The Angband Ladder: Narenel, High-Elf Druid by LordL

  [Angband 4.2.3 Character Dump]

 Name   Narenel      Age            118          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'5"   STR:     13  +1  -2  +2     14
 Class  Druid        Weight   13st 12lb   INT:     11  +3  +0  +0     14
 Title  Forester     Turns used:          WIS:     17  -1  +3  +5  18/60
 HP     -3/183       Game        341306   DEX:     11  +3  -2  +4     16
 SP     33/55        Standard     33961   CON:     11  +1  +0  +1     13
                     Resting      12452

 Level                 24    Armor       [14,+8]    Saving Throw     78%
 Cur Exp            16453                           Stealth       Superb
 Max Exp            16453    Melee       1d8,+20    Disarm - phys.   55%
 Adv Exp            18125    To-hit       34,+10    Disarm - magic   54%
                             Blows      1.0/turn    Magic Devices     69
 Gold               17618                           Searching        50%
 Burden           81.1 lb    Shoot to-dam     +5    Infravision    40 ft
 Overweight      -14.8 lb    To-hit       45,+16    Speed         Normal
 Max Depth    1350' (L27)    Shots      1.0/turn

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:....+........ pFear:....+........
 Elec:....+........ pBlnd:.............
 Fire:....+........ pConf:.............
 Cold:+...+........ pStun:.............
 Pois:............. HLife:.............
Light:............+ Regen:.............
 Dark:....+........   ESP:.............
Sound:............. S.Inv:............+
Shard:............. FrAct:...........+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:....+..+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:..........+.. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You are covered in acid!
> Your Pair of Leather Sandals of Free Action is damaged!
> *** LOW HITPOINT WARNING! ***
> The water hound bites you.
> You are covered in acid!
> *** LOW HITPOINT WARNING! ***
> The water hound claws you.
> *** LOW HITPOINT WARNING! ***
> The water hound claws you.
> *** LOW HITPOINT WARNING! ***
> You have 4 Scrolls of Teleportation (i).
> The nexus hound bites you.
> *** LOW HITPOINT WARNING! ***
> The nexus hound bites you.
> You die.

Killed by a nexus hound.

  [Character Equipment]

a) a Cutlass of *Slay Troll* (1d8) (+9,+9) <+2>
     Found lying on the floor at 900 feet (level 18)
     
     +2 strength.
     Slays trolls.
     Provides resistance to Cold.
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +6 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 35.4 vs trolls and 25.7 vs. others.
     
b) a Sling of Accuracy (x2) (+15,+5)
     Found lying on the floor at 50 feet (level 1)
     
c) a Ring of Damage (+0,+8)
     Found lying on the floor at 1200 feet (level 24)
     
d) a Ring of Constitution <+1>
     Bought from a store
     
     +1 constitution.
     Sustains constitution.
     
e) the Jewel of Telien <+3, +4>
     Found lying on the floor at 750 feet (level 15)
     
     +3 wisdom.
     +4 dexterity.
     +3 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark.
     Provides protection from fear.
     
f) a Lantern (11027 turns)
     Dropped by a green naga at 250 feet (level 5)
     
     Cannot be harmed by Fire.
     Intensity 3 light.
     
h) a Cloak of Stealth [1,-1] <+1>
     Found lying on the floor of a special room at 500 feet (level 10)
     
     +1 stealth.
     
j) an Iron Helm of Wisdom [7,+3] <+2>
     Bought from a store
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Caestus (+0,+3) [5,+4]
     Found lying on the floor of a special room at 1250 feet (level 25)
     
     Can be destroyed if you attempt to remove its curses.  
     
l) a Pair of Leather Sandals of Free Action [1,+1]
     Dropped by a warrior at 1250 feet (level 25)
     
     Prevents paralysis.  
     




  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) a Book of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) 7 Potions of Cure Light Wounds
d) 9 Potions of Cure Serious Wounds
e) 8 Potions of Cure Critical Wounds
f) 3 Potions of Speed
g) 3 Potions of Slowness
     It can be thrown at creatures with damaging effect.
     
h) 18 Scrolls of Phase Door
i) 4 Scrolls of Teleportation
j) 4 Scrolls of Word of Recall
k) a Scroll of Deep Descent
l) a Scroll of Holy Chant
m) a Rod of Treasure Location
n) a Rod of Illumination
o) a Rod of Disable Traps
p) a Wand of Magic Missile (13 charges)
q) 3 Wands of Stinking Cloud (17 charges)
r) a Staff of Confuse Monsters (6 charges)
s) a Staff of Teleportation (0 charges)
t) a Ring of Acid [+15]
     Found lying on the floor at 1350 feet (level 27)
     
     Provides resistance to Acid.
     
u) a Ring of Ice [+11]
     Found lying on the floor at 1350 feet (level 27)
     
     Provides resistance to Cold.
     
v) the Amulet of Rahir <+1, +5>
     Dropped by Gorbag, the Orc Captain at 1250 feet (level 25)
     
     +1 wisdom.
     +5 searching skill.
     Provides resistance to Lightning, Cold, Poison.
     
     When activated, it turns your skin to stone briefly, which grants
     an extra 40AC but slows you down.
     Takes 41 to 45 turns to recharge.
     Your chance of success is 95.6%
     
w) a Dagger (1d4) (+3,+4) {cursed}
     Dropped by Mughash the Kobold Lord at 1300 feet (level 26)
     
     It makes you hallucinate sometimes.
     It occasionally makes a loud noise.
     
     Combat info:
     1.0 blows/round.
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 18.7.
     Average thrown damage: 19.7.
     




  [Character Quiver]



  [Home Inventory]

a) a Book of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Gifts of Nature]
     
     You can read this book.
     
c) a Sip of Miruvor
d) 10 Potions of Cure Light Wounds
e) a Potion of Healing
f) 2 Potions of Restore Mana
g) 17 Scrolls of Phase Door
h) 12 Scrolls of Teleportation
i) 5 Scrolls of Recharging
j) 4 Scrolls of Deep Descent
k) a Rod of Hold Monster
l) 2 Rods of Curing
m) a Staff of Confuse Monsters (5 charges)
n) a Staff of Detect Evil (17 charges)
o) 2 Rings of Escaping <+2>
     +2 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
p) a Ring of the Mouse (+0,-9) <+3, +4>
     Found lying on the floor at 750 feet (level 15)
     
     +3 dexterity.
     +4 stealth.
     
q) a Ring of the Mouse (+0,-10) <+3, +2>
     Found lying on the floor at 500 feet (level 10)
     
     +3 dexterity.
     +2 stealth.
     
r) a Ring of Free Action
     Found lying on the floor at 550 feet (level 11)
     
     Prevents paralysis.  
     
s) Soft Leather Armour of Resist Fire [8,+0]
     Found lying on the floor of a special room at 400 feet (level 8)
     
     Provides resistance to Fire.
     Cannot be harmed by Fire.
     
t) a Leather Shield of Resistance [8,+5]
     Bought from a store
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
u) a Set of Gauntlets of Free Action [3,+2]
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10)
     
     Prevents paralysis.  
     
v) a Heavy Crossbow of Power (x4) (+9,+15)
     Conjured forth by magic at 1250 feet (level 25)
     
w) 15 Iron Shots (1d4) (+0,+0)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     Average thrown damage: 5.
     0% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       309     50'  Reached level 2
      1008     50'  Reached level 3
      1375     50'  Reached level 4
      2647     50'  Reached level 5
      3215     50'  Killed Grip, Farmer Maggot's Dog
      3823     50'  Reached level 6
      4157    100'  Reached level 7
      5303    150'  Reached level 8
      6087    250'  Reached level 9
      6816    250'  Reached level 10
      7848    300'  Killed Bullroarer the Hobbit
      7976    300'  Killed Fang, Farmer Maggot's Dog
      8085    300'  Reached level 11
      9663    400'  Reached level 12
     10817    500'  Reached level 13
     11137    500'  Reached level 14
     11140    500'  Killed Orfax, Son of Boldor
     12122    500'  Reached level 15
     12428    500'  Killed Wormtongue, Agent of Saruman
     13252    550'  Reached level 16
     13873    600'  Killed Lagduf, the Snaga
     13874    600'  Found the Short Sword of Lorimlana (LOST)
     16389    700'  Reached level 17
     17849    750'  Found the Jewel of Telien
     18270    800'  Killed Grishnákh, the Hill Orc
     18270    800'  Reached level 18
     19988    850'  Reached level 19
     20521    850'  Killed Shagrat, the Orc Captain
     22299    900'  Reached level 20
     24375    950'  Reached level 21
     26419   1050'  Reached level 22
     28491   1100'  Reached level 23
     31858   1250'  Killed Gorbag, the Orc Captain
     31859   1250'  Found the Amulet of Rahir
     32528   1300'  Reached level 24
     32920   1300'  Killed Mughash the Kobold Lord
     33663   1350'  Killed Ulfast, Son of Ulfang


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 17.10.2021 00:22

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15113. on the Ladder (of 18915)
5530. on the Angband Ladder (of 6466)
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On 17.10.2021 00:22 LordL wrote:
druids are hard

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