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The Angband Ladder: Gulthol, DeathMold Possessor by <vambo@starman.ee>

  [ToME 2.2.6 Character Dump]

 Name  : Gulthol                Age                 17       STR:     29       
 Sex   : Male                   Height              10       INT:     14       
 Race  : DeathMold              Weight              50       WIS:     27       
 Class : Possessor              Social Class         1       DEX:     17       
 Body  : Mim, Betrayer of Turin                              CON:     30       
 God   : Melkor Bauglir                                      CHR:      6       
                                                                               
 + To Melee Hit          23 Level             30    Max Hit Points       460   
 + To Melee Damage       32 Experience    263575    Cur Hit Points       460   
 + To Ranged Hit         33 Max Exp       263756    Max SP (Mana)         15   
 + To Ranged Damage       0 Exp to Adv.   290000    Cur SP (Mana)         15   
   AC                109+46 Gold           55091    Piety              19682   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Good         Blows/Round:  1         
 Bows/Throw  : Superb       Searching   : Good         Shots/Round:  2         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  2d5+32    
 Stealth     : Legendary[22]Magic Device: Fair         Infra-Vision: 120 feet  
                                                       Tactic:       furious   
                                                       Explor:       leisurely 
                         (Character Background)                                
          You were born in dirty straw, created by a kobold magician.          
          Since then you have given life to about twenty foul                  
          offspring.                                                           
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  ON

 Recall Depth:
        Barrow-Downs: Level 6 (300')
        Illusory Castle: Level 35 (1750')
        Maze: Level 37 (1850')
        The Old Forest: Level 25 (1250')
        Moria: Level 33 (1650')
        A lost temple: Level 3 (150')

 You have done something experimental.
 Your body is Mim, Betrayer of Turin.
 You are currently on level 33 of Moria.
 You have defeated 3244 enemies.
 You saved a young hobbit from an horrible fate.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 50th Yavie of the 2890th year of the third age.
 You have been adventuring for 7 days.

                    adefkmnopsuxz{|@            
        Add Str   : .........3......            
        Add Wis   : ...5............            
        Add Dex   : .........3......            
        Add Con   : .........3......            
        Add Chr   : ...5............            
        Add Sear. : 12..............            
        Add Infra : .2..............            
        Add Tun.. : ..............2.            
        Slay Evil : +...............            
        Slay Demon: +...............            
        Slay Orc  : +...............            
        Fire Brand: +...............            
        Sust Str  : .........+......            
        Sust Int  : ................            
        Sust Wis  : ......+.........            
        Sust Dex  : .........+......            
        Sust Con  : .........+......            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ................            
        Res Acid  : ...+..+.++.....+            
        Imm Elec  : ...+..*.+......+            
        Res Fire  : +.......+......+            
        Res Cold  : ...+....++.....+            
        Res Pois  : ...+....+......+            
        Res Fear  : ...+.+...+......            
        Res Lite  : +..+....+.......            
        Res Dark  : ...+....++......            
        Res Blind : ................            
        Res Conf  : ......+.........            
        Res Sound : ...+............            
        Res Shard : ................            
        Res Neth  : ...+............            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ...............+            
        Levitate  : ..+.............            
        Lite      : +...............            
        Digestion : +........+......            
        Xtra Shots: .+..............            
        Activate  : .+..............            
        Blessed   : +...............            
        Cursed    : ....+...........            
        Orc.ESP   : +...............            
        Full ESP  : ....+...........            

Skills (points left: 0)
 - Combat                                        20.200 [0.600]
          . Weaponmastery                        23.800 [0.600]
          . Archery                              01.000 [0.400]
 - Sneakiness                                    01.000 [0.700]
          . Stealth                              01.000 [0.700]
          . Disarming                            01.000 [0.500]
 - Magic                                         00.336 [0.600]
          . Magic-Device                         09.000 [1.000]
          . Udun                                 00.000 [0.400]
          . Necromancy                           00.000 [0.200]
 - Spirituality                                  01.000 [0.500]
          . Prayer                               02.500 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  09.690 [1.100]
          . Corpse-preservation                  34.300 [0.900]
          . Possession                           34.600 [0.800]

Abilities
 * Extra Max Blow(1)


  [Character Equipment]

a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) {!k!s!d}
        It provides light (radius 1) forever.  It increases your searching by 
    1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated for terrify every 10+d50 turns
     if it is being worn. It increases your searching and infravision by 2
    .  It fires missiles excessively fast.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
e) an Indestructible Ring of Levitation
    It allows you to levitate.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dark elven warrior on level 17 of The Old
    Forest.
f) The Ring 'Aelmon' (+5)
    It increases your wisdom and charisma by 5.  It makes you
    completely fearless.  It provides resistance to acid, electricity, 
    cold, poison, light, dark, sound and nether.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Mature green dragon on level 34 of Maze.
k) an Amulet of Telepathy {cursed}
    
    It gives telepathic powers.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Jewelry Shop.
m) a Dwarven Lantern of Fearlessness
    It provides light (radius 2)
    forever.  It makes you completely fearless.  It cannot be harmed by
    fire.  
    You bought it from the Black Market.
n) The Rhino Hide Armour of Mirna (-1 to accuracy) [8,+6]
    It sustains your wisdom.  It
    provides immunity to electricity.  It provides resistance to acid and 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Green Thunderlord on level 34 of Maze.
o) a Fur Cloak [3,+1]
p) The Large Leather Shield of Celegorm [4,+20] {!k!d!s}
    
    It provides resistance to acid, electricity, fire, cold, poison, light
     and dark.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Bullroarer the Hobbit on level 32 of Maze.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) a Set of Cesti [5,+7]
x) a Pair of Hard Leather Boots [3,+1]
z) (nothing)
{) 31 Rounded Pebbles (1d2) (+5,+1)
|) a Gnomish Shovel (+5,+6) (+2)


  [Character Inventory]

a) a Potion of Heroism
b) a Potion of Berserk Strength
c) a Potion of Cure Critical Wounds
d) a Potion of Healing
e) a Scroll of Identify
f) a Scroll of Remove Curse
g) a Scroll of Trap Detection
h) a Scroll of Door/Stair Location
i) 10 Scrolls of Satisfy Hunger
j) an Iron Rod of Trap Location (50/50)
k) a Wand of Strike[2|12] (6 charges)
l) a Platinum Wand
m) a Staff of Identify[1|15] (10 charges)
n) a Staff of Identify[1|15]
o) a Ring of Damage
p) 22 Silver Arrows (exploding) (3d4)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Morphic Oil of Wolf
b) a Potion of Restore Intelligence
c) a Rod Tip of Illumination (8 Mana to cast)
d) a Rod Tip of Detection (80 Mana to cast)
e) a Rod Tip of Light (15 Mana to cast)
f) a Ring of Slaying (+5,+13)
    
    You bought it from the Black Market.
g) a Phial
h) The Chain Mail of Galmir (-49,-69) [14,+4](40%)
    It increases your hit points by 
    40%.  It makes you completely fearless.  It provides resistance to 
    fire, cold, confusion and chaos.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Young white dragon on level 30 of Maze.
i) Bar Chain Mail (-2 to accuracy) [18,+2]
j) The Small Leather Shield of Estiri [2,+1]
k) The Small Metal Shield 'Donar' [3,+10]
l) a Shield of Deflection [10,+0]
m) The Bastard Sword of Finurin (3d4) (-3,+5)
    
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It produces chaotic effects.  It is a great bane of dragons.  It is
    especially deadly against giants.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Bullroarer the Hobbit on level 32 of Maze.
n) a Short Bow of Accuracy (x2) (+11,+7)
o) a Heavy Crossbow of Power (x4) (+10,+10)
p) a Mature blue dragon corpse
q) a Novice mage corpse


  [Home Inventory - Gondolin ]

a) a Rod Tip of Trap Location (8 Mana to cast)
b) a Ring of Flying
    
    It allows you to fly.  
    You found it in the remains of an Ancient black dragon in the town of
    Gondolin .
c) a Spectral Broad Sword (2d5) (+4,+9)
    It can be activated for wraith-form every 50+d50 turns if it
    is being worn. It strikes at undead with holy wrath.  It provides
    resistance to life draining.  It allows you to see invisible monsters.
    It drains life.  
    You found it lying on the ground on level 33 of Moria.
d) a Two-Handed Sword of *Slay Demon* (3d6) (+4,+7) (+2)
    It must be
    wielded two-handed.  It increases your intelligence by 2.  It is a
    great bane of demons.  It provides resistance to fire and chaos.  It
    allows you to sense the presence of demons.  
    You found it lying on the ground on level 32 of Moria.
e) a Two-Handed Sword (Defender) (3d6) (+9,+12) [+8] (+4 to stealth)
    It must be
    wielded two-handed.  It increases your stealth by 4.  It sustains your 
    strength.  It provides immunity to paralysis.  It provides resistance 
    to acid, electricity, fire, cold and light.  It allows you to
    levitate.  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 33 of Moria.
f) a Spectral Two-Handed Sword (3d6) (+5,+5)
    It must be
    wielded two-handed.  It can be activated for wraith-form every 50+d50
    turns if it is being worn. It strikes at undead with holy wrath.  It
    provides resistance to life draining.  It allows you to see invisible
    monsters.  It drains life.  
    You found it in the remains of Ulwarth, Son of Ulfang on level 33 of Moria.



Posted on 14.3.2004 18:39
Last updated on 17.3.2004 18:52

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7615. on the Ladder (of 12677)
1943. on the ToME Ladder (of 2973)

Comments

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On 14.3.2004 18:39 vambo@starman.ee wrote:
Had been playing ADOM in the past, decided to try somrthing different two days ago and really got hooked. My first character is a l25 human demonologist without any artifacts (Yes I even failed the Farmer Maggot quest, must have killed the dogs among all the jackals surrounding his mushroom patch). It got quite boring after a while when all I could do was cast the 2 spells from my blade. Of course I hardly knew anything about the game then.
Anyway, this guy has been looking for the lost hobbit half of his life. Recently recalled to dl 37 (maze) only to get all my scrolls of WoR burned to ashes by some dog creature. It's all walking up now...but I'm almost half-way :)

Notice the to-hit/dam stats heh, but so far acid ball has taken care of all meanies, even acid resistant young multihued dragons.

On 14.3.2004 18:58 Gulthol wrote:
Oh no! Stepped on a trap that throws your items all over the place, reclaimed some, exited the level and only NOW i notice that I am out of lantern oil.

On 14.3.2004 19:18 Gulthol wrote:
After the light went out I started summoning as a last resort and what do you know, a dark elven priest with a light came

On 17.3.2004 18:56 Gulthol wrote:
Ah...finally found Merton, and all that for a meager rod tip. bleh! At least the minotaur in the bottom loaded a nice helm for me.

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