The Angband Ladder: Abi 22, Dunadan Ranger by abi

  [Angband 4.2.3 Character Dump]

 Name   Abi 22       Age             65          Self  RB  CB  EB   Best
 Race   Dunadan      Height        7'7"   STR:  18/66  +1  +0  +5 18/126
 Class  Ranger       Weight    13st 1lb   INT:     14  +2  +0  +2     18
 Title  Explorer     Turns used:          WIS:     16  +2  +2  +0  18/20
 HP     279/375      Game        658911   DEX:  18/46  +2  +1  +5 18/126
 SP     46/46        Standard     64871   CON:     16  +3  -1  +6  18/60
                     Resting       1447

 Level                 33    Armor      [64,+90]    Saving Throw     73%
 Cur Exp           245954                           Stealth         Fair
 Max Exp           245954    Melee       2d6,+22    Disarm - phys.   97%
 Adv Exp           330000    To-hit       69,+33    Disarm - magic   63%
                             Blows      4.0/turn    Magic Devices     65
 Gold               20367                           Searching        67%
 Burden          179.5 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight        0.4 lb    To-hit       76,+32    Speed         Normal
 Max Depth    1850' (L37)    Shots      2.1/turn

 You are the illegitimate but acknowledged child of a Serf.  You are a
 well liked child.  You have dark brown eyes, straight black hair, and
 a dark complexion.

Resistances         Abilities
 Acid:........+.... pFear:.............
 Elec:...+....+.+.! pBlnd:.............
 Fire:........+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:............. HLife:.............
Light:....+........ Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:+...+........
Shard:............. FrAct:......+....+.
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:.......+..... TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:......+......
Aggrv:............. Tunn.:....+........
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:....++.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Morning Star of *Slay Troll* (2d6) (+11,+12) <+1>
     Dropped by Azog, Enemy of the Dwarves at 1150 feet (level 23)
     
     +1 strength.
     Slays trolls.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +3 DEX you would get 4.5 blows
     Average damage/round: 200 vs trolls and 132.8 vs. others.
     
b) a Light Crossbow of Power (x3) (+10,+15)
     Bought from a store
     
c) a Ring of Dexterity <+5>
     Dropped by a young red dragon at 1750 feet (level 35)
     
     +5 dexterity.
     Sustains dexterity.
     
d) a Ring of Lightning [+14] (charging)
     Found lying on the floor of a special room at 1700 feet (level 34)
     
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.
     
e) the Pendant of Carest <+3, +4, +1>
     Dropped by Nár, the Dwarf at 900 feet (level 18)
     
     +3 strength.
     +4 tunneling.
     +1 light.
     Provides resistance to Light.
     Sustains intelligence.
     Grants the ability to see invisible things.  
     
f) a Lantern of Brightness (13480 turns) <+1>
     Found lying on the floor at 250 feet (level 5)
     
     +1 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
g) Augmented Chain Mail (Dwarven) (-2) [42,+14] <+1, +2, +4>
     Dropped by Kavlax the Many-Headed at 1600 feet (level 32)
     
     +1 strength.
     +2 constitution.
     +4 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
h) the Fur Cloak of Eredeb (+7,+4) [3,+16] <+4>
     Conjured forth by magic at 1500 feet (level 30)
     
     +4 constitution.
     Provides resistance to Chaos.
     Cannot be harmed by Acid, Fire.
     
i) a Leather Shield of Resistance [8,+5]
     Bought from a store
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) an Iron Helm of Intelligence [7,+4] <+2>
     Found lying on the floor at 1250 feet (level 25)
     
     +2 intelligence.
     Sustains intelligence.
     
k) the Set of Gauntlets of Cirin (+7,+3) [3,+20]
     Dropped by a chaos drake at 1650 feet (level 33)
     
     Provides resistance to Lightning.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Leather Sandals of Free Action [1,+9]
     Dropped by Uglúk, the Uruk at 1250 feet (level 25)
     
     Prevents paralysis.  
     




  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Mushrooms of Second Sight
c) a Piece of Elvish Waybread
d) 4 Potions of Cure Serious Wounds
e) 36 Potions of Cure Critical Wounds
f) 2 Potions of Healing
g) 3 Potions of Restore Life Levels
h) 4 Potions of Speed
i) 29 Scrolls of Phase Door
j) 3 Scrolls of Teleportation
k) 5 Scrolls of Identify Rune
l) a Rod of Treasure Location
m) 3 Rods of Lightning Bolts
n) a Rod of Recall
     Cannot be harmed by Lightning.
     
o) 2 Wands of Teleport Other (15 charges)
p) 3 Staves of Teleportation (19 charges)
q) the Pendant of Brome <+5>
     Dropped by a troll priest at 1800 feet (level 36)
     
     +5 intelligence.
     Provides resistance to Acid, Lightning, Cold, Light, Dark, Chaos.
     Provides protection from blindness.
     Sustains wisdom.
     
     When activated, it grants temporary resistance to poison for
     1d10+10 turns.
     Takes 33 to 36 turns to recharge.
     Your chance of success is 44.5%
     




  [Character Quiver]

0) 40 Bolts (1d5) (+0,+0)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 116.7.
     20% chance of breaking upon contact.
     
1) 12 Bolts (1d5) (+0,+0)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 116.7.
     20% chance of breaking upon contact.
     
2) 18 Bolts (1d5) (+5,+2)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 129.7.
     20% chance of breaking upon contact.
     
3) 5 Bolts (1d5) (+7,+5)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 149.1.
     20% chance of breaking upon contact.
     
4) 16 Bolts of Venom (1d5) (+7,+10)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 363.3 vs creatures not resistant to poison
     and 181.6 vs. others.
     20% chance of breaking upon contact.
     
5) 9 Seeker Bolts (4d5) (+4,+5)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 207.4.
     20% chance of breaking upon contact.
     
6) 13 Seeker Bolts of Venom (4d5) (+9,+5)
     Branded with poison.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 415.1 vs creatures not resistant to poison
     and 207.4 vs. others.
     20% chance of breaking upon contact.
     


  [Home Inventory]

a) 7 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 6 Rations of Food
c) 4 Potions of Healing
d) a Potion of Restore Mana
e) 15 Scrolls of Phase Door
f) 10 Scrolls of Identify Rune
g) 5 Scrolls of Enchant Weapon To-Dam
h) 4 Scrolls of Recharging
i) a Rod of Curing
j) a Rod of Healing
     Cannot be harmed by Lightning.
     
k) 2 Staves of Teleportation (10 charges)
l) a Ring of Resist Poison
     Dropped by a forest troll at 1050 feet (level 21)
     
     Provides resistance to Poison.
     
m) a Ring of Accuracy (+17,+0)
     Found lying on the floor in a vault at 1050 feet (level 21)
     
n) the Amulet of Banor <+5, +2>
     Taken from a chest found at 1350 feet (level 27)
     
     +5 dexterity.
     +2 constitution.
     Provides resistance to Lightning.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre for an average of 16.0 damage.
     Takes 33 to 36 turns to recharge.
     Your chance of success is 30.4%
     
o) the Necklace of Ereth <+2>
     Found lying on the floor of a labyrinth at 1450 feet (level 29)
     
     +2 intelligence.
     Provides immunity to Cold.
     Provides resistance to Fire, Dark, Disenchantment.
     
     When activated, it grants temporary resistance to poison for
     1d10+10 turns.
     Takes 33 to 36 turns to recharge.
     Your chance of success is 95.3%
     
p) the Jewel 'Niliomir' <+2, +3>
     Dropped by Sangahyando of Umbar at 1200 feet (level 24)
     
     +2 intelligence.
     +2 stealth.
     +3 searching skill.
     Provides resistance to Light, Disenchantment.
     Provides protection from stunning.
     Sustains constitution.
     
q) the Jewel 'Ndelor' <+1, +2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +1 constitution.
     +2 searching skill.
     Provides resistance to Lightning, Light, Nexus, Chaos.
     Slows your metabolism.  
     
     When activated, it restores some mana but also drains either your
     strength or constitution.
     Takes 41 to 45 turns to recharge.
     Your chance of success is 94.4%
     
r) a Lantern (Everburning)
     Dropped by a paladin at 1300 feet (level 26)
     
     Cannot be harmed by Fire.
     Intensity 3 light.  No fuel required.
     
s) the Cloak of Nimalior [1,+15] <+1, +2, +5>
     Dropped by Bill the Stone Troll at 1550 feet (level 31)
     
     +1 intelligence.
     +2 stealth.
     +5 tunneling.
     Provides resistance to Fire, Cold.
     Cannot be harmed by Acid, Fire.
     
t) a Pair of Leather Boots of Free Action [2,+7]
     Found lying on the floor at 500 feet (level 10)
     
     Prevents paralysis.  
     
u) a Katana of *Slay Orc* (3d5) (+5,+11) <+1>
     Found lying on the floor at 1550 feet (level 31)
     
     +1 dexterity.
     Slays orcs.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 234.7 vs orcs and 142.7 vs. others.
     
v) a Long Bow of Accuracy (x3) (+23,+8)
     Found lying on the floor of a labyrinth at 1450 feet (level 29)
     
w) 28 Arrows (1d4) (+12,+11) {??}
     You do not know the full extent of this item's powers.
     
x) 16 Arrows of Wounding (1d4) (+10,+7)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       510    100'  Reached level 2
       589    100'  Reached level 3
      1140    150'  Reached level 4
      1678    150'  Reached level 5
      2230    150'  Reached level 6
      2561    150'  Killed Grip, Farmer Maggot's Dog
      2613    150'  Reached level 7
      3341    200'  Reached level 8
      3580    250'  Killed Fang, Farmer Maggot's Dog
      4257    250'  Reached level 9
      5524    300'  Reached level 10
      6115    300'  Reached level 11
      7646    350'  Reached level 12
      9463    400'  Reached level 13
     10557    450'  Killed Wormtongue, Agent of Saruman
     10704    450'  Reached level 14
     11035      0'  Killed Farmer Maggot
     11442    450'  Killed Bullroarer the Hobbit
     12435    450'  Reached level 15
     13435    550'  Killed Orfax, Son of Boldor
     13855    550'  Reached level 16
     14623    600'  Reached level 17
     15572    600'  Killed Mughash the Kobold Lord
     15697    600'  Reached level 18
     15711    600'  Killed Grishnákh, the Hill Orc
     15867    600'  Killed Golfimbul, the Hill Orc Chief
     16629    650'  Reached level 19
     17773    750'  Reached level 20
     19573    750'  Reached level 21
     22434    850'  Reached level 22
     24326    850'  Killed Boldor, King of the Yeeks
     24819    850'  Reached level 23
     24832    850'  Killed Ulfast, Son of Ulfang
     27438    900'  Killed Lagduf, the Snaga
     27455    900'  Reached level 24
     28204    900'  Killed Nár, the Dwarf
     28204    900'  Found the Pendant of Carest
     28723    950'  Reached level 25
     29391   1000'  Killed Ufthak of Cirith Ungol
     30111   1050'  Killed Lugdush, the Uruk
     30617   1050'  Reached level 26
     30740   1050'  Reached level 26
     33175   1150'  Killed Azog, Enemy of the Dwarves
     33206   1150'  Killed Bolg, Son of Azog
     33674   1150'  Killed Shagrat, the Orc Captain
     34458   1200'  Reached level 27
     34555   1200'  Killed Angamaitë of Umbar
     34594   1200'  Killed Sangahyando of Umbar
     34594   1200'  Found the Jewel 'Niliomir'
     36327   1250'  Killed Beorn, the Shape-Changer
     37076   1250'  Killed Uglúk, the Uruk
     39485   1350'  Reached level 28
     39741   1350'  Killed Ulwarth, Son of Ulfang
     40515   1350'  Found the Amulet of Banor
     45147   1450'  Found the Necklace of Ereth
     45771   1450'  Killed Khîm, Son of Mîm
     45921   1450'  Reached level 29
     48193   1500'  Found the Fur Cloak of Eredeb
     49846   1500'  Killed Uldor the Accursed
     50256   1550'  Killed Bill the Stone Troll
     50359   1550'  Killed Tom the Stone Troll
     50393   1550'  Found the Cloak of Nimalior
     50416   1550'  Killed Bert the Stone Troll
     51394   1550'  Reached level 30
     51592   1550'  Killed Draebor, the Imp
     53241   1600'  Killed Lokkak, the Ogre Chieftain
     53288   1600'  Killed Kavlax the Many-Headed
     55189   1600'  Reached level 31
     56443   1650'  Killed Castamir the Usurper
     57090   1650'  Found the Set of Gauntlets of Cirin
     57097   1650'  Found the Jewel 'Ndelor'
     59727   1700'  Reached level 32
     62873   1750'  Killed Ibun, Son of Mîm
     63155   1750'  Found the Zweihander of Erimon (LOST)
     63664   1800'  Found the Pendant of Brome
     64454   1850'  Reached level 33
     64485   1850'  Reached level 33


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 8.11.2021 19:57
Last updated on 14.12.2021 13:37

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10535. on the Ladder (of 18919)
4290. on the Angband Ladder (of 6469)
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Comments

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On 8.11.2021 19:57 abi wrote:
starting new random character ...

On 8.11.2021 19:58 abi wrote:
starting new random character ...

On 19.11.2021 21:38 abi wrote:
DL30: on level with a good feeling found my first stat potions: CON, STR, INT -- hooray!

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