The Angband Ladder: Lothielgrin, RohanKnight Paladin by <yoyoscrape@comcast.net>

  [ToME 2.2.7 Character Dump]

 Name  : Lothielgrin            Age                 85       STR:     32       
 Sex   : Male                   Height              62       INT:      3       
 Race  : Zombie RohanKnight     Weight              79       WIS:     17       
 Class : Paladin                Social Class         1       DEX:     24       
 Body  : Player                                              CON:     29       
 God   : Tulkas                                              CHR:     10       
                                                                               
 + To Melee Hit          22 Level             27    Max Hit Points       394   
 + To Melee Damage       25 Experience     77038    Cur Hit Points       394   
 + To Ranged Hit         26 Max Exp        77038    Max SP (Mana)         86   
 + To Ranged Damage       6 Exp to Adv.    99750    Cur SP (Mana)         86   
   AC                 25+77 Gold          127828    Piety               2673   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Superb       Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  8-288     
 Stealth     : Bad          Magic Device: Excellent    Infra-Vision: 10 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Serf.  You have brown           
          eyes, straight black hair, and a dark complexion.                    
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 18 (900')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 1472 enemies.
 You saved a young hobbit from an horrible fate.
 You saved 17 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 46th Yavie of the 2890th year of the third age.
 You have been adventuring for 3 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..4......3......            
        Add Int   : ..4.............            
        Add Wis   : ..4.............            
        Add Dex   : ....3.3..3......            
        Add Con   : .........3......            
        Add Stea. : .......3........            
        Add Sear. : ..4..4.3........            
        Add Tun.. : ..............2.            
        Add Speed : ......3........+            
        Sust Str  : ..+......+......            
        Sust Int  : ..+.............            
        Sust Wis  : ................            
        Sust Dex  : ..+......+......            
        Sust Con  : .........++.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..........+....+            
        Hold Life : ...............+            
        Res Acid  : ..+...+..+......            
        Res Elec  : ................            
        Res Fire  : ..+.............            
        Res Cold  : .........+.....+            
        Res Pois  : ....+..........+            
        Res Fear  : ...+.....+......            
        Res Lite  : ..........+.....            
        Res Dark  : .........+......            
        Res Blind : ..+.............            
        Res Conf  : ..+.............            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Fire : ...............+            
        Lite      : ..........+.....            
        See Invis : ...............+            
        Digestion : ..+......+.....+            
        Activate  : ....++....++....            

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3

Random teleportation:
  Randomly teleports you around


Skills (points left: 0)
 - Combat                                        27.200 [0.800]
          . Weaponmastery                        01.000 [1.000]
          . Barehand-combat                      31.500 [0.900]
 . Sneakiness                                    03.700 [0.900]
 - Magic                                         27.460 [0.900]
          . Magic-Device                         04.150 [1.050]
          . Spell-power                          00.000 [0.600]
 - Spirituality                                  07.400 [1.000]
          . Prayer                               16.400 [1.400]
          . Mindcraft                            31.800 [0.600]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Perfect casting


  [Character Equipment]

a) (nothing)
d) a Small Metal Boomerang (3d4) (+4,+6)
e) The Ring of Fuinevrie (+4 to searching)
        It increases your strength, intelligence, wisdom and searching by 4.  
    It sustains your strength, intelligence and dexterity.  It provides
    resistance to acid, fire, blindness and confusion.  It slows your
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
f) a Ring of Fear Resistance
k) an Amulet of the Serpents [+3] (+3)
m) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns
     if it is being worn. It provides light (radius 3) forever.  It 
    increases your searching and luck by 4.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Khufu, the Mummified King on level 31 of
    Maze.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides
    resistance to acid and shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
o) an Elven Cloak [4,+7] (+3 to stealth)
p) (nothing)
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the
    power of berserk if it is being worn.  It increases your strength, 
    dexterity and constitution by 3.  It sustains your strength, dexterity
     and constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots of Jumping [3,+2]
    It can be activated
    for phasing every 10+d10 turns if it is being worn. It grants you the
    power of blink if it is being worn.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Gnomish Shovel (+4,+4) (+2)


  [Character Inventory]

a) 26 Scrolls of Identify
b) a Scroll of *Identify*
c) 5 Scrolls of Satisfy Hunger
d) a Golden Rod of Recall (125/125)
e) (nothing)
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Divine Aim
b) Raal's Tormented Spirits (charging)
    It can be activated for acquirement.  
    You found it lying on the ground on level 2 of Barrow-Downs.
c) a Silver Rod of Capacity of Nothing (200/200)
    It can
    hold more mana.  
    You bought it from the Black Market.
d) a Ring of Levitation
e) a Ring of Chaos Resistance
    It provides resistance to 
    confusion and chaos.  
    You bought it from the Black Market.
f) an Amulet of Lightning Resistance
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
    It increases your strength, 
    dexterity and speed by 2.  It makes you completely fearless.  It
    provides resistance to acid, electricity, fire, cold, confusion, sound
     and nexus.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ibun, Son of Mim on level 33 of Maze.
h) The Metal Cap of Thengel [3,+12] (+3)
    It 
    increases your wisdom, charisma and luck by 3.  It provides resistance 
    to confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level 12 of
    Mirkwood.
i) The Dagger 'Narthanc' (E:10, L:1) (1d4) (+4,+6)
    It can be activated for fire bolt (9d8) every 8+d8 turns if
    it is being worn. It provides light (radius 1) forever.  It does extra
    damage from fire.  It provides resistance to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  



Posted on 30.4.2004 07:32
Last updated on 2.5.2004 08:13

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