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The Angband Ladder: Erineth, Wood-Elf Paladin by <Swissmercenarydi1@shaw.ca>

  [ToME 2.2.5 Character Dump]

 Name  : Erineth                Age                 88       STR:     12       
 Sex   : Female                 Height              54       INT:     18       
 Race  : Wood-Elf               Weight              87       WIS:  18/90       
 Class : Paladin                Social Class        57       DEX: 18/160       
 Body  : Player                                              CON:  18/25       
 God   : Tulkas                                              CHR:  18/60       
                                                                               
 + To Melee Hit          25 Level             30    Max Hit Points       223   
 + To Melee Damage       18 Experience    133422    Cur Hit Points       223   
 + To Ranged Hit         33 Max Exp       133422    Max SP (Mana)        122   
 + To Ranged Damage      12 Exp to Adv.   150000    Cur SP (Mana)        122   
   AC                 23+93 Gold          250414    Piety               4284   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Excellent    Blows/Round:  6         
 Bows/Throw  : Heroic       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Very Good    Disarming   : Fair         Mel.dmg/Rnd:  12-576    
 Stealth     : Excellent    Magic Device: Very Good    Infra-Vision: 40 feet   
                                                       Tactic:       aggressive
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of an Avarin Warrior.  You have               
          light green eyes, straight black hair, and a fair                    
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 27 (1350')
        Barrow-Downs: Level 10 (500')
        Heart of the Earth: Level 26 (1300')
        Orc Cave: Level 22 (1100')

 Your opponents are behaving stupidly.
 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 2023 enemies.
 You saved 27 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 49th Yavie of the 2890th year of the third age.
 You have been adventuring for 6 days.

                    adefkmnopsuxz{|@            
        Add Int   : ..6.............            
        Add Wis   : ..6......3......            
        Add Dex   : .4..5.3.........            
        Add Con   : ..........4.....            
        Add Chr   : .........3......            
        Add Stea. : .......1........            
        Add Sear. : .....4..........            
        Add Tun.. : ..............3.            
        Add Speed : .46...3....*....            
        Add Blows : ...2............            
        Sust Str  : ..+.............            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ..+.............            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..+............+            
        Hold Life : ................            
        Res Acid  : .+....+.........            
        Res Elec  : .+..............            
        Res Fire  : .++.............            
        Res Cold  : .+........+.....            
        Res Pois  : ....+...........            
        Res Fear  : ................            
        Res Lite  : .......+.......+            
        Res Dark  : ..+...+.........            
        Res Blind : ................            
        Res Conf  : .........+......            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Regen     : ..........+.....            
        Xtra Might: ...............+            
        Activate  : ....++....+.....            

Skills (points left: 0)
 - Combat                                        17.200 [0.800]
          . Weaponmastery                        01.000 [0.800]
          . Archery                              00.000 [0.200]
          . Barehand-combat                      34.200 [0.900]
 - Sneakiness                                    03.700 [0.900]
          . Stealth                              01.000 [0.300]
 - Magic                                         17.380 [0.900]
          . Magic-Device                         01.000 [1.050]
          . Spell-power                          00.000 [0.600]
 - Spirituality                                  06.200 [1.000]
          . Prayer                               08.000 [1.400]
          . Mindcraft                            30.000 [0.600]
 - Monster-lore                                  02.100 [0.500]
          . Symbiosis                            22.700 [0.500]

Abilities
 * Extra Max Blow(1)
 * Perfect casting
 * Tree walking


  [Fates]

You may find a Mushroom of Unhealth on level 8.


  [Character Equipment]

a) (nothing)
d) The metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
        It increases your dexterity and speed by 4.  It provides resistance to 
    acid, electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
e) The Ring of Aegond (+6) {100% off}
    It increases your intelligence, wisdom
     and speed by 6.  It sustains your strength and dexterity.  It
    provides immunity to paralysis.  It provides resistance to fire and 
    dark.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Speed Ring Market.
f) a Ring of Extra Attacks (+2 attacks) {100% off}
    It increases your attack speed
     by 2.  
    You stole it from the Jewelry Shop.
k) an Amulet of the Serpents [+2] (+5)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 5.  It provides resistance to poison.  
    You bought it from the Jewelry Shop.
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, dark and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
o) a Mouse Fur of Aman [1,+9] (+1 to stealth)
    It increases your 
    stealth by 1.  It provides resistance to light.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) (nothing)
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt
    (6d8) every 7+d7 turns if it is being worn. It can be used to store a
    spell.  It increases your constitution by 4.  It sustains your 
    constitution.  It provides resistance to cold.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
x) a Pair of Metal Shod Boots of Speed [6,+16] (+10) {100% off}
    It increases your speed by 10.  
    You stole it from the Footwear Shop.
z) (nothing)
{) (nothing)
|) a Shovel of Digging (+7,+2) (+3)
    It increases your ability to tunnel
     by 3.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the General Store.


  [Character Inventory]

a) a Spellbook of Divine Aim
b) Tenser's Top-Heavy Teaspoon
    It can be activated for summon pet
    .  
    You found it in the remains of a Black orc on level 21 of Orc Cave.
c) 2 Potions of Cure Critical Insanity
d) a Potion of Cure Insanity
e) 8 Potions of Cure Critical Wounds {25% off}
f) 2 Potions of Healing
g) 2 Potions of Enlightenment
h) a Potion of Resistance
i) 8 Scrolls of Teleportation
j) 4 Scrolls of Word of Recall {!*!*}
k) 6 Scrolls of Identify
l) 6 Scrolls of Satisfy Hunger {@r0}
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Grail of Kenault
    It
    can be activated for teleport (range 100) every 45 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
b) a Sprig of Athelas
c) a Potion of Cure Light Insanity
d) an Indestructible Ring of Ice [+12] {100% off}
    It can be
    activated for ball of cold and resist cold every 50+d50 turns if it is
    being worn. It provides resistance to cold.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Black Market.
e) a Ring of Invisibility
f) a Ring of Lightning [+15] {100% off}
    It can be activated for ball of
    lightning and resist lightning every 50+d50 turns if it is being worn. 
    It provides resistance to electricity.  It cannot be harmed by
    electricity.  
    You stole it from the Black Market.
g) an Amulet of Regeneration
    It speeds your regenerative powers.
    
    You bought it from the Black Market.
h) Hard Studded Leather of Resistance (-1 to accuracy) [7,+10]
i) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic
    missile (2d6) every 2 turns if it is being worn. It provides light
    (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
j) The Set of Gauntlets 'Pauraegen' [2,+15]
    It can be activated
    for lightning bolt (4d8) every 6+d6 turns if it is being worn. It can
    be used to store a spell.  It provides resistance to electricity.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
k) a Pair of Metal Shod Boots of Stealth [6,+15] (+2 to stealth)
    It increases your stealth by 2.  
    You bought it from the Footwear Shop.
l) a Pair of Metal Shod Boots of Jumping [6,+5] (charging)
    It can be activated for phasing
    every 10+d10 turns if it is being worn. It grants you the power of 
    blink if it is being worn.  
    It was given to you as a reward.


  [Home Inventory - Lothlorien ]

a) a Potion of Healing
b) a Potion of *Healing*
c) a Scroll of *Identify*
d) a Dwarven Lantern of the Magi (+2)
    It grants you the power of magic map
     if it is being worn.  It provides light (radius 2) forever.  It can
    be used to store a spell.  It increases your intelligence, wisdom and 
    charisma by 2.  It provides resistance to nether.  It cannot be harmed
    by fire.  
    It was given to you as a reward.
e) a Large Metal Shield of Reflection [5,+5]
f) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2)
    It increases your strength, 
    constitution and speed by 2.  It does extra damage from electricity.  
    It is very sharp and can cut your foes.  It is very sharp and can make
    your foes bleed.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides immunity to paralysis.  It
    provides resistance to electricity, light and dark.  It allows you to
    see invisible monsters.  It aggravates nearby creatures.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .


  [The Mathom-house Inventory - Bree ]

a) a Parchment titled ``Tenser's Last Words''
    
    It can be activated for cure serious wounds every 3+d3 turns.  
    You found it in the remains of a Snaga on level 22 of Orc Cave.
b) Jor's Buckler of Missile Attraction
    It can
    be activated for cuts.  
    You found it in the remains of a Dark elven mage on level 9 of
    Barrow-Downs.
c) Olive's Omnipotent Ostrich
    It can be activated for blindness.  
    You found it in the remains of a Spectre on level 27 of Mirkwood.
d) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
    It
    can be activated for frost ball (48) every 5+d5 turns if it is being
    worn. It increases your dexterity, speed and attack speed by 2.  It
    does extra damage from frost.  It poisons your foes.  It provides
    resistance to cold.  It allows you to see invisible monsters.  It
    slows your metabolism.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.



Posted on 21.2.2004 20:22

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7806. on the Ladder (of 12675)
1980. on the ToME Ladder (of 2973)
5. for this player (out of 6)

Comments

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On 21.2.2004 20:22 Swissmercenarydi1@shaw.ca wrote:
My attempt at a bare-handed paladin/mindcrafter.

I've done pumping mindcraft, and Magic is at an acceptable level. I'll take symbiosis to 25. The reason that I don't have a symbiote now, is because I just completed the FF quest that gave me a 0.500 modifier, and did the dump right after.

So far, tis looking good. With exceptional melee power, summoning from a Q, and mindcrafting (With a rod of disarming), I may have a winner...

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