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The Angband Ladder: Adunaphel, Dunadan Rogue by <DoovyD@yahoo.com>

  [Angband 3.0.3 Character Dump]

 Name   Adunaphel                                Self  RB  CB  EB   Best
 Sex    Female            Age        59   STR! 18/100  +1  +2  +7 18/200
 Race   Dunadan           Height     77   INT! 18/100  +2  +1  +6 18/190
 Class  Rogue             Weight    188   WIS! 18/100  +2  -2  +5 18/150
 Title  ***WINNER***      Status     19   DEX! 18/100  +2  +3  +9 18/240
 HP     1028/1028         Maximize    Y   CON! 18/100  +3  +1 +11 18/250
 SP     351/351           Preserve    Y   CHR! 18/100  +2  -1  +6 18/170

 Level           50       Armor    [40,+141]     Saving Throw     Heroic
 Cur Exp   16217190       Fight    (+53,+39)     Stealth          Superb
 Max Exp   16217190       Melee    (+62,+59)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+73,+22)     Shooting      Legendary
                          Blows       5/turn     Disarming     Legendary
 Gold       3114418       Shots       2/turn     Magic Device     Heroic
                                                 Perception       Superb
 Burden   266.7 lbs       Infra        20 ft     Searching        Superb

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight black hair, and a dark
 complexion.



  [Character Equipment]

a) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5) {uncursed}
   It increases your constitution by 5.  It slays trolls, demons, and all
   evil creatures, and it is especially deadly against dragons.  It
   provides resistance to disenchantment.  It aggravates creatures around
   you.  It cannot be harmed by the elements.  
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
   It increases your dexterity by 1.  It increases your stealth, speed,
    and shooting speed by 1.  It provides resistance to disenchantment.  
   It cannot be harmed by the elements.  
c) a Bronze Ring of Speed (+13)
   It increases your speed by 13.  
d) The Ring of Power 'Narya' (+6,+6) (+1)
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear and nether.  
   It sustains your strength, wisdom, constitution, and charisma.  It 
   slows your metabolism and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for large fire ball (120) every 20+d20 turns.  It cannot be
   harmed by the elements.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
f) The Palantir of Westernesse (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching and infravision by 2.  It provides resistance to blindness
    and chaos.  It lights the dungeon around you.  It grants you the power
   of telepathy and the ability to see invisible things, but it also 
   aggravates creatures around you and drains experience.  It activates
   for clairvoyance every 50+d50 turns.  It cannot be harmed by the
   elements.  
g) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
h) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be harmed
   by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
j) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching and speed by 3.  It provides resistance to 
   cold, light, dark, blindness, sound, and shards.  It lights the dungeon
   around you.  It grants you immunity to paralysis and the ability to see
   invisible things.  It cannot be harmed by the elements.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) a Pair of Metal Shod Boots of Speed [6,+13] (+7)
   It increases your speed by 7.  


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks] {10% off}
c) a Book of Magic Spells [Incantations and Illusions] {40% off}
d) a Book of Magic Spells [Sorcery and Evocations] {40% off}
e) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes]
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
i) 10 Hard Biscuits
j) 11 Strips of Beef Jerky
k) 10 Rations of Food
l) 15 Pints of Fine Ale
m) 4 Cottonwood Staffs of *Destruction* (4 charges)
n) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
   It increases all your stats by 125.  It increases your infravision by
   125.  It provides resistance to acid, lightning, fire, cold, poison, 
   fear, light, dark, confusion, nexus, and nether.  It lights the dungeon
   around you.  It grants you the power of telepathy and the ability to
   see invisible things, but it also is permanently cursed.  It cannot be
   harmed by the elements.  
o) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
   It slays animals, orcs, trolls, and all evil creatures, and it is
   especially deadly against dragons, demons, and undead.  It creates
   earthquakes on impact.  It grants you the power of telepathy and the
   ability to see invisible things, but it also aggravates creatures
   around you.  It cannot be harmed by the elements.  
p) 34 Seeker Arrows of Holy Might (4d4) (+19,+15)
   It slays demons, undead, and all evil creatures.  It is branded with 
   fire.  It is blessed by the gods.  It cannot be harmed by acid and fire
   .  


  [Home Inventory]

a) a Book of Magic Spells [Kelek's Grimoire of Power]
   It cannot be harmed by the elements.  
b) 10 Tan Mushrooms of Hallucination
c) 2 White Mushrooms of Restoring
d) 4 Light Green Potions of Restore Mana
e) 3 Red Speckled Potions of Self Knowledge
f) 32 Scrolls titled "ood ishre" of *Identify* {10% off}
g) 3 Cottonwood Staffs of *Destruction* (3 charges)
h) a Calcite Ring of Damage (+14)
i) a Bronze Ring of Speed (+12)
   It increases your speed by 12.  
j) The Ring of Power 'Vilya' (+10,+10) (+3)
   It increases all your stats by 3.  It increases your speed by 3.  It
   provides immunity to lightning.  It provides resistance to poison, 
   disenchantment, and life draining.  It sustains your strength, 
   dexterity, and constitution.  It slows your metabolism, makes you fall
   like a feather, and speeds your regeneration.  It grants you immunity
   to paralysis and the ability to see invisible things.  It activates for 
   large lightning ball (250) every 20+d20 turns.  It cannot be harmed by
   the elements.  
k) The Jewel 'Evenstar'
   It provides resistance to cold, dark, and life draining.  It sustains
   your intelligence, wisdom, and constitution.  It activates for restore
   life levels every 150 turns.  It cannot be harmed by the elements.  
l) The Arkenstone of Thrain
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
m) Chaos Dragon Scale Mail (-2) [30,+18]
   It provides resistance to chaos and disenchantment.  It activates for 
   breathe chaos/disenchant (220) every 300+d300 turns.  It cannot be
   harmed by the elements.  
n) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and poison.  It activates for phase door every 2
   turns.  It cannot be harmed by the elements.  
o) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
   It increases your strength and charisma by 4.  It provides resistance
   to acid, lightning, fire, cold, dark, and disenchantment.  It activates
   for banishment every 500 turns.  It cannot be harmed by the elements.  
p) a Shadow Cloak of Stealth [6,+17] (+3 to stealth)
   It increases your stealth by 3.  
q) The Large Metal Shield of Anarion [5,+20]
   It provides resistance to acid, lightning, fire, and cold.  It sustains
   all your stats.  It cannot be harmed by the elements.  
r) The Shield of Deflection of Gil-galad [10,+20] (+5)
   It increases your wisdom and charisma by 5.  It provides resistance to 
   acid, lightning, dark, and disenchantment.  It sustains your wisdom, 
   dexterity, and charisma.  It lights the dungeon around you.  It
   activates for starlight (10d8) every 100 turns.  It cannot be harmed by
   the elements.  
s) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
   It increases your strength and constitution by 3.  It increases your 
   speed by 3.  It provides resistance to fear.  It cannot be harmed by
   the elements.  
t) The Lance of Eorlingas (3d8) (+13,+21) (+2)
   It increases your strength and dexterity by 2.  It increases your speed
    by 2.  It slays orcs, trolls, and all evil creatures.  It provides
   resistance to fear.  It grants you the ability to see invisible things.
   It cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.5.2004 21:11

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1772. on the Ladder (of 12678)
387. on the Angband Ladder (of 3734)
Best for this player (out of 3)

Comments

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On 7.5.2004 21:11 DoovyD@yahoo.com wrote:
After trying to beat this game for about seven years, I decided to actually get some resistances instead of damage rings and win the game... and so I did! As a reward to my faithful curvy-girl at symbol, I have procured for her several mushrooms of hallucination and some *actual* food, since she hasn't really eaten anything since I could cast Satisfy Hunger with a decent success rate. I used the autoscummer for the first time and it really made a difference. I encountered a greater vault (Huge type) at 1650' and was able to teleport away most monsters with a wand and took home several useful artifacts. I nearly died of hunger once and Azriel blasted me down to 13 h.p. before I realized what was happening (*drunk*) :) I got a little impatient and fought Morgoth with my current equipment and 7 potions of Life, 3 *Healing* potions and 2 Healing potions. I killed him with roughly 300 hit points left and used my staff of *Destruction* to wipe out all the liches and demons surrounding me. I didn't take the time to find some more useful artifacts and kill Vecna, but since I resisted everything but life-draining I took a chance and won.

On 12.5.2004 04:39 Lord_Brenn@yahoo.com wrote:
Here is Your Comment... Good Job.. Your computer will be a better place without the presence of morgoth defiling your hard drive..... Im trapped on dungeon level 49... please send food... or scrolls of satisfy hunger... Cant make it much longer.... Enchanted Items will also be accepted...

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