The Angband Ladder: Iria, Maia Swordmaster by <amaurea>

  [ToME 2.2.6 Character Dump]

 Name  : Iria                   Age                 19       STR:     33       
 Sex   : Female                 Height              48       INT:     22       
 Race  : Maia                   Weight             143       WIS:     22       
 Class : Swordmaster            Social Class        81       DEX:     40       
 Body  : Player                                              CON:     28       
 God   : Nobody                                              CHR:     35       
                                                                               
 + To Melee Hit          86 Level             35    Max Hit Points       588   
 + To Melee Damage       53 Experience    409180    Cur Hit Points       588   
 + To Ranged Hit         43 Max Exp       409180    Max SP (Mana)         33   
 + To Ranged Damage      12 Exp to Adv.   450000    Cur SP (Mana)         33   
   AC                 23+90 Gold          511410                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[62]Perception  : Good         Blows/Round:  9         
 Bows/Throw  : Legendary[22]Searching   : Good         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Good         Mel.dmg/Rnd:  18d5+477  
 Stealth     : Poor         Magic Device: Heroic       Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You have no connections to the valar. Your past is shouded           
          in mystery, as you have forgotten much of what you were.             
          You set out on a trip to try to regain some of what you              
          have lost.                                                           


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 5 (250')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        The Sandworm lair: Level 26 (1300')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 4637 enemies.
 You saved 2 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 49th Yavie of the 2890th year of the third age.
 You have been adventuring for 6 days.

                    adefkmnopsuxz{|@            
        Add Str   : ...............+            
        Add Int   : 3..............+            
        Add Wis   : .........3.....+            
        Add Dex   : 34.2..3........+            
        Add Con   : ...............+            
        Add Chr   : ..2......3.....+            
        Add Sear. : .....4..........            
        Add Tun.. : ..............7.            
        Add Speed : 34....3....5....            
        Slay Troll: +...............            
        Slay Giant: +...............            
        Sust Str  : ..+.............            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ...+............            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ........+.......            
        Free Act  : +..+......+.....            
        Hold Life : .......+........            
        Imm Acid  : .+....+*........            
        Res Elec  : .+.+............            
        Res Fire  : .+.+............            
        Imm Cold  : .+.....*........            
        Res Pois  : ..+.............            
        Res Fear  : ...............+            
        Res Lite  : .......+..+.....            
        Res Dark  : ................            
        Res Blind : ......+.........            
        Res Conf  : .........+......            
        Res Sound : ..+....+........            
        Res Shard : ......+.........            
        Res Neth  : ..++............            
        Res Nexus : ...+...+........            
        Res Chaos : .......+........            
        Res Disen : ................            
        Lite      : ..........+.....            
        See Invis : +.++............            
        Digestion : +...............            
        Regen     : ..+.............            
        Activate  : .....+....+.....            
        Drain Exp : ...............+            
        Aggravate : ...............+            
        Full ESP  : ....+...........            

Skills (points left: 0)
 - Combat                                        43.265 [0.900]
          - Weaponmastery                        39.703 [0.950]
                   . Sword-mastery               39.500 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              23.200 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.900]
 - Magic                                         01.693 [0.300]
          . Magic-Device                         38.950 [1.150]
 - Spirituality                                  04.200 [0.400]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It slows your metabolism.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The metal Boomerang of Beor (4d5) (+8,+12) (+4 to speed)
    It increases your 
    dexterity and speed by 4.  It provides resistance to acid, electricity
    , fire and cold.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 24 of The Old Forest.
e) The Ring of Nengil (+10) (+2)
    It 
    increases your charisma by 2.  It sustains your strength.  It provides
    resistance to poison, sound and nether.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 17 of The Old Forest.
f) The Ring of Duind (+2)
    It 
    increases your dexterity by 2.  It sustains your dexterity.  It
    provides immunity to paralysis.  It provides resistance to electricity
    , fire, nether and nexus.  It allows you to see invisible monsters.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 16 of The Old Forest.
k) an Amulet of Telepathy {100% off}
    It gives
    telepathic powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You stole it from the Black Market.
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It increases your searching and luck by 4.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 21 of The Old Forest.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It 
    increases your dexterity and speed by 3.  It provides resistance to 
    acid, blindness and shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
o) The Cloak 'Eonibunen' [1,+12]
    It provides
    immunity to acid and cold.  It provides resistance to life draining, 
    acid, light, sound, nexus and chaos.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 15 of The Old Forest.
p) a Large Metal Shield of Reflection [5,+9]
    It
    reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 21 of The Old Forest.
s) The Metal Cap of Thengel [3,+12] (+3)
    It 
    increases your wisdom, charisma and luck by 3.  It provides resistance 
    to confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 15 of The Old Forest.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be
    activated for magic missile (2d6) every 2 turns if it is being worn. 
    It provides light (radius 1) forever.  It sustains your constitution.  
    It provides immunity to paralysis.  It provides resistance to light.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Speed [2,+6] (+5)
z) (nothing)
{) (nothing)
|) a Dwarven Shovel of Digging (+4,+9) (+7)
    It increases your 
    ability to tunnel by 7.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 13 of The Old Forest.


  [Character Inventory]

a) 13 Rations of Food
b) 23 Potions of Cure Critical Wounds
c) 5 Potions of Healing
d) 5 Scrolls of Teleportation
e) a Fireproof Scroll of *Remove Curse*
    It cannot
    be harmed by fire.  
    You bought it from the Temple.
f) a Copper Rod of Simplicity of Trap Location (20/20) {!s!d!k!v@z1}
    
    You found it in the remains of a Half-orc on level 21 of Orc Cave.
g) a Mithril Rod of Recall (160/160) {!s!k!v!d@z2}
h) 4 Wands of Noxious Cloud[1|25] (17 charges)
i) a Wand of Poison Blood[3|35] of Plenty (16 charges)
j) a Staff of Identify[6|17] (9 charges)
k) a Staff of Identify[1|15] (11 charges)
l) The Anchor of Space-Time
    It
    provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 24 of The Old Forest.
m) a Spectral Main Gauche (1d5) (+3,+5)
n) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2 attacks)
    It 
    increases your strength, constitution and attack speed by 2.  It
    produces chaotic effects.  It drains life from your foes.  It provides
    immunity to paralysis.  It provides resistance to life draining, 
    confusion, nether, nexus and chaos.  It prevents teleportation.  It 
    drains experience.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The Stormbringer on level 18 of The Old
    Forest.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1) forever.  It increases your 
    searching by 1.  It does extra damage from fire.  It is especially
    deadly against orcs.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides resistance to fire and light
    .  It allows you to sense the presence of orcs.  It slows your
    metabolism.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
b) an Orcish Pick (+3,+2) (+2)


  [Home Inventory - Lothlorien ]

a) a Potion of Cure Insanity
b) a Potion of Speed
c) a Potion of Enlightenment
d) 5 Potions of Curing
e) a Wooden Rod of Nothing (10/10)
f) a Moonstone Rod of Nothing (75/75)
g) a Silver Rod of Simplicity of Nothing (100/100)
h) a Golden Rod of Quickness of Nothing (125/125)
i) a Golden Rod of Simplicity of Nothing (125/125)
j) a Mithril Rod of Charging of Nothing (160/160)
k) a Mithril Rod of Cheapness of Nothing (160/160)
l) The Wand of Digging of Thrain (19 charges)
m) The Ring 'Eandalcar' (+3)
    It increases your wisdom by 3.  It
    sustains your constitution.  It provides immunity to paralysis.  It
    provides resistance to blindness, confusion and nexus.  It slows your
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Old Forest.
n) The Ring of Turilirya (+1 to searching)
    It 
    increases your constitution and searching by 1.  It makes you
    invisible.  It provides resistance to electricity and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
o) The Amulet of Bredelen [+4] (+1)
    It can be activated for venom breathing every 40+d60 turns if
    it is being worn. It increases your dexterity, constitution and 
    charisma by 1.  It sustains your strength.  It provides resistance to 
    poison, light, nexus and disenchantment.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 25 of The Sandworm lair.
p) The Phial of Undeath (-5) {cursed}
    It
    can be activated for ruination every 10+d10 turns if it is being worn. 
    It provides light (radius 5) forever.  It decreases your strength, 
    intelligence, wisdom, dexterity, constitution, charisma and luck by 5.
    It allows you to breathe without air.  It allows you to sense the
    presence of undead.  It is cursed.  It carries an ancient morgothian
    curse.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 24 of The Old Forest.
q) The Augmented Chain Mail of Telmel (-2 to accuracy) [16,+6]
    It
    sustains your wisdom.  It provides immunity to electricity and cold.  
    It provides immunity to paralysis.  It provides resistance to dark, 
    nether and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 15 of The Old Forest.
r) a Robe of Permanence [2,+16]
s) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be
    activated for sleep nearby monsters every 55 turns if it is being
    worn. It increases your intelligence, wisdom, stealth and speed by 2.  
    It provides resistance to acid.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 24 of The Old Forest.
t) a Pair of Metal Shod Boots of Speed [6,+7] (+4)
    It 
    increases your speed by 4.  
    You found it lying in a vault on level 24 of The Old Forest.
u) The Rapier 'Forasgil' (1d6) (+12,+19)
    It does
    extra damage from frost.  It is especially deadly against natural
    creatures.  It provides resistance to cold and light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 24 of The Old Forest.
v) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
    It can be
    activated for sing a cheerful song every 3 turns if it is being worn. 
    It increases your luck by 3.  It makes you completely fearless.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 13 of Orc Cave.
w) The Short Bow of Amrod (x4) (+12,+15) (+2)
    It increases 
    your strength and constitution by 2.  It provides resistance to 
    electricity, fire and cold.  It speeds your regenerative powers.  It
    fires missiles with extra might.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 25 of The Old Forest.
x) The Small Metal Boomerang of Siliach (3d4) (+12,+9)
    It does
    extra damage from acid and frost.  It is a great bane of dragons.  It
    is especially deadly against trolls.  It fights against evil with holy
    fury.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 13 of Orc Cave.



Posted on 3.5.2004 23:33
Last updated on 7.5.2004 20:00

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On 3.5.2004 23:33 amaurea wrote:
I have not done many fighters, so I thought I would try this char. Iria is an ironman maia swordmaster (with all monsters), and while perhaps not a hard character type this is not an easy one. Every other level has some 40 lvl ood monstes, which all wake up when I enter it. But the loot is also exceptional, so I can't complain much. After clearing barrow downes lvl 2 I had 9 excellent objects. Not much of that turned out to be that good, though, as can be seen from my equipment.

On 4.5.2004 22:43 amaurea wrote:
Going through the old forest to get some more rods now. I have found some decent equipment on the way, giving most resists and two immunities. The most interesting find is the stormbringer, which I chose to fight, knowing that it could knock me out. It turned out to only hit me a few times. It does about 50% more damage than maedhros, but I lose 3 speed and it prevents teleportation, which can be fatal, so I am not wearing it at the moment. I may wear it on special levels, though.

On 7.5.2004 20:00 amaurea wrote:
Exploring the sand worm lair. Stat gain is going well, but those rod tips are hard to find.

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