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The Angband Ladder: Urd, Human Monk by <lorddimwit@hotmail.com>

  [ToME:Competition 2.2.6 Character Dump]

 Name  : Urd                    Age                 15       STR:  18/90       
 Sex   : Female                 Height              54       INT:  18/36       
 Race  : Human                  Weight             135       WIS: 18/164       
 Class : Monk                   Social Class         1       DEX: 18/116       
 Body  : Player                                              CON: 18/177       
 God   : Melkor Bauglir                                      CHR: 18/***       
                                                                               
 + To Melee Hit          49 Level             50    Max Hit Points       637   
 + To Melee Damage       75 Experience   9097979    Cur Hit Points       628   
 + To Ranged Hit         63 Max Exp      9097979    Max SP (Mana)        390   
 + To Ranged Damage      19 Exp to Adv.    *****    Cur SP (Mana)        389   
   AC                 0+176 Gold          892672    Piety              74263   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[15]Perception  : Bad          Blows/Round:  11        
 Bows/Throw  : Legendary[5] Searching   : Poor         Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Fair         Mel.dmg/Rnd:  22-2640   
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       fast      
                         (Character Background)                                
          You are one of several children of a Serf.  You are the              
          black sheep of the family.  You have brown eyes, straight            
          red hair, and an average complexion.                                 
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 103 (5150')
        Barrow-Downs: Level 1 (50')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 59 (2950')
        The Land Of Rhun: Level 39 (1950')
        A lost temple: Level 24 (1200')

 Your body is a Player.
 You are currently on level 103 of Angband.
 You have defeated 5514 enemies.
 You felt under the evil influence of the One Ring and decided to wear it.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved no princesses.
 You became a new force of darkness and enslaved all free people.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 22nd Quelle of the 2890th year of the third age.
 You have been adventuring for 36 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..5.4...........            
        Add Int   : ..5.............            
        Add Wis   : .1524...........            
        Add Dex   : ..5.............            
        Add Con   : ..5.............            
        Add Chr   : ..5.4...........            
        Mul Mana  : ..+.............            
        Mul SPower: ..+.............            
        Add Infra : ...2............            
        Add Tun.. : ..............4.            
        Add Speed : ..5243..........            
        Add Blows : .1.2............            
        Slay Evil : .+..............            
        Slay Und. : .+..............            
        Slay Demon: .+..............            
        Sust Str  : ..+.............            
        Sust Int  : ..+.............            
        Sust Wis  : ..+.............            
        Sust Dex  : .+++............            
        Sust Con  : ..+.............            
        Sust Chr  : ..+.............            
        Invisible : ..++............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..+............+            
        Hold Life : .....+..........            
        Imm Acid  : ..*+............            
        Imm Elec  : ..*.............            
        Imm Fire  : ..*.+...........            
        Imm Cold  : ..*.............            
        Res Pois  : ..+++...........            
        Res Fear  : .+..+...........            
        Res Lite  : ...+.+..........            
        Res Dark  : .....+..........            
        Res Blind : ..+.............            
        Res Conf  : ...+............            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ..+.............            
        Res Nexus : ................            
        Res Chaos : .....+..........            
        Res Disen : ..+.+...........            
        See Invis : .++..+..........            
        Regen     : ..+.............            
        Activate  : ..+.++..........            
        Drain Exp : ..++............            
        Blessed   : .+..............            
        Cursed    : ..++............            
        Hvy Curse : ..++............            
        Prm Curse : ..+.............            
        Orc.ESP   : .....+..........            
        Evil.ESP  : .+..............            
        Full ESP  : ..+.............            

Skills (points left: 0)
 - Combat                                        25.650 [0.900]
          . Barehand-combat                      50.000 [0.900]
 - Sneakiness                                    07.480 [0.900]
          . Stealth                              01.000 [0.900]
          . Disarming                            01.000 [0.900]
          . Dodging                              50.000 [0.700]
 - Magic                                         04.818 [0.600]
          . Magic-Device                         30.000 [1.000]
          . Meta                                 00.000 [0.500]
          . Temporal                             00.000 [0.500]
          . Mind                                 00.000 [0.500]
          . Udun                                 00.000 [0.400]
 - Spirituality                                  31.600 [0.900]
          . Prayer                               40.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  01.000 [1.100]
          . Corpse-preservation                  01.000 [0.500]


  [Fates]

You may meet an Insect swarm on level 1.
You may find a Potion of Resist Cold on level 1.
You are fated to meet a Giant white centipede on level 18.
You may meet a Giant black ant on level 20.
You may find Hard Leather Armour on level 5.
You are fated to find a Wand of Heal Monster on level 1.
You are fated to find a Potion of Cure Critical Wounds on level 1.
You may meet a Giant white mouse on level 6.
You may meet a Jackal on level 18.
You are fated to meet a Pitiful-looking beggar on level 1.
You may find a Flask of oil on level 1.


  [Character Equipment]

a) (nothing)
d) a Wooden Boomerang of Aman (1d8) (+14,+19) [+1] (+1 attack) {!k}
        It increases your wisdom and attack speed by 1.  It strikes at demons
    with holy wrath.  It strikes at undead with holy wrath.  It fights
    against evil with holy fury.  It sustains your dexterity.  It makes
    you completely fearless.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It has been blessed
    by the gods.  
    You found it in the remains of a Great Storm Wyrm on level 63 of Erebor.
e) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed}
    
    It can be activated for powerful things if it is being worn. It grants
    you the power of change the world if it is being worn.  It increases 
    your strength, intelligence, wisdom, dexterity, constitution, charisma
    , speed and spell power by 5.  It increases your mana capacity by 100%
    .  It makes you invisible.  It sustains your strength, intelligence, 
    wisdom, dexterity, constitution and charisma.  It provides immunity to 
    acid, electricity, fire and cold.  It provides immunity to paralysis.  
    It provides resistance to poison, blindness, nether and disenchantment
    .  It allows you to see invisible monsters.  It gives telepathic
    powers.  It speeds your regenerative powers.  It drains mana, life and 
    experience.  It is permanently cursed.  It cannot be dropped while
    cursed.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
f) The Ring of Power of Ji Indur Dawndeath (+2 to speed)
    It increases your wisdom, infravision, speed and 
    attack speed by 2.  It makes you invisible.  It sustains your 
    dexterity.  It provides resistance to acid, poison, light and 
    confusion.  It drains experience.  It cannot be dropped while cursed.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ji Indur Dawndeath on level 71 of Erebor.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    
    It can be activated for heal and cure black breath every 200 turns if
    it is being worn. It provides light (radius 3) forever.  It increases 
    your strength, wisdom, charisma and speed by 4.  It makes you
    completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Great Hell Wyrm on level 85 of Angband.
m) The Arkenstone of Thrain (+3)
    
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Archon on level 72 of Erebor.
n) (nothing)
o) (nothing)
p) (nothing)
s) (nothing)
u) (nothing)
x) (nothing)
z) (nothing)
{) (nothing)
|) a Gnomish Shovel of Digging (+7,+9) (+4) {!k}
    It 
    increases your ability to tunnel by 4.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Mining Supply store.


  [Character Inventory]

a) a Corrupted Tome of Melkor {!k}
b) 9 Potions of Speed
c) 16 Potions of Cure Critical Wounds {50% off}
d) 6 Potions of Healing
e) 4 Potions of Enlightenment
f) 31 Scrolls of Phase Door
g) 13 Scrolls of Teleportation {75% off}
h) a Scroll of *Identify*
i) 71 Scrolls of Satisfy Hunger {90% off}
j) a Silver Rod of Cheapness of Disarming (100/100) {!k!da@3}
    It can cast spells for a
    lesser mana cost.  
    You found it in the remains of Saruman of Many Colours on level 60 of Dol
    Guldur.
k) a Golden Rod of Illumination (125/125) {!k!da@1}
l) a Golden Rod of Perception (13/125) {!k!da@2}
m) a Mithril Rod of Charging of Restoration (160/160) {!k!d}
n) a Mithril Rod of Recall (160/160) {!k!da@0}
o) 2 Rod Tips of Detection (80 Mana to cast)
p) 2 Wands of Stone Prison[1|5] (13 charges)
q) a Wand of Essence of Speed[1|28] of Plenty (12 charges)
r) The Ring of Power 'Nenya' (+9,+9) (+2)
s) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the
    space-time continuum from being disrupted.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Gold Thunderlord on level 70 of The
    Sacred Land Of Mountains.
t) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of
    bolts every 999 turns if it is being worn. It increases your speed by 
    10.  It provides immunity to paralysis.  It provides resistance to 
    fire.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 91 of
    Angband.
u) 16 Empty Bottles {!k}
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 6 Sprigs of Athelas {!k}
b) a Ring of Extra Attacks (+3 attacks) {!k}
    It increases your attack speed by 3.  
    You bought it from the Rare Jewelry Shop.
c) an Amulet of the Serpents [+4] (+4) {!k}
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 4.  It provides resistance to poison.  
    You stole it from the Black Market.


  [Home Inventory - Gondolin ]

a) The Ring of Power of Uvatha the Horseman (+3)
    It increases your intelligence and 
    constitution by 3.  It makes you invisible.  It sustains your 
    dexterity.  It provides resistance to electricity, light and sound.  
    It allows you to levitate.  It drains experience.  It cannot be
    dropped while cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
b) a Ring of Fear Resistance
c) The Ring of Flare (+3)
d) The Jewel 'Evenstar' (+3)
    
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser Balrog on level 54 of The Sacred
    Land Of Mountains.
e) The Stone of Lore


  [Home Inventory - Minas Anor ]

a) Jor's Compendium of Strange Behaviour
    It can be activated for high experience loss.  
    You found it lying on the ground on level 30 of Moria.
b) a Sprig of Athelas
c) a Golden Rod of Quickness of Nothing (125/125)
d) a Rod Tip of Enlightenment (40 Mana to cast)
e) a Rod Tip of Detection (80 Mana to cast)
f) a Wand of Tidal Wave[4|29] (8 charges)
g) The Wand of Digging of Thrain (18 charges)
h) The Ring of Barahir (+1)
    It can be
    activated for dispel small life every 55+d55 turns if it is being
    worn. It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma, stealth and searching by 1.  It provides
    resistance to poison and dark.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Archlich on level 70 of Paths of the
    Dead.
i) The Ring of Durin (+2)
j) The Ring 'Miredh' (+6 to speed)
    It increases your intelligence, speed and ability to score
    critical hits by 6.  It provides resistance to light, dark, confusion
     and nether.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Young red dragon on level 72 of Erebor.
k) The Amulet of Ingwe (+3)
l) a Dwarven Lantern of the Magi (+1)
    
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It can be used to store a spell.  It 
    increases your intelligence, wisdom and charisma by 1.  It makes you
    invisible.  It provides resistance to blindness.  It cannot be harmed
    by fire.  
    It was given to you as a reward.
m) The Phial of Galadriel (+4)
n) The Star of Elendil (+1)
    It can be activated for light (dam
    2d15) & map area every 50+d50 turns if it is being worn. It grants you
    the power of detect curses if it is being worn.  It provides light
    (radius 4) forever.  It increases your speed by 1.  It provides
    resistance to life draining.  It allows you to see invisible monsters.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dracolisk on level 72 of Erebor.
o) The Palantir of Orthanc (+2)
p) The metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    It 
    increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Tselakus, the Dreadlord on level 68 of The
    Sacred Land Of Mountains.


  [Home Inventory - Lothlorien ]

a) a Rod Tip of Enlightenment (40 Mana to cast)
b) a Wand of Fireflash[11|28] (6 charges)
c) a Ring of Nether Resistance
d) The Ring of Duind (+1 to searching)
    It increases your dexterity and searching by 
    1.  It provides immunity to paralysis.  It provides resistance to 
    nether.  It allows you to fly.  It allows you to see invisible
    monsters.  It slows your metabolism.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ethereal dragon on level 51 of The
    Sacred Land Of Mountains.
e) an Amulet of Reflection
f) a Drum of Power (+1)
    It increases your strength and charisma by 1.
    It sustains your charisma.  It provides resistance to acid, 
    electricity, fire, cold and poison.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.



Posted on 19.2.2004 07:37

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2904. on the Ladder (of 12808)
897. on the ToME Ladder (of 2975)
26. for this player (out of 42)

Related movie:
the might of Curse

Comments

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On 19.2.2004 07:37 lorddimwit@hotmail.com wrote:
Pulled out of retirement (again!) by a ToME competition...

This one was tough, though not as tough as the Yeek Hermit Warrior. I lost a few characters before I figured out how to increase my killing power enough to make the middle levels survivable.

And of course I wore the One Ring, bleh. If I'm going to be prevented from wearing armor, I might as well wear the best jewelry :P

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