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The Angband Ladder: Ephelron, Dunadan Priest by Sphara

  [Angband 4.2.4 Character Dump]

 Name   Ephelron     Age             51          Self  RB  CB  EB   Best
 Race   Dunadan      Height        7'5"   Str:     17  +1  -1  +6  18/50  18/40
 Class  Priest       Weight   13st 10lb   Int:     10  +2  -3  +3     12     10
 Title  Elder        Turns used:          Wis:  18/81  +2  +3  +8 18/211 18/191
 HP     -88/282      Game        230168   Dex:     12  +2  -1  +0     13     12
 SP     222/246      Standard     23246   Con:     15  +3  +1  +3  18/40  18/30
                     Resting        235

 Level                 32    Armor     [59,+101]    Saving Throw     91%
 Cur Exp           209985                           Stealth    Very Good
 Max Exp           214371    Melee       1d6,+19    Disarm - phys.   58%
 Adv Exp           240000    To-hit       41,+15    Disarm - magic   58%
                             Blows      1.3/turn    Magic Devices     68
 Gold               43582                           Searching        57%
 Burden          155.3 lb    Shoot to-dam    +23    Infravision     0 ft
 Overweight      -12.6 lb    To-hit       36,+11    Speed       5 (1.5x)
 Max Depth    2650' (L53)    Shots      1.0/turn

 Ephelron hates using upstairs. He never even used step stool in his
 house. Her wife had to switch candles on the ceiling.


Resistances         Abilities
 Acid:.....++.+.... pFear:..........+..
 Elec:......+.+.... pBlnd:.............
 Fire:..+...+.+.... pConf:.............
 Cold:......+.+.... pStun:.............
 Pois:...+......... HLife:.............
Light:............. Regen:.......+.....
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:......+...... FrAct:.........++..
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:......++.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+...+...
                    D.Red:.....+.......
                    Moves:.............


  [Last Messages]

> It snarls with pain.
> The time hound resists.
> You remember hearing a roar.
> You are hit by something strange!
> You're not as wise as you used to be...
> You're not as bright as you used to be...
> 2 monsters snarl with pain.
> The time hound resists.
> You remember hearing a roar.
> You are hit by something strange!
> *** LOW HITPOINT WARNING! ***
> You're not as powerful as you used to be...
> 2 time hounds resist.
> The time hound breathes time.
> You die.

Killed by a time hound.

  [Character Equipment]

a) the Spear of Egyth (1d6) (+14,+11) <+4>
     Dropped by Angamaitë of Umbar at 1500 feet (level 30)
     
     +4 wisdom.
     Cannot be harmed by Acid, Fire.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +5 DEX you would get 1.6 blows
     Average damage/round: 31.6.
     Average thrown damage: 89.6.
     
b) a Long Bow of Power (x3) (+10,+23)
     Dropped by Beorn, the Shape-Changer, at 1600 feet (level 32)
     
c) a Ring of Flames [+12]
     Found lying on the floor at 1500 feet (level 30)
     
     Provides resistance to Fire.
     
d) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to Poison.
     
e) the Pendant 'Menaereth' <+3, +2>
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     +3 strength.
     +2 intelligence.
     +3 constitution.
     
f) the Star of Hilon <+3, +2>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +3 wisdom.
     +3 light.
     +2 damage reduction.
     Provides resistance to Acid.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 76 to 150 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
g) Chain Mail of Elvenkind (-2) [32,+13] <+2>
     Found lying on the floor of a cavern at 2400 feet (level 48)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards.
     Cannot be harmed by Acid.
     
h) a Cloak of the Magi [1,+11] <+1>
     Dropped by Gorbag, the Orc Captain, at 1300 feet (level 26)
     
     +1 intelligence.
     +1 stealth.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Speeds regeneration.  
     
i) a Large Metal Shield of Resistance [12,+11]
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) the Hard Leather Cap of Hiryarwen [2,+29] <+3, +1>
     Found lying on the floor at 900 feet (level 18)
     
     +3 strength.
     +1 wisdom.
     +1 light.
     Cannot be harmed by Acid.
     Sustains dexterity.
     Prevents paralysis.  
     
k) the Set of Caestus of Gilon (+0,+3) [5,+20]
     Dropped by Orfax, Son of Boldor, at 950 feet (level 19)
     
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Speed [7,+5] <+5>
     Dropped by a young multi-hued dragon at 2500 feet (level 50)
     
     +5 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 2 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 2 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) a Mushroom of Second Sight
e) 23 Potions of Cure Critical Wounds
f) 6 Potions of Speed
g) 10 Scrolls of Phase Door
h) 21 Scrolls of Recharging
i) 2 Rods of Treasure Location (2 charging)
j) a Rod of Magic Mapping (charging)
k) a Rod of Slow Monster
l) 3 Rods of Light
m) 4 Wands of Stun Monster (21 charges)
n) 5 Wands of Stone to Mud (25 charges)
o) a Wand of Teleport Other (3 charges)
p) a Wand of Disable Traps (1 charge)
q) a Wand of Dragon's Flame (3 charges)
     Cannot be harmed by Lightning.
     
r) 4 Staves of Teleportation (16 charges)




  [Character Quiver]

0) 25 Arrows of Slay Animal (1d4) (+8,+6)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 160.6 vs animals and 96.4 vs. others.
     35% chance of breaking upon contact.
     
1) 5 Arrows of Slay Demon (1d6) (+10,+7)
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 205 vs demons and 102.5 vs. others.
     35% chance of breaking upon contact.
     
2) 23 Arrows of Wounding (1d4) (+16,+17)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 130.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Sip of Miruvor
b) 11 Potions of Healing
c) 6 Potions of Restore Mana
d) 5 Potions of Speed
e) 6 Scrolls of Identify Rune
f) a Scroll of Enchant Weapon To-Dam
g) 3 Scrolls of Deep Descent
h) 2 Staves of Mapping (9 charges)
i) a Ring of Damage (+0,+11)
     Dropped by an unknown monster at 1650 feet (level 33)
     
j) a Ring of See Invisible
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     Grants the ability to see invisible things.  
     
k) the Pendant 'Nielain' <+5, +1>
     Dropped by Castamir the Usurper at 2000 feet (level 40)
     
     +5 constitution.
     +1 light.
     Provides resistance to Cold, Dark.
     Sustains constitution.
     Slows your metabolism.  Speeds regeneration.  
     
     When activated, it confuses a target monster.
     Takes 37 to 40 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
l) the Elfstone of Arfina <+5>
     Found lying on the floor in a pit at 1550 feet (level 31)
     
     +5 constitution.
     Provides resistance to Dark.
     
m) a Pair of Steel Shod Boots of Stability [7,+9]
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Feather Falling.  
     
n) a Dagger of Acid (1d4) (+8,+14)
     Found lying on the floor of a special room at 1600 feet (level 32)
     
     Branded with acid.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +5 DEX you would get 2.3 blows
     Average damage/round: 58.2 vs creatures not resistant to acid and
     47.4 vs. others.
     Average thrown damage: 151.4 vs creatures not resistant to acid
     and 50.5 vs. others.
     
o) the Tulwar of Enatar (2d4) (+12,+10) <+4>
     Found lying on the floor in a vault at 1400 feet (level 28)
     
     +4 strength.
     Slays undead (powerfully), dragons (powerfully), demons, giants,
     orcs, animals.
     Provides resistance to Light, Dark.
     Provides protection from fear.
     Cannot be harmed by Acid.
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +5 DEX you would get 1.6 blows
     Average damage/round: 62.1 vs undead and dragons, 47.4 vs demons,
     giants, and orcs, 40.1 vs animals, and 32.8 vs. others.
     
p) a Light Crossbow of Power (x3) (+10,+15)
     Dropped by Ulfast, Son of Ulfang, at 1250 feet (level 25)
     
q) 10 Arrows (1d4) (+3,+6)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 95.4.
     35% chance of breaking upon contact.
     
r) 31 Arrows (1d4) (+5,+5)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 92.4.
     35% chance of breaking upon contact.
     
s) 17 Arrows of Slay Demon (1d6) (+10,+7)
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 205 vs demons and 102.5 vs. others.
     35% chance of breaking upon contact.
     
t) 14 Bolts of Slay Animal (1d5) (+8,+5)
     Slays animals.
     
u) 9 Bolts of Lightning (1d5) (+8,+9)
     Branded with lightning.
     
v) 25 Iron Shots (1d4) (+4,+5)
     Combat info:
     Average thrown damage: 15.1.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       211     50'  Reached level 2
       487     50'  Reached level 3
       649    100'  Killed Grip, Farmer Maggot's Dog
       649    100'  Reached level 4
       783    150'  Reached level 5
      1166    200'  Reached level 6
      1781    300'  Reached level 7
      1924    300'  Reached level 8
      2243    300'  Reached level 9
      2341    350'  Killed Fang, Farmer Maggot's Dog
      2711    400'  Killed Bullroarer the Hobbit
      2711    400'  Reached level 10
      2936    450'  Reached level 11
      3268    450'  Reached level 12
      3770    550'  Reached level 13
      4251    600'  Reached level 14
      4441    650'  Reached level 14
      4761    650'  Reached level 15
      5229    700'  Reached level 16
      5948    800'  Killed Ufthak of Cirith Ungol
      5948    800'  Reached level 17
      6416    900'  Found the Hard Leather Cap of Hiryarwen
      6644    950'  Reached level 18
      6874    950'  Killed Orfax, Son of Boldor
      6875    950'  Found the Set of Caestus of Gilon
      6939    950'  Reached level 19
      7395    950'  Killed Boldor, King of the Yeeks
      7718   1000'  Reached level 20
      8204   1050'  Reached level 21
      8255   1050'  Killed Grishnákh, the Hill Orc
      8577   1050'  Reached level 22
      9423   1100'  Killed Mughash the Kobold Lord
      9576   1100'  Reached level 23
     10266   1200'  Reached level 24
     10931   1250'  Killed Ulfast, Son of Ulfang
     11269   1250'  Reached level 25
     11612   1250'  Reached level 26
     12080   1250'  Killed Bolg, Son of Azog
     12752   1300'  Killed Gorbag, the Orc Captain
     12854   1300'  Killed Nár, the Dwarf
     13427   1300'  Found the Pendant 'Menaereth'
     13528      0'  Killed Farmer Maggot
     13700   1350'  Reached level 27
     14330   1400'  Killed Tom the Stone Troll
     14606   1400'  Killed Bert the Stone Troll
     14671   1400'  Killed Bill the Stone Troll
     14671   1400'  Reached level 28
     14708   1400'  Found the Tulwar of Enatar
     15083   1500'  Killed Angamaitë of Umbar
     15088   1500'  Found the Spear of Egyth
     15125   1500'  Killed Sangahyando of Umbar
     16124   1550'  Found the Elfstone of Arfina
     16409   1600'  Killed Old Man Willow
     16625   1600'  Killed Beorn, the Shape-Changer
     16625   1600'  Reached level 29
     18212   1850'  Killed Sméagol
     18318   1850'  Killed Lokkak, the Ogre Chieftain
     18469   1850'  Reached level 30
     19372   1950'  Killed Uldor the Accursed
     19546   1950'  Found the Star of Hilon
     19958   2000'  Killed Uglúk, the Uruk
     19962   2000'  Killed Lugdush, the Uruk
     19996   2000'  Reached level 31
     20144   2000'  Killed Castamir the Usurper
     20158   2000'  Found the Pendant 'Nielain'
     20270   2000'  Killed Wormtongue, Agent of Saruman
     21477   2350'  Reached level 32
     21749   2350'  Reached level 32


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

06d24236


Posted on 15.5.2022 13:50
Last updated on 16.5.2022 11:15

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9. on the Competition No.245 Ladder (of 12)

Comments

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On 15.5.2022 13:55 Sphara wrote:
DL27: Dived a bit too quickly considering huorns and >5 headed hydras start showing up soon.

On 16.5.2022 11:18 Sphara wrote:
Not exactly unTIMEly demise.

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