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The Angband Ladder: Glossmir IV, Half-Elf Warrior by <iridia@pakistanmail.com>

  [Angband 3.0.0 Character Dump]

 Name   Glossmir IV                              Self  RB  CB  EB   Best
 Sex    Female            Age        40   STR! 18/100  +0  +5  +6 18/210
 Race   Half-Elf          Height     66   INT! 18/100  +1  -2  +0  18/90
 Class  Warrior           Weight     84   WIS! 18/100  -1  -2  +3 18/100
 Title  Lord              Status     51   DEX! 18/100  +1  +2  +0 18/130
 HP     867/867           Maximize    Y   CON! 18/100  -1  +2  +6 18/170
 SP     0/0               Preserve    Y   CHR! 18/100  +1  -1  +0 18/100

 Level           47       Armor    [43,+100]     Saving Throw     Superb
 Cur Exp    3434263       Fight    (+25,+20)     Stealth          Superb
 Max Exp    3434263       Melee    (+40,+31)     Fighting      Legendary
 Adv Exp    3850000       Shoot     (+34,+7)     Shooting      Legendary
                          Blows       6/turn     Disarming        Superb
 Gold       1012951       Shots       1/turn     Magic Device     Superb
                                                 Perception         Fair
 Burden   246.0 lbs       Infra        90 ft     Searching          Good

     Your mother was of the Noldor.  You are one of several
     children of a Yeoman.  You are a credit to the family.  You
     have dark brown eyes, wavy blond hair, and an average
     complexion.


  [Character Equipment]

a) The Mace 'Ladon' (7d4) (+15,+11) (+4)
   It affects your speed.
   It strikes at undead with holy wrath.
   It strikes at demons with holy wrath.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It provides resistance to light.
   It provides resistance to sound.
   It speeds your regenerative powers.
b) The Heavy Crossbow 'Gungon' (x4) (+9,+7) (+3)
   It can be activated for phase door every 2 turns if it is being worn.
   It affects your wisdom.
   It affects your infravision.
   It affects your shooting power.
c) a Sapphire Ring of Speed (+10)
d) an Obsidian Ring of Constitution (+4)
e) The Amulet of Esgir (+3)
   It can be activated for dispel evil (x5) every 50+d50 turns if it is
   being worn.
   It affects your searching.
   It sustains your wisdom.
   It sustains your constitution.
   It sustains your charisma.
   It provides resistance to electricity.
   It provides resistance to sound.
   It provides resistance to chaos.
   It provides resistance to disenchantment.
   It induces feather falling.
f) The Star of Faere (+2)
   It can be activated for magic mapping every 50+d50 turns if it is being
   worn.
   It affects your infravision.
   It provides resistance to light.
g) Metal Lamellar Armour (Dwarven) (-3) [23,+21] (+2)
h) The Cloak 'Rufinaxe' [1,+21] (+4)
   It affects your stealth.
   It provides resistance to shards.
   It slows your metabolism.
   It induces feather falling.
i) a Large Metal Shield of Elvenkind [5,+15] (+3 to stealth)
   It provides resistance to fear.
j) The Metal Cap of Hilmir [3,+14] (+4) (charging) {!d!d!t!t}
   It can be activated for haste self (20+d20 turns) every 100+d100 turns
   if it is being worn.
   It affects your speed.
   It provides resistance to confusion.
   It gives telepathic powers.
k) a Set of Cesti of Power (+4,+2) [5,+10] (+4)
l) The Pair of Metal Shod Boots 'Nulkorlar' [6,+10] (+8)
   It can be activated for drain life (120) every 40 turns if it is being
   worn.
   It affects your speed.
   It provides resistance to electricity.
   It provides resistance to poison.
   It provides resistance to nexus.


  [Character Inventory]

a) 16 Rations of Food
b) 5 Orange Potions of Cure Critical Wounds {40% off}
c) 2 Dark Green Potions of Healing {!q}
d) 4 Grey Speckled Potions of *Healing* {!q}
e) 8 Scrolls titled "trimar bitbot" of Teleportation {!r}
f) 7 Scrolls titled "riviv monbyt" of Teleport Level {!r, 25% off}
g) 8 Scrolls titled "rea sehsna" of Identify
h) 10 Magnesium Rods of Recall {!*@z0}
i) 7 Nickel-Plated Rods of Illumination {@z1}
j) 5 Tin-Plated Rods of Detection
k) 7 Mithril-Plated Rods of Teleport Other
l) 2 Tin Rods of Disarming
m) a Molybdenum Rod of Acid Balls
n) Augmented Chain Mail of Elvenkind (-2) [16,+16] (+2 to stealth)
   It provides resistance to disenchantment.
o) The Bastard Sword of Mothelca (3d4) (+2,+8) (+1)
   It affects your wisdom.
   It strikes at undead with holy wrath.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It provides immunity to acid.
   It provides resistance to electricity.
   It provides resistance to shards.
   It allows you to see invisible monsters.
   It has been blessed by the gods.
p) The Quarterstaff of Gireval (1d9) (+15,+13) (+3) {!d!d}
   It can be activated for heal (500) every 250 turns if it is being worn.
   It affects your wisdom.
   It affects your dexterity.
   It affects your ability to tunnel.
   It is a great bane of dragons.
   It does extra damage from electricity.
   It does extra damage from frost.
   It sustains your intelligence.
   It sustains your wisdom.
   It sustains your dexterity.
   It sustains your charisma.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to disenchantment.
   It provides permanent light.
   It aggravates nearby creatures.
q) 15 Bolts of Flame (1d5) (+14,+11)
r) 26 Bolts of Acid (1d5) (+8,+10)
s) 24 Silver Bolts of Slay Animal (3d5) (+14,+17)


  [Home Inventory]

a) a Brown Speckled Potion of Life {!q}
b) 19 Scrolls titled "trimar bitbot" of Teleportation {!r}
c) 20 Scrolls titled "riviv monbyt" of Teleport Level {!r, 25% off}
d) 20 Scrolls titled "shunep tait" of *Identify* {10% off}
e) a Scroll titled "bitaus" of *Remove Curse*
f) a Scroll titled "plure bytsna" of Genocide
g) a Scroll titled "iv itex sasol" of Mass Genocide
h) a Sapphire Ring of Speed (+10)
i) an Agate Amulet of Sustenance
j) The Amulet 'Amascaled' (+3)
   It can be activated for protection from evil every 225+d225 turns if it
   is being worn.
   It affects your strength.
k) The Jewel of Anede (+2) (charging)
   It can be activated for restore life levels every 150 turns if it is
   being worn.
   It affects your strength.
   It affects your wisdom.
   It sustains your wisdom.
   It provides resistance to fire.
   It provides resistance to poison.
   It allows you to see invisible monsters.
l) a Bone Amulet of Weaponmastery (+5,+3) (+2)
m) The Arkenstone of Dendolor (+2)
   It can be activated for detection every 30+d30 turns if it is being
   worn.
   It affects your charisma.
   It sustains your wisdom.
   It provides resistance to fire.
   It provides resistance to cold.
   It slows your metabolism.
   It speeds your regenerative powers.
   It provides immunity to paralysis.
n) Green Dragon Scale Mail (-2) [30,+17]
o) The Robe of Elothalin [2,+13] (+4)
   It affects your dexterity.
   It affects your stealth.
   It affects your speed.
   It sustains your dexterity.
   It provides resistance to acid.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to poison.
   It provides resistance to confusion.
   It provides resistance to chaos.
   It allows you to see invisible monsters.
p) The Soft Leather Armour 'Ekkar' [4,+15] (+4)
   It affects your wisdom.
   It affects your dexterity.
   It affects your infravision.
   It sustains your wisdom.
   It sustains your dexterity.
   It sustains your constitution.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to dark.
   It provides resistance to blindness.
   It provides permanent light.
   It provides resistance to life draining.
   It aggravates nearby creatures.
q) Soft Leather Armour of Elvenkind [4,+16] (+1 to stealth)
   It provides resistance to chaos.
r) The Hard Studded Leather of Oriorog (-1) [7,+15] (+2)
   It affects your stealth.
   It sustains your intelligence.
   It provides resistance to acid.
   It provides resistance to electricity.
   It provides resistance to cold.
   It provides resistance to confusion.
   It provides resistance to shards.
s) The Pair of Soft Leather Boots of Curandin [2,+6] (+4)
   It affects your stealth.
   It affects your searching.
   It affects your speed.
   It allows you to see invisible monsters.
t) The Pair of Metal Shod Boots of Foredh [6,+18] (+3)
   It can be activated for genocide every 500 turns if it is being worn.
   It affects your stealth.
   It affects your infravision.
   It sustains your constitution.
   It sustains your charisma.
   It provides immunity to electricity.
   It provides resistance to nexus.
   It induces feather falling.
   It provides resistance to life draining.
u) The Main Gauche 'Thras' (1d5) (+6,+6) (+3)
   It affects your dexterity.
   It is especially deadly against natural creatures.
   It is especially deadly against orcs.
   It is especially deadly against trolls.
   It is especially deadly against giants.
   It does extra damage from fire.
   It provides resistance to fire.
   It provides resistance to cold.
   It provides resistance to poison.
   It provides resistance to shards.
v) a Broad Axe of Westernesse (2d6) (+13,+16) (+2)
w) The Mace of Thisilin (2d4) (+16,+23) (+3)
   It affects your intelligence.
   It affects your wisdom.
   It affects your charisma.
   It affects your searching.
   It sustains your strength.
   It sustains your intelligence.
   It sustains your wisdom.
   It provides immunity to paralysis.
x) a Sling of Buckland (x2) (+9,+13) (+2)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.6.2002 00:41
Last updated on 24.6.2002 23:34

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4009. on the Ladder (of 12685)
1351. on the Angband Ladder (of 3737)
12. for this player (out of 29)

Comments

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On 13.6.2002 00:41 iridia@pakistanmail.com wrote:
Randarts can be kind to you sometimes... this helmet was a rather nice find at 950 ft.

On 13.6.2002 23:06 iridia@pakistanmail.com wrote:
Mmm, theese boots are nice. My helmet seems to have changed name; the randart code isn't free from bugs, obviously.

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