The Angband Ladder: Loop Garoo 2, Hobbit Archer by <teber@sharden.nl>

  [ToME 2.2.5 Character Dump]

 Name  : Loop Garoo 2           Age                 92       STR!     39       
 Sex   : Male                   Height              41       INT:     25       
 Race  : Zombie Hobbit          Weight              60       WIS!     31       
 Class : Archer                 Social Class        74       DEX!     40       
 Body  : Player                                              CON:     40       
 God   : Manwe Sulimo                                        CHR!     28       
                                                                               
 + To Melee Hit          61 Level             42    Max Hit Points       858   
 + To Melee Damage       57 Experience   2950675    Cur Hit Points       858   
 + To Ranged Hit         86 Max Exp      2950675    Max SP (Mana)         84   
 + To Ranged Damage      23 Exp to Adv.  3330000    Cur SP (Mana)         84   
   AC                22+117 Gold          283087    Piety              32533   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[10]Perception  : Superb       Blows/Round:  6         
 Bows/Throw  : Legendary[67]Searching   : Superb       Shots/Round:  3         
 Saving Throw: Superb       Disarming   : Excellent    Mel.dmg/Rnd:  12d5+342  
 Stealth     : Excellent    Magic Device: Superb       Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Hobbit Burglar.  You are a               
          credit to the family.  You have green eyes, curly blond              
          hair, and a dark complexion.                                         
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         OFF
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 40 (2000')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        Moria: Level 33 (1650')
        The Sacred Land Of Mountains: Level 63 (3150')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 6140 enemies.
 You saved 28 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 42nd Quelle of the 2890th year of the third age.
 You have been adventuring for 56 days.

                    adefkmnopsuxz{|@            
        Add Str   : ....2...4.....3.            
        Add Int   : 2...............            
        Add Wis   : 2........3....3.            
        Add Dex   : ......3.......3.            
        Add Con   : ....2...4.....3.            
        Add Chr   : .........3......            
        Add Sear. : .....4..........            
        Add Tun.. : ..............3.            
        Add Speed : ...8..3.........            
        Add Blows : 2...............            
        Vampiric  : ..............+.            
        Slay Anim.: +............+..            
        Slay Evil : +............+..            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Slay Troll: .............+..            
        Slay Drag.: +............+..            
        Poison Brd: .............+..            
        Acid Brand: .............+..            
        Fire Brand: .............+..            
        Sust Str  : ....+...........            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ...............+            
        Sust Con  : ....+......+....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ....+...+.......            
        Hold Life : ...........+...+            
        Imm Acid  : ......+.*.......            
        Res Elec  : ................            
        Res Fire  : .+.....+........            
        Res Cold  : ...............+            
        Res Pois  : ...............+            
        Res Fear  : ....+...........            
        Res Lite  : ...........+....            
        Res Dark  : ...........+....            
        Res Blind : ................            
        Res Conf  : .........+......            
        Res Sound : ........+.......            
        Res Shard : ......+....+....            
        Res Neth  : ................            
        Res Nexus : +...............            
        Res Chaos : +.......+.......            
        Res Disen : +...+.+.........            
        Aura Fire : .......+........            
        See Invis : +..............+            
        Digestion : ...............+            
        Xtra Might: .+..............            
        Activate  : .....+..........            
        Blessed   : +...............            
        Orc.ESP   : ........+.......            
        Full ESP  : +...............            

Skills (points left: 0)
 - Combat                                        19.808 [0.800]
          . Weaponmastery                        02.500 [0.500]
          - Archery                              47.111 [0.850]
                   . Sling-mastery               00.000 [0.800]
                   . Bow-mastery                 46.500 [0.500]
                   . Crossbow-mastery            00.000 [0.500]
                   . Boomerang-mastery           00.000 [0.500]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            03.700 [0.900]
 - Magic                                         01.036 [0.200]
          . Magic-Device                         05.400 [1.100]
 - Spirituality                                  16.290 [0.500]
          . Prayer                               17.500 [0.500]
          . Mindcraft                            05.900 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Ammo creation


  [Fates]

You are fated to find a Mushroom of Poison on level 8.
You are fated to meet a Filthy street urchin on level 1.
You are fated to die on level 4.
You are fated to meet a Mean-looking mercenary on level 6.
You are fated to find The Set of Gauntlets 'Paurnen' [Globe of Light] on level
1.
You may meet a Boil-covered wretch on level 1.


  [Character Equipment]

a) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
    It increases your intelligence, wisdom and attack
    speed by 2.  It is especially deadly against dragons.  It strikes at
    demons with holy wrath.  It strikes at undead with holy wrath.  It
    fights against evil with holy fury.  It is especially deadly against
    natural creatures.  It provides resistance to nexus, chaos and 
    disenchantment.  It allows you to see invisible monsters.  It gives
    telepathic powers.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 47 of The Sacred Land Of
    Mountains.
d) a Long Bow of Extra Might (x6) (+11,+23)
    It provides resistance to fire.  It fires missiles with
    extra might.  
    You found it in the remains of an Ancient gold dragon on level 47 of The
    Sacred Land Of Mountains.
e) a Ring of Slaying (+12,+15)
    
    You bought it from the Black Market.
f) a Ring of Speed (+8)
    It increases your speed by 8.  
    You bought it from the Speed Ring Market.
k) an Amulet of Weaponmastery (+4,+4) [+5] (+2)
    It increases your strength
     and constitution by 2.  It sustains your strength and constitution.  
    It provides immunity to paralysis.  It makes you completely fearless.  
    It provides resistance to disenchantment.  
    You bought it from the Black Market.
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Medusa, the Gorgon on level 47 of The
    Sacred Land Of Mountains.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  
    It provides resistance to acid, shards and disenchantment.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) a Feathers Cloak of Immolation [1,+11]
    It provides
    resistance to fire.  It produces a fiery sheath.  It cannot be harmed
    by acid.  It cannot be harmed by fire.  
    You bought it from the Black Market.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and 
    constitution by 4.  It provides immunity to acid.  It provides
    immunity to paralysis.  It provides resistance to sound and chaos.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Ugluk, the Uruk on level 29 of Mirkwood.
s) The Metal Cap of Thengel [3,+12] (+3)
    
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
u) a Set of Leather Gloves of Slaying (+6,+6) [1,+15]
    
    You bought it from the Black Market.
x) The Pair of Hard Leather Boots 'Tilth' [3,+8]
    It sustains your constitution.  It
    provides resistance to life draining, light, dark and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) 24 Arrows of Eanath (1d4) (+11,+13) {90% off}
    It does extra damage from acid and 
    fire.  It poisons your foes.  It is especially deadly against dragons.
    It is especially deadly against trolls.  It fights against evil with
    holy fury.  It is especially deadly against natural creatures.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
|) The Pick 'Carelvori' (+5,+3) (+3) {100% off}
    It increases your strength, wisdom, dexterity, 
    constitution and ability to tunnel by 3.  It drains life from your
    foes.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the General Store.


  [Character Inventory]

a) a Spellbook of Manwe's Blessing
b) Heward's Excellent Experimental Earmuffs
    It can be activated for restore
    stats and life levels every 750 turns.  
    You found it in the remains of a Vampire lord on level 51 of The Sacred
    Land Of Mountains.
c) 14 Potions of Cure Light Insanity
d) 13 Potions of Healing
e) 10 Scrolls of Teleportation
f) 4 Scrolls of Word of Recall
g) 7 Scrolls of Satisfy Hunger
h) The Crumpled Scroll of Mass Resurrection
    It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 62 of The Sacred Land Of
    Mountains.
i) a Moonstone Rod of the Istari of Perception (150/150)
    It can hold more mana.  It can cast spells for a lesser mana
    cost.  It can cast spells faster.  It regenerates its mana faster.  
    You bought it from the Black Market.
j) a Golden Rod of Illumination (125/125)
k) a Rod Tip of Illumination (8 Mana to cast)
l) White Dragon Scale Mail (-2 to accuracy) [30,+16]
m) Elven Partial Plate Armour (-3 to accuracy) [22,+16] (+3 to stealth)
n) a Great Axe of *Slay Dragon* (4d4) (+14,+10) (+1)
o) a Dagger of Spinning (1d4) (+15,+18) (+1)
p) a Rapier of Spinning (1d6) (+10,+14) (+2)
q) The Broad Sword of Fuinya (2d5) (+15,+15)
    It provides light (radius 1)
    forever.  It does extra damage from acid.  It drains life from your
    foes.  It is especially deadly against orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 63 of The
    Sacred Land Of Mountains.
r) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2)
    It increases your dexterity, charisma and 
    stealth by 2.  It is especially deadly against orcs.  It is especially
    deadly against trolls.  It allows you to levitate.  It allows you to
    see invisible monsters.  It allows you to sense the presence of orcs
     and trolls.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Swamp Wyrm on level 63 of The
    Sacred Land Of Mountains.
s) a Venomous Pike of *Slay Troll* (2d5) (+7,+10) (+1)
t) 17 Arrows of Onduin (1d4) (+13,+8) {90% off}
    It does extra damage from acid and 
    electricity.  It is especially deadly against dragons.  It strikes at
    demons with holy wrath.  It strikes at undead with holy wrath.  It is
    especially deadly against natural creatures.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You made it yourself.
u) 23 Silver Arrows of Slay Undead (3d4) (+14,+16)
    It strikes at undead with holy wrath.  It fights
    against evil with holy fury.  It cannot be harmed by acid.  It cannot
    be harmed by fire.  
    You found it lying in a vault on level 54 of The Sacred Land Of Mountains.
v) Climbing Set
w) (nothing)


  [Home Inventory - Bree ]

a) a Rod Tip of Perception (20 Mana to cast)
b) 2 Rod Tips of Illumination (8 Mana to cast)
c) 2 Rod Tips of Detection (80 Mana to cast)
d) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
    
    It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns
     if it is being worn. It increases your intelligence, dexterity, 
    charisma, searching and spell power by 3.  It provides resistance to 
    acid, fire, shards and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Lesser titan on level 61 of The Sacred
    Land Of Mountains.
e) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2
    turns if it is being worn. It provides light (radius 1) forever.  It
    sustains your constitution.  It provides immunity to paralysis.  It
    provides resistance to light.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Lothlorien ]

a) Baalzebub's All-seeing Servant
    It can be activated
    for light absorption.  
    You found it in the remains of a Dark elven warlock on level 33 of
    Mirkwood.
b) Kelek's Wormhole Machine
    It can be activated for something weird.  
    You found it in the remains of a Marilith on level 40 of Mordor.
c) 6 Sprigs of Athelas
d) 3 Potions of Cure Serious Insanity
e) a Potion of Cure Critical Insanity
f) a Potion of Cure Insanity
g) 6 Potions of *Healing*
h) 5 Potions of Self Knowledge
i) a Staff of Remove Curses[2|18] (6 charges)
j) The Amulet of Sulmar [+3] (+4 to searching)
    It can
    be activated for venom breathing every 40+d60 turns if it is being
    worn. It increases your dexterity and searching by 4.  It sustains 
    your dexterity.  It makes you completely fearless.  It provides
    resistance to fire, poison and blindness.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Master thief on level 40 of Mordor.
k) The Anchor of Space-Time
    It
    provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Cave orc Shaman on level 55 of The Sacred
    Land Of Mountains.
l) Elven Hard Studded Leather of Resist Lightning (-1 to accuracy) [7,+9] (+3 to
s
    It increases your stealth by 3.  It provides
    resistance to acid, electricity, fire, cold and shards.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Armoury.
m) Cord Armour of Resistance [6,+4]
    It provides resistance to acid, 
    electricity, fire, cold and chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
n) an Elven Cloak [4,+12] (+3 to stealth)
o) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
p) 14 Arrows of Venom (1d4) (+10,+10)
    It poisons your foes
    .  
    You found it in the remains of a Stone giant on level 51 of The Sacred
    Land Of Mountains.
q) 9 Arrows of Slay Evil (1d4) (+8,+8) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
r) 10 Seeker Arrows of Slay Dragon (4d4) (+2,+4) {90% off}
    It is especially deadly against dragons.  
    You made it yourself.
s) 66 Silver Arrows (3d4) (+8,+8)
t) 5 Broken Skulls
u) 2 Rodent Skeletons
v) 8 Elf Skeletons
w) a Human Skeleton



Posted on 7.1.2004 08:20
Last updated on 7.1.2004 22:34

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