The Angband Ladder: Shona, Human Warrior by <aardwolfe@earthlink.net>

  [ToME 2.2.5 Character Dump]

 Name  : Shona                  Age                 15       STR:     24       
 Sex   : Female                 Height              81       INT:      8       
 Race  : Human Barbarian        Weight             149       WIS:      7       
 Class : Warrior                Social Class        58       DEX:     22       
 Body  : Player                                              Con:     18     19
 God   : Nobody                                              CHR:     11       
                                                                               
 + To Melee Hit          33 Level             24    Max Hit Points       275   
 + To Melee Damage       34 Experience     14618    Cur Hit Points        -4   
 + To Ranged Hit         19 Max Exp        14618    Max SP (Mana)          9   
 + To Ranged Damage       8 Exp to Adv.    15625    Cur SP (Mana)          9   
   AC                 30+50 Gold           52876                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[17]Perception  : Fair         Blows/Round:  5         
 Bows/Throw  : Heroic       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Poor         Mel.dmg/Rnd:  5d4+170   
 Stealth     : Bad          Magic Device: Very Good    Infra-Vision: 0 feet    
                                                       Tactic:       berserker 
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Guildsman.  You are a           
          credit to the family.  You have hazel eyes, straight blond           
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 18 (900')
        Barrow-Downs: Level 10 (500')

 Your body was a Player.
 You have defeated 849 enemies.
 You saved 17 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 47th Yavie of the 2890th year of the third age.
 Your adventure lasted 4 days.

     Your Attributes:
You are dead, killed by a Dark elven lord on level 18 of Mirkwood.
You cannot see.
You are poisoned.
You can see invisible creatures.
You levitate just over the ground.
Your appetite is small.
You can sense the presence of orcs.
You can sense the presence of animals.
You are unlucky.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to sonic attacks.
You are resistant to nexus attacks.
You are completely fearless.
Your strength is sustained.
Your charisma is sustained.
Your intelligence is affected by your equipment.
Your dexterity is affected by your equipment.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon strikes at animals with extra force.

Skills (points left: 0)
 - Combat                                        28.416 [0.800]
          - Weaponmastery                        26.496 [0.850]
                   . Sword-mastery               14.400 [0.400]
                   . Axe-mastery                 00.000 [0.400]
                   . Hafted-mastery              00.000 [0.400]
                   . Polearm-mastery             00.000 [0.400]
          . Archery                              10.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    05.950 [0.900]
          . Disarming                            05.500 [0.900]
 - Magic                                         02.815 [0.300]
          . Magic-Device                         18.250 [1.150]
 - Spirituality                                  01.000 [0.400]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            01.000 [0.300]
 . Monster-lore                                  04.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)


  [Character Equipment]

a) a Dagger of *Slay Animal* (1d4) (+8,+7) (+2 to stealth)
    It increases your intelligence and 
    stealth by 2.  It is especially deadly against natural creatures.  It
    allows you to sense the presence of animals.  It slows your
    metabolism.  
    It was given to you as a reward.
d) a Sling (x2) (+8,+8)
    
e) a Ring of Flames [+14]
    It can be activated for ball of fire
    and resist fire every 50+d50 turns if it is being worn. It provides
    resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Black Market.
f) a Ring of Invisibility
k) an Amulet of Acid Resistance
    It provides resistance to acid.  
    It cannot be harmed by acid.  
    You bought it from the Magic shop.
m) a Brass Lantern (with 1540 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) Elven Rhino Hide Armour of Resist Cold (-1 to accuracy) [8,+17] (+3 to
stealth)
    It increases your stealth by 3.
    It provides resistance to acid, electricity, fire, cold and sound.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 6 of
    Barrow-Downs.
o) a Cloak [1,+4]
    
p) a Shield of Deflection [10,+15]
    It cannot be harmed by acid.  
s) The Steel Helm of Hilachil [6,+7]
    It sustains your strength
     and charisma.  It provides resistance to acid and nexus.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
u) a Set of Gauntlets of Agility [2,+9] (+3)
    It increases your dexterity by 3.  
    
    You found it in the remains of Wormtongue, Agent of Saruman on level 6 of
    Barrow-Downs.
x) a Pair of Hard Leather Boots of Levitation [3,+7]
z) (nothing)
{) (nothing)
|) an Orcish Pick of Digging (+6,+13) (+3)
    It increases your ability to tunnel by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) 12 Rations of Food
    
b) 5 Lembases
    
c) 12 Flasks of oil
    
d) 3 Potions of Speed
    
e) a Scroll of Word of Recall
    
f) 8 Scrolls of Identify
    
g) a Scroll of Monster Confusion
h) an Iron Rod of Nothing (50/50)
i) a Wand of Noxious Cloud[3|27] (0 charges)
j) a Staff of Identify[2|17] (7 charges)
k) a Pair of Soft Leather Boots [2,+0]
    
l) a Dagger (1d4) (+0,+0)
m) a Pike (2d5) (+1,+5)
n) The Rounded Pebble 'Travak' (3d6) (+8,+5) {@v0=g!k!d}
    It does extra damage from acid, 
    electricity, fire and frost.  It poisons your foes.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 10 of Barrow-Downs.
o) a Parchment - Deep Thoughts
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Staff of Disarm[1|10] (21 charges)
b) a Staff of Sense Monsters[1|15] (0 charges)
c) a Ring of Slow Digestion
d) a Ring of Levitation
    It allows
    you to levitate.  
    You found it lying on the ground on level 6 of Barrow-Downs.
e) a Ring of Fear Resistance
    It makes
    you completely fearless.  
f) 50 Iron Shots (1d4) (+0,+0)
g) a Parchment - Adventurer's Guide to Middle-earth


  [Home Inventory - Lothlorien ]

a) a Small Sword (Defender) (1d6) (+4,+10) [+1] (+3 to stealth)
    It increases your stealth by 3.  It sustains 
    your charisma.  It provides immunity to paralysis.  It provides
    resistance to acid, electricity, fire, cold and nether.  It allows you
    to levitate.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.



Posted on 16.1.2004 00:30
Last updated on 16.1.2004 01:26

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15142. on the Ladder (of 18915)
2623. on the ToME Ladder (of 3145)
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Comments

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On 16.1.2004 00:30 aardwolfe@earthlink.net wrote:
Off to Mirkwood again. Hopefully better luck this time :P

On 16.1.2004 01:26 aardwolfe@earthlink.net wrote:
Bah. Surrounded by Killer bees and Dark Elven Lords. Really must remember to start carrying some way of teleporting.

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