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The Angband Ladder: Priranad, Orc Assassin by <gamboltATsofthome.net>

  [ToME 2.2.5 Character Dump]

 Name  : Priranad               Age                 15       STR:  18/98       
 Sex   : Male                   Height              55       INT:  18/10       
 Race  : Orc                    Weight             156       WIS:     14       
 Class : Assassin               Social Class        31       DEX: 18/140       
 Body  : Player                                              CON:  18/10       
 God   : Tulkas                                              CHR:     14       
                                                                               
 + To Melee Hit          31 Level             32    Max Hit Points       372   
 + To Melee Damage       26 Experience    224137    Cur Hit Points      -114   
 + To Ranged Hit         24 Max Exp       224137    Max SP (Mana)         32   
 + To Ranged Damage      15 Exp to Adv.   270000    Cur SP (Mana)         32   
   AC                 27+87 Gold           87220    Piety               8224   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Superb       Blows/Round:  6         
 Bows/Throw  : Superb       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Excellent    Mel.dmg/Rnd:  12d5+156  
 Stealth     : Heroic       Magic Device: Superb       Infra-Vision: 30 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of an Uruk Archer from the           
          orc-hold of Mount Gundabad.  You have glowing eyes, short            
          black hair, and white leprous skin.                                  
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 29 (1450')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 25 (1250')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')

 Your body was a Player.
 You have defeated 3984 enemies.
 You saved 11 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 7th Quelle of the 2890th year of the third age.
 Your adventure lasted 21 days.

     Your Attributes:
You are dead, killed by a Greater kraken in a deep water area southwest of Bree.
You can embolden yourself.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You regenerate quickly.
You are unlucky.
You reflect arrows and bolts.
You are surrounded with electricity.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.

Skills (points left: 0)
 - Combat                                        15.560 [0.800]
          - Weaponmastery                        11.800 [0.800]
                   - Sword-mastery               07.690 [0.600]
                            . Critical-hits      20.400 [0.800]
                   . Boomerang-mastery           01.000 [0.300]
 - Sneakiness                                    31.800 [2.000]
          . Stealth                              17.000 [2.000]
          . Disarming                            07.000 [0.500]
          . Backstab                             13.000 [2.000]
          . Stealing                             02.200 [0.200]
          . Dodging                              17.000 [2.000]
 - Magic                                         01.884 [0.200]
          . Magic-Device                         20.500 [0.750]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.100]
          . Temporal                             00.000 [0.200]
 - Spirituality                                  04.220 [0.700]
          . Prayer                               12.000 [0.500]
          . Mindcraft                            02.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)


  [Fates]

You are fated to meet an Aquatic kobold on level 1.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    nexus.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It increases your 
    strength and constitution by 2.  It provides resistance to electricity
    , fire and cold.  It speeds your regenerative powers.  It fires
    missiles with extra might.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Stone troll on level 27 of Mirkwood.
e) an Indestructible Ring of Extra Attacks (+1 attack) {100% off}
    
    It increases your attack speed by 1.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Black Market.
f) a Ring of Fear Resistance
    It makes you completely fearless.  
    You bought it from the Black Market.
k) an Amulet of the Serpents [+4] (+4)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 4.  It provides resistance to poison.  
    You bought it from the Black Market.
m) a Feanorian Lamp
    It provides light (radius 3)
    forever.  It cannot be harmed by fire.  
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity
     and speed by 3.  It provides resistance to acid, blindness and shards
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) a Cloak of Electricity [1,+8]
p) a Large Leather Shield of Reflection [4,+12]
s) a Metal Cap [3,+6]
    
u) The Set of Gauntlets 'Pauraegen' [2,+15]
    It can be activated
    for lightning bolt (4d8) every 6+d6 turns if it is being worn. It can
    be used to store a spell.  It provides resistance to electricity.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
x) a Pair of Metal Shod Boots of Stealth [6,+8] (+3 to stealth)
    It increases your stealth by 3.  
    You bought it from the Black Market.
z) (nothing)
{) 9 Sheaf Arrows (1d5) (+3,+4)
|) a Dwarven Shovel of Digging (+7,+10) (+8)
    It increases your ability to tunnel
     by 8.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) a Spellbook of Whirlwind
    
b) a Fireproof Spellbook of Divine Aim
    It cannot be harmed by fire.  
    You bought it from the Book Store.
c) 99 Potions of Water Curing {quest}
d) 3 Potions of Cure Critical Wounds {50% off}
    
e) 16 Scrolls of Teleportation {25% off}
    
f) 19 Scrolls of Identify
    
g) 11 Scrolls of Satisfy Hunger
    
h) a Copper Rod of Simplicity of Trap Location (20/20)
    
    You bought it from the Black Market.
i) an Iron Rod of Cheapness of Home Summoning (50/50)
    It can cast spells for a lesser
    mana cost.  
    You bought it from the Black Market.
j) a Silver Rod of Recall (100/100)
k) a Silver Rod of Frost Bolts (100/100)
l) a Golden Rod of Lightning Bolts (125/125)
m) 4 Wands of Firewall[1|5] (10 charges)
    
n) 2 Wands of Noxious Cloud[1|25] (14 charges)
    
o) a Wand of Teleport Away[8|24] (8 charges)
p) a Small Wooden Boomerang (1d4) (+3,+3)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Sprig of Athelas
    
b) 3 Potions of Cure Light Insanity
c) 25 Potions of Restore Life Levels {25% off}
    
d) a Wand of Banishment[4|13] (3 charges)
    
e) a Wand of Demon Blade[1|20] (5 charges)
f) The Wand of Digging of Thrain (16 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
g) a Staff of Teleportation[1|20] (14 charges)
    
h) a Staff of Identify[3|21] (10 charges)
i) a Staff of Identify[1|15] (14 charges)
j) a Ring of Free Action
k) a Ring of Strength (+1)
l) a Ring of Dexterity (+2)
m) 2 Rings of Light and Darkness Resistance
n) an Amulet of Reflection {100% off}
    It reflects bolts and arrows.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Black Market.
o) a Small Metal Shield of Resistance [3,+5]
p) 12 Seeker Bolts (4d5) (+6,+4)
    
q) 14 Silver Bolts (3d5) (+4,+4)
    It fights against evil with holy
    fury.  It cannot be harmed by acid.  It cannot be harmed by fire.  


  [Home Inventory - Lothlorien ]

a) a Sprig of Athelas
    
b) 21 Potions of Cure Light Insanity
    
c) 2 Potions of Cure Serious Insanity
d) 2 Potions of Healing
e) a Potion of *Healing*
    
f) a Potion of Life
    
g) 8 Scrolls of Word of Recall {25% off}
    
h) 6 Scrolls of *Identify*
    
i) an Iron Rod of Nothing (50/50)
j) a Fireproof Staff of Recovery[1|10] (13 charges)
k) a Staff of Recovery[2|11] (12 charges)
l) a Ring of Confusion Resistance
m) an Indestructible Ring of Chaos Resistance
    It
    provides resistance to confusion and chaos.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Black Market.
n) a Ring of Flying
o) Bronze Dragon Scale Mail (-2 to accuracy) [30,+15]
p) Elven Leather Jacket (-1 to accuracy) [12,+13] (+1 to stealth)
    It increases your stealth by 1.  
    It provides resistance to acid, electricity, fire, cold and blindness.
    It allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Algroth on level 25 of Mirkwood.
q) The Spear of Orome (4d6) (+15,+15) (+4)
    It
    can be activated for stone to mud every 5 turns if it is being worn. 
    It increases your intelligence, wisdom, searching, infravision, 
    ability to tunnel and speed by 4.  It does extra damage from fire.  It
    is especially deadly against dragons.  It is especially deadly against
    giants.  It strikes at demons with holy wrath.  It strikes at undead
    with holy wrath.  It fights against evil with holy fury.  It makes you
    completely fearless.  It provides resistance to life draining, fire
     and light.  It allows you to levitate.  It allows you to see
    invisible monsters.  It allows you to sense the presence of giants.  
    It has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
r) 30 Arrows of Slay Evil (1d4) (+4,+5)
s) 22 Sheaf Arrows (exploding) (1d5) (+3,+3)


  [The Mathom-house Inventory - Bree ]

a) a Parchment titled ``Demigods and their Uses''
    It can be activated for high stat loss
    .  
    You found it in the remains of a Novice mage on level 3 of Barrow-Downs.
b) Bumganir's Bag of Magic Toys
    
    It can be activated for decreasing Wisdom.  
    You found it in the remains of a Half-orc on level 21 of Orc Cave.
c) The Katana 'Elcar' (3d4) (+5,+3) (-9) {cursed}
    It
    can be wielded two-handed.  It decreases your strength by 9.  It
    produces chaotic effects.  It is especially deadly against dragons.  
    It prevents teleportation.  It drains experience.  It is heavily
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 11 of
    Orc Cave.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns if it is
    being worn. It increases your searching and infravision by 2.  It
    fires missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.



Posted on 18.2.2004 00:18

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6767. on the Ladder (of 12042)
1796. on the ToME Ladder (of 2959)
Second best for this player (out of 3)

Comments

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On 18.2.2004 00:18 gamboltATsofthome.net wrote:
Got mugged in the wilderness while looking for enterence to the god quest. I'll try again later with this same r/c combo.

On 18.2.2004 15:51 juergen@beer.com wrote:
AFAIK skill-points in dodging are more or less useless if you wear armor...

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