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The Angband Ladder: Kauron, Human Warrior by <aardwolfe@earthlink.net>

  [ToME 2.2.5 Character Dump]

 Name  : Kauron                 Age                 18       STR:     24       
 Sex   : Male                   Height              74       INT:      7       
 Race  : Human Barbarian        Weight             164       Wis:     11     12
 Class : Warrior                Social Class         1       DEX:     20       
 Body  : Player                                              Con:     19     20
 God   : Eru Iluvatar                                        CHR:      5       
                                                                               
 + To Melee Hit          17 Level             26    Max Hit Points       343   
 + To Melee Damage       14 Experience     23895    Cur Hit Points        -7   
 + To Ranged Hit         16 Max Exp        23895    Max SP (Mana)         12   
 + To Ranged Damage       7 Exp to Adv.    31250    Cur SP (Mana)         10   
   AC                 40+67 Gold           34707    Piety               -190   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[12]Perception  : Fair         Blows/Round:  6         
 Bows/Throw  : Heroic       Searching   : Fair         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  6d8+84    
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the illegitimate and unacknowledged child of a               
          Serf.  You are a well liked child.  You have green eyes,             
          curly black hair, and an average complexion.                         
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 14 (700')
        Barrow-Downs: Level 10 (500')
        Maze: Level 25 (1250')
        Orc Cave: Level 14 (700')
        The Old Forest: Level 15 (750')

 Your body was a Player.
 You have defeated 2035 enemies.
 You saved 14 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 1st Enderi of the 2890th year of the third age.
 Your adventure lasted 12 days.

     Your Attributes:
You are dead, killed by starvation on level 14 of Mirkwood.
You will soon be recalled.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
Your appetite is small.
You can sense the presence of evil beings.
You are lucky.
You have a firm hold on your life force.
You are surrounded with electricity.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to blasts of shards.
You are completely fearless.
Your strength is sustained.
Your charisma is sustained.
Your wisdom is affected by your equipment.
Your digging ability is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon strikes at evil with extra force.
Your weapon strikes at undead with holy wrath.
Your weapon strikes at demons with holy wrath.

 Corruption list:
Random teleportation:
  Randomly teleports you around


Skills (points left: 0)
 - Combat                                        32.856 [0.800]
          - Weaponmastery                        30.533 [0.850]
                   . Sword-mastery               08.800 [0.400]
                   . Axe-mastery                 00.000 [0.400]
                   . Hafted-mastery              00.000 [0.400]
                   . Polearm-mastery             11.600 [0.400]
          . Archery                              10.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    15.850 [0.900]
          . Disarming                            05.500 [0.900]
 - Magic                                         02.605 [0.300]
          . Magic-Device                         10.200 [1.150]
 - Spirituality                                  01.000 [0.400]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  01.500 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You may meet a Floating eye on level 9.


  [Character Equipment]

a) a Trident of Aman (1d8) (+10,+8) [+4] (+2 attacks)
    
    It can be wielded two-handed.  It increases your wisdom and attack
    speed by 2.  It strikes at demons with holy wrath.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    sustains your charisma.  It makes you completely fearless.  It allows
    you to see invisible monsters.  It allows you to sense the presence of 
    evil beings.  It has been blessed by the gods.  
    You found it lying on the ground on level 7 of Barrow-Downs.
d) a Sling of Accuracy (x2) (+15,+7)
e) a Ring of Invisibility
f) a Ring of Protection [+13]
    
    You bought it from the Magic shop.
k) an Amulet of Slow Digestion
    It slows your metabolism.  
    You bought it from the Magic shop.
m) a Wooden Torch of Brightness (with 3664 turns of light)
    It provides light (radius 3) when
    fueled.  
    You bought it from the General Store.
n) Ribbed Plate Armour of Resist Cold (-3 to accuracy) [28,+8]
    It provides resistance to cold.  
    It cannot be harmed by cold.  
    You bought it from the Black Market.
o) a Cloak of Electricity [1,+8]
    It provides resistance to 
    electricity.  It produces an electric sheath.  It cannot be harmed by
    acid.  It cannot be harmed by electricity.  
    It was given to you as a reward.
p) The Small Leather Shield of Eltalmon [2,+5]
    It sustains your strength.  It
    provides resistance to life draining, fire and poison.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Gelatinous cube on level 13 of Mirkwood.
s) a Steel Helm [6,+7] {75% off}
    
u) a Set of Leather Gloves of Free Action [1,+10]
    
    It provides immunity to paralysis.  
    You bought it from the Black Market.
x) a Pair of Soft Leather Boots of Levitation [2,+10]
z) (nothing)
{) The Rounded Pebble 'Travak' (3d6) (+9,+5) {=g}
    It does extra damage from acid, 
    electricity, fire and frost.  It poisons your foes.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Large kobold on level 6 of Barrow-Downs.
|) a Shovel (+4 to accuracy) (+1)
    
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) 8 Potions of Cure Critical Wounds {90% off}
    
b) a Potion of Restore Wisdom
    
c) a Scroll of Teleportation
    
d) 8 Scrolls of Word of Recall {25% off}
    
e) 22 Scrolls of Identify
    
f) 2 Scrolls of *Identify* {90% off}
    
g) a Wand of Manathrust[1|15] (6 charges)
h) a Wand of Magelock[1|16] (7 charges)
i) a Staff of Globe of Light[1|10] (8 charges)
    
j) a Staff of Remove Curses[2|15] (8 charges)
k) a Staff of Sense Monsters[1|16] (10 charges)
l) a Staff of Summon[3|26] (9 charges)
m) 9 Wooden Torches (with 4000 turns of light)
    It provides light (radius
    1) when fueled.  
n) an Everburning Torch
o) a Frozen Khopesh (2d4) (+5,+7)
p) a Morning Star (2d6) (+0,+0)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Mushroom of Restoring
    
b) a Potion of Cure Light Insanity
c) 2 Potions of Resist Cold
d) a Potion of Berserk Strength
e) a Potion of Cure Light Wounds
f) a Scroll of *Identify*
    
g) a Scroll of Remove Curse
h) a Scroll of Treasure Detection
i) a Scroll of Door/Stair Location
j) a Wooden Rod of Nothing (10/10)
k) 2 Rod Tips of Light (15 Mana to cast)
l) a Rod Tip of Trap Location (8 Mana to cast)
m) a Staff of Globe of Light[1|11] (8 charges)
n) a Staff of Identify[1|15] (0 charges)
    
o) a Staff of Summon[1|25] (16 charges)
p) a Staff of Disarm[1|10] (17 charges)
q) a Ring of See Invisible
    It allows you to see invisible monsters.  
    You bought it from the Black Market.
r) a Ring of Fear Resistance
    It makes you completely fearless.  
s) an Amulet of Adornment
t) an Everburning Torch
u) 28 Bolts (1d5) (+3,+5)
v) 47 Arrows (1d4) (+0,+0)
w) a Parchment - Adventurer's Guide to Middle-earth
x) a Parchment - Numenorean for Beginners (II)


  [Home Inventory - Lothlorien ]

a) a Mushroom of Cure Paranoia
b) a Rod Tip of Light (15 Mana to cast)
c) a Rod Tip of Fire Balls (60 Mana to cast)
d) a Staff of Remove Curses[1|16] (5 charges)
e) a Ring of Searching (+1)
f) a Set of Gauntlets of Power (+3,+4) [2,+4] (+3)
    
    It increases your strength by 3.  It provides resistance to chaos.  
    You found it lying on the ground on level 11 of Orc Cave.



Posted on 21.1.2004 00:14
Last updated on 21.1.2004 02:43

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9459. on the Ladder (of 12604)
2360. on the ToME Ladder (of 2972)
19. for this player (out of 36)

Comments

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On 21.1.2004 00:14 aardwolfe@earthlink.net wrote:
So far so good...

On 21.1.2004 02:43 aardwolfe@earthlink.net wrote:
Stupid, stupid death, hit a bowel cramps trap and had no food. Was waitingf for a recall when I died :P

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