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The Angband Ladder: Lias, Maia Sorceror by <terryp@daimi.au.dk>

  [ToME 2.2.5 Character Dump]

 Name  : Lias                   Age                 18       STR:     12       
 Sex   : Male                   Height             107       INT:     25       
 Race  : Maia Hermit            Weight             176       WIS:     18       
 Class : Sorceror               Social Class        13       DEX:     18       
 Body  : Player                                              CON:     18       
 God   : Nobody                                              CHR:     20       
                                                                               
 + To Melee Hit         -28 Level             29    Max Hit Points       127   
 + To Melee Damage      -14 Experience     88702    Cur Hit Points       -43   
 + To Ranged Hit         -4 Max Exp        88702    Max SP (Mana)        319   
 + To Ranged Damage       0 Exp to Adv.   112500    Cur SP (Mana)        240   
   AC                 21+87 Gold          133726                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Fair         Blows/Round:  1         
 Bows/Throw  : Bad          Searching   : Bad          Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Good         Mel.dmg/Rnd:  1d4-14    
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 30 feet   
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You have attached yourself to Vana.  In the past you dwelt           
          on earth in the form of various animals.                             
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 25 (1250')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')

 Your body was a Player.
 You have defeated 3991 enemies.
 You saved 24 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 51st Yavie of the 2890th year of the third age.
 Your adventure lasted 8 days.

     Your Attributes:
You are dead, killed by a Monastic lich in the town of Minas Anor.
You aggravate monsters.
You will soon be recalled.
Your eyes are sensitive to infrared light.
You can climb high mountains.
You have ESP.
You have normal luck.
You are resistant to acid.
You are resistant to fire.
You are resistant to blasts of shards.
You are completely fearless.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your infravision is affected by your equipment.
Your speed is affected by your equipment.

Skills (points left: 8)
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         35.300 [1.000]
          . Magic-Device                         07.000 [1.000]
          . Spell-power                          33.600 [0.600]
          . Sorcery                              33.900 [0.700]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           00.000 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           02.700 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  01.935 [0.550]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            10.200 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You are fated to die on level 1.
You are fated to find a Mushroom of Stupidity on level 2.
You may meet a Mean-looking mercenary on level 1.


  [Character Equipment]

a) a Mage Staff of Power [Identify] (1d4) (-24,-8) (+7)
    It can be wielded two-handed.  It has a spell stored
    inside.  It increases your spell power by 7.  
    It was given to you as a reward.
d) (nothing)
e) an Indestructible Ring of Protection [+12]
f) a Ring of Protection [+11]
k) an Indestructible Amulet of Telepathy
m) a Feanorian Lamp
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
o) a Fur Cloak of Stealth [3,+8] (+1 to stealth)
p) (nothing)
s) a Dwarven Hard Leather Cap [2,+5] (+2 to infravision)
    It increases your constitution and 
    infravision by 2.  It provides resistance to fire.  It allows you to
    sense the presence of trolls and dragons.  
    It was given to you as a reward.
u) The Set of Gauntlets 'Paurhach' [Essence of Speed] [2,+15]
    It can be activated for fire bolt
    (9d8) every 8+d8 turns if it is being worn. It has a spell stored
    inside.  It provides resistance to fire.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
x) a Pair of Hard Leather Boots of Stealth [3,+9] (+2 to stealth)
    It increases your stealth by 2.  
    You bought it from the Footwear Shop.
z) (nothing)
{) (nothing)
|) Climbing Set


  [Character Inventory]

a) a Fireproof Tome of Knowledge
    It cannot be harmed by fire.  
    You bought it from the Black Market.
b) a Fireproof Book of Beginner Cantrips
    It cannot be harmed by fire.  
c) a Book of Teleportation
d) a Fireproof Spellbook of Recall
    It
    cannot be harmed by fire.  
    You bought it from the Book Store.
e) a Fireproof Spellbook of Healing
    It cannot be harmed by fire.  
    You bought it from the Magic shop.
f) 3 Spellbooks of Noxious Cloud
    
g) 2 Spellbooks of Vapor
    
h) 2 Spellbooks of Geyser
    
i) a Spellbook of Stone Skin
    
j) 12 Potions of Cure Critical Wounds
    
k) a Potion of Restore Mana
    
l) 2 Potions of Curing
m) 7 Scrolls of Teleportation
    
n) 4 Scrolls of Word of Recall
    
o) The Wand of Digging of Thrain (24 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
p) an Indestructible Ring of Fire Resistance
q) a Shovel of Digging (+6,+11) (+6)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 3 Books of Teleportation
b) 2 Books of Summoning
c) a Spellbook of Vision {25% off}
    
d) a Spellbook of Identify
    
e) a Spellbook of Stone Skin
    
f) a Potion of Speed
g) 5 Scrolls of Teleportation
    
h) a Ring of Invisibility
i) a Ring of Spell [Identify]
j) an Amulet of Spell [Healing]
k) an Amulet of Lightning Resistance
l) The Cord Armour 'Aeren' [6,+2]
    It sustains your strength and constitution.  It provides
    resistance to fire, cold and dark.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
m) Leather Scale Mail of Resistance (-1 to accuracy) [11,+9]
    It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 10 of
    Barrow-Downs.
n) a Spider Web [1,+6] {100% off}
    
o) a Set of Leather Gloves [1,+3]
p) Portable hole
    


  [Home Inventory - Lothlorien ]

a) a Tome of Meta Spells
    It cannot be harmed by fire.  
b) a Book of Beginner Cantrips
    
c) a Spellbook of Firewall
    
d) a Spellbook of Essence of Speed
    
e) a Ring of Fire Resistance
f) a Ring of Free Action
g) a Ring of Sound Resistance
h) a Cursed Ring of Confusion Resistance
i) a Ring of Spell [Vision]
j) an Amulet of the Serpents [+1] (+4)
    It can be activated for 
    venom breathing every 40+d60 turns if it is being worn. It increases 
    your dexterity by 4.  It provides resistance to poison.  
    You found it in the remains of a Flying skull on level 22 of Orc Cave.
k) a Mouse Fur of Immolation [1,+7]
l) a Metal Cap [3,+2]
m) The Set of Leather Gloves 'Cammithrim' [1,+10]
    
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
n) The Set of Gauntlets 'Pauraegen' [2,+15]
    It can be activated
    for lightning bolt (4d8) every 6+d6 turns if it is being worn. It can
    be used to store a spell.  It provides resistance to electricity.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young white dragon on level 23 of
    Mirkwood.
o) The Dagger 'Dethanc' (E:10, L:1) (1d4) (+4,+6)
    It can be activated for lightning bolt (4d8) every 6+d6 turns
     if it is being worn. It does extra damage from electricity.  It
    provides resistance to electricity and poison.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
p) a Parchment - Advanced Lessons of Sindarin
    
q) a Mage Staff [Identify] (1d4) (+1,+6)
    It can be wielded two-handed.  It has
    a spell stored inside.  


  [The Mathom-house Inventory - Bree ]

a) A parchment titled ''Immortality For Dummies''
    It can be activated for decreasing Charisma.  
    You found it lying on the ground on level 1 of Barrow-Downs.
b) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed}
    It can be
    activated for rays of fear in every direction if it is being worn. It 
    decreases your intelligence, wisdom and searching by 5.  It provides
    immunity to cold.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to acid, fire, poison and 
    disenchantment.  It allows you to see invisible monsters.  It produces
    an anti-magic shell.  It drains life.  It induces random
    teleportation.  It is heavily cursed.  It carries an ancient foul
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Golfimbul, the Hill Orc Chief on level 21
    of Orc Cave.



Posted on 16.1.2004 00:39

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8274. on the Ladder (of 12723)
2091. on the ToME Ladder (of 2973)
Third best for this player (out of 5)

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On 16.1.2004 00:39 terryp@daimi.au.dk wrote:
YASD. Reading a Word of Recall in a panic attack because I figured the quest was too hard for me, and remembering that a) that takes an entire turn, and b) that Lich-thing can kill me in about a third of a turn :/

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