The Angband Ladder: Mungo,the Stone Troll, Half-Troll Warrior by <manuelkerbl@mail.de>

  [Angband 3.0.3 Character Dump]

 Name   Mungo,the Stone Troll                    Self  RB  CB  EB   Best
 Sex    Male              Age        28   STR:  18/99  +4  +5  +8 18/269
 Race   Half-Troll        Height     95   INT! 18/100  -4  -2  +2  18/60
 Class  Warrior           Weight    266   WIS:  18/99  -2  -2  +2  18/79
 Title  Hero              Status      1   DEX! 18/100  -4  +2 +12 18/200
 HP     -12/891           Maximize    Y   CON:  18/98  +3  +2  +4 18/188
 SP     0/0               Preserve    Y   CHR:  18/88  -6  -1  +0  18/18

 Level           41       Armor     [29,+92]     Saving Throw     Superb
 Cur Exp    1736287       Fight    (+30,+33)     Stealth            Fair
 Max Exp    1736287       Melee    (+40,+43)     Fighting      Legendary
 Adv Exp    1800000       Shoot    (+42,+15)     Shooting      Legendary
                          Blows       8/turn     Disarming        Superb
 Gold        582533       Shots       1/turn     Magic Device  Excellent
                                                 Perception          Bad
 Burden   286.7 lbs       Infra        30 ft     Searching          Poor

 Your mother was a Cave-Troll Warrior.  You have slime-green eyes,
 dirty bright red hair, and green leprous skin.




  [Last Messages]

> The Dread misses you. <5x>
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak for a moment, but the feeling passes.
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> The Dread misses you.
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> The Dread hits you.
> You die.


  [Character Equipment]

a) The Broken Sword 'Narsil' (3d2) (+10,+10) (+2)
   It increases your strength and dexterity by 2.  It increases your 
   attack speed by 2.  It slays orcs and trolls.  It provides resistance
   to fire.  It is blessed by the gods.  It cannot be harmed by the
   elements.  
b) The Long Bow of Bard (x3) (+12,+15) (+2)
   It increases your dexterity by 2.  It increases your speed and shooting
   power by 2.  It grants you immunity to paralysis.  It cannot be harmed
   by the elements.  
c) an Engagement Ring of Damage (+13)
d) a Jet Ring of Resist Poison
   It provides resistance to poison.  
e) a Mithril Amulet of Sustenance
   It provides resistance to life draining.  It sustains all your stats.  
   It slows your metabolism.  It cannot be harmed by the elements.  
f) The Star of Elendil
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
g) The Metal Brigandine Armour of the Rohirrim [19,+12] (+2)
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
h) The Cloak 'Colannon' [1,+13] (+3) (charging)
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be harmed
   by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4) {floor 2950'}
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Hard Leather Cap of Thranduil [2,+8] (+2)
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
k) a Set of Gauntlets of Agility [2,+8] (+1)
   It increases your dexterity by 1.  
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+11] (+5)
   It increases your dexterity by 5.  It provides resistance to confusion, 
   nether, and chaos.  It sustains your constitution.  It grants you 
   immunity to paralysis.  It activates for remove fear and cure poison
   every 5 turns.  It cannot be harmed by the elements.  


  [Character Inventory]

a) a Holy Book of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
b) a Holy Book of Prayers [Purifications and Healing]
   It cannot be harmed by the elements.  
c) a Holy Book of Prayers [Wrath of God]
   It cannot be harmed by the elements.  
d) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
e) 63 Rations of Food
f) 4 Clotted Red Potions of Speed
g) 10 Cloudy Potions of Resist Heat
h) 4 Red Speckled Potions of Resist Cold
i) 2 Metallic Blue Potions of Cure Critical Wounds
j) a Misty Potion of Enlightenment
k) a Scroll titled "ionwex oodsat" of *Identify*
l) a Copper-Plated Rod of Detection
m) a Coral Amulet of the Magi [+5] (+2)
   It increases your intelligence by 2.  It increases your searching by 2.
   It provides resistance to confusion.  It sustains your intelligence.  
   It grants you immunity to paralysis and the ability to see invisible
   things.  It cannot be harmed by the elements.  
n) an Ivory Amulet of ESP (+7)
   It increases your searching by 7.  It grants you the power of telepathy
   .  It cannot be harmed by the elements.  
o) Bar Chain Mail of Resistance (-2) [18,+11]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
p) Adamantite Plate Mail of Resist Acid (-4) [40,+14]
   It provides resistance to acid.  It cannot be harmed by acid.  
q) The Iron Crown of Beruthiel [0,+20] (-5) {cursed}
   It decreases your strength, dexterity, and constitution by 5.  It
   grants you immunity to paralysis, the power of telepathy, and the
   ability to see invisible things, but it also is heavily cursed.  It
   cannot be harmed by the elements.  
r) a Jewel Encrusted Crown of Seeing [0,+8] (+2 to searching)
   It increases your searching by 2.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  It cannot be harmed
   by acid.  
s) a Pair of Metal Shod Boots of Stealth [6,+8] (+2)
   It increases your stealth by 2.  
t) a Trident of Slay Animal (1d8) (+10,+8)
   It slays animals.  
u) a Battle Axe of Slay Evil (2d8) (+11,+4)
   It slays all evil creatures.  
v) a Great Axe of Slay Demon (4d4) (+8,+11)
   It slays demons.  
w) a Two-Handed Flail of Slay Undead (3d6) (+9,+10)
   It slays undead.  


  [Home Inventory]

a) 4 Scrolls titled "so nepsta" of Word of Recall
b) 3 Scrolls titled "so nepsta" of Word of Recall {10% off}
c) 5 Scrolls titled "ionwex oodsat" of *Identify*
d) a Bronze Wand of Clone Monster (7 charges)
e) an Elm Staff of Teleportation (6 charges)
f) an Engagement Ring of Damage (+11)
g) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
h) Bronze Dragon Scale Mail (-2) [30,+10]
   It provides resistance to confusion.  It activates for breathe
   confusion (120) every 450+d450 turns.  It cannot be harmed by the
   elements.  
i) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
j) Augmented Chain Mail of Resist Acid (-2) [16,+7]
   It provides resistance to acid.  It cannot be harmed by acid.  
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+22] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
l) The Large Leather Shield of Celegorm [4,+19]
   It provides resistance to acid, lightning, fire, cold, light, and dark.
   It cannot be harmed by the elements.  
m) an Iron Crown of Seeing [0,+6] (+1 to searching)
   It increases your searching by 1.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  
n) a Hard Leather Cap of Intelligence [2,+12] (+2)
   It increases your intelligence by 2.  It sustains your intelligence.  
o) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5)
   It decreases your intelligence and wisdom by 5.  It decreases your 
   searching by 5.  It provides resistance to fear.  It grants you 
   immunity to paralysis and the ability to see invisible things, but it
   also aggravates creatures around you.  It cannot be harmed by the
   elements.  
p) The Dagger 'Dethanc' (1d4) (+4,+6)
   It is branded with electricity.  It provides resistance to lightning.  
   It activates for lightning bolt (4d8) every 6+d6 turns.  It cannot be
   harmed by the elements.  
q) The Dagger 'Narthanc' (1d4) (+4,+6)
   It is branded with fire.  It provides resistance to fire.  It activates
   for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed by the
   elements.  
r) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
   It increases your searching by 3.  It slays orcs, dragons, and all evil
   creatures.  It is branded with frost.  It provides resistance to cold
    and dark.  It is blessed by the gods, slows your metabolism, and 
   lights the dungeon around you.  It cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.2.2004 20:07
Last updated on 21.2.2004 00:07

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8010. on the Ladder (of 18915)
3435. on the Angband Ladder (of 6466)
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On 5.2.2004 20:07 manuelkerbl@mail.de wrote:
I can only tell you,you have to watch after your srolls and staffs of telepotation or else ou are going to die as i did.

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