   850ft     20    Killed Ufthak of Cirith Ungol
00:02:31   850ft     20    Found the Pair of Leather Boots of Radagast
00:02:36   950ft     21    Killed Ulfast, Son of Ulfang
00:02:45   1000ft    22    Killed Nar, the Dwarf
00:02:48   1000ft    22    Killed Kikimora
00:03:26   1150ft    23    Was killed by a basilisk


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Kick out when starving while at full hps     : no  (disturb_faint)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)


  [Scene of Death]

                            ##.....#                                           
                            #.....##                                           
                            #....##                                            
                            ##...######                                        
                             ##-%.....^.                                       
                              #.......^.                                       
                              #########.                                       
                                                                               
                                    #            .#                            
                                     ..#R.     * .#                            
                                     ..�z.                                     
                                     .^...                                     
                                      ...                                      
                                                                               
                                       .#                                      
                         *             ##                                      
                                  .                                            
                                 #                     *                       
                                                                               
                                                                               
*                                                         *                    

1150' (L23)  LF:3-? Light 3 Fed 39 % Bloody floor                              


Posted on 23.12.2020 13:23

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15402. on the Ladder (of 18929)
45. on the Tangaria Ladder (of 142)
9. for this player (

Comments

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On 23.12.2020 13:23 YAROSSS wrote:
Strong hydra after changing form to zombie died quite fast XD

On 24.12.2020 20:27 tangar wrote:
zombie hydra... it's an idea for the new race :DDD zombie which will envolve in different species. Undead Morph or something like this

also good thing - Powerwyrm fixed this bug (loosing hydra form) :)

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