The Angband Ladder: Dullblade, Yeek Axemaster by <Elliott946@aol.com>

  [ToME 2.2.5 Character Dump]

 Name  : Dullblade              Age                 11       STR:     19       
 Sex   : Male                   Height              39       INT:     10       
 Race  : Yeek                   Weight              52       WIS:      8       
 Class : Axemaster              Social Class        38       DEX:     19       
 Body  : Player                                              Con:     13     15
 God   : Melkor Bauglir                                      CHR:      6       
                                                                               
 + To Melee Hit          50 Level             29    Max Hit Points       237   
 + To Melee Damage       38 Experience     14835    Cur Hit Points        -1   
 + To Ranged Hit         19 Max Exp        15108    Max SP (Mana)         26   
 + To Ranged Damage       7 Exp to Adv.    18750    Cur SP (Mana)         26   
   AC                 17+31 Gold           36822    Piety               7186   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[12]Perception  : Very Bad     Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Very Bad     Shots/Round:  2         
 Saving Throw: Very Bad     Disarming   : Bad          Mel.dmg/Rnd:  4d5+152   
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 20 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a brown Yeek.  You are a             
          well liked child.  You have brown eyes, straight brown               
          hair, and a dark complexion.                                         
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 6 (300')
        Paths of the Dead: Level 40 (2000')
        Orc Cave: Level 21 (1050')

 Your body was a Player.
 You have defeated 2181 enemies.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 52nd Yavie of the 2890th year of the third age.
 Your adventure lasted 9 days.

     Your Attributes:
You are dead, killed by a Half-orc on level 21 of Orc Cave.
You aggravate monsters.
Your eyes are sensitive to infrared light.
Your appetite is small.
You have ESP.
You are unlucky.
You reflect arrows and bolts.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to fire.
You are resistant to poison.
You are resistant to blasts of shards.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your constitution is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon strikes at animals with extra force.

Skills (points left: 0)
 - Combat                                        12.161 [0.900]
          - Weaponmastery                        13.106 [0.950]
                   . Sword-mastery               00.000 [0.300]
                   . Axe-mastery                 33.900 [0.700]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              10.000 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.900]
 - Magic                                         02.881 [0.300]
          . Magic-Device                         25.150 [1.150]
          . Udun                                 00.000 [0.400]
 - Spirituality                                  02.920 [0.400]
          . Prayer                               24.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Ammo creation
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You are fated to meet a Snaga on level 2.
You are fated to meet a Soldier ant on level 1.


  [Character Equipment]

a) a Hatchet of *Slay Animal* (1d5) (+12,+15) (+2 to stealth) {100% off}
        It can be wielded two-handed.  It increases your intelligence and 
    stealth by 2.  It is especially deadly against natural creatures.  It
    allows you to sense the presence of animals.  It slows your
    metabolism.  
    You stole it from the Black Market.
d) The Short Bow of Herion (x5) (+8,+7) (+3)
    It provides light (radius 1)
    forever.  It increases your intelligence, wisdom, dexterity and 
    constitution by 3.  It fires missiles with extra might.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
e) a Ring of Fear Resistance {cursed}
    It makes you completely fearless.  It is cursed.  
f) a Ring of Invisibility
k) an Amulet of Reflection
m) a Brass Lantern (with 50 turns of light)
    
    It provides light (radius 2) when fueled.  It cannot be harmed by
    fire.  
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
o) (nothing)
p) The Large Leather Shield of the Haradrim [4,+15] (+2)
    It can be activated for berserk strength every 50+d50 turns if
    it is being worn. It increases your strength and constitution by 2.  
    It sustains your strength and constitution.  It makes you completely
    fearless.  It provides resistance to poison and blindness.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
s) a Jewel Encrusted Crown of Telepathy [0,+12] {100% off}
    It gives telepathic powers.  It cannot be harmed
    by acid.  
    You stole it from the Black Market.
u) (nothing)
x) a Pair of Soft Leather Boots [2,+2]
z) (nothing)
{) 20 Arrows of Wounding (1d4) (+10,+7) {90% off}
    
    You made it yourself.
|) a Shovel (+1)
    It increases your ability to tunnel by 1.  


  [Character Inventory]

a) a Spellbook of Curse
    
b) 6 Rations of Food
    
c) a Potion of Cure Serious Insanity
d) 4 Potions of Speed
    
e) 13 Potions of Cure Critical Wounds
    
f) a Potion of Slow Poison
g) a Potion of Naivety
h) 4 Scrolls of Teleportation
    
i) 6 Scrolls of Word of Recall
    
j) a Scroll of Identify
    
k) a Scroll of Trap/Door Destruction
l) a Ring of Stupidity (-1) {cursed}
m) an Amulet of Spell
n) Double Chain Mail of Resist Fire (-2 to accuracy) [16,+5]
o) a Cleaver (2d4) (+5,+7)
p) a Broad Axe (2d6) (+0,+0)
q) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
r) a Scimitar (2d5) (+5,+3)
s) a Lance (2d8) (+6,+4)
t) a Lead-Filled Mace (3d4) (+2,+3)
u) 28 Arrows of Acid (1d4) (+5,+5) {90% off}
    It
    does extra damage from acid.  It cannot be harmed by acid.  
    You made it yourself.
v) 18 Arrows (exploding) (1d4) (+5,+3) {90% off}
    
w) 29 Iron Shots of Slay Demon (1d4) (+3,+6) {90% off}
    It strikes at demons with holy wrath.  
    You made it yourself.


  [Home Inventory - Bree ]

a) a Potion of Healing
    
b) a Silver Rod of Charging of Nothing (100/100)
    It regenerates its mana faster.  
    You bought it from the Black Market.
c) a Ring of Damage (+16)
    
    You bought it from the Black Market.
d) an Amulet of Acid Resistance
e) a Fiery Katana of *Slay Giant* (3d4) (+12,+12) (+1)
f) a Short Bow of Accuracy (x2) (+20,+13) {100% off}
    
    You stole it from the Black Market.
g) 20 Arrows of Venom (1d4) (+1,+2) {90% off}
    It poisons your foes.  
    You made it yourself.
h) 16 Arrows of Flame (1d4) (+5,+3) {90% off}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
i) 23 Arrows of Frost (1d4) (+5,+2) {90% off}
    It does extra damage from frost.  It cannot be
    harmed by cold.  
    You made it yourself.
j) 25 Arrows (exploding) (1d4) (+4,+6) {90% off}
    
k) 20 Seeker Arrows of Venom (4d4) (+5,+5) {90% off}
    It poisons your foes.  
    You made it yourself.


  [Home Inventory - Lothlorien ]

a) 24 Arrows of Acid (1d4) (+8,+2) {90% off}
    It does extra damage from acid.  It cannot be
    harmed by acid.  
    You made it yourself.
b) 17 Arrows of Lightning (1d4) (+3,+2) {90% off}
    It does extra damage from electricity.  It cannot
    be harmed by electricity.  
    You made it yourself.
c) 24 Arrows of Venom (1d4) (+7,+7) {90% off}
    It poisons your foes.  
    You made it yourself.
d) 30 Arrows of Frost (1d4) (+6,+5) {90% off}
    It does extra damage from frost.  It cannot be
    harmed by cold.  
    You made it yourself.
e) 17 Arrows of Slay Evil (1d4) (+4,+4) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
f) 22 Arrows of Slay Demon (1d4) (+2,+5) {90% off}
    It strikes at demons with holy wrath.  
    You made it yourself.
g) 19 Arrows of Slay Dragon (1d4) (+1,+3) {90% off}
    It is especially deadly against dragons.  
    You made it yourself.
h) 30 Arrows (exploding) (1d4) (+6,+3) {90% off}
    
i) 30 Arrows (exploding) (1d4) (+4,+5) {90% off}
    
j) 30 Arrows (exploding) (1d4) (+4,+4) {90% off}
    
k) 29 Arrows of Wounding (1d4) (+7,+9) {90% off}
    
    You made it yourself.
l) 22 Arrows of Wounding (1d4) (+7,+5) {90% off}
    
    You made it yourself.
m) 22 Arrows (1d4) (+4,+5) {90% off}
    
n) 28 Seeker Arrows of Slay Dragon (4d4) (+6,+9) {90% off}
    It is especially deadly against dragons.  
    You made it yourself.
o) 26 Seeker Arrows of Slay Animal (4d4) (+6,+6) {90% off}
    It is especially deadly against natural
    creatures.  
    You made it yourself.
p) 30 Seeker Arrows (exploding) (4d4) (+4,+6) {90% off}
    
q) 16 Seeker Arrows (4d4) (+4,+6) {90% off}
    



Posted on 13.5.2004 05:59
Last updated on 13.5.2004 13:49

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12794. on the Ladder (of 18915)
2241. on the ToME Ladder (of 3145)
87. for this player (

Comments

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On 13.5.2004 05:59 Elliott946@aol.com wrote:
Ok, I've taken a couple dozen whacks at a yeek axemaster to see if I could win with one, and so far no luck. I tried zombies for a bit, but the INT and WIS penalty was too much trouble. The low HP of hermits was too frustrating as well, so now I'm trying classic yeek axemasters. Only 2 XP to make level 2! Too cool.

Anyway, I'm sure this guy will die soon, but he just HAD to be posted! The RNG has been, well, overly kind.

To start, he managed to steal that nifty hatchet from the Black Market. Nice for a starting axemaster, eh? Then he managed to steal that +20, +13 short bow of accuracy from the Black Market, which was also helpful.

Dullblade then managed to steal a fireproof scroll of *Acquirement* from the Black Market (first time I've ever seen one, in fact) and used it on level 40 of the Paths of the Dead netting the Shield of the Haradrim and the randart bow he currently uses.

As if that wasn't enough, while selling un-ID'ed scrolls he found in the BD, one of the scrolls turned out to be of reqular acquirement! And he managed to steal it!

Dullblade is now heading back to the Paths to cash this new scroll in for a nifty prize. I'm sure the RNG has something particularly special planned for him.

On 13.5.2004 06:04 Elliott946@aol.com wrote:
Got a fiery katana of *Slay Giant*. Nice, but not useful.

On 13.5.2004 06:10 Elliott946@aol.com wrote:
Just stole a crown of telepathy. This guy has been alive for 40 minutes and already has the best equipment of any axemaster I've ever created, despite BD down to level 6 being the only dungeon he's entered.

On 13.5.2004 06:37 Elliott946@aol.com wrote:
The last 4 sets of ammo (3 arrows and 1 shots) Dullblade created (and 5 of the last 6) were all ego weapons. This has almost been scary.

On 13.5.2004 13:49 Elliott946@aol.com wrote:
Wow, he's already dead. What happened? Gross stupidity, that's what. While cruising through Deathwatch, Dullblade's inventory was full and there was an un-ID'ed scroll on the floor. I decided to read it (and thus ID it), figuring it would be phase door or something.

Turned out it was summon undead and a forest wight and a ghoul popped out. The ghoul paralyzed him and that was it.

On 13.5.2004 13:59 Elliott946@aol.com wrote:
Just as well that he's dead. After that amazing start, I felt so much pressure while playing him, that he wasn't really fun .

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