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The Angband Ladder: Darael, High-Elf Priest by <tdouglas@linuxpupil.com>

  [Angband 3.0.3 Character Dump]

 Name   Darael                                   Self  RB  CB  EB   Best
 Sex    Male              Age       130   STR:  18/65  +1  -1  +3  18/95
 Race   High-Elf          Height     86   INT:     17  +3  -3  +2  18/10
 Class  Priest            Weight    224   WIS:  18/87  -1  +3  +6 18/167
 Title  Canon             Status     99   DEX:     16  +3  -1  +2  18/20
 HP     -449/351          Maximize    Y   CON:  18/63  +1  +0  +0  18/73
 SP     222/222           Preserve    Y   CHR:     12  +5  +2  +0  18/10

 Level           32       Armor     [31,+75]     Saving Throw     Heroic
 Cur Exp     392446       Fight     (+12,+9)     Stealth       Very Good
 Max Exp     392446       Melee    (+18,+20)     Fighting         Heroic
 Adv Exp     440000       Shoot     (+20,+9)     Shooting         Heroic
                          Blows       3/turn     Disarming     Excellent
 Gold         37817       Shots       1/turn     Magic Device     Heroic
                                                 Perception         Good
 Burden   175.8 lbs       Infra        40 ft     Searching          Fair

 You are one of several children of a Telerin King.  You have light
 grey eyes, straight black hair, and a fair complexion.




  [Last Messages]

> You see nothing there. <8x>
> You tunnel into the granite wall. <16x>
> You have finished the tunnel.
> You see nothing there. <9x>
> You tunnel into the granite wall. <21x>
> You have finished the tunnel.
> You tunnel into the granite wall. <5x>
> You have finished the tunnel.
> You see nothing there. <9x>
> You sense the presence of evil creatures!
> You tunnel into the granite wall. <3x>
> You have finished the tunnel.
> The Drolem breathes gas.
> The Cold hound dies. <3x>
> You die.


  [Character Equipment]

a) a Shovel of Digging (1d2) (+6,+11) (+5) {@w0}
   It increases your tunneling by 5.  It is branded with acid.  
b) a Short Bow of Extra Might (x2) (+8,+9) (+1)
   It increases your shooting power by 1.  
c) an Obsidian Ring of Speed (+7)
   It increases your speed by 7.  
d) a Ruby Ring of Acid [+15]
   It provides resistance to acid.  It activates for acid resistance
   (20+d20 turns) and acid ball (70) every 50+d50 turns.  It cannot be
   harmed by acid.  
e) an Azure Amulet of Wisdom (+4)
   It increases your wisdom by 4.  It sustains your wisdom.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
h) a Cloak of Protection [1,+9]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) a Small Leather Shield of Resist Acid [2,+9]
   It provides resistance to acid.  It cannot be harmed by acid.  
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching by 2.  It provides resistance to blindness and confusion.  It
   grants you the ability to see invisible things.  It activates for 
   detection every 55+d55 turns.  It cannot be harmed by the elements.  
k) a Set of Leather Gloves of Power (+5,+4) [1,+8] (+1)
   It increases your strength by 1.  
l) a Pair of Hard Leather Boots of Speed [3,+7] (+6)
   It increases your speed by 6.  


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@p1}
b) 4 Holy Books of Prayers [Words of Wisdom] {@p2}
c) 3 Holy Books of Prayers [Chants and Blessings] {@p3}
d) 3 Holy Books of Prayers [Exorcism and Dispelling] {@p4}
e) a Holy Book of Prayers [Ethereal Openings] {@p5}
   It cannot be harmed by the elements.  
f) a Holy Book of Prayers [Wrath of God] {@p9}
   It cannot be harmed by the elements.  
g) 3 Clotted Red Potions of Speed
h) 4 Shimmering Potions of Healing
i) 11 Gold Speckled Potions of Restore Life Levels
j) a Blue Potion of Enlightenment
k) 4 Scrolls titled "toxgop ere" of Word of Recall
l) 86 Scrolls titled "fu seh bektri" of Identify {@r1}
m) a Tin-Plated Rod of Lightning Bolts
n) an Aluminum-Plated Wand of Trap/Door Destruction (12 charges)
o) a Locust Staff of Teleportation (9 charges)
p) a Tulwar of Slay Dragon (2d4) (+5,+5)
   It slays dragons.  
q) a Quarterstaff (Defender) (1d9) (+9,+9) [+4] (+2 to stealth) {@w0}
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your wisdom.  It makes you fall
   like a feather and speeds your regeneration.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
r) 15 Arrows of Frost (1d4) (+7,+9) {@f1}
   It is branded with frost.  It cannot be harmed by cold.  


  [Home Inventory]

a) 2 Holy Books of Prayers [Purifications and Healing]
   It cannot be harmed by the elements.  
b) a Slimy Mushroom of Restore Constitution
c) a Black Mushroom of Restoring
d) 11 Gold Speckled Potions of Restore Life Levels
e) 2 White Potions of Restore Strength {40% off}
f) a White Potion of Restore Strength {90% off}
g) 3 Magenta Potions of Restore Dexterity {40% off}
h) a Pungent Potion of Restore Constitution {40% off}
i) 2 Blue Potions of Enlightenment
j) 8 Scrolls titled "der ingyerg" of *Identify*
k) 4 Scrolls titled "ionarg urther" of Enchant Weapon To-Dam
l) a Topaz Ring of Constitution (+4)
   It increases your constitution by 4.  It sustains your constitution.  
m) Law Dragon Scale Mail (-2) [30,+10] (charging)
   It provides resistance to sound and shards.  It activates for breathe
   sound/shards (230) every 300+d300 turns.  It cannot be harmed by the
   elements.  
n) The Dagger 'Nimthanc' (1d4) (+4,+6)
   It is branded with frost.  It provides resistance to cold.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be harmed
   by the elements.  
o) The Katana 'Aglarang' (8d4) (+0,+0) (+5)
   It increases your dexterity by 5.  It increases your speed by 5.  It
   sustains your dexterity.  It cannot be harmed by the elements.  
p) a Pike (Holy Avenger) (2d5) (+11,+14) [+2] (+4)
   It increases your wisdom by 4.  It slays demons, undead, and all evil
   creatures.  It provides resistance to fear.  It sustains your dexterity
   .  It is blessed by the gods.  It grants you the ability to see
   invisible things.  
q) 29 Bolts of Acid (1d5) (+7,+6)
   It is branded with acid.  It cannot be harmed by acid.  
r) 26 Arrows of Venom (1d4) (+9,+7)
   It is branded with poison.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 30.1.2004 21:37
Last updated on 4.2.2004 21:54

Download this dump

6610. on the Ladder (of 12054)
2115. on the Angband Ladder (of 3516)
4. for this player (out of 6)

Comments

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On 30.1.2004 21:37 tdouglas@linuxpupil.com wrote:
My luck is definatly turning! Boots of Speed +6 on level 5. WhoooHooo!

On 4.2.2004 21:54 tdouglas@linuxpupil.com wrote:
Damn! Didn't see the Drolem. I think I will give Angband a rst for a while.

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